28 January 2012
   Welcome to the home of the Highland Warriors
Madness completed
25/01/2012 - First night night on this was last week, best effort of 5%, carried over the ID this week and down he went. Lots of 5% wipes but in the end, we got him. We are pleased to get this completed on 25 man, as well as 10, before the nerfs hit at the end of the month. Great work from everyone involved.
Madness of Deathwing completed
02/01/2012 - Well that was underwhelming.... few attempts the night before, 1.6% best, then back we go, and in under an hour, Deathwing is dead, and Dragon Soul is completed. Likely the easiest end boss we ever faced. However, was a good effort from all to get all of DS completed. Look forward to some Heroic modes next! - First Kill Archive

Welcome to the web site of the Highland Warriors.
The Highland Warriors are an alliance guild on the Thunderhorn(EU) server whose aim is to enjoy the wonderful world of WOW in a fun and friendly guild. We are a level 85 casual raiding guild. Our main guild focus is around the people, not the epics and our recruitment policy reflects this. If you are an epic seeking glory boy, Google is here, good luck. If you want to play with friends, have fun in a relaxed adult environment, enjoying wipes and kills, feel free to make an application here.
While we are casual we do still expect our members to work on their stuff and turn up when they say they will, although theres no attendance requirements.

~S~
Windavell


 

News

WRUP: 1 (900) 555 - WRUP - Fri, 27 Jan 2012 19:00:00 EST

Every week, just at the start of the weekend, we catch up with the WoW Insider staff and ask them, "What are you playing this week?" -- otherwise known as: WRUP. Join us to see what we're up to in and out of game, and catch us in the comments to let us know what you're playing, too!

Don't sit there sad and alone on yet another Friday night. Come on, give us a call and find out what the hottest WoW Insider writers are playing this weekend. Alex Ziebart, Adam Holisky, and more ... just waiting after the jump.

WRUP is $4.99 per minute. Please be 18 or older, or have your parents' permission. Or don't get your parents' permission. We'd actually prefer you don't, cause they'll probably just say no.

This week's bonus question: Do you still participate in in-game holidays? And do you participate in the Lunar Festival, in particular?

Continue reading WRUP: 1 (900) 555 - WRUP

WRUP: 1 (900) 555 - WRUP originally appeared on WoW Insider on Fri, 27 Jan 2012 19:00:00 EST. Please see our terms for use of feeds.

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Raid Rx: How to be the world's worst healer - Fri, 27 Jan 2012 18:00:00 EST

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poohbah of World of Matticus and a founder of Plus Heal, a discussion community for healers of all experience levels and interests. Catch his weekly podcast on healing, raiding and leading, the Matticast.

Time to take a break from trying to be an awesome healer. It just feels much easier to be the best at being the bottom of the barrel. Without any concerns, you can simply play however you like with no fear. There are multiple steps on the road to being an excellent healer for your raiding guild. As you might expect, the same applies to being the worst healer.

Note: You shouldn't actually do any of these, as they're the exact opposite of the way you should be playing. I would like to add that I've seen parts of this list in action throughout the years in my experiences.

Continue reading Raid Rx: How to be the world's worst healer

Raid Rx: How to be the world's worst healer originally appeared on WoW Insider on Fri, 27 Jan 2012 18:00:00 EST. Please see our terms for use of feeds.

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The Light and How to Swing It: All Hands on deck - Fri, 27 Jan 2012 17:00:00 EST

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Protection specialist Matt Walsh spends most of his time receiving concussions for the benefit of 24 other people, obsessing over his hair (a blood elf racial!), and maintaining the tankadin-focused blog Righteous Defense.

I still remember how great the news was when, in the run-up to Wrath of the Lich King, we were told that some of our Blessing spells were going to be converted to a whole new tier of temporary buffs that could be used situationally. This was something that the paladin community had been clamoring for for a very long time. There were just so many Blessings, and it didn't make sense for all the various offerings to be in the same tier.

Then, over time, our hard-fought victory was forgotten, as well as the whole idea of proactively lending a Hand -- sorry, there are going to be a lot of hand puns -- to your groupmates or fellow raiders. Where it used to be a common facet of paladin-ing (in any flavor) to use your then-Blessings as actively as possible, in the last few years, it's more become a characteristic of the min-maxers and the obsessive.

Your Hands aren't like Turn Evil. They actually can serve a vital purpose, even making the difference between a wipe or a kill in some cases. Indeed, I would posit that one of the dividing lines between good paladins and great paladins (regardless of spec) is how intelligently they use their Hands.

Continue reading The Light and How to Swing It: All Hands on deck

The Light and How to Swing It: All Hands on deck originally appeared on WoW Insider on Fri, 27 Jan 2012 17:00:00 EST. Please see our terms for use of feeds.

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Would removing legendaries be a benefit for the World of Warcraft? - Fri, 27 Jan 2012 16:00:00 EST

It's very hard to imagine a Cataclysm without legendary items. Despite the fact that it wasn't introduced until six months into the game's existence, Dragonwrath, Tarecgosa's Rest has become a staple item in every progression raiding guild's repetoire. The Fangs of the Father, Golad and Tiriosh, have only recently started to actually appear in game, but every week from now on will see more and more being finished.

Coming hand in hand with these legendary items are the issues of imbalance that they cause. In PvE, terminology has started to crop up that puts legendary and non-legendary DPS into two separate categories of competitiveness. Concepts exist such as "enhancement shaman are currently one of the top non-legendary DPS specs..." -- a category that encompasses only 10 of the 22 DPS classes in the game. In PvP, concerns about burst damage have arisen, which was a big factor in the nerf to DTR that came in 4.3.

The issues with legendaries

Legendaries cause a balance problem, and that's a problem that's been exacerbated by two things in Cataclysm: a horrifically wide spread of specs that can use them, with 12 specs or five classes in total having access to legendary weapons right now, and incredible ease of access to legendaries (for the heroic raider).

Continue reading Would removing legendaries be a benefit for the World of Warcraft?

Would removing legendaries be a benefit for the World of Warcraft? originally appeared on WoW Insider on Fri, 27 Jan 2012 16:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Weekly News Update for Jan. 27, 2012 - Fri, 27 Jan 2012 15:00:00 EST

The WoW Insider Weekly News Update is your source for all the biggest stories from the past week wrapped up in a neat little video package. Mathew McCurley hosts your quick look at this week's biggest news.

If you haven't already subscribed to the WoW Insider YouTube channel, you should!

News this week:

WoW Insider Weekly News Update for Jan. 27, 2012 originally appeared on WoW Insider on Fri, 27 Jan 2012 15:00:00 EST. Please see our terms for use of feeds.

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