The highland warriors are a semi casual raiding guild, who have been around on Thunderhorn since the early days of World of Warcraft.
The guild exists not only because we share a common goal, but also to help each other in any way that we can. We will not charge our fellow guild members any money for anything they need. Instead, guild members supply their fellow skilled guildies with the materials to craft the item needed.
No matter what your previous experience of the game maybe, please take your time to carefully read, and understand the rules listed here.
All members are expected to abide by all rules at all times.
You MUST register on the forum and view at least the Announcements once a week. Important information regarding raids and strategies are posted here. You may find you miss out if you don't. Recruits are expected to read all the stickies in the New Members section of the forum and post their agreement to them, along with a small introduction about themselves.
You and only you are responsible for your account. The highland warriors do not take kindly to account sharing. If you choose to let a friend play your alt, you are accountable for anything they do and could ultimately lead to a termination of your membership. "It was my brother/sister/dog/uncles dogs" will not be an acceptable excuse for wrong doing.
Dishonour to the guild will not be tolerated. The use of profanity, insubordination or being disrespectful in general towards other members of the guild, or other players, will not be tolerated.
The Guild Vault, located in each of the Faction Capitals, is for the exclusive use of members of the highland warriors. The items within the vault are not for selling on the Auction House, vendoring or disenchanting.
Any guild member found to be in violation of the guild rules will be given the opportunity to state his or her side of the situation before any action is taken.
General Guild & Party Ettiquette
General Looting: When you loot a mob and a green/blue/purple/special item drops the loot window will open asking you to pick Need(shown by dice) or Greed(shown by gold coin).
Greed, or Pass: if you can not use it i.e. its a weapon you cant use
Greed, or Pass: f you can wear it but you have better.
Greed, or Pass: if you can use it i.e. its a weapon but you have better Roll Greed or Pass.
Greed, or Pass: if you can not use it or it benefits you in no way except to make money.
Need: if you can wear it and its better than what you have.
Need: if you can use it i.e its a weapon and its better than what you have.
Need: if its trade specific and you can use it.
Need: if its a quest item and you can use it.
Exceptions to the above: it is often commonplace to roll Need on large bags, seasonal items and lock boxes, so please feel free.
You are forbidden from rolling Need on items for the sole purpose of selling them to make money. Everyone needs money because we are all greedy, so roll Greed!
If you are unsure, please ask: don't let yourself and the guild down and be known as a ninja looter.
/Roll Situations: /roll will generate a random number between 1 and 100. There are situations whilst grouping with other guild members that you will use this function.
Ore & herbs - if you are with other miners or herbers its good practice to roll on the ore veins or herbs to ensure everyone gets a fair chance at them.
It is common practise in hwlod that if there is an enchanter within your party, the enchanter rolls need on all unwanted items. At the end of the run, the enchanter will then shard each of the items, and share them out amongst the party based on the random number generated by /roll.
Raiding: For all 10 and 25 man raids, the following rules must be observed.
When on raids or dungeon runs you must listen to the Raid/Party Leader.
Do not give out instructions to other players, unless you have been directed to do so. It doesn't matter how your last guild did it - raidchat is neither the time, nor the place, for you to be issuing orders. We like to hear your thoughts, so if you have suggestions about how anything could be done differently or better, please make them known to the raid leader through a whisper, or ingame mail or discuss your ideas in the forum.
We do not run an official raid TS/Skype, although some of our members do choose to participate in their own private channels. Therefore, it is important that you follow the chat log carefully and respond as directed from the Raid Leader
Raids can have upto 25 players, therefore try to reserve /ra chat for questions and comments about the raid. Use /s for your jokes and banter.
On the build up to a fight (and during) NO ONE except the party leader can use /ra chat. This should not need explaining. If you have a questions, save it until the explanation is finished.
Pulling:there will always be an appointed puller, which is usually the Main Tank. This person is responsible for pulling the mobs towards the group. This person and this person only is to pull the mobs unless otherwise stated. The assigned puller should always make sure the magic users have full mana and the team is healed before pulling.
Looting in a raid situation: Masterlooter is set for all items above Uncommon value (green, blue and purple items). Uncommon & Rare items are distributed by the Raid Leader following a /roll (where each person in the raid is assigned a number). Epic items are bidded for using DKP, which is accrued during raiding for boss kills, attendance, punctuality and potion use.