Wealth category removed from Armory statistics - Wed, 03 Dec 2008 20:00:00 EST The Armory was updated with achievement and statistic tracking last week to accompany the new game features introducted in patch 3.0.2, along with tools to compare your achievements and stats to other players on your realm. There was a lot of concern over someone the things displayed out in the open for all to see such as the Wealth stat. How much gold you've had, how much you have, things like that. Players felt it made them into targets of sorts, figuring hackers, scammers and phishing sites would focus fire a little more. Heck, some people were just plain uncomfortable with other players seeing their gold stores.
It looks like Blizzard actually agrees in this case. If they don't agree, at least they were feeling a little sympathy and wanted to calm some nerves. The Wealth category has been removed completely, and while you can still check up on other achievements and stats, you don't get a free look into someone's money bags anymore. I don't know that how much gold you have on display actually had an effect on who scammers target or not, but it's not like it was important information anyway and you might as well be more safe than sorry. Some stats are fun to see and compare, but I don't know that gold is one of those stats.
Debuff limit removed - Wed, 03 Dec 2008 18:00:00 EST Previously you could only have 40 debuffs up on a single mob. That might seem like a lot, but when you got in a raid with 25 other people all putting up their own set of debuffs and dots, etc... things tended to get a little full.
Daelo, the Lead Encounter Designer, announced today that the debuff limit has been removed*. This is a subtle yet important change for many raiding guilds.
He notes that the default UI won't normally be able to show all the debuffs, but that's just a bug in the UI. The debuffs are still there and working. We don't have any verifiable information yet as to if custom mods can display an infinite number of debuffs.
This is an often asked question by people on the forums. Sometimes it comes with a finger pointing at such and such a developer or community manager, accusing them of favoritism for a given class because it's the one they play the most.
Over the past few days we've seen two blue responses over this issue. Vaneras over on the European forums makes note to say that the GMs play the game just as "everybody else does." They encompass all classes and all play styles.
This is interesting in that it shows that Blizzard folks are involved in both casual and hard core raiding, and casual and hard core PvPing. I find this particularly interesting, since after a long day of work at WoW Insider sometimes the last thing I want to do is sit down and trudge through some raid content. But then again, sometimes I do.
If you happen to be in Seattle, though, and have some money to spend on a Wolfrider statue, this could be an awesome collectible. As we said, they were previously only handed out to Blizzard employees (though a few have leaked out to the public already), and there is a much larger version that will be installed outside Blizzard headquarters (I believe they have another copy in the lobby already).
Very cool piece of art that will be auctioned off for a very good cause. The auction's going to be held on December 9th -- seats are $125, and of course the statue will go to the highest bidder of the night. We'll keep an eye out to see what it eventually sells for -- our guess is not cheap.
This daily quest is simple yet surprisingly annoying. It's one of those that can quickly get under your skin as more and more people do it. Want to run around pickup objects while ten other people on your server do it at the same time? Then this quest is for you!
Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.
It's Wednesday, which I've determined is the worst day of the week ever, so let's skip any delays today and jump right into the Q&A. If you disagree that Wednesday is the worst, you are wrong. Wrong wrong wrong. As wrong as you could possibly be. Just sayin'. Robsato asked... I recently got my warrior to level 71 and I really miss my riding crop especially since my main is a pally going at normal speed feels really slow. Is there a way to get my 10% speed increase back?
I swear I came up with this idea yesterday -- my hard drive has been having problems with World of Warcraft, and the thought occurred to me to buy an external USB hard drive and get WoW and all of my addons loaded on it. That way, I could not only avoid the errors on my current hard drive, but I could also take my installation with me whereever I went. I wasn't sure it would work (and after a few repairs and a reinstallation, I appear to have WoW working again), so I haven't followed it up.
But a company called Transcend was way ahead of me. In Asia, they're selling a hard drive preloaded with a working Wrath installation on it. So all you need to do to play Warcraft on any computer with a USB hookup is plug in and run. You'd likely have to adjust the graphics settings depending on which computer you plugged into, but it's a great idea. Available sizes run from 160gb to 500gb, so I'd assume as well that you can use the rest of the drive as normal.
It looks official as well, but you never know -- it could be the The9, the company that runs Warcraft in Asia, has approved it, or Transcend could just be doing this on their own. Either way, this wouldn't be too hard to make yourself here in the states -- buy an HD, install WoW, and there you go.
I don't know if we've mentioned this before, but even if we have, it's interesting enough to put out there again, I think. There is a dragon in the expansion that can be soloed, and drops a epic flying mount at 100% drop rate -- all you've got to do is find him. A few people have already nabbed the mount, and lots more are on the hunt right now. The mob in question is the Time-Lost Proto Drake: it's a rare elite spawn (but as I said, it's possible to solo it, especially at level 80) that shows up every six hours or so flying around the Storm Peaks. Unfortunately, none of the usual suspects have maps of where he's been seen yet, but we're hearing it's around the southern part of the zone. When he goes down, he'll drop the mount, a good chunk of gold, some Frostweave, and a random enchantment Talisman.
An interesting tactic on Blizzard's part -- on the one hand, this is definitely a big change from the huge questlines and rep grind from the netherdrakes: just kill this one dragon and you're guaranteed the mount. On the other hand, the rare spawn rate, and the fact that it is a 100% drop rate means there'll be a lot of competition, at first anyway, for the kill. But the good news is that the odds will only get better -- if you're willing to do some dragon hunting for a few hours and have some keen eyes for what's in the air, you could pick up one of the coolest flying mounts yet.
So, I have been hearing that many of you have put in the time and effort to level your Rogues to 80. Congratulations to all of you who have the perseverance and dedication to stick it out and focus on the goal! You do us Rogues proud. It takes a special kind of player to pull those all-nighters on the road to Icecrown. Unfortunately, I'm not one of those players.
I've been leveling casually through Northrend, exhausting every single quest in a given zone before moving on to the next. In addition, I've been focusing on leveling my tradeskills to 450 and also helping my friends and family as they quest as well, with a little bit of World PvP mixed in when the opportunity presents itself.
However, that hasn't stopped me from looking ahead at all of the "badge reward" gear available for us in Dalaran. I guess we should start calling it "emblem gear" or something, but it just doesn't roll of the tongue. Whatever you call it, I've compiled a list of the 5/10 man loot that is of interest to us subtle shadows. Read on for the details.
We're not quite sure who Smudo and Thomas D are either, but apparently they're big in Germany, as part of a hip-hop group called Die Fantastischen Vier (or "The Fantastic Four"). And now they're starring in two new German Warcraft ads, the first we've seen starring more than one celebrity. Smudo plays a Night Elf Rogue, and Thomas D plays an Orc Warrior, and in both the ad above and one the one after the break, they get the jump on each other -- Smudo lays down a mean sap, and Thomas D brings the full fury of the Horde to bear. Interesting that Blizzard is using PvP ganking to sell the game, but maybe that's a German thing.
My Deutsch is rusty, but you can pull a few things out of there -- when Thomas D is sapped, he says "ich ben ein krieger," which means "I am a Warrior," Schurke means Rogue, and of course right before the tag, as with all of the other commercials they are saying, "What's your game?" Blizzard's ingame animation department just keeps getting better, too. I really, really want those glasses for my Orc. Really.
Pinkhair submits Candy Comes Out as part of Machinima.com's Candy Corn and Crackheads Contest. It's a pretty short video, with a lot of nice subtle touches. Machinima.com lists it as a comedy, but I thought it was more of a horror theme. It sure as heck is one of the creepiest bits I've seen for a little while.
The story is quick. It opens with a gnomish couple watching a horror flick in a movie theatre. After the movie is over, the couple has a little chat that reveals the dangerous premise of the machinima's action -- if you open someone's head, candy comes out! I want to make sure to point out that, when the gnomes are chatting it up after the theatre, the gnome man is wearing an outfit incredibly reminscent to Michael Jackson's trademark red leather jacket. It really helps underline the homage of the opening sequence.
Ultimately, I really enjoyed the piece. Its ambiance and theme is strong, and the video is incredibly well made. Good luck to Pinkhair! Click here to see it yourself!
This included things like the teleport pads outside the base and several NPCs. Because of this bug people were often times only able to attempt the raid boss once. When the group wiped they went to the teleport pat to zone back in. It didn't work. However now it does, and people can be happy.
This comes from a post entitled "November / December Hotfixes," so we're assuming that there'll be more of them on their way. We'll keep you updated.
Nothing weird or wild to see here, folks. Just a pretty little shot of Tinyus of <Guns for Hire> on Gorgonnash back in 2007, taking his ram for a spin in Blackrock Mountain. Azeroth misses you guys, you know. When you left to go to Outland, it was heartbroken! And now you're hanging around with that cheap floozy, Northrend. No wonder it's spending all its time with those bad boy Death Knights now -- it just wants to get your attention.
Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing email@example.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, "mounted mounts", or pictures of the Ninja Turtles in Dalaran.
Every Tuesday/Wednesday/some day that ends in -y, Shifting Perspectives explores issues affecting Druids and those who group with them. This week we take a look at faction rewards available to Druids in "Wrath of the Lich King" and wonder if that Mysterious Egg of ours -- the only faction reward we could truly be said to care about -- is ever going to hatch.
Like most of you, I'm still running a lot of dungeons and getting acquainted with the array of drops available on both normal and heroic mode, and I'm not anywhere near as familiar with the Northrend 5-man drops as I am with Outland's after tanking them all eleventy-billion times. For the moment, my ability to compare all of the reputation gear available from Wrath factions with potential dungeon drops is fairly small and mostly confined to feral equipment, so I apologize. What I can say is that I've noticed a fairly clear trend favoring Balance if you're planning on getting a lot of your gear at 80 from faction reputations (although if you go that route there's a sizable pitfall in the form of a serious lack of +hit on most pieces). Feral is a little more hit-or-miss. Restoration seems to have the hardest time getting its best pre-raid or heroic pieces from rep grinds, and I'm not going to lie; get used to most of your best pieces being cloth.
With what are essentially four different specs to cover for all the new factions available in Wrath, this got a bit long. So this week we'll discuss the rep grinds that become accessible a little earlier in the trek to 80 -- namely, the Tuskarr, the Alliance Vanguard/Horde Expedition, Wyrmrest Accord, Kirin Tor, and Oracles/Frenzyheart. Next week we'll cover the Knights of the Ebon Blade, the Argent Crusade, and Sons of Hodir, as you're not likely to see these guys as early as you'll see the others. Indeed, before a quest line that phases the lady into existence, you won't see the Knights of the Ebon Blade quartermaster at all.
One of Blizzard's avowed aims with the creation of the Death Knight class was tackling the chronic tanking shortage for 5-mans. While it was the opinion of many players that the tanking shortage had a lot more to do with tanks' unwillingness to suffer messy and expensive (and sometimes stupid) PuG's, there was no way around the fact that only 3 of 9 available classes could tank (and that 2 of them were just as frequently specced to heal). Providing a new, cool-looking tanking class that had tanking talents in all three trees and could use Warrior gear was Blizzard's contribution. Post-release, the rest is up to the players.
I've seen several Death Knights already at 80 on my realm (and to my everlasting horror, two of them in my guild beat me to 80), but haven't noticed any real difference in the number of tells in trade and LFG searching for a tank. Whenever I see these, it's hard not to wonder what's going on. While it's much too early for the majority of leveling DK's to have had a big impact on 5-man tanking between 70 and 80, most of the ones I've seen at 80 are rerolled DPS and have continued in that role. Some would like to tank but just don't have the gear to withstand the damage of a high-level dungeon. Others have privately admitted that, while they're willing to give tanking a try, having to learn it at 80 with an impatient group that just wants to get through a dungeon is a daunting prospect. Still others really do just prefer to DPS.
"Oh boy. Look, it's not you, it's us. We'd just rather take PuGs to Obs. Sanctum, ok? When we recruited you, you were a Ret Pally, and that was fine, but we'd really rather have a Holy Pally now, see? And we've got these old friends we're running with, and, well, it just isn't working out. You'll find someone else, you really will."
Guild breakups, lots of endgame conquering, and plenty of new guilds to join (just in case you got that speech above) in this week's Guildwatch. Be sure to send your drama, downed, and recruiting news to firstname.lastname@example.org (and we need lots of it, so if there's news from your guild worth reporting, send it along!), and click the link below to see this week's news from around the realms.
Ghostcrawler has sparked conversation on Death Knights and potential future changes on the official Tanking forum with a rather lengthy post. He starts out saying he's thrilled that Death Knights have been well-received, but they've expected since the beginning that they'll have to make changes to the class as they go along, because it is a brand new class. I think us players expected that as well, so it's really not a big deal.
He mentions a number of problems that have cropped up with Death Knights since launch (or before in some cases) and some potential ideas on how they can be fixed in upcoming patches. No official change announcements, just thoughts and discussion. If you want to see the full list, head on over to the forum thread. I'm just going to touch on a few that I've experienced firsthand.
I love hearing great audio production -- would be awesome to see some really good audio drama come out of this. If you've got an idea, get started on it now: Medros is asking for emailed entries no later than December 20th. Can't wait to hear the results.
All transfers to the Drak'Tharon realm have been shut down.
They have extended the timeframe to transfer to the Oceanic realm Gundrak.
Saurfang is now also eligible to transfer to Gundrak.
Transfers to Gundrak will now close down on Monday, December 8th at 12:00 p.m. PST. Be sure to transfer early (like, tonight) if you want to. They have been shutting down transfers early when their quotas are met.
The full list of eligible transfer realms after the break.