This week we take a trip once again into husky loot (a.k.a. cool items that anyone can grab) and dip into ye olde garbage bin at the Darkmoon Faire.
Name: Last Year's Mutton (Wowhead, Thottbot,MMODB) Type: Common One-hand Meat/Mace Damage/Speed: 44-82 / 2.00 (31.5 DPS) Abilities:
Pulverize your foes into mincemeat with this leg o' lamb. Whether you're biting down yourself, or flanking your foes until they're well-done, this club o' grub will let you tenderize even the toughest turkey. I'd steak my reputation on it!
Not to be confused with Last Month's Mutton (see in the right hand in the pic above), which does smell a little better, but isn't nearly as tough.. or green.
Unfortnately, weapon enchants don't currently appear on this item, so while it would be completely awesome to have a flaming mutton, apparently that can't happen. Yet.
How to Get It: How can you wield this Excalibur of Lunchmeats, this Frostmourne of Foods? All you've got to do is redeem 50 Darkmoon Faire tickets with Gelvas Grimgate, a goblin at the traveling Darkmoon Faire (it's either in Elwyn, Terrokar Forest, or Mulgore, depending on whatever week of the month you're in).
And how do you get tickets? WoW Insider's Daniel Whitcomb has you covered -- they're the main currency of the Faire, so there are all kinds of turn-in quests and various silly things to do to earn them. Get 50 (or just 10, if all you want is last month's meat), go to Gelvas, and the mutton's all yours!
Getting Rid of It: Is not a good idea -- who knows when you might be hungry next? But it isn't BoP, so you might be able to drop it in the AH. Otherwise it doesn't disenchant, but a vendor will give you 1g 93s 76c for it. Too bad you just can't eat it -- this would be the ultimate marinade!
Penny Arcade wants you to write 10 words about WoW - Fri, 04 Apr 2008 17:00:00 EST Penny Arcade, those funny WoW comic guys, are giving away a metric ton of loot, via a contest, that they've gotten for the WoW Trading Card Game. Things that they're giving away include "four boxes of boosters, tournament playmats, a Winterveil collector's box, deckboxes, sleeves, two binders, three raid decks, three starter decks, and one of these awesome dice chest things." That's a ton of stuff to be handing out. But it gets better.
Three lucky winners will be quite happy. What's the contest they're holding? From the site: "you must write a short story, set in World of Warcraft, and this story must be precisely ten words long." It's so simple and so easy you just have to chuckle. Head on over to their site for more information on how to enter the contest.
Of course, you'll have to go up against a certain WoW Insider writer on this one, since I've already submitted my story: "A casual paladin casually walks up and one shots Illidan."
Addon Spotlight: ChatSettingsFix (Patch 2.4) - Fri, 04 Apr 2008 16:30:00 EST In this installment of Addon Spotlight, I wanted to give you all a chance to alleviate the irritation that came with Patch 2.4 and the changes to the chat log. Notorious addon developer Tekkub has put together a quick fix to force the chat frame to apply filters at login. This will also apply to ChatFrame2, your combat log. Blizzard tried unsuccessfully to fix the problems with the chat log in Patch 2.4.1, so until they work out the problems, this addon can be your solution.
Here is Tekkub's write-up:
'Patch 2.4 introduced a bug where ChatFrame1 does not apply channel filters on login. This addon forces them to be applied. It will check your game version and build and not run after patch 2.4.1 build 8125. If the bug is not fixed in the next patch, a new version will be released."
A man of few words, but an active member of the WoW addon community nonetheless. He has his own site, as well as a collection on WoWInterface.com. I'm new to Tekkub's addons which are either aptly named or named with a unique, and borderline naughty, convention. However, this dev has been very proactive about his addons and responds quickly to changes in the game. Check out this addon if you've been struggling with the chat log and combat log changes since Patch 2.4. While you're at it, test drive some of Tekkub's other gadgets and let me know how they're treating you, as I'm in the process myself and would love to hear your opinion as well. Dismissed!
"Why on Azeroth are you having these two fictional characters fight each other, Adam?" you ask. Because tonight at 10:00 p.m. EDT the final season of Battlestar Galactica begins. There's a lot of fans, including the WoW developers, who are in love with this show. After a year's absence I think many of us are sitting on the edge of our seats to learn who the final Cylon is. (It's going to be Billy, by the way. You heard it here first.) But enough of my fan bois loving. Let's get down to these two bosses fighting it out.
Downgrading your account (or not) - Fri, 04 Apr 2008 15:31:00 EST If you're one of those folks who pines for the days of level 60 and Molten Core, but you've already installed Burning Crusade and made your way to 70, Slorkuz (who?) officially tells us you're out of luck. Once an account has been upgraded to Burning Crusade, there is no going back -- even if you uninstall everything and just put vanilla WoW on your PC, trying to sign in with your BC upgraded account will open up Outland and the latest content yet again.
If you really want to see the world the way it was before the Dark Portal reopened, you'll have to create a new account, and not upgrade it to Burning Crusade. But even then, you won't really go back in time -- you'll still see gems on the AH, and Blood Elves and Draenei wandering around. It's one more reason to keep asking Blizzard for classic servers, apparently -- as of right now, there's no way to really go back to the way things were.
But why would you want to anyway, right? Gold abounds, epics are easy to get, and most of the PvP problems are fixed. Nostalgia may be telling you that you want to stumble around with 39 other people in Motlen Core hoping for a Tier 1 drop every two weeks, but for most people, things are much better nowadays.
Gamers on the Street logs onto U.S. servers to get the word from the front on what's going on in and around the World of Warcraft.
A true Paladin makes his class his cause - we think it's probably safe to generalize a bit when it comes to this honorable class. There's a certain type of player who's attracted to the whole Paladin mythos, and there's a certain type of player who's attracted to the whole support role. Whether it's a reader letter from Alytenn of Stonemaul or a chat on Moon Guard with Baladore, we found that even the most brief of explorations seems to uphold the stereotype of Paladins as fanatic followers of The Light.
There is nothing we love more than a tasty and delicious game-related cake, be it Alliance or Horde (ok, a new content release is nice, too, but beggars can't be choosers on that one). And so this Alliance cake, made by Katalysta on Korgath for her husband's birthday, pretty much hits the spot. The crest looks great, but is that really icing on the "fabric" around the outside? Looks amazing -- no wonder it took her three days to put together. She says it's white chocolate flavored Fondant and plain Fondant, and everything else is done with dyes. Amazing!
By my count, this puts us even on the Alliance vs. Horde cakemaking -- 2 and 2. Who'll be next to serve their faction with some amazing cake-making skills?
The Care and Feeding of Warriors has a big post in mind, but wants some time to work on it. Well, okay, The Care and Feeding of Warriors has nothing in mind. It has no mind. It has no soul. It is just a weekly column written by Matthew Rossi. If it had a mind it might hate him for having told you that it doesn't, but since it doesn't, it can't even respond. Wow, this is getting kind of odd. Anyway, here's a column.
The other day, while grinding some of the new Sunwell Plateau dailies on my PvP warrior (this is him just before getting his season one shoulders) I happened to get into a discussion of specs with a warrior who had chosen a 51 point fury/ 10 point protection spec. It didn't last long enough for me to ask him why he chose that spec, unfortunately. Being that my 'PvP' night elf has a pretty unusual spec himself, although not as unusual (in my case, that spec is the result of wanting soloing viability for skinning mobs and I freely admit it is not maximized for PvP, I just haven't wanted to spend the money to respec a character I don't play all that often, comparatively) I was interested in the why of that spec.
There are cookie cutter specs, of course, and one of the reasons that there are cookie cutter specs is because they work. I'm going to emphasize that. The reason for cookie cutter specs is because they work. There's nothing wrong with choosing one. Tanking with an 8 arms/ 5 fury/ 48 point protection spec is nothing to be ashamed of. But since you're not always tanking, and you're not always going to be running with your Arena team where you've essentially promised them you'll be at your best, there are times when you can sacrifice some efficiency for experimentation. And with the new dailies, coming up with 50 gold for a respec is not hard. I've respecced my human warrior six times since the IoQD quests dropped.
The Euro WoW site has recently posted a brief interview with Tobias of the German workshop BattleHeat, a group that has recently crafted a real life set of Judgement, the Paladin Tier 2 armor set.
The interview gives some cool insight into the creative process of the armor, in addition to Tobias's training and experience as a Blacksmith. It is interesting to hear that while he has extensive technical training as a Smith, most of his know-how of crafting armor is largely through practice. It boggles the mind how much practice and hard work it must have taken to get to the level of expertise required to make a Judgement replica, but I'll admit I have no knowledge of the field myself.
There are some incredibly fun details on this armor that you really should see, and I've tucked some of it just behind the cut!
Sometimes our Moviewatch fans are inspired to try their hand at machinima. Such is the case with Gibbins, whose first creation, What a Wonderful World, is based on the song by Louis Armstrong. Even though it's his first time around, he's asking for constructive, not rude, feedback on his work.
After the sabotage accusation incident, I was reluctant to actually fulfill his request, but it's the only way that he'll be able to refine his technique. While there's nothing visually wrong with the machinima, other than an aspect ratio mistake with the model viewer footage here and there, it's really too literal. I would suggest coming up with a storyline.
Other than that, be careful with the color filters and other effects. The rest will come to you with time! Overall, while it's not the best machinima that I've ever seen, it's also not the worst by far. Keep at it!
Generally speaking, the human race on Azeroth is in a sorry state. Led by a corrupt aristocracy ... manipulated by a dragon ... cheating contractors out of their pay for rebuilding the city ... and the only truly respected human leader is practically in exile due to her friendship with Thrall. How did the noble humans get where they are? What happened to the line of the kings of Stormwind?
Who: Llane Wrynn, Varian Wrynn and Anduin Wrynn.
What: The past three kings of Stormwind.
History: The first known member of the Wrynn dynasty is Landen Wrynn, who ruled the then-kingdom of Azeroth. We know he's a historical footnote simply because his court conjuror -- Nieles Aran, who is not some simple jester -- is a lot more famous than he is. Wrynn was succeeded by Adamant Wrynn III, which shows that the line of Wrynns probably goes back a heck of a lot longer than Landen. Under Adamant's rule, Azeroth was peaceful and wealthy, until the day when it suddenly wasn't. The culprit wasn't a recession, but the invasion of a rather large number of orcs from the Dark Portal. Adamant died of natural causes shortly after the First War began, and his only son, the twenty-year-old Llane Wrynn, inherited the throne.
Despite the overwhelming support from our readers during our brief but flower-tastic adventures as HKO-Insider, I will be unable to delve any further into the professions of the Flower Kingdom. That's okay; they were prejudiced against jewelcrafters anyway.
Excellent article, very in depth and thorough. I'm eagerly awaiting the same treatment for my stalled JC.
How could I resist a request preceded by flattery? I might have even produced this last week, had patch 2.4 not have dropped; after all, we can't have all of our jewelcrafters stalled mid-level. I am looking forward to reading the comment section for this guide, as the cheapest way on paper always varies because of unique server economies.
For the first part of the guide, which will show you how to reach 355 jewelcrafting in the cheapest manner possible, pass on through the break.
Each week, Insider Trader takes you behind the scenes of the bustling sub-culture of professional craftsmen, examining the profitable, the tragically lacking, and the methods behind the madness. For more guides to maximizing your chosen profession, check out the final stretches for Leatherworkers and Alchemists alike. For a complete list of profession guides, feel free to peruse our directory.
But I, Mike Schramm, personally have always been quite against the idea of multiboxing. Lots of folks have used macros and programming to control multiple characters all the way up to level 70 and beyond, and some have even taken teams of characters into PvP areas to win battlegrounds and gain honor, or even win the arena seasons, and all the rewards that come with that victory. In my opinion, that's a horrible mockery of the way the game was designed -- this is a social game that is meant to be played with other players, and to pit one person with five computers against a real-life team of five people just isn't fair or interesting. Sure, you might be able to control the movements of five characters with skilled programming and control, but the other team has to coordinate five human minds all together, a much harder and more interesting act, in my personal opinion. I am firmly against multiboxing -- it's not the way this game is meant to be played at all, and while Blizzard may be content to make more money off of someone paying for many accounts, I'm not content to be stuck in a game with them.
Which is why, this Saturday on the WoW Insider Show over on WoW Radio (at 3:30pm EST), our guest will be Xzin, one of the most notorious (and popular) multiboxers the game has ever seen.
Corrupting innocent kitty-cats? Will the Burning Legion stop at nothing? Actually, this is just a pic of the tauren druid Astaggrock from Eonar-EU taking a rest in Zangarmarsh. Astaggrock says he got the Glowing Blood debuff while killing giant fireflies and decided to wait for it to wear off before stealthing for his next attack. With the blackness, the horns and the electricity, he looks ready to pose for a heavy metal album cover. Assuming anyone actually bought music these days instead of just stealing it on BitTorrent.
Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing firstname.lastname@example.org with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing. And please, no more sunsets. Eclipses are kosher, though.
Loot Reaver gets his revenge - Fri, 04 Apr 2008 09:00:00 EST Void Reaver, after 2.4, is apparently, "wrecking fools," according to Korin on the Silver Hand. We all called him Loot Reaver before 2.4 -- if your guild could finish off Karazhan, and survive VR's trash, he was basically a pushover. But a whole combination of factors, including addon problems (with DeadlyBossMods and VoidReaverAlarm) that killed the addons that made it cake, as well as a few bugs and other problems with the fight after the patch, means Loot Reaver is getting his revenge. He's back to being a real challenge in Tempest Keep.
The hardest part of the encounter is avoiding these orbs he shoots out at random spots where a guild member is standing. When he shoots one out, everyone in the guild has to move away from that spot and each other, since getting hit with one is instant death. Those addons were meant to tell you when an orb had been fired, as well as let you keep an eye on the proximity of where it was hitting (so you could easily dodge it). But without the addons, people are back to judging where the orbs might land, and guilds that haven't practiced the fight much aren't that great at judging. Not to mention that there are some bugs, apparently -- some of the orbs are invisible, and others may even be moving through walls and underground.
The fight is still doable, but apparently Blizzard wasn't happy with how easy it was to waltz in there with some addons and collect your loot. Whether it's bugs or addon changes, Void Reaver is currently back to "wrecking fools."
On April 1st, Gadling blogger Erik Mclaughlin took a little trip to a place we all know well: Azeroth! He describes a bit of a lowbie safari than spans from the the treetops of Darnassus, to a safari in the Barrens, to the Mage Quarter of Stormwind. It's a fun little read, and reminded me of a question posed by Temperius of Cenarion Circle a bit back on the official forums: Assuming you didn't have to worry about being attacked, at least not too much, Where would you go if you could be a tourist in the World of Warcraft?
Assuming you could do it all in relative safety (Let's say you had a magic item that gave you exalted reputation with everything), how would you do the touristy thing in Azeroth? Where would you go? What would you do?
V'Ming - who thinks that gnome warlocks are travesties of nature and need to be KOSed has been bound with copious amounts of duct tapeand is currently suspended by his toenails in the basement of the WoW Insider headquarters where he is currently serving as a practice piñata for the rest of the crew.Amanda Dean has temporarily hijacked his column to bring you this important announcement.
The servers are live and Blizzard's $120,000 arena tournament has begun.This is your chance to prove that your team is the best in the world, or at least among eligible participants.The first two qualifying rounds are divided into Asian, European and North American Regions.* You have to place among the top four teams in one of these rounds to qualify for the big bucks.Before you sign up, be sure to check out the official tournament rules.
Players must have their accounts upgraded to tournament status in order to view the tournament realms.Entrance into each of the qualifying rounds will run individual participants $20 USD.Qualifiers run from March 31-May 20, 2008 to June 3-July 15, 2008.Players may use user interface modifications in the qualifying rounds, but will be limited to the default UI and custom macros in the live stages of the tournament.
The WoW Minis Game has a bit to go before it sees release in Fall 2008, but wowminifan.com has some news fresh from the New York Toy Fair to whet your appetite, including a few pictures. The miniatures themselves especially look pretty awesome, and I can see a lot of non-players buying sets just for display purposes, especially if they haven't managed to get their hands on a Figureprint.
It is often said in the workshop here at Hoof & Horn that the Engineer's finest asset is that he can have a little of most classes, and a pinch of all professions. We can float like mages, dash like rogues. We can stun like tauren, we can snare like druids. We can augment one's fishing, or teach one blacksmithing or even alchemy plans. Of crucial importance to many, including many Engineers, is our ability to surpass the enchanters at what they do best: augmenting weapons. For what enchantment can be placed on a gun? None that we have found, and we're tired of buying enchanters drinks to try to get them to talk. [Broke, too! -PG] The Engineers alone can craft the deadly accurate scopes, the only way to augment a ranged weapon. Schemata for scopes can be found throughout the known worlds, and in the dungeons of each. Many can be trained or purchased, while the most powerful are held by the lords of the underworld, or the minions of Karazhan. Herein we will discuss scopes, and related devices.
Which brings us to the question of whether Blizzard could actually do this. Boffo says he'd shell out $10 to play this game, while other people say they'd spend as much as $30 to actually see it on retail shelves (or, more likely, as a download). The game looks like a version of Asteroids more than anything, and the trailer (on purpose, probably) don't really make it clear what the rules are. But it looks simple enough to put together -- maybe a weekend's work by a dedicated coder with some MC runs under his or her belt.
Instead of a release, though, it'd be more fun to see this implemented as a minigame somewhere. We already know that Blizzard is planning to do some mobile work, so maybe they could release this as a fun distraction for the iPhone while planning something bigger. Incorporating it into the main WoW game somewhere would be a fun possibility as well. I can't think of any other time when a Blizzard 4/1 joke actually made it into real life (Two-headed ogres aren't actually playable yet), but they might as well start here, right?