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Below is a list of Article headlines from WOW Insider. This are used on our main page and updated daily. Each article contains links back to WOWinsider, which allow you to view the whole article

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Lil' Bad Wolf packs a big punch against Critters - Wed, 05 Jun 2013 19:00:00 EST

Real talk time: I've been feeling a bit agitated at the battle pet situation in patch 5.3. Naturally, I want to collect every new pet, but RNG is a cruel mistress. The new patch introduced an updated Raiding with Leashes achievement, which has players returning to the good old BC raids. BC was my favorite expansion, so I enjoy heading back to stomp all over Lady Vashj, especially. Which is good, because I've yet to see a pet drop from SSC. But I digress.

Reader SpaceBard suggested a rundown of Lil' Bad Wolf, one of the ten new raid battle pets in 5.3. We live to serve.

Farming Lil' Bad Wolf is plagued with RNG obstacles. First, the Red Riding Hood encounter must spawn during The Opera Event -- one of three possible outcomes -- and then, of course, the pet may or may not drop. This devilishly cute Humanoid's abilities are as follows:

Continue reading Lil' Bad Wolf packs a big punch against Critters

Lil' Bad Wolf packs a big punch against Critters originally appeared on WoW Insider on Wed, 05 Jun 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Nobody's Quest Episode 2 - Wed, 05 Jun 2013 18:00:00 EST

NinthBatter has released the second episode in the Nobody's Quest series. While the plot doesn't leap forward in this video, NinthBatter takes the time grow the characters and expand on his universe. It's an important part of the overall journey, I think, so we can hope it's time well spent.

Ninth has said that this series is growing his respect for the machinimators who perform complex animation. Fight scenes, especially, are a pain in the neck to get right. While that may be true, Nobody's Quest sees a lot of benefit from the exemplary voice acting. You can't undervalue how important skillful and convincing voices are to a machinima.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


WoW Moviewatch: Nobody's Quest Episode 2 originally appeared on WoW Insider on Wed, 05 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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Heroic Scenario reward system updated - Wed, 05 Jun 2013 17:00:00 EST

A couple of weeks back, WoW Insider posted an important public service announcement, warning players of a rather counter-intuitive system whereby only the first scenario of the day would award a loot cache, regardless of whether that scenario was normal or heroic. We warned players to avoid them being locked out of a chance at 516 loot, and the palpable frustration that came with it.

Now, though, Blizzard Community Manager Taepsilum has posted about a very recent change. It should be noted that this is not in the most recent batch of hotfixes, and that Taepsilum is an EU Community Manager, posting the day after EU servers restart. Therefore, it is possible that this change is currently only live in the EU. Proceed with caution.
Taepsilum
Quote:
Remember that you only get the Heroic Cache of Treasures from the first scenario you do in a day (and only if it's a HC scenario. so if you do a normal scenario first you won't get one at all). The rest of the time you just get Greater Cache of Treasures.

This has actually been changed today and the hotfix should already be live.

You should be able to get both of these rewards now, as long as you complete one heroic and at least one normal scenario once per day.
You shouldn't have to worry about doing a heroic scenario before you do a normal one, the order doesn't matter anymore.

This is a great change to what was a rather counter-intuitive system, but please do be very careful about trying it, especially on US servers.

I have tested it on EU servers and can confirm that it does work, I did a normal scenario first, followed by a heroic one, and received the Greater Cache, then the Heroic Cache.

Heroic Scenario reward system updated originally appeared on WoW Insider on Wed, 05 Jun 2013 17:00:00 EST. Please see our terms for use of feeds.

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Stormwind Keep valued at $10,293,472 - Wed, 05 Jun 2013 16:00:00 EST

The blog Movoto (tagline: "The lighter side of real estate") has done evaluations of fictional properties before. This time, they've set their sites on Stormwind Keep, of our own beloved Stormwind, to try and determine the following:
  • How big is it, actually?
  • What's its real world equivalent location?
  • How much would it cost to purchase, based on the previous two factors?
The answers, in brief, to those three questions are: 47,219 square feet, Caernarfon Castle, Gwynedd, Wales, and US$10,293,472 ($218 per square foot), respectively. Ten million dollars seems like a whole lot to me, but article author Randy Nelson asserts that it's actually rather a pittance for a castle. Then again, he also points out that as far as we can tell, Stormwind Keep only has one accessible floor, and the rest is all for show. Even the Ruins of Lordaeron are bigger than Stormwind Keep. See what you've done, game designers?! You've devalued your own non-existent property!

Back at the blog, Nelson gives an in-depth breakdown of how he came about all the numbers as well as how he determined that Caernarfon Castle was the best approximation of Stormwind Keep in the world. I highly recommend a read of the entire article--don't just stop at the infographic! The whole thing is interesting and fun. I'd love to see more analyses like this, if the blog authors have the time and inclination, if only so that we players could have yet another aspect of our chosen factions and races to argue about.

Stormwind Keep valued at $10,293,472 originally appeared on WoW Insider on Wed, 05 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.

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Should you play a hunter in WoW? - Wed, 05 Jun 2013 15:00:00 EST

If you're still not sure what WoW class you want to play, allow us to take this opportunity to introduce you to the noble hunter. Hunters are one of the most commonly recommended classes for new players to the game, and with good reason. Compared to other classes, many of which have the ability to fill multiple game roles, hunters have a single, straightforward function in any situation: to do damage with ranged weapons. And with the power of their pets to protect them, hunters have very high survivability when soloing, which secures their place the top of new player recommendation lists.

But don't start thinking that this means hunters are a simple class: while the basics are easy to pick up, there's a lot of depth to hunter gameplay (and a world of difference between playing with a good hunter and a not so good hunter). Hunters have a number of crowd control options and access to traps, both of which require strategic thinking to use well. And, further, while pets can make the life of a hunter much easier, controlling them can be a challenge that adds complexity to the game.

So while many people would tell you hunters are a great class for newbies because they're easy, we'll just say that they're a great class for newbies because they're easy to get started with. If we've piqued your interest, read on to see more about what the hunter has to offer in World of Warcraft -- and whether it may just be the perfect class for you.

Continue reading Should you play a hunter in WoW?

Should you play a hunter in WoW? originally appeared on WoW Insider on Wed, 05 Jun 2013 15:00:00 EST. Please see our terms for use of feeds.

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The music of Mists with Russell Brower - Wed, 05 Jun 2013 14:00:00 EST

Blizzard's Community Management team sat down with Russell Brower for an interview on the creation of not only the soundtrack to Mists of Pandaria but other game sound elements as well. Russell talks about the constant immersive properties of music, quoting a friend in saying that "the ear doesn't blink", and linking that to something that I think Blizzard does a great job of, providing music that contributes to an area's feel, atmosphere, and quality. I don't ever play without the game sounds and music switched on, nor do I play with other music playing in the background -- doing all these things affects my enjoyment of the game, and Russell says that his team strive to keep people's game sounds turned on. One thing he added that made me laugh was that the team had to tone down the sound made by the launcher when the game download is finished:
...after two hours of installing, suddenly the game will go "BOOM!!" when it finishes. People started to install games with the sound off
Brower goes on to recall that so many people hated the constant roaring on the Sindragosa fight in Wrath, which I'm sure will resonate with a lot of our readers. What other game sounds would you like to hear toned down? Personally, the noise that mage tables made rates pretty high on my dislike list.

Continue reading The music of Mists with Russell Brower

The music of Mists with Russell Brower originally appeared on WoW Insider on Wed, 05 Jun 2013 14:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: We'll always be the bad guys - Wed, 05 Jun 2013 13:00:00 EST

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

I remember the first time I ran into a warlock in vanilla WoW. We were both around level 40, and I met him in an Uldaman run. I didn't even know the class existed until he responded to my advertisement in trade chat. During the dungeon, he was constantly Fearing mobs into other groups, accidentally tab-targeting and tossing DoTs on patrols, and letting his pet steal aggro from the tank. My first impression of warlocks was a negative one, and it took a long time for that prejudice to subside.

Most players' first experience with a rogue will be on the receiving end of our daggers. Whether it's in a battleground or in the open world of a PvP server, rogues are killing thousands of players per hour. If a rogue gets the opener on an unsuspecting player, it's not a pretty sight. The target will be ambushed from nowhere, stunned, slowed, interrupted, poisoned, and bled to death. Being killed by a rogue isn't a fun experience. You're hit with the shock of surprise, denied control of your character, and incredibly restricted. It's easy to see how a player's first experience with a rogue could leave a bad taste in their mouth.

Continue reading Encrypted Text: We'll always be the bad guys

Encrypted Text: We'll always be the bad guys originally appeared on WoW Insider on Wed, 05 Jun 2013 13:00:00 EST. Please see our terms for use of feeds.

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The Queue: Rifts and scenarios - Wed, 05 Jun 2013 12:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Return of the RIFT character header images! Run away!

MikeLinton said:

I have to seriously question the "super positive response" that you are seeing to scenarios. I only see my small slice of the WoW community, of course, but what I'm seeing tells me the opposite. The only people I knew that ran regular scenarios were for either daily valor or guild gold, and they didn't like doing it. Heroic scenarios are a little better because Blizzard made the rewards awesome and forced people to go in with a full group. If Heroic 5-mans were the same way, then they would be far more enjoyable to heroic scenarios.

I know this isn't a question, but I feel a need to respond to it. What I tend to see personally is that people who play only healers or only tanks dislike scenarios for the most part. People who primarily play DPS (like myself) enjoy them quite a bit. As a DPS player, queues for dungeons and raids are (were?) so absurdly long that I stopped bothering. Scenarios didn't have that problem, plus they give me much more freedom in how I played. Scenarios had me digging tools out of my belt that were never relevant in the tank/healer/DPS tinity, but made a big difference in scenario performance. Not being locked into the trinity is refreshing.

Continue reading The Queue: Rifts and scenarios

The Queue: Rifts and scenarios originally appeared on WoW Insider on Wed, 05 Jun 2013 12:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 Hotfixes for June 4 - Wed, 05 Jun 2013 11:00:00 EST

The latest batch of hotfixes aren't the hugest or most earth-shattering, but they don't make diamonds as big as bricks. There are several class changes, including some more fixes to the ever-entertaining druid Treants. There are also some fixes to quest bugs, and a small change that makes one particular PvP columnist here at WoW Insider a very happy bunny indeed. No more traveling to Mogushan just to duel!
  • Sun-Lute of the Phoenix King and Retinal Armors should no longer be scaling incorrectly for the level 85-89 bracket for Battlegrounds.
  • Path of the Last Emperor: Fixed an issue where rope anchors were incorrectly despawning for players that moved too far away from Seer Hao Pham Roo.
  • Commandeer That Balloon!: Players should now be able to interact with the rope ladder.
  • Alliance players are now able to initiate duels in the exterior areas around the Shrine of Seven Stars.
Hit the break for the full list.

Continue reading Patch 5.3 Hotfixes for June 4

Patch 5.3 Hotfixes for June 4 originally appeared on WoW Insider on Wed, 05 Jun 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Not everybody poops - Wed, 05 Jun 2013 10:00:00 EST

"Heilandcoo of Deathtacular on Llane (US-H) paid a visit to the Strongarm Airstrip in northern Pandaria and encountered this chap with a small problem," writes today's submitter. "He seemed to be struggling mightily to gain entry to the, um, loo. At first Heilandcoo thought that maybe he was having problems with a stuck door. Then it dawned on her. No wonder Alliance fight so savagely. If they survive, the reward is a trip to some place where the outhouse comes with a door."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Not everybody poops originally appeared on WoW Insider on Wed, 05 Jun 2013 10:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore: Lost Lore Legends - Wed, 05 Jun 2013 09:00:00 EST

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

This week, while I was doing the WoW Insider podcast, we got a question about Rexxar. Now, if you know me, you know I love Rexxar. The question was, essentially, where is Rexxar and while there's a simple answer to it (he's in Blade's Edge) it's a bigger question than that. With Vol'jin getting the band back together, so to speak, with Chen and even Thrall and Baine taking part in the Darkspear Rebellion, why didn't he call in Rexxar? This is, in fact, the perfect time for Rexxar to show up and save the day in that gigantic brooding Mok'Nathal way he has of doing that.

Heck, Rexxar would be the perfect choice for a field commander of the rebellion, because as I pointed out before, Rexxar is the one guy who always believed in Thrall and Thrall's vision for the Horde even when Thrall didn't.

The orcs changed because one person said so. That person stands before you now as Warchief. Do you doubt him?

So where is Rexxar? Why is he still in Blade's Edge? If he could return to Orgrimmar to protect it from the Elemental Invasion, why isn't he in Razor Hill now, saving the Horde from bad leadership and bad intentions? Am I the only one who wants to see Garrosh throw down with Rexxar? And the Champion of the Horde isn't the only lore figure who has been conspicuously absent as the Alliance/Horde conflict heats up.

Continue reading Know Your Lore: Lost Lore Legends

Know Your Lore: Lost Lore Legends originally appeared on WoW Insider on Wed, 05 Jun 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Do you want more patches? - Wed, 05 Jun 2013 08:00:00 EST

Looking back on the days of vanilla WoW, we had a lot of patches -- and I don't mean that as a figure of speech. Original WoW went to patch 1.12 before Burning Crusade hit the scene. Since then, we've seen fewer patches between expansions -- 4 patches during BC, 3 patches during Wrath, 3 patches during Cataclysm, and, to date, 3 patches during Mists. But with the speed at which Blizzard is rolling out new content lately, I think it's safe to say that we can expect Mists to beat the average number of patches before we get another expansion... but is that too many patches?

More frequent patches could mean we're hard-pressed to keep up with all the new shiny toys presented to us... or they could mean plenty of content to keep us busy and interested. But what do you think? Are patches coming too quickly these days? Or are they just frequent enough to keep you interested? Or are patches still arriving too slowly for your tastes?

View Poll

Breakfast Topic: Do you want more patches? originally appeared on WoW Insider on Wed, 05 Jun 2013 08:00:00 EST. Please see our terms for use of feeds.

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Two great things about the contemporary ret paladin - Tue, 04 Jun 2013 20:00:00 EST

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions!

Patch 5.3 has turned out to be a great time to be a ret paladin. Well, in my opinion it's always a great time to be a ret paladin, but this new patch and the changes it brought with it really drive the point home. Granted, the only change we saw was a buff to our weapon-based damage via Sword of Light, which, while being a welcome boost to our DPS, isn't necessarily the most earth-shattering, game-changing thing in all of Azeroth. Still though, it opens some doors and allows us to be more competitive in the DPS game.

I have to admit, my inspiration for this column came from reading Matt Rossi's warrior column, The Care and Feeding of Warriors: Survival and the modern warrior. As I was reading through the piece, I found myself unconsciously caressing my keybind for Divine Shield, no doubt a realization of how blessed we paladins are when it comes to self-preservation mechanics and abilities. Some of the troubles that Matt detailed I have either sidestepped or easily handled with our generous toolbox, and his angst has given me a newfound appreciation for the veritable arsenal of useful spells at our disposal.

This week I'll be touching on a couple of our newer abilities that have proven time and time again to be so valuable and effective that I can't imagine playing a paladin without them.

Continue reading Two great things about the contemporary ret paladin

Two great things about the contemporary ret paladin originally appeared on WoW Insider on Tue, 04 Jun 2013 20:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Darrowshire - Tue, 04 Jun 2013 19:00:00 EST

Welcome to another edition of WoW Moviewatch Staff Picks. Today, Anne Stickney has chosen Darrowshire by Cranius, for some very poignant reasons. This is what Anne had to say:

Still one of my favorite pieces of machinima ever. Partially because I really loved the original iteration of the Pamela storyline in Eastern Plaguelands (the Cataclysm version is okay, but holds nowhere near the same emotion and depth as the original), mostly because the song he wrote for the piece is such a lovely, haunting tune. It's a perfect accompaniment to one of the creepiest, saddest, yet oddly touching quest chains in WoW. The video may be a bit outdated by today's standards of machinima creation, but honestly, this piece, to me, is the one where Cranius pretty much proved hands down that anything he puts his voice to immediately turns to gold.

I think Anne did an excellent job describing the video, though I think I disagree about it being outdated. All of the game's graphics show their age, even the ones run through advanced filters. I think, ultimately, a machinima is about the story and content, not the graphics. Darrowshire is stronger for the in-game graphics.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


WoW Moviewatch: Darrowshire originally appeared on WoW Insider on Tue, 04 Jun 2013 19:00:00 EST. Please see our terms for use of feeds.

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Totem Talk: The Spirit of Restoration - Tue, 04 Jun 2013 18:00:00 EST

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how

No matter what expansion, and regardless of the level of content you're doing, one of the things that comes up regularly as a topic of discussion is Spirit. A stat that took over for MP5 as the hot regen item, and rose to even more prominence and popularity among healers with the announcement of fixed mana pools. It is something that has a presence you will always feel and will never be able to escape.

This isn't a bad thing mind you, but it sparks conversations and discussion about how much Spirit you need. What is the right amount? How much is too much? Is there such a thing as too much? Is it worth it at the expense of other stats? I know that many of the fine folks I talk to have had plenty to say on the topic recently, which lead me to today's post.

Continue reading Totem Talk: The Spirit of Restoration

Totem Talk: The Spirit of Restoration originally appeared on WoW Insider on Tue, 04 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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Hearthstone play and developer Q&A - Tue, 04 Jun 2013 17:00:00 EST

Over the weekend, as I mentioned in WRUP, I was in Paris. What I didn't mention was that I was there for the EU Fansite Community Summit at Blizzard Europe in Versailles. Blizzard's EU team were fantastically generous and wonderful hosts, and it was an excellent weekend altogether. The biggest highlight for me, and almost certainly for everyone else there, was that we got to play Hearthstone!

We had about enough time for three full games, in a relaxed setting, but also with the Blizzard EU Community Team floating around to help us out and give us tips and input on how best to play. It was a fantastic surprise. Even more amazing to a Blizzard geek like me was that, shortly after finishing our game time, we got to sit down for a Q&A about Hearthstone with none other than the lead developers Ben Brode and Eric Dodds. So, what came out of that?

Hearthstone Gameplay

How was Hearthstone? First and foremost, what we got to play was an alpha, which only developers and internal staff had previously accessed. It has not changed a great deal in overall appearance since PAX, but many key gameplay changes have been incorporated. Unfortunately, due to Blizzard policy, we were unable to take pictures or video of the play session or anything else that took place.

Continue reading Hearthstone play and developer Q&A

Hearthstone play and developer Q&A originally appeared on WoW Insider on Tue, 04 Jun 2013 17:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Round Table: Diminishing returns on valor? - Tue, 04 Jun 2013 16:00:00 EST

The WoW Insider staff at the Round Table this week are Dawn Moore, Matt Low, Sarah "Sally" Pine and Olivia Grace. We all sincerely hope you notice that we got lower thirds.

Welcome back to another WoW Insider Round Table! In this second round table, we're talking diminishing returns on valor. Managing Editor Adam Holisky posted a brief editorial last week on this topic, and it was interesting enough that we decided to bring it up for discussion.

We began by explaining just exactly how such a system would work, as clarified in Adam's original article, and then delved into the pros and cons of such a system. The Round Table was pretty universally opposed to such a system, based purely, of course, on our own gaming experiences, and while we tried our best to isolate redeeming qualities, we failed pretty miserably. And, finally, on comparing previous expansions' dungeon valor methods, the surprise winner was Cataclysm!

We're really hoping you continue to enjoy this new format, and do remember that you can actually watch the Round Table live on our YouTube channel every week. Keep an eye on Twitter for announcements of when we're going live. And if you have any ideas for future round table discussions, let us know!

WoW Insider Round Table: Diminishing returns on valor? originally appeared on WoW Insider on Tue, 04 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.

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Lichborne: DPS stats for tanking death knights - Tue, 04 Jun 2013 15:00:00 EST

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

So Rossi bought this up in his last column, and I feel like it is a valid question. If haste is a valid gearing strategy for Paladins, why shouldn't it be for the other tanks? The idea of haste and critical strike as being valid, even desirable stats for a tank seems almost anathema, but as of Mists, especially, it's worth a look. Paladins even have a gearing strategy built around haste. Are they the only ones? Should death knights be considering haste and critical strike rating? Should Blizzard be looking at ways to make haste and critical strike rating more desirable for tanks? We'll consider those questions this week.

Continue reading Lichborne: DPS stats for tanking death knights

Lichborne: DPS stats for tanking death knights originally appeared on WoW Insider on Tue, 04 Jun 2013 15:00:00 EST. Please see our terms for use of feeds.

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The WoW Insider Show Episode 297: To Twitch we go! - Tue, 04 Jun 2013 14:00:00 EST

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

This week we continued with our live recording testing, moving our presentation platform to Twitch.tv. It went well for the most part (sans a connection issue); likely we'll end up doing a live show there in the future. Stay tuned to the site for more information. Many thanks to those of you who joined us through social media, your feedback has been very helpful.

Want to have your question answered on the air? Email theshow@wowinsider.com!

Get the podcast:

[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:


The WoW Insider Show Episode 297: To Twitch we go! originally appeared on WoW Insider on Tue, 04 Jun 2013 14:00:00 EST. Please see our terms for use of feeds.

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New Battle.net desktop client datamined - Tue, 04 Jun 2013 13:00:00 EST

MMO-Champion have been very busy datamining, as is their way, and have happened upon some files that indicate that a new launcher may well be appearing before too long. What they have found indicates that there is a battle.net launcher coming that will shift away from separate game-by-game launchers, towards an integrated launcher for all Blizzard games. Looking at the background files which have been datamined, it looks like WoW, Diablo, and Starcraft will be included, but also the older Warcraft RTS games.

Each major game group appears to have its own section, which itself includes breaking news, general information, and links to things like patch notes, guides, account management, help and support and more. There is also a news section which encompasses the news across all the games you have installed.

It is important to note that this currently appears to be datamined information and should be treated appropriately. It is always best not to pass judgement on such things until an official position on the veracity of early reports is released. But, that being said, whatever this turns out to be looks great.

New Battle.net desktop client datamined originally appeared on WoW Insider on Tue, 04 Jun 2013 13:00:00 EST. Please see our terms for use of feeds.

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50% off character services in the EU this week - Tue, 04 Jun 2013 12:00:00 EST

Several people have tweeted WoW Insider this morning to alert us to the fact that there is a fairly hefty discount on character services this week, and Blizzard has since confirmed it with a blog. A short look through the EU battle.net shop shows that server transfers, faction transfers, race changes, appearance changes and name changes are all 50% off. WoW Insider will keep this post updated with the sale's emergence in the US, which is fairly likely to occur later today.

Update: And that just happened, all character services are now 50% off in the US.

So if you're looking to try out a new home, a new race, a new look, a new name, or a new enemy, now's the time to get involved. It's really easy to do, just head over to battle.net, log in, and you'll be presented with your accounts, head through to the right one, select the service you require and you will see if your character is eligible. From personal, and very recent (darn it) experience, if you're looking to realm transfer you'll also need to empty your mailbox and make sure you're not in charge of any arena teams. Either that, or log in and out an awful lot!

What's more, it messes with your addons quite a bit, as the profile your character's using will reflect its new home. The same will happen with name changes, so ensure that you have addons with profiles wherever possible to avoid yourself a lot of reconfiguration. Enjoy your new perspective!

50% off character services in the EU this week originally appeared on WoW Insider on Tue, 04 Jun 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: It's the final countdown - Tue, 04 Jun 2013 11:00:00 EST


I've been rewatching Arrested Development lately with the wife, and I'm just struck at how amazing the Buster / Gob relationship is. Especially the scenes when they're doing a magic trick together. It's just priceless entertainment, and it gets funnier every time I watch it.

This is my third viewing of the series, and I realized all the reference to Buster getting his hand cut off early on in the series. Such brilliant writing, so far ahead of its time.

Jabbok asked:

How big of an effect did Dungeons and Dragons have on WoW? Obviously it was some, but did the coders reject D&D and want something else?

Continue reading The Queue: It's the final countdown

The Queue: It's the final countdown originally appeared on WoW Insider on Tue, 04 Jun 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Are you my new mommy? - Tue, 04 Jun 2013 10:00:00 EST

Even in the midst of war, revolution and generalized turmoil, there is one constant in this universe: people will go "awww" at tiny creatures with big sad eyes. Goblin warrior Zealality of Delirium Trigger on Area 52 (US-A) was on her way to bash in some skulls with her enormous sword and hammer when she came upon this little moonkin hatchling and just had to stop and make sure it was all right. Then the moonkin did a tiny adorable Starfire and killed Zealality in a very cute way. Squee!

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Are you my new mommy? originally appeared on WoW Insider on Tue, 04 Jun 2013 10:00:00 EST. Please see our terms for use of feeds.

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Last Week in WoW: News vacation edition - Tue, 04 Jun 2013 09:00:00 EST

Happy Tuesday morning, everyone. It's another one of those weird weeks when the biggest stories of the week aren't even about the game itself, but about movies and upcoming games that we aren't technically supposed to know about.

Of course, there's plenty of cool stuff going on in game as we gradually discover those fun little secrets and smaller changes to patch 5.3, and we always have a good assortment of guides to help you get through the game. Downtime this morning is a series of rolling restarts at 7:00 a.m. PDT, but that's a good excuse to take a small break and read on for our usual roundup.

Hot news and features

Continue reading Last Week in WoW: News vacation edition

Last Week in WoW: News vacation edition originally appeared on WoW Insider on Tue, 04 Jun 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Has lore prevented you from enjoying content? - Tue, 04 Jun 2013 08:00:00 EST

From a purely game mechanics point of view, I should love Battlefield Barrens. One of my favorite things to do in Vanilla WoW was head out to the plaguelands and mindlessly grind scourgestones while I read guild chat or watched TV. Sometimes, you don't really want the dedicated direction of dailies or quests, you just wanted to get some progress done on your terms, when you feel like it. Battlefield Barrens, with the ability to grind resources to use for a single weekly quest or for currency for some decent gear and vanity items, would seem to be perfect for that.

But I can't go back to the Barrens, because I'm Alliance. When I go to the Barrens, I've heard from outside sources and little story snippets that I'm supposedly infiltrating the Horde to sew chaos and dissension. Despite that, the actual quest dialogue and gameplay tells a different story. From the moment I hit Durotar, I have to put up with trolls taunting me about the loss of Theramore and trolls threatening to kill me. Even Vol'jin makes me "earn his trust," and threatens to feed me to Sylvanas if I question him. To top it all off, it's not clear that I'm getting anything in return but the vague hope that Vol'jin's Trolls might kill an extra orc or two before the Alliance starts their main offensive.

Continue reading Breakfast Topic: Has lore prevented you from enjoying content?

Breakfast Topic: Has lore prevented you from enjoying content? originally appeared on WoW Insider on Tue, 04 Jun 2013 08:00:00 EST. Please see our terms for use of feeds.

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Faction change? Travel back in time to experience the Pandaria starting quests - Mon, 03 Jun 2013 20:00:00 EST

My main characters have been Horde for quite some time, but this week I decided to change things up on my priest. It's a bit disorienting to faction change after playing one faction for so long. So far I haven't flown into the wrong Shrine, but I know my day is coming.

While my faction change processed, I passed the time thinking about how much of a butthead Garrosh is. And what about the Alliance's arrival in Pandaria? I wanted to experience it. Well, Blizzard had me covered. As soon as I made my way to Stormwind, I received the quest to head out to Pandaria on the Skyfire. After zoning into Pandaria, I immediately fell to my death because the Skyfire disappeared from under me.

I assumed my quest had ended there because I'd already been introduced to Pandaria through the opposite faction. My slight OCD for quest completion pushed me to visit Wowhead, where I discovered that I could complete the Alliance-side starter quests after all. Woo!

Continue reading Faction change? Travel back in time to experience the Pandaria starting quests

Faction change? Travel back in time to experience the Pandaria starting quests originally appeared on WoW Insider on Mon, 03 Jun 2013 20:00:00 EST. Please see our terms for use of feeds.

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Hellscream's Kitchen: Sliced peaches - Mon, 03 Jun 2013 19:00:00 EST

Once upon a time, WoW Insider ran a food column wherein we made real-life recipes to correspond with WoW's in-game recipes. Since everything old is new again, and I really like to cook, we're bringing it back! I'm going to do my best to mirror the progression of the recipes actually in-game, so we're starting with one that only requires a cooking skill of one: sliced peaches.

Continue reading Hellscream's Kitchen: Sliced peaches

Hellscream's Kitchen: Sliced peaches originally appeared on WoW Insider on Mon, 03 Jun 2013 19:00:00 EST. Please see our terms for use of feeds.

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Blizzard will be at San Diego Comic-Con - Mon, 03 Jun 2013 18:00:00 EST

Blizzard Entertainment announced today that they will have a presence at this year's San Diego Comic-Con. They'll have a booth on the show floor where some of their writers and artists will be signing and they'll also be showing off some of the new products being introduced this year. New to this year are exclusive SDCC items that they will be selling at their booth.

Blizzard will be releasing their schedule and the product list ahead of time -- details coming soon. It is likely that their newly released Art of Blizzard Entertainment book will be there to be purchased and signed. Though if you want to purchase it ahead of time or aren't going to the Comic-Con, Amazon has a great deal on it right now.

Blizzard will be at San Diego Comic-Con originally appeared on WoW Insider on Mon, 03 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3: New gear vendors for Cataclysm leveling - Mon, 03 Jun 2013 17:00:00 EST

Two new gear vendors were added in Patch 5.3 that sell ilevel 232 gear so that you can immediately do the Blackrock Cavern and Throne of Tides dungeons upon reaching level 80. The ilevel requirement for both dungeons is 226 which is greater than the questing and dungeon gear from Wrath of the Lich King. Before the patch, if you were leveling up via dungeons, you had to stop and quest for a bit at level 80 in order to get the ilevel of gear required to continue running instances.

Quartermaster Iris Moondreamer at the Nordrassil Inn in Hyjal sells full sets of gear for each class. In Vash'jir, Erunak Stonespeaker saves you from drowning and then sells the same gear as Iris. The beginning quest reward gear in Cataclysm is ilevel 272, so questing for a while will get you better equipment, but these new vendors help close the gear gap.

Note: If you are choosing to buy your gear from Erunak, make sure to do so before completing the quest chain that gets you out of the sunken ship. as he stops being a vendor in the next phase.

I had missed this detail in the patch notes so it was a pleasant surprise when questing in Hyjal on a mage that had leveled the previous 20 levels via pet battles and archaeology. Though the gear gap isn't as large between the older expansions, I'd still like to see more supply vendors like these and the ones in Pandaria as you level up, particularly if you are doing so in a non-traditional way.

Patch 5.3: New gear vendors for Cataclysm leveling originally appeared on WoW Insider on Mon, 03 Jun 2013 17:00:00 EST. Please see our terms for use of feeds.

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Video: A short history of the WoW movie - Mon, 03 Jun 2013 16:00:00 EST

In light of the recent news about the WoW movie, WoW Insider thought we'd prepare a short recap of its history. We begin way, way back in 2006, when it was first announced that Blizzard and Legendary Pictures had agreed to collaborate on a live-action representation of the Warcraft universe. Since then, the movie has gone through several changes, in a six-year on-again-off-again saga. This is explored in more depth in the video above, but I'll summarize some of the key dates here:
  • 2006: Warcraft movie announced, Legendary and Blizzard collaborate
  • 2009: Writer Gary Whitta leaves, Sam Raimi is announced as Director with Chris Metzen.
  • 2009: Robert Rodat is announced as screenwriter
  • 2010: Announcement at BlizzCon that the script is "pretty much laid down"
  • 2012: In July Sam Raimi left the team
  • 2012: In August, Variety announced that Charles Leavitt was the new writer
  • 2013: In January, Duncan Jones is announced as the new Director
  • 2013: April sees the announcement that VFX will be handled by Bill Westenhofer
  • 2013: Slashfilm asserts that the film will release in 2015, filming starting in January 2014.
We'd love to hear your thoughts on all this, as I mention in the video, the script has obviously been a major stumbling block. What are you hoping to see? When are you hoping to see it? And will it be better than all the other video game movies?

Video: A short history of the WoW movie originally appeared on WoW Insider on Mon, 03 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.

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Officers' Quarters: Next in command - Mon, 03 Jun 2013 15:00:00 EST

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

Some people became guild leaders because they had a vision for a new type of guild or a new policy. Some just saw a need for better organization among a group of friends and took up the mantle. Some are elected. Some volunteer. Others have the position thrust upon them.

Such is the case for the author of this week's email:

Hi Scott,

I was recently given the GM position by my former GM who also happens to be our raid leader. He's cancelled his subscription as he's not enjoying the game anymore, and left everything to me. His leaving has caused other members to leave as well, for similar reasons. I can't fault them for not wanting to stay if they aren't enjoying the game.

I initially feared these people leaving would be the death of both the raid team and the guild (we are small, with few people playing other than to raid), but other members of the guild have stepped up and begun to help with recruiting to replace our missing raiders, and I am very appreciative of their efforts.

So my greatest problem at this point is that I never wanted to be GM or raid leader, and now I'm both.

Continue reading Officers' Quarters: Next in command

Officers' Quarters: Next in command originally appeared on WoW Insider on Mon, 03 Jun 2013 15:00:00 EST. Please see our terms for use of feeds.

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Worlds Yet to Conquer: Ideas for new content in old places - Mon, 03 Jun 2013 14:00:00 EST

There is a ton of lore in the Warcraft setting, from the first RTS game to the current MMO, four expansions down and counting. And one of the things I love about the setting is just how much we haven't seen yet, for all that we've been to Outland and fought the Scourge in Northrend and are now battling the effects of the Sha while dealing with old Titan repositories and mogu armies in Pandaria.

When Cataclysm came out, one of the better revamped quest areas was in Winterspring, where the remnants of the Blue Dragonflight after the death of Malygos were trying to combat an incursion by forces from outside Azeroth. I was thrilled to see satyrs from Xoroth and new etherals, because it got me excited about all the places in the Warcraft setting I haven't been yet. So I started thinking about places in that setting, both on Azeroth and beyond, where I would love to see a dungeon or a raid to get us to go back and explore them, or even to introduce those places to the game for the first time. And because this just happens to be a website that talks about WoW, I have a ready-made place to discuss these things with you.

Continue reading Worlds Yet to Conquer: Ideas for new content in old places

Worlds Yet to Conquer: Ideas for new content in old places originally appeared on WoW Insider on Mon, 03 Jun 2013 14:00:00 EST. Please see our terms for use of feeds.

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Blood Pact: Using CompareBot to see differences in logs - Mon, 03 Jun 2013 13:00:00 EST

Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill didn't waste time getting a Whole Body Shrinka' so she could re-enact the Genie describing his living arrangments.

Originally, the last part of this column's series on World of Logs (WoL) would be talking about the other parts of RaidBots (EpeenBot and DPSBot) with WoL rankings, but as time went on, I realized I wanted to look at that data over a patch or tier rather than over just a week. Besides, I believe it's time next week for a break in these serious warlock matters.

The previous four posts went over a very basic introduction to WoL, the graphs of WoL important to warlocks, looking at buffs and debuffs on a timeline, and digging deep into the combat log. This final post will look at comparing two logs more easily than flipping between browser tabs.

Continue reading Blood Pact: Using CompareBot to see differences in logs

Blood Pact: Using CompareBot to see differences in logs originally appeared on WoW Insider on Mon, 03 Jun 2013 13:00:00 EST. Please see our terms for use of feeds.

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Californian WoW players imprisoned for neglect - Mon, 03 Jun 2013 12:00:00 EST

A story has emerged today about a WoW-playing couple, who have been imprisoned in Southern California. The Albany Tribune states that the couple, both 41, were charged with two counts of child abuse, and two of false imprisonment, relating to the ten-year-old and five-year-old girls who were in their care. This is according to a statement from the Orange County District Attorney's office.

It is reported that the two girls were locked in the couple's mobile home while said couple played World of Warcraft. The home was highly unsanitary. When police arrived, they reported that it was covered in mold, cobwebs, trash and even feces, and lacked a working toilet. The girls themselves were malnourished, with matted hair, rotted teeth and dirt crusted on their feet. The girls, who were related to the couple, were not permitted to leave the mobile home for any reason, including school.

While mass media may be quick to hop on the bandwagon of blaming World of Warcraft for tragic events such as these, it is an unfortunate truth that abuse happens with or without video games as part of the equation. World of Warcraft is not to blame for this couple's neglect of these children. Parenting and World of Warcraft can actually work really well together, in the right hands.

Californian WoW players imprisoned for neglect originally appeared on WoW Insider on Mon, 03 Jun 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Flight, Darkmoon CRZ, and more - Mon, 03 Jun 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

What's this? People actually asked questions in a Sunday Queue? Hooray, I have something to talk about!

Brian asked:

Blizzard stated that if they could redo wow they would have never implemented flying mounts, and awesome that they are, I agree with the. But the question is: what would the best alternative be? I was thinking special crawler mounts that move at 60% speed but could scale cliffs to a certain steepness. What do you think?

Continue reading The Queue: Flight, Darkmoon CRZ, and more

The Queue: Flight, Darkmoon CRZ, and more originally appeared on WoW Insider on Mon, 03 Jun 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Victory in death - Mon, 03 Jun 2013 10:00:00 EST

"In addition to dying spectacularly, Spectacular Death on Llane (US-A) has a tendency to find ways to break an encounter," writes guild leader Gimmlette. "Their recent run of 10-man Icecrown Citadel went more than a little askew. They were merrily blasting through the raid when they got to Arthas. With the amount of firepower of the eight 90s in the group, he never really got a chance to progress through the phases of the encounter. He didn't kill everyone until he himself was at 0%. When three minutes had passed and the group hadn't been rezzed, Zyemay pointed out there was still a drudge ghoul standing behind Arthas. (We named him Ted.) The tank, Skipkick, released, came back, killed the ghoul, was killed and then the encounter started up again. Everyone who needed the achievement got it, as well as a couple of achievements the group thought it had not received because no achievement registered at the time the boss was downed. At least one person got their Nausea, Heartburn, Indigestion after receiving their Fall of the Lich King achievement. So, yeah. Just another normal night of Spectacular Death raiding."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Victory in death originally appeared on WoW Insider on Mon, 03 Jun 2013 10:00:00 EST. Please see our terms for use of feeds.

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Drama Mamas: Raiding remedies - Mon, 03 Jun 2013 09:00:00 EST

Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm.

The above video has nothing to do with this week's topic. I just like it. Anyway, this week we have two letters again, both about raid teams. Lisa and I disagree on the second letter, which is always fun.
Dear Drama Mamas,

I have a problem with my guild that I was hoping I could get some insight on.

[...]

My guild is a casual guild with one core 10-man raid group. They have been having issues with attendance with one of their dps and one frustrated afternoon asked me to step in. At first I was asked to be a substitute but as time went on it became apparent that their dps was not going to return. When I started I was poorly geared but with a little hard work, some enchants and gems, and reforging I was able to greatly improve not only my gear but my dps. I was thrilled and can honestly say very happy with the way things were going.

Continue reading Drama Mamas: Raiding remedies

Drama Mamas: Raiding remedies originally appeared on WoW Insider on Mon, 03 Jun 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Have you ever ragequit from a WoW group? - Mon, 03 Jun 2013 08:00:00 EST

Temper tantrums aren't really my style. Thanks to years spent onstage in the theatre, my first reaction to any sort of problem is to make sure the audience never knows anything unusual is going on. If something in game irks me that much, I tend to grit my teeth and get through it for the moment. After that, of course, I may well choose to never go back and do that particular thing ever, ever again.

But nothing sends me into a rage faster than those clueless types who bat their eyes while innocently murmuring, "It's just a game, people. It's just the internet. This isn't real life." Players who still manage to think this way even in today's connected age are typically the first ones to thoughtlessly pull the plug when they get their panties in a twist over one thing or another. That whole attitude? Grrr. Stay away from me. If I even so much as get a whiff of that attitude, I'll ... I'll ragequit on you before you ragequit on me.

Have you ever ragequit a WoW group or raid? We're not talking about slipping out of a dysfunctional situation based on sheer frustration; we're talking a full-on, spittle-flecked ragequit with slamming keyboards and turning off the computer power button. What was the thing that broke you down? That bad? Yeah, that bad.

Breakfast Topic: Have you ever ragequit from a WoW group? originally appeared on WoW Insider on Mon, 03 Jun 2013 08:00:00 EST. Please see our terms for use of feeds.

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Why we're thankful for the Name Change service - Sun, 02 Jun 2013 20:00:00 EST

The Name Change service is old news but I continue to be thankful for it every time I log into my hunter. He has a noble name that sounds very elf-like without being something silly like Lolegolas or McBlasty. But that wasn't always the case. I didn't think I'd enjoy playing a hunter and I had no expectation that he'd make it long.

I rolled a night elf (I thought 'Dark Elf' at the time), realized he could use two weapons, and named him... Drizzsst. You know. Like Do'Urden. He may have had a Tauren lover that I also rolled named Cattlebree. We had a guild named Underdim. Don't judge me, man, I was only going to play them a little while.

But it turned out that I really liked my hunter (including a bat named Bruce) and I played him bunches. And he quickly became my favorite character, even gaining the Lieutenant rank in the old battlegrounds. And I played on a RP server. So you can see the problem. Awesome character, horrible name.

The Name Change service fixed all that for me. What about you? What horrible character decisions did you come to regret later in life? Was it a bad name? Or, perhaps, a beard that seemed noble on the dwarf, until you realize it stuck oddly through every helmet and chestpiece you would ever own. Share your painful, irony stories in the comments!

Why we're thankful for the Name Change service originally appeared on WoW Insider on Sun, 02 Jun 2013 20:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore: The Alliance and Horde - Sun, 02 Jun 2013 18:00:00 EST

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

To ask why we fight, is to ask why the leaves fall -- it is in their nature.

The Alliance and Horde have been notoriously at each other's throats since the two factions began in the days of the First and Second Wars. And although I have come up with some crazy theories regarding the innate reasons behind that latent aggression between the two factions, they're simply theories. They may make sense, in a bizarre and meta fashion, but they are in no way true. So here we are, left with a simple question: What makes the Alliance and Horde so prone to aggression? Why do they continue to battle, and turn their noses at the thought of making peace?

While I do enjoy coming up with fanciful reasons for all of this, there is one blatant, simple reason that stands on its own: Misunderstanding. Sheer, unadulterated ignorance and a stubborn unwillingness to try and understand. Both sides possess a single-minded obsession with violence and retribution that has never faded, nearly thirty years after the events of the First War. And when you step back and take a look at the conflict between the two factions with a neutral eye, the whole of the aggression turns into a delightful, tragic, almost laughable comedy of errors and escalation.

Let's take a look at where some of the common misconceptions surrounding both Horde and Alliance have gotten us.

Continue reading Know Your Lore: The Alliance and Horde

Know Your Lore: The Alliance and Horde originally appeared on WoW Insider on Sun, 02 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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