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Below is a list of Article headlines from WOW Insider. This are used on our main page and updated daily. Each article contains links back to WOWinsider, which allow you to view the whole article

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WoW Moviewatch: Fallout - Megaera - Sat, 06 Apr 2013 18:00:00 EST

Here's another incredible video from Fifth Element. This time riffing on Fallout, the 2 minute intro features all the nostalgic awesome you could possibly want. I'm continually impressed by how these guys manage to kick out these amazing videos, one after another.

This video features a special treat. If you keep an eye on the wall posters, you can spot a shout out to this article by Brian Wood. So, Fifth Element may agree that, "Yes, beast mastery can raid."

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Fallout - Megaera originally appeared on WoW Insider on Sat, 06 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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9 years later, a venerable trinket finally dies - Sat, 06 Apr 2013 16:00:00 EST

There are very few items in World of Warcraft that have much of a shelf life beyond the games in which they debut. No matter how powerful and prestigious they are, they get nerfed, or their level range is restricted, or -- most commonly -- they're simply outclassed by bigger and better gear. Thunderfury lasted through early Magtheridon kills in The Burning Crusade before Blizzard nerfed its threat. The Luffa was resurrected for a few shining weeks to help guilds kill Moroes before the developers squashed its use for anyone past level 60. Even the most hotly contested BC trinket and Wrath trinkets, the Dragonspine Trophy and Deathbringer's Will, were eventually scuttled by DPS, no matter how much intra-guild bloodletting they'd inspired before.

However, the Darkmoon Card: Blue Dragon somehow managed to fly under the radar for years. While it was never the best trinket in any tier outside of classic, it was still a pretty solid regen piece (albeit more so before in-combat regeneration was improved during Wrath). I got mine after Aertimus at Hotstree noted in early Wrath that it was still shockingly good almost five years after it appeared in the game, and I knew legions of healers who pulled theirs out of mothballs or went to hunt the Beasts deck themselves as a result. You never know, we all said, when it'll pop up in the middle of a sea of "better" trinkets and still be one of your best options for regen.

No more. As Blizzard announced during a hotfix late on April 4 for the recent patch 5.2, the Blue Dragon "now has a reduced chance to activate its effect for characters that are level 61-69 and its effect no longer activates for characters above level 69." I guess it'll be in the bank for good now, because I just don't have the heart to get rid of a workhorse trinket that performed its job faithfully for so long.


9 years later, a venerable trinket finally dies originally appeared on WoW Insider on Sat, 06 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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WRUP: Our suggestions for April Fools' Jokes - Sat, 06 Apr 2013 14:00:00 EST

Well, WoW didn't get to do an April Fools' joke. That sucks but is totally understandable. But they've got their friends here at WoW Insider to help out. This week's bonus question is: What would you have done for a WoW April Fools' Joke?

Alex Ziebart (@AlexZiebart) This weekend I'm doing another playthrough of Bioshock Infinite. While not a perfect game, there are a couple instances where the narrative falls apart for the sake of shock value, most of it is pretty damn good. As for Blizzard April Fools' Joke, they should've changed the World of Warcraft logo on Battle.net to Titan.

Continue reading WRUP: Our suggestions for April Fools' Jokes

WRUP: Our suggestions for April Fools' Jokes originally appeared on WoW Insider on Sat, 06 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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The Queue: La hora es tarde - Sat, 06 Apr 2013 12:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

I guess I'm doing two Castlevania music videos in a row. Will tomorrow be the hat trick?!

NunoMarce asked:

Is there any criteria Blizzard uses when sending free gameplay weeks for inactive accounts ? I ask because I want to resub my girlfriend's account but I was waiting for the free week so she could play the free seven days plus the month, but so far she never got the email from Blizzard. Should be worth mentioning we both received several free weeks in the past, and I got mine as soon as 5.2 hit. Some friends of mine even got the free week twice! What gives?

Honestly, I couldn't tell you. I'm sure Blizzard has internal criteria for sending out the free weeks -- you could try asking the BlizzardCS Twitter account.

Continue reading The Queue: La hora es tarde

The Queue: La hora es tarde originally appeared on WoW Insider on Sat, 06 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: There's a story in your voice - Sat, 06 Apr 2013 10:00:00 EST

"Our guild, Thundering Hammer Clan on Feathermoon (US-H), was recently featured on WoW Insider for the cross-realm RP event we hosted," writes submitter Jatazi. "The first ever in-game (well, that we are aware of) Kosh'harg took place on March 20, 2013. I'm submitting a few screenshots showcasing the fun had by all. It was an awesome event!" In this screenshot, a group of storytellers entertained the crowd with their tales of wonder and/or sweet pyrotechnics.
Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: There's a story in your voice originally appeared on WoW Insider on Sat, 06 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: I've had enough! - Sat, 06 Apr 2013 08:00:00 EST

I'm not one to make a big deal out of a minor itch. Whether it's an annoying person, irritating behavior, or a frustrating situation, I can keep on rolling without interruption. But oh, there comes the inevitable straw that breaks the camel's back. For me in Mists, it was the ookin' dook flingers and dear Li Li (bless her heart) who tag-teamed to destroy my last nerve. Individually, I think I could handle them, but since the moment I found my quest logs on both factions simultaneously logjammed by the pair of them, I've cut a wide path around both. No more hozen. No more strident brats. So, so done.

Sometimes a new thing seems enjoyable at first, but after repeated exposure to it, it begins grating on your nerves until you just can't take another second. Beyond grating characters -- no more talk about annoying NPCs -- is there something else in Mists of Pandaria that's become the target of your own ire? Maybe it's a quest type that's worn out its appeal, a running joke that's lost its edge, or a trending group or raid behavior that frustrates you to tears. Is there some aspect of the game that you wish would quietly, completely wink out of existence overnight? Is there something prevalent in today's game that makes you clap your hands over your eyes and screech "Enough!"?

Breakfast Topic: I've had enough! originally appeared on WoW Insider on Sat, 06 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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Weekly news roundup with Panser of TradeChat - Fri, 05 Apr 2013 20:00:00 EST

TradeChat's Panser returns with this week's WoW Insider news recap, where we look back at the hottest news from the past week and whatever other kickin' rad things may have come our way. This week's topics include: If you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Weekly news roundup with Panser of TradeChat originally appeared on WoW Insider on Fri, 05 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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Phat Loot Phriday: Invocation of the Dawn - Fri, 05 Apr 2013 19:00:00 EST

The druid known as Not Spot muttered to himself while scrawling a sigil on the ground. The artwork took longer than usual since he was using the handle of an immense hammer. As soon as the picture was finished, a flash of light erupted in the small clearing and a woman in scintillating robes appeared.

The druid blinked. "Uh."

"What?" she asked. "I'm a priest."

"Like, you can heal me and such?" the worgen asked. "I'm a druid. I can handle that myself, for the most part."

"I prefer Discipline, actually," the priest answered. "Though, we still heal. But it's pretty different from what druids do."

"You really weren't what I was expecting," the worgen replied. "I was looking for help finding my friends."

"What were you expecting with an Invocation of the Dawn? It's a powerful caster mace," she answered. "Of course you'd see someone like me."

Item Note: Much to everyone's chagrin, this weapon will not actually summon a priest blogger. However, it does have smashing stats and drops in the Throne of Thunder.

Phat Loot Phriday brings you the scoop on some of the most ... interesting ... loot in the World of Warcraft, often viewed through the eyes of the stalwart Throgg and indelible Lolegolas. Suggest items you think we should feature by emailing mikeg@wowinsider.com.

Phat Loot Phriday: Invocation of the Dawn originally appeared on WoW Insider on Fri, 05 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Valley of Spirits closed down by Garrosh's goons - Fri, 05 Apr 2013 18:00:00 EST

It seems that Garrosh's Kor'kron Guard are ramping up their action against the Darkspear trolls in Orgrimmar's Valley of Spirits. Wowhead's Perculia reported on this earlier today, and WoW Insider had to go check it out for ourselves.

And it's true, where once there were snake vendors roaming freely, now there are trolls cornered and watched by the Kor'kron overseers. There's no business taking place at all, and almost all the NPCs have different things to say to the would be purchaser, or indeed, trainee. My shaman trainer responded thus when I interacted with him:
Not now, shaman. I cannot train you today.
[Your trainer's voice lowers to a whisper]
The Kor'kron watches our every move. Garrosh has the Valley of Spirits under his thumb.
You want to help? Find Vol'jin. He will know what to do.
while Perculia reported her rogue trainer saying the following:
Ya need trainin'? You picked a real inconvenient time to come pokin' through the Valley of Spirits.
[Your trainer's voice lowers to a whisper]
The Kor'kron watches our every move. Garrosh has the Valley of Spirits under his thumb. I could be killed if they saw me talkin' to you.

Lucky for you, they don't ever see me. Lean in close, [name], we gotta keep this on the down low.
The other NPCs have various different dialogs that all tell much the same story: Garrosh's grunts have taken over the Valley of Spirits, and are preventing the trolls from doing their business. Sijambi the innkeeper is the only one who still seems to be open for business, but it's possible she is running some sort of racket, as her hammocks are packed with sleeping Kor'kron.

Continue reading Patch 5.3 PTR: Valley of Spirits closed down by Garrosh's goons

Patch 5.3 PTR: Valley of Spirits closed down by Garrosh's goons originally appeared on WoW Insider on Fri, 05 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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The WoW Insider Show Episode 288 - Fri, 05 Apr 2013 17:00:00 EST

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

Want to have your question answered on the air? Email theshow@wowinsider.com!

Get the podcast:

[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:


The WoW Insider Show Episode 288 originally appeared on WoW Insider on Fri, 05 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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How to say, shout, and generally get your message across in WoW - Fri, 05 Apr 2013 16:00:00 EST

Newsflash! World of Warcraft is what's called an MMO or massively multiplayer online game. What this means is that you're constantly playing with other people, and a lot of them. And since you're playing with them, you're probably going to want to be able to communicate with them. Though this may seem like basic stuff, WoW has a number of different communication tools and they may not all be evident to the new player. (Please don't ask me how long it took me to figure out how to use chat channels. Because, uh, I don't remember. Let's go with that.)

To start, most of the chat commands are typed into the game prefaced with a slash -- though just hitting enter will remember what type of chat command you last used and assume you want to keep speaking in the same way.

So what are you waiting for? Let's get talking.

Continue reading How to say, shout, and generally get your message across in WoW

How to say, shout, and generally get your message across in WoW originally appeared on WoW Insider on Fri, 05 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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These alpha screenshots aren't quite the World of Warcraft you used to know - Fri, 05 Apr 2013 15:00:00 EST

Just how long have you been playing World of Warcraft? Whatever the answer, there's a very good chance you weren't playing when these screenshots were taken, back in the game's alpha phase. The above screenshot, taken off the coast of Stranglethorn Vale in the game's earliest of days, was posted to Reddit along with many others, all carefully annotated.

While it's not quite a comprehensive directory of Azeroth as it was, it's a more complete record than any we've seen and a great nostalgia trip for players who have been there as well as players who haven't. Some of the scenery will be familiar to anyone who played before Cataclysm, though a great deal of it is subtly off from the WoW you may remember. And then there are oddball shots like the one above.

Head to Reddit or Imgur to browse the whole gallery for yourself or read on to see a selection of our favorites.

Continue reading These alpha screenshots aren't quite the World of Warcraft you used to know

These alpha screenshots aren't quite the World of Warcraft you used to know originally appeared on WoW Insider on Fri, 05 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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All Things Azeroth interviews Hearthstone developers - Fri, 05 Apr 2013 14:00:00 EST

Since the announcement of Hearthstone at PAX East, many developer interviews have been circulating (including our own!). This week the All Things Azeroth podcast featured Hearthstone production director Jason Chayes and game designer Ben Brode, and there are a few interesting tidbits to take away from the interview that you might not have heard before. In particular, they detail an example of the types of fun cards they're developing to keep gamers on their toes. The example they discuss is King Mukla. You might be familiar with King Mukla if you've quested through The Cape of Stranglethorn, he's the enormous gorilla you need to kill to complete the Princess Poobah questline. In Hearthstone, Mukla is a cheap card to play that packs a punch, but the catch is that he'll give your opponent bananas which allows them some extra abilities, so you've got to think carefully about when you play him!

Other topics covered during the interview include some more details about card crafting and the rationale behind it, the Golden Card upgrades, and some of the developers' thoughts on things like a client for Hearthstone in WoW to ease the pain on those long DPS dungeon queues. I must say, the more I hear about Hearthstone, the more fun it sounds. I've got high hopes for this game, not least because I think there's a good chance that it might be the magic video-game bullet that finally piques my boyfriend's interest. Hey, he's resisted all my attempts to get him into WoW so far, I'm getting desperate!

You can check out All Thing's Azeroth's conversation with Jason Chayes and Ben Brode in episode 339. Happy listening!

All Things Azeroth interviews Hearthstone developers originally appeared on WoW Insider on Fri, 05 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3: Accuracy and damage changes to pet battles - Fri, 05 Apr 2013 13:00:00 EST

One of the big things in turn based strategy games is the chance to hit/miss and crit. These are random, yet controlled, elements that directly lead to an interesting gaming experience; no matter what battle you go into there is a chance (however small you might make it) that you won't come out alive. It's a founding principle of RPGs -- from D&D to Pokemon.

Pet battles, as they stand, have a relatively high amount of randomness. I think there are two ways to see it now. First, pay attention to your fight logs and average the number of hits/miss vs crits. You'll find this can fluctuate wildly between battles of the same pets using the same abilities. The other way to tell that there is a significant random element is to pay attention to how much health your pet lost after each battle -- sometimes it's a lot, othertimes it's not that much -- and this amount can vary wildly. In an extreme example, your pet might go from 100% to 10% health one battle, and then go from 100% to 90% the next (against the same pet and level). That's a lot of difference, and this tends to be less than fun.

To fix things, Blizzard is reducing the randomness in pet battles through changes to the accuracy and damage output. Specifically they are removing the base 5% to dodge. This will serve to make things hit more often across the board.

Since the 5% base to dodge has been removed, without additional changes many abilities had a 100% chance to hit. To correct this, some abilities now have a base chance to miss, but in return their damage has been increased. Also notable is that each pet will still have at least one ability that will have a 100% chance to hit.

Some of the other highlights of the change coming up in patch 5.3:
  • Hit chance will now be listed on abilities
  • Crit chance has not been messed wth
  • Higher level opponents will be easier to hit (miss chance per level down from 5% to 2%)
Check out the full post over on Blizzard's site, along with a list of abilities that have had their hit chance reduced while their damage increased. Crithto also does a good job of explaining randomness in turn based games, it's worth a read.

Patch 5.3: Accuracy and damage changes to pet battles originally appeared on WoW Insider on Fri, 05 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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Patch 5.2 Hotfixes for April 4 - Fri, 05 Apr 2013 12:00:00 EST

The hotfixes keep on coming! The latest batch are fairly minimal, but they don't make diamonds as big as bricks. They're addressing one particular bug which WoW Insider has seen mentioned several times on Twitter lately, specifically one which would strand players on a phased warship while trying to complete the quest Extended Shore Leave. Unable, it seems, to hotfix the unphasing of the warship, Blizzard's team pulled the quest for now.

And Durumu has had a bit of a change. Interestingly, it's not to the purple-on-purple issue with his maze of purple death phase, but instead it's an increase in speed for the yellow eye cone. But, most excitingly, there's a fix in place for warlocks who have completed Seek the Signal and are stuck in the wrong Black Temple phase. Rejoice, in a warlocky way!


Rygarius
  • Quests
    • Extended Shore Leave: This quest has been temporarily removed from quest rotation to address an issue with the Zandalari Warship.
  • Raids, Dungeons, and Scenarios
    • Fixed an issue where Warlocks remained in the wrong phase at The Black Temple after completing the quest Seek the Signal.
  • Throne of Thunder
    • Durumu the Forgotten
      • During the Light Spectrum phase, Yellow Eye's cone now moves more quickly on Raid Finder difficulty.
  • Items
    • Darkmoon Card: Blue Dragon now has a reduced chance to activate its effect for characters that are level 61-69 and its effect no longer activates for characters above level 69.


Patch 5.2 Hotfixes for April 4 originally appeared on WoW Insider on Fri, 05 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Castlevaniacapella - Fri, 05 Apr 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

I've been watching all the video game acapella videos this guy made. I love them.

OolongSOE asked:

Wasn't Blizzard going to increase the guild max level to 30 with Mist of Pandaria? Has there been any word if this will actually happen before the last 5.x expansion?

The devs talked about doing this but ultimately backed out, saying they felt it was just updating for updating's sake instead of for a compelling reason. There's been no further indication that the guild level cap will be raised in MoP. We'll see what the next expansion brings.

Continue reading The Queue: Castlevaniacapella

The Queue: Castlevaniacapella originally appeared on WoW Insider on Fri, 05 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Getting your goat - Fri, 05 Apr 2013 10:00:00 EST

Just be patient, self. Soon enough the ugly green things in the garish clothing will be distracted or intoxicated enough to move away from the counter. Then we make our move. Then, at last, the goat will eat the cake. And the mug of beer. And the bag of money. And whatever else is in the vicinity. Goats aren't picky. (Thanks to submitter Kulu of Metric System on Wyrmrest Accord [US-H] for the screenshot!)

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Getting your goat originally appeared on WoW Insider on Fri, 05 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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Are you a god? Why WoW, and every game, has to suck - Fri, 05 Apr 2013 09:00:00 EST

Ray: Gozer the Gozerian? Good evening. As a duly-designated representative of the City, County and State of New York, I order you to cease any and all supernatural activity and return forthwith to your place of origin, or to the next convenient parallel dimension.

Venkman: That oughtta do it. Thanks very much, Ray.

Gozer: Are you a god?

Ray: No.

Gozer: Then die!


Our world has consequences. If you speed, you get a ticket. If you eat too much, you get fat. If you do bad things, you go to jail. If you do good work, you make more money. If you are nice to people, you make friends. If you show up to raids on time, you get a spot in the group.

Consequences are both good and bad; either way they're a logical result of your actions. Without consequences there would be no causality and no ability to put things in temporal order. Without diving too deep into logical philosophy here, you could do fun things like show up late to raids and demand a spot; or show up with broken weapons and expect to kill a mob.

Of course these are extreme examples of why consequence is important, but the basic principle stands: in our world there are actions that take place in response to your actions. In game, this principle needs to hold true as well. There has to be a consequence to whatever you do.

Why?

Because you're not a god.

Continue reading Are you a god? Why WoW, and every game, has to suck

Are you a god? Why WoW, and every game, has to suck originally appeared on WoW Insider on Fri, 05 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Spill your secrets for an organized guild bank - Fri, 05 Apr 2013 08:00:00 EST

Whether you're a guild officer guiding the collective bank storage of an entire guild or a banker alt managing a one-account guild vault, how do you keep things guild bank storage under control? What does it take? Chaotic guild banks have broken many a lesser volunteer who drowned under the unrelenting barrage of items. If you're a neatnik, please, please tell us. This organization thing -- how is it done?

Talk tabs with us. What tabs do you maintain in your guild bank? Your single-player guild bank? How do you keep guild members from simply hurling items into the bank wherever they find an open slot? What kind of maintenance is involved -- do you have a dedicated officer or a set amount of time to prune and organize on a regular basis?

Surely there's a method to the madness of guild banking, a way you keep your vault from turning into the Anne Stickney Home for Wayward Everythings. Help!

Breakfast Topic: Spill your secrets for an organized guild bank originally appeared on WoW Insider on Fri, 05 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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What optional means in World of Warcraft - Thu, 04 Apr 2013 20:00:00 EST

There are a few things I do in World of Warcraft. I raid. I do dungeons and scenarios for valor points and also to test out specs and gear optimization for use later in raids. I run LFR for gear to use as a stopgap in later raids, or to supplement my bad luck (for instance, I really really need a trinket). And I do a lot of older content, because I am a transmogrification junkie and I always have a hankering for a new look. Every few months, I get the urge to PvP because I remember the six months I spent PvPing at the end of Vanilla and the on and off arena days of The Burning Crusade with equal parts fondness and loathing, and when fondness overwhelms loathing I go give it another shot.

These are the things I do in World of Warcraft. Everything else, I either don't do, or I do haphazardly. I don't do cooking anymore at all -- I used to, but one look at the current state of cooking and how intertwined it seems to be with the Tillers completely soured me on it. I don't do the Tillers. I only do dailies until I no longer need the rep to buy something and then I never do them again. I have two professions that I like to keep maxed, but I rarely do anything with them for profit, I just have them for the raiding benefits. In short, I play World of Warcraft to kill things and to look good while I do it. And that's enough for me.

But I know it's not enough for everyone. Mists of Pandaria will be six months old this April 21st, and for a lot of people, it's the expansion that increased choices -- the expansion that expanded their options. And in fact, it did so for me, as well. Because one of the great things about options is that they are optional, and you can choose not to do them. So for me some of the greatest aspects of Mists of Pandaria have been all the things I haven't bothered to do.

Continue reading What optional means in World of Warcraft

What optional means in World of Warcraft originally appeared on WoW Insider on Thu, 04 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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Spiritual Guidance: Discipline and holy priest stat weights and gear in tier 15 - Thu, 04 Apr 2013 19:00:00 EST

WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore is a discipline priest by reputation, but still enjoys melting faces as shadow and bugging her raid to click the Lightwell as holy.

A while back Spiritual Guidance looked at the various upgrade options for priests in patch 5.2. Today we'll be discussing which of those upgrades you want to take, depending on whether you're a discipline or holy (the weighty topic of shadow will be covered next week). Discipline priests in particular saw some big changes with the release of patch 5.2 and will want to adjust their strategy for selecting new gear from here on. Since we're already talking about disc, let's start there.

Most of you probably know the basics. When gearing, don't take intellect downgrades and be sure to mostly select gear with spirit on it for mana regeneration. How much spirit do you want? There's no hard, set number to aim for; the goal is to find an amount that allows you to get through most encounters without running out of mana too early. This will be different for everyone so just go with what feels comfortable, remembering that you can always supplement a shortage of spirit with consumables (food and flasks) for fights that are more stressful on your mana pool than most others. (Rememeber that it's not necessary to gear for that one tough fight, and then be running surplus mana the rest of the time.)

With that said, let's look at what has really changed: secondary stats.

Continue reading Spiritual Guidance: Discipline and holy priest stat weights and gear in tier 15

Spiritual Guidance: Discipline and holy priest stat weights and gear in tier 15 originally appeared on WoW Insider on Thu, 04 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: MMO - Thu, 04 Apr 2013 18:00:00 EST

If you walked up and said, "Gray, we've got this Nickelback parody..." I'd probably just turn and run away. I'm not judging or anything, but Nickelback isn't really my thing. I can't imagine how you'd do a good Nickelback WoW parody.

And then I saw MMO. With real-to-the-band vocals, that one riff the band does so well, and a real sense of poetry, MMO is actually pretty good. It's leagues better than the original song, which was always a little uncomfortable. But MMO does a good job of that WoW Widow thing without making the widow out to be the bad guy. The song's a little old, but it's still worth a listen.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: MMO originally appeared on WoW Insider on Thu, 04 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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Last Week on Massively: LucasArts closes, Titan rumors, and more - Thu, 04 Apr 2013 17:00:00 EST

Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Disney shutters LucasArts
Following Disney's acquisition of Star Wars and its related companies and properties, gaming fans have wondered what might happen to developer LucasArts. Out of all of the possible scenarios, the worst has happened: Disney has stopped development in the studio and laid off its employees.
Rumor: Titan might be a time-traveling, earthbound MMO
Titan rumors are more common than water, but that doesn't make them any less fun to read. The latest rumor suggest Titan is set on Earth and makes heavy use of time travel.
Diablo III's auction house 'really hurt the game'
Remember that one time when a guy used Diablo III's real-money auction house to bank a cool $10,000? That apparently wasn't what Blizzard foresaw when creating and implementing the auction house. According to former Diablo III Game Director Jay Wilson, the auction house "really hurt the game."
GDC 2013: James Ohlen on how F2P saved SWTOR
Developers speak most candidly about their games and professions at GDC, and at GDC13, SWTOR's James Ohlen laid out exactly how the game's F2P transition ensured its survival. He also dispels many myths that have built up around the game, explaining exactly what costs so much money in game development -- and what doesn't cost much at all, relatively speaking.
Jet Li: There's 'no good reason to debunk virtual gaming as a sport'
Jet Li may be known for his martial arts prowess, but he's also an avid gamer according to an interview translation at MMO Culture. Li recently attended an Age of Wushu PvP tournament and had some interesting things to say about e-sports and the validity of video gaming as a sport in general.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Last Week on Massively: LucasArts closes, Titan rumors, and more originally appeared on WoW Insider on Thu, 04 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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The OverAchiever: Time zones, battle pets, and an achievement you probably don't know about - Thu, 04 Apr 2013 16:00:00 EST

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, Allison desperately wishes to return to the days of "server time."

Confession: This article was originally going to be about achievements you could get from unexpected places, because I thought it would be cool to run a column on the areas you pass by a lot without necessarily realizing there are points there for the taking. I'd worked all the way up to Wanderers, Dreamers, and You, which I've been meaning to do for a while but never got around to ... and then I hit a giant road block.

Why? This achievement was one of those unintentionally affected by changes in patch 5.1 that altered event times for a lot of servers. Most players will probably remember when the Stranglethorn Fishing Extravaganza disappeared for a few months while Blizzard tried to figure out a way to square it with Cross-Realm Zones. The Fishing Extravaganza returned alongside a new system that standardized most event times across servers in an effort to simplify what was happening and when. The Wanderer's Festival was one of the affected events.

After spending hours trying to track down and confirm the event time schedule for servers across the European, North American, and Oceanic servers, I decided it probably merits an article all to itself because the Wowhead thread is a giant rat's nest of conflicting and outdated information. Also, it's not enough to be there while the festival is actually happening, and if you don't get there early, you probably won't have a shot at a battle pet you can't get anywhere else.

I am not too proud to admit I need help with this one.

Continue reading The OverAchiever: Time zones, battle pets, and an achievement you probably don't know about

The OverAchiever: Time zones, battle pets, and an achievement you probably don't know about originally appeared on WoW Insider on Thu, 04 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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Zarhym on why Blizzard didn't do an April Fools joke - Thu, 04 Apr 2013 15:00:00 EST

The observant among the WoW community will have noticed that, on the Warcraft side at least, Blizzard didn't put out an April Fool's joke this year. There was a little confusion surrounding this, as Crabby made a reappearance on the official forums, back for another year, and a really excellent piece of fan-created art depicting a Dark Ranger was doing the rounds. The Starcraft team documented the apparent return of the Warhound, and even implemented it in-game, re-skinning all your workers as Warhounds.

And while some of the WoW community were happy to amuse themselves with ElvUI's Harlem Shake, or Wowhead's PTR patch notes, others grew increasingly angry that the WoW team hadn't put together a prank for this most foolish of days. Blizzard Senior Community Rep Jonathan "Zarhym" Brown took to Twitter, and to the official forums, to attempt to explain the absence of any seasonal folly.

All his posts are after the break, but the long and short of it is that, firstly, while some ideas had been bandied about, nothing had really stuck, and secondly, the team who usually work on the April Fool's jokes had been rather busy with other things. What other things could possibly have taken priority? Maybe Hearthstone itself, the Hearthstone website, or the recent revamp of the shop page, given how Zarhym explains the teams' roles.

It seems like Blizzard can't win: last year there were complaints that they wasted Developer time on April foolishness, this year, complaints that they didn't. What's your take on it? Did you wish they had done something? Or would you rather they spent time designing real content? Hit the break for Zarhym's posts.

Continue reading Zarhym on why Blizzard didn't do an April Fools joke

Zarhym on why Blizzard didn't do an April Fools joke originally appeared on WoW Insider on Thu, 04 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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Addon Spotlight: DoT trackers - Thu, 04 Apr 2013 14:00:00 EST

DoT trackers are addons which monitor your DoTs, or Damage over Time effects. If you're playing a class whose damage relies on DoTs, and there are plenty, you should definitely consider using one of these addons. What they do is provide an easy-to-read representation of what DoTs you have on a given target, be it your focus, your target, or any target in the area, depending on your choice of addon. This is important to ensure DoT classes are maximising their DPS, and yes, the Blizzard standard UI does represent them, but the time display is not that clear.

To maximise DoT damage, efficient re-casting is key. You should certainly check out guides for your specific class to ensure you're using the right method, whether that's clipping -- replacing a DoT before it's expired -- or allowing something like a mage Living Bomb to explode. It's often useful to be able to start the cast of a DoT to time it with its expiration, and of course, to maintain maximum DoT uptime for the minimum of GCDs and mana, and for all those reasons, you need to track your DoTs.

Tidy Plates

What the heck? Why am I starting with a nameplate addon? Well, dear reader, I understand your confusion, but for PvP purposes, Tidy Plates, or any similar addon such as the built-in ElvUI nameplates, is a pretty decent way to track your DoTs.

Continue reading Addon Spotlight: DoT trackers

Addon Spotlight: DoT trackers originally appeared on WoW Insider on Thu, 04 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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TradeChat interviews two Hearthstone developers - Thu, 04 Apr 2013 13:00:00 EST

A lot of the news lately has been about Hearthstone, the new digital card came announced by Blizzard at PAX. Our own intrepid Dawn Moore interviewed Eric Dodds and Jason Chayes about the game. But with such an interesting game on the horizon, who wouldn't be eager for more?

TradeChat got the chance to interview Ben Brode and Jason Chayes about the game. Covering topics like the difference between purchased and earned packs, accessibility, and even the crafting system. It's a pretty cool interview and provides even more insight to the game. Check out the video and let TradeChat know what you think!

TradeChat interviews two Hearthstone developers originally appeared on WoW Insider on Thu, 04 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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The Queue: Lollipop and removing heroic dungeons from the random LFG tool - Thu, 04 Apr 2013 12:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Enjoy the above video.

Really, enjoy it. A friend at my other gig showed this to me earlier this week -- it's been annoyingly stuck in my head ever since. And before anyone goes there, no, there is no hidden meaning to lollipop, the song writer has even come out and said it just means don't get done with your childhood too fast, that love will find you.

Anyways, once again, enjoy.

Jackson asked:

We know heroic scenarios are coming, and today I learned these are only for premade groups, but I can't seem to find info on whether the new scenarios are heroic only or not. Will I be able to run non-heroic versions with an LFD group?

Continue reading The Queue: Lollipop and removing heroic dungeons from the random LFG tool

The Queue: Lollipop and removing heroic dungeons from the random LFG tool originally appeared on WoW Insider on Thu, 04 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: The most adorable mauling - Thu, 04 Apr 2013 11:00:00 EST

Oh, sure, this picture looks all cute and funny. The silly panda bear is being tickled by the tiny dinosaur hatchlings! Look at her laugh! But what you may not remember is that these are genetically modified super-intelligent raptors. Which means that their mouths are filled with extraordinarily advanced bacteria. After this was taken, submitter Máyumi of Area 52 (US-H) had to spend two weeks under quarantine in a Horde field hospital receiving intravenous antibiotics just so she wouldn't spread the next Black Plague. Such pain for a simple screenshot!

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: The most adorable mauling originally appeared on WoW Insider on Thu, 04 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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BlizzCon tickets go on sale April 24 and 27 - Thu, 04 Apr 2013 10:10:00 EST

BlizzCon 2013 tickets are $175 and will go on sale at the following times:
  • Wednesday, April 24 at 7 p.m. PDT
  • Saturday, April 27 at 10 a.m. PDT
BlizzCon takes place November 8 and 9 this year at the same place it's always been: the Anaheim Convention Center outside of LA. For those that cannot attend in person, a virtual ticket will be made available. And of course, we'll also have around the clock coverage on WoW Insider.

Tickets to BlizzCon have normally sold out in seconds (literally), so you'll need to be at your computer at the times above, be very quick, and have a lot of luck in order to get one.

Good luck! The full announcement is after the break.

Continue reading BlizzCon tickets go on sale April 24 and 27

BlizzCon tickets go on sale April 24 and 27 originally appeared on WoW Insider on Thu, 04 Apr 2013 10:10:00 EST. Please see our terms for use of feeds.

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Massive cross-realm gathering successfully unites players from 11 realms - Thu, 04 Apr 2013 09:00:00 EST

It was a massive multiplayer success for this massively multiplayer game: On March 20, the Thundering Hammer Clan of Feathermoon (US-Horde) successfully brought together more than 120 players from multiple roleplay realms in what might have been WoW's first large-scale, player-run cross-realm event. In bringing together three full raid groups from half a dozen realms, the Kosh'harg roleplay gathering of Horde clans helped demonstrate how to pull off a major cross-realm event and explore the possibilities and limitations of CRZ (cross-realm zone) mechanics.

What can other players learn from the Kosh'harg about organizing a CRZ event? We went behind the scenes with Kosh'harg organizer Thorgrun (GM of the Thundering Hammer Clan).

WoW Insider: It sounds like the event was a smash success. Congratulations!

Thorgrun: The Kosh'harg was an amazing success. At the peak of the event we had three full raid groups and a number of ungrouped local attendees, bringing us up over 120 players from a dozen different realms who joined us in Nagrand for the festivities.

How much did you and other organizers know beforehand about realm and zone loads with regard to cross-realm mechanics?

We only knew what has been published and widely publicized, namely that the CRZ mechanic is designed to populate low-pop zones with players from associated realms and when population grows to a certain point to split those players off into separate zones. We also knew that players from any North American realm could be brought into any zone on a host realm just by being grouped with a majority of members from that realm - i.e., two Feathermoon players can host a third player from say, Farstriders, in their version of the zone, or alternatively a 5-man group of Feathermoon players could host an entire raid of CRZ players, provided no more than four of them were from the same realm in that particular raid. This is the mechanic that we used to "anchor" our event firmly on one server's seed of the Nagrand zone.

Continue reading Massive cross-realm gathering successfully unites players from 11 realms

Massive cross-realm gathering successfully unites players from 11 realms originally appeared on WoW Insider on Thu, 04 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Do you play other MMOs besides WoW? - Thu, 04 Apr 2013 08:00:00 EST

Even a glance at WoW Insider's comments section will turn up hordes of devoted WoW-lovers and players who pursue the game with single-minded devotion. That's natural enough; that's what we're here for, after all. But how many of you play other MMOs? Despite the huge number of massively multiplayer online games available today -- enough to keep our sister site Massively a popular internet gaming destination -- do you even have time to indulge in more than one?

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If you do play more than one MMO, how do you manage your time between them? What games scratch which gaming itches for you?

Breakfast Topic: Do you play other MMOs besides WoW? originally appeared on WoW Insider on Thu, 04 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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Throne of Thunder: Halls of Flesh-Shaping Raid Finder bosses in 5 seconds - Wed, 03 Apr 2013 20:00:00 EST

The third wing of Throne of Thunder Raid Finder was unlocked this week after a short break from the last one. After our previous 5-second guides to the first and second wings, how could we abandon you now? You've almost made it through. If you thought the beasts in the Forgotten Depths were rough, just wait until you meet your new friends in the Halls of Flesh-Shaping. Here's a quick rundown to quickly share with your Raid Finder buddies (thanks for the help Lucid guildies!).

Durumu the Forgotten

There will be a tank swap, taunt at around 4 stacks of Serious Wound. Step into Life Drain to intercept. During phase two, the raid should split itself between the yellow, red, and blue cones. Move each cone around until the three fog adds are revealed, and kill them. Move out of Force of Will and pools on the ground. During the third phase, be patient and navigate the purple maze while keeping ahead of the death beam. In the maze, stuff on the ground hurts, so stick to the cleared melee or ranged path. Tip: Point your camera downward to better view the cleared maze pathing.

Primordius

Kite the boss to prevent him from picking up too many Living Fluids, and kill them. Tank swap at around seven Malformed Blood stacks and avoid dragging him over the purple Volatile Pools. Only tanks should stand in front of the boss. Collect the red Mutagenic Pools on the ground dropped by Living Fluids to become mutated, DPS the boss. Avoid the red pools when you are mutated.

Continue reading Throne of Thunder: Halls of Flesh-Shaping Raid Finder bosses in 5 seconds

Throne of Thunder: Halls of Flesh-Shaping Raid Finder bosses in 5 seconds originally appeared on WoW Insider on Wed, 03 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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10 things I learned from playing WoW with my 7 year old - Wed, 03 Apr 2013 19:00:00 EST

I took advantage of one of the many Blizzard sales to get The Spawn's account up to date through Cataclysm a few months ago. We made a pandaren duo together and played through the Wandering Isle, choosing Horde, my faction of choice. This is the first time playing together when she's been able to read the quests without my help, so she's a real partner instead of a tagalong. The experience has been illuminating.

The title of this article is kind of misleading, because some of these things I already knew, but "10 things playing with my daughter illuminated for me but I already knew, they just weren't at the forefront of my mind" is a bit unwieldy. Regardless, here they are:

  1. Sprites are scary. Anne Stickney had pointed this out before, but I didn't really get it until playing with The Spawn. After being swarmed by them and dying, I had to play her character in order to get her through a particular questline. It's all OK now. No nightmares. It could have turned into another Raving Rabbids incident -- she still fears them in her sleep. That was a big video game fail on my part. (It's the screaming.)

Continue reading 10 things I learned from playing WoW with my 7 year old

10 things I learned from playing WoW with my 7 year old originally appeared on WoW Insider on Wed, 03 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Cowboy Astalder - Wed, 03 Apr 2013 18:00:00 EST

Cowboy Astalder serves as a guild recruitment video, wrapping its alluring message in a smooth parody of Cowboy Bebop. Even if that show isn't your thing, you should still be able to enjoy the hip animation, clever use of color, and entertaining music.

I'm not sure the guild is still recruiting, since this video is a few years old. But since a good video can last forever, a few years late isn't too late to enjoy this awesome piece of work. Nice job, Adorias!

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Cowboy Astalder originally appeared on WoW Insider on Wed, 03 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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Throne of Thunder easter egg - Wed, 03 Apr 2013 17:00:00 EST

Finding easter eggs in video games is always fun, and Blizzard Entertainment has always had some very good ones. This year it would seem though they took the Noble Garden Festival to quite the literal extreme. If you find yourself in the Throne of Thunder, specifically in the lair of Ji-Kun, you will find that all of the eggs surrounding the hatching eggs have been replaced with Noble Garden counterparts in all their bright and vibrant colors. I personally never pegged the Mogu as ones to celebrate the holiday, but maybe, just maybe we've misjudged them a little bit.

Little things like this that are always fun to find, and it's amusing how many little details can sneak their way in to what some folks consider the normal routine of their daily wow life. Whether it is noble garden eggs in a raid zone, or Winter Veil Lights in dungeons, little touches like this are welcome surprises. Makes me wonder if anything else has been altered, even slightly, in Pandaria for our Noble Garden festivities. Are there other little changes like this for this year?

Throne of Thunder easter egg originally appeared on WoW Insider on Wed, 03 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Fiery new mounts - Wed, 03 Apr 2013 16:00:00 EST

The good folks over at Wowhead have been very busy indeed datamining away in the recent patch 5.3 PTR update, and discovered two new mounts, as yet un-named. They're referring to them as "Pegasus" mounts, likely because they're flying horses, makes sense after all.

Given that we know very little about them, apart from what they look like, it stands to reason that we also don't know quite where they come from. It should be noted, though that they're in the two colors that neatly align with those of the game's factions. Perhaps a clue?

This suggests that the mount is faction-specific, so, again purely speculating, this might indicate one of several sources. Faction-specific mounts could come from the battle.net store, where buying one item nets you two, such as existing pets. Or, it could be another, similar reward, such as the Spectral Gryphon or Spectral Wind Rider awarded for a successful Scroll of Resurrection. Failing that, and looking a little more on the bright side, it could be a reputation reward available in recolors for both factions. Or, we could be reading far too much into the color element!

MMO Champion has a video of the new mount in action. What is your take on it? If it was a pet store mount, would you buy it?

Patch 5.3 PTR: Fiery new mounts originally appeared on WoW Insider on Wed, 03 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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Why aren't more healers queueing for the Raid Finder? - Wed, 03 Apr 2013 15:00:00 EST

While writing the Azeroth Ethicist article on whether it's ethical to "cheat" the Raid Finder's loot distribution system, I linked a post from The Grumpy Elf about the lack of healers in the LFR queue and the effect it's having on queue times. There was an observation there about how LFR healing may actually be more stressful than its normal counterpart:

No matter what, you name it, everything in the LFR when done wrong screams "the healers will fix it". Dropping the bad where it should not be, no worries, the healers will fix it. Not using your defensive cooldowns, no worries, the healers will fix it ... even in the LFR if you do not follow mechanics it hurts and puts all the pressure on the healers.

There are a lot of reasons why the LFR queue is so long these days for the average player -- ilevel requirements (though Blizzard's made it easier to get gear from older raids to address this), the sheer popularity of new content, and, as Ghostcrawler pointed out, tanks and healers who queue with their guildies -- but I think Grumpy Elf has a point.

While I've mostly tanked in Mists of Pandaria, I healed my way through the Raid Finder in Dragon Soul, and the number of players who took unnecessary or avoidable damage was depressingly high. You expect that with anyone who might be new to the instance, but it wasn't fun seeing a raid with lots of people in normal or even heroic tier 13 ignoring, say, the players trapped in Hagara's Ice Tombs.

So for the healers out there, here's a question: Are you queuing for Raid Finder raids? If you are, is the job noticeably more difficult or stressful than it is with your guildies? If you aren't queuing, why not?

Why aren't more healers queueing for the Raid Finder? originally appeared on WoW Insider on Wed, 03 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore: Titan facilities of Azeroth - Wed, 03 Apr 2013 14:00:00 EST

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Let's just be up front about this now -- the Titans left stuff everywhere. It would be hard to disbelieve in them, frankly. They left bases, research stations, fortresses, labs and more. We don't even know what everything they left behind originally did or why it was there in many cases. Some places have somewhat clear reasons for existing (Ulduar, for instance, was tasked with holding the Old God Yogg Saron prisoner, but the Halls of Stone and Lightning point to other goals for the complex) but others, such as the ruined complex now known as Ahn'Qiraj was simply a 'research facility', and we have no idea what it was researching or why such a complex was needed so close to Uldum.

At any rate, there are a lot of Titan complexes currently known of on Azeroth.

Continue reading Know Your Lore: Titan facilities of Azeroth

Know Your Lore: Titan facilities of Azeroth originally appeared on WoW Insider on Wed, 03 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: Learning the rogue calculus - Wed, 03 Apr 2013 13:00:00 EST

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

You don't have to be good at math to play a rogue. Anyone can log into WoW and create a rogue. You can get all the way to level 90 and into raids without ever having to do any addition or long division. You can do dailies and dungeons simply by using the highest ilvl gear available and ignoring everything else. Rogues are played with a keyboard and mouse, not a pen and paper.

However, if you want to wring every last drop of DPS out of the class, you're going to have to get your hands dirty with numbers. I love when a class' design forces the player to make tough choices. The choices that we make as rogues, when you think about it, are really just math problems. The secret to making good choices is to do the math ahead of time. You don't want to be faced with an unexpected set of fractions in the middle of a tough raid encounter.

Continue reading Encrypted Text: Learning the rogue calculus

Encrypted Text: Learning the rogue calculus originally appeared on WoW Insider on Wed, 03 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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