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Updated PTR Crusader's Coliseum testing schedule - Fri, 10 Jul 2009 19:00:00 EST

Lead Encounter Designer Scott Mercer, a.k.a. Daelo, posted an updated testing schedule for the Crusader's Coliseum on the Patch 3.2 PTR today. The good news is that EU players get to try another set of bosses -- this time the Faction Champions. The bad news is that the US PTR instance servers are still broken following last night's aborted testing attempt. Not good.

The updated schedule is as follows, with Daelo's full post after the jump:

Here's the current schedule for Trial of the Crusader PTR testing:

On the European test realms:

Faction Champions - Saturday Night, July 11, starting at 19:00 CEST.

The issues that were preventing raid testing on the North American PTRs are still not fully resolved. We're looking into alternative means of enabling testing on these realms. I'll update this thread when I have more information.

Continue reading Updated PTR Crusader's Coliseum testing schedule

Updated PTR Crusader's Coliseum testing schedule originally appeared on WoW.com on Fri, 10 Jul 2009 19:00:00 EST. Please see our terms for use of feeds.

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PTR build 10083 official patch note updates - Fri, 10 Jul 2009 18:15:00 EST

The Patch 3.2 PTR has been updated to build number 10083, and with it comes a list of interesting changes to the official patch notes -- some not-insignificant class changes (Wind Shock not sharing a cooldown with other Shocks, Earth Shock no longer interrupting), a buff for Val'anyr, and lots more. Thanks to MMO-Champion for nabbing these.

Some samples are below, and the rest of the notes are after the jump.

  • Arenas
    • Beginning with season 7, players will no longer have access to the newest season's weapons or shoulder armor and will not qualify for the Gladiator title/rewards with ratings from the 2v2 bracket alone. Ratings obtained through 3v3 and 5v5 game play will be required for these rewards, while the rest of the newest season's items will remain available to players in all brackets (standard rating restrictions still apply).
  • Items: General
    • Resilience: No longer reduces the amount of damage done by damage-over-time spells, but instead reduces the amount of all damage done by players by the same proportion. In addition, the amount of resilience needed to reduce critical strike chance, critical strike damage and overall damage has been increased by 15%.
  • Death Knight
    • Blood of the North: Reduced to a 3-point talent. Increases Blood Strike and Frost Strike damage by 3/6/10%. There is now a 33/66/100% chance whenever you hit with Blood Strike or Pestilence that the Blood Rune will become a Death Rune when it activates.

Continue reading PTR build 10083 official patch note updates

PTR build 10083 official patch note updates originally appeared on WoW.com on Fri, 10 Jul 2009 18:15:00 EST. Please see our terms for use of feeds.

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Patch 3.2 lowers casting time on flying mounts - Fri, 10 Jul 2009 18:00:00 EST
As dear Wryxian announced earlier today, we're getting a new build on the PTR. The unofficial notes for this build are already making the rounds, and they're... not very interesting! Perhaps the most notable change is that the change to mount casting speed, previously only applied to ground mounts, now affects flying mounts as well.

When the casting time change to ground mounts in Patch 3.2 was announced, Eliah Hecht, Michael Gray and I had a long debate about why they wouldn't have applied the change to flying mounts as well. We ended up coming to the conclusion that they were avoiding it for PvP reasons; only needing to be out of combat for a second and a half to mount up and zoom off to escape a fight that's not going your way would be a little... cheap. The outlier here was the Druid Flight Form, which is an instant cast spell. Everyone but Druids hate that though, right? It's pretty freaking annoying when you get into a scuffle, you gain the upper hand, and then the Druid just runs in circles like a headless boomkin spamming their flight button and hoping it eventually takes. So we figured that didn't count. It was a perfect example of why being able to fly away quickly was a bad thing.

Boy, are our faces red. Flying mounts get the 1.5s cast time now as well. Sometimes trying to figure out Blizzard's reasoning doesn't really pay off. I'm not going to complain that much, though. I certainly appreciate being able to get into the air faster!


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Patch 3.2 lowers casting time on flying mounts originally appeared on WoW.com on Fri, 10 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Lorecrafted tackles the Maelstrom - Fri, 10 Jul 2009 17:00:00 EST

Lorecrafted is one of my favorite blogs these days. If you've been reading this site for awhile, you probably know that one of the things I enjoy most is geeking out about lore, both positively and negatively. I love picking things apart, speculating on random story snippets, and all of that sort of thing. Unfortunately, I haven't been able to spend much quality time with Know Your Lore due to other commitments, so Lorecrafted replaces that void in my life at least a little bit.

Just recently, Greyseer (the author behind Lorecrafted), finished up a three part speculation series on what he would like to see come out of a Maelstrom expansion. Reading over it, you realize just how many different forces could be at play in the expansion. I don't think everything will play out the way that he thinks they'll play out, but that just lends more weight to just how much could happen in the Maelstrom.

There are plenty of people that think Warcraft dies with Arthas, but when you look at the game world beyond the events of Warcraft III, Arthas is actually relatively small character. He's not even the most dangerous thing Azeroth has seen. The threats that lie within the Maelstrom have proved themselves to be far more destructive... as in, caused Azeroth to sunder into the various pieces that make up the world today. Let's see the Lich King do that.

Continue reading Lorecrafted tackles the Maelstrom

Lorecrafted tackles the Maelstrom originally appeared on WoW.com on Fri, 10 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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European first of Heroic: Alone in the Darkness - Fri, 10 Jul 2009 16:15:00 EST

Word has suddenly started flooding in that the EU-first kill of Heroic Yogg-Saron with no Keepers, a.k.a. Heroic: Alone in the Darkness, has been scored today by... no, not Ensidia. Paragon of Lightning's Blade EU has managed to steal the EU first (and world second) achievement. Hopefully this one will actually stick, unlike Exodus's kill.

Paragon is no slouch of a raid, but this still comes as something of a surprise. Prior to this kill, GuildOx listed Paragon as the 10th top raid in the world. Top ten material, but when it comes to firsts, rarely do you even look that low on the charts. It's pretty much the top two or three that dominate across the board. All eyes were on Ensidia and Method, maybe Premonition, Inner Sanctum or Wraith if you were generous, but probably not Paragon. We can probably consider them the underdogs when it comes to this kill.

Congratulations, Paragon. If you guys get banned for 'sploits and make me look silly twice in as many weeks, I will be most upset!

Update: I've also just been sent a screenshot that proves it, if the Armory wasn't enough.

European first of Heroic: Alone in the Darkness originally appeared on WoW.com on Fri, 10 Jul 2009 16:15:00 EST. Please see our terms for use of feeds.

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Phat Loot Phriday: Constellus - Fri, 10 Jul 2009 16:00:00 EST


Not all of us get to run around with Val'aynr. But for you mace casters out there who aren't first on your guild's Legendary list, here's another sweet mace to hunt down.

Name: Constellus (Wowhead, Thottbot, Armory)Type: Epic Main Hand Mace
Damage/Speed: 93-298 / 1.80 (108.8 DPS)
Attributes:
  • +55 Stamina, +54 Intellect
  • Blue socket with a +5 Spell Power bonus
  • Improves crit strike rating by 29, restores 19 mana per five seconds, and improves spell power by 587

Continue reading Phat Loot Phriday: Constellus

Phat Loot Phriday: Constellus originally appeared on WoW.com on Fri, 10 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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wowtwitter giving away a FigurePrint for a screenshot contest - Fri, 10 Jul 2009 15:00:00 EST
We've talked about wowtwitter here on the site before -- they're the ones who created a whole other Twitter-like service just for your WoW characters (and that featured verification of your toons, so that no one else could claim or tweet as them). The site is definitely growing, but they wanted to give it that extra oomph, and so they're giving away a free FigurePrint to someone who joins up and posts a special screenshot. If you want a chance at the prize, what you've got to do is log in to the site and verify your character (as we said last time, it requires that you remove a piece of gear and then log out so the Armory can see the change), and then use their new screenshot uploading tool to post a screenshot with "wowtwitter" somewhere in the picture. Then they'll take the screenshots with the top three "like" totals (other users on the site can approve of your uploads), and the one they choose will win a real-life 3D sculpture of their character from FigurePrints.

Seem like a lot of work? It does to us, too, but FigurePrints are still $130, so if you want a representation of your character but don't want to cough up the cash, this is probably easier. So good luck to everyone who enters -- the contest runs through July 31st, so you've got a little bit of time to get your picture in and get it voted up somehow.

wowtwitter giving away a FigurePrint for a screenshot contest originally appeared on WoW.com on Fri, 10 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.

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New Patch 3.2 PTR build #10083 tonight - Fri, 10 Jul 2009 14:20:00 EST


Wryxian just announced a new Patch 3.2 PTR build is on the burner for tonight as the PTRs go down for maintenance this afternoon.

This will bring Patch 3.2 up to build #10083 for those of you keeping track.

Now, it's interesting that Wryxian notes that fansites often don't credit the EU folks appropriately. However I'd like to take a moment to reassure him that yes, when we can we do give the EU as much love and credit as possible.

You all are across the pond! You're like the big brother to all the chaps here in the States. Whenever we can, we give you guys transatlantic high fives and milk and cookies (or is it tea and crumpets?). Either way, dear Wryxian, this one is for you.

With love,

The Colonies.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

New Patch 3.2 PTR build #10083 tonight originally appeared on WoW.com on Fri, 10 Jul 2009 14:20:00 EST. Please see our terms for use of feeds.

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WM Match Tracker on the iPhone tracks your WoW Minis matches - Fri, 10 Jul 2009 14:00:00 EST
We've posted about the WoW TCG Lifecounter app for the iPhone before, and now the official WoW TCG site has spotlighted that one and another Upper Deck-related app for Apple's little handheld devices. WM Match Tracker is a free application on the App Store that will keep track of everything you need during WoW minis matches, including lifepoints for every character in play, the master clock of the entire game, and even each characters' clock (if you've played the game, you'll know that will tell you when each player can come back into play after using a certain ability). Sounds pretty useful, and the price is great, too: completely free. Of course, you don't need the app -- you can use pen and paper (and each board for the game usually has a clock on it), but if you've got an iPhone or iPod touch, it could come in handy.

It's interesting -- Blizzard's been putting the kibosh on lots of Armory-based apps, but both of these apps are not only untouched, but they're actually being spotlighted on the official Upper Deck site. It could just be that Blizzard at large hasn't heard about them yet, or maybe they're specifically targeting apps that focus on the core game, not on the licensed products. Or, it could be that Blizzard is going after just Armory apps -- I can't think of any non-Armory apps that involve Warcraft in some way, but if Blizzard is planning an official Armory app, that would definitely be a reason to clear the App Store of unofficial apps first. Unfortunately, repeated queries to them from us about this have gone unanswered so far.

But at any rate, WM Match Tracker seems like an excellent app, and if you spend any amount of time playing the award-winning WoW minis game, it seems helpful.

WM Match Tracker on the iPhone tracks your WoW Minis matches originally appeared on WoW.com on Fri, 10 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Drama Mamas: Let the drama begin! - Fri, 10 Jul 2009 13:00:00 EST
Let the Drama Mamas guide you through the sticky business of dodging drama, toward becoming that player everyone wants in their group. Drama Mamas Lisa Poisso and Robin Torres are taking your questions at DramaMamas (at) WoW (dot) com.

Getting your own 15 Minutes of Fame is not a bad thing - except when it's for all the wrong reasons. Leave the drama, Dear Reader, to the denizens of GuildWatch. Introducing WoW.com's Drama Mamas, here to help you stay out of the wrong kind of spotlight. Drama Mamas Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players. And just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server.

What to do, what to say? Let the Drama Mamas guide you:

  • The polite way to share quest monsters
  • When someone "accidentally" ninjas your loot
  • When you accidentally ninja someone else's loot
  • Handling the (nice but annoying) pest
  • When your friend's significant other is an awful player
What's your dilemma? Send your questions to the Drama Mamas at DramaMamas (at) WoW (dot) com.

And now, on to the matters at hand ...

Continue reading Drama Mamas: Let the drama begin!

Drama Mamas: Let the drama begin! originally appeared on WoW.com on Fri, 10 Jul 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Herpi Derpi I was bored - Fri, 10 Jul 2009 12:00:00 EST


Everyone can have slow days, even machinima authors. It seems X-Cross had one of those days, and he was feeling less-than-entertained. Out of those idle hands, he authored Herpi Derpi I was bored. I'm featuring it today because X-Cross has created quite of bit of good work, so something by him is relatively newsworthy. And, even though I'm not proud to admit it, it somehow made me laugh.

As you might expect from the title, Herpi Derpi I was bored isn't exactly a groundbreaking feat of storytelling and fine-tuned graphics. It's a quick, short sight gag, followed by some relatively standard anti-elf ranting. This probably isn't the most high-brow comedy we've ever feature, but I enjoyed it.

So, while this video was funny, I hope X-Cross has relieved his boredom, and will be back around with a more fully developed piece soon. I'm particularly anxious to see Fi5ve.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Herpi Derpi I was bored originally appeared on WoW.com on Fri, 10 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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The dying Hunter? - Fri, 10 Jul 2009 11:00:00 EST
The folks over at Ten Ton Hammer have a post with some anecdotal data about Hunters -- they claim that Azeroth's ranged DPS pet class is on a decline lately, and they've got only some guild application numbers to back the theory up. Mem over there says that there are a few diehard Hunters still floating around, and lots of alts, but that as a class, it's fallen off in terms of popularity for sure.

Is he right? Fortunately, there's a site that tracks numbers (as reliably as you'll find for public information, anyway -- certainly Blizzard has access to much more information) on exactly that. WarcraftRealms' list of classes over time does prop the "declining Hunter" theory up -- as you can see (from both Alliance and Horde totals), Death Knights took a nice bite out of all the classes for a little while, and Hunters have been on a pretty steady slope down since mid-January, when patch 3.0.8 hit the realms. That, of course, was the harsh Beastmaster nerf, and ever since then, Hunters have had some real trouble recovering (not to mention that all class playtime is declining in general -- despite their slope downwards, Hunters are still in the top three classes played anyway).

Is this the end of Hunters? Not at all -- Blizzard has already said that they are cyclical about balancing classes, and a heavy set of nerfs on one side of the cycle is usually accompanied by a burst of buffs on the other. Not to mention that the most interesting Hunter changes, the ammo revamp, hasn't yet found its way to the game. Reworking of ammo (in addition to some likely buffs there), will probably bring lots of Hunters back to the stables, so to speak. But it's true, Hunters are on a downward turn lately.

[via WoW LJ]

The dying Hunter? originally appeared on WoW.com on Fri, 10 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Framed! - Fri, 10 Jul 2009 10:00:00 EST

Would this be considered a still unlife? Onet of <Tainted> on Daggerspine-EU has decided that it's time to update his portrait to reflect his current appearance. After all, he's lost so much weight since he died. And he's got a nifty new hat. The bright colors really distract the eye from his rotting, gray, maggot-infested flesh. With this as his Facebook picture, he's sure to get all the undead ladies.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Framed! originally appeared on WoW.com on Fri, 10 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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Preparing for BlizzCon: There will be funk - Fri, 10 Jul 2009 09:00:00 EST


BlizzCon approaches! Preparing for BlizzCon is your regular source for tips on how best to prepare for Blizzard's gaming extravaganza. These helpful hints are particularly suited for convention rookies. But if you are a con veteran, we'd love to hear your advice and wisdom in the comments as well.

In almost every one of this series, someone has requested in the comments that we all practice good grooming before attending BlizzCon this year. But it doesn't matter if we post odor preventing techniques here, broadcast them on The WoW Insider Show and it gets picked up by international news -- there is still going to be funk at the con. Not even Anna Torv being photographed wearing a "Well-groomed Geeks are HOT" t-shirt is going to prevent the offending smells coming from some of the attendees. In the interest of promoting tolerance, I'm going to give explanations for some of the odors you will be smelling.

Continue reading Preparing for BlizzCon: There will be funk

Preparing for BlizzCon: There will be funk originally appeared on WoW.com on Fri, 10 Jul 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast topic: How do you learn tactics? - Fri, 10 Jul 2009 08:00:00 EST

I was never one for these tabletop strategy games or D&D but thanks to WoW I have become quite a tactician. Tactics are so integrated in the game that they come into play figuring out how to down Hogger without aggroing too many of his numerous minions, to sneaking through hostile territory and avoiding NPCs who want to kill you all the way to confronting KT in Naxx or Ignis in Ulduar. The latter is especially true, Ignis is a nightmare where a knowledge of tactics is life or death. When your raid leader asks if everyone knows the tactics and you all nod heads and mutter yes, it's not actually courtesy, he or she is trying to figure out how many people will survive long enough to down the giant er ... giant.

Once upon a time all you had to do to learn the tactics was play. Wiping on bosses and the depression of death, failure and repair bills can be a great motivator. At the same time, there are few unique boss fights in WoW. They all follow some kind of pattern and sometimes phases are even borrowed from other mobs. Others, such as Shade of Aran's Flame Wreath go down in lore and legend, even getting their own ever-so-catchy (nay beautiful) theme tune. I challenge anyone to move after having heard that (I even have that in iTunes and would play it just in case my raid forgot. No one ever did.).

So I wonder, constant readers, how do you learn tactics? I can read WoWwiki, for example, until I'm blue in the face but because of the weird way my brain is wired (don't ask), the only was I can truly learn tactics is in the fight itself. Yes, there's YouTube, there's the pre-boss-fight sit down where the raid leader does a run though the fight because no one bothered to take ten minutes to do some reading up. What methods do you use?

Breakfast topic: How do you learn tactics? originally appeared on WoW.com on Fri, 10 Jul 2009 08:00:00 EST. Please see our terms for use of feeds.

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Scattered Shots: Raiding spec for Hunter pets - Thu, 09 Jul 2009 22:00:00 EST
Welcome to Scattered Shots. I am Eddie "Brigwyn" Carrington from The Hunting Lodge and you're not. Today we are reviewing what pets you should consider for raiding and how to spec out your pet for the best possible DPS. So join me will you? As we explore what it takes to make a raiding pet.

This past week has been an interesting one for Hunters and their pets. If you were like me, finding out that Hunters could tame Garwal's Worgen form, reminded you of why being a Hunter is truly awesome. Of course it would last and Zyrhym showed up and had to burst our bubble by delivering the bad news that Blizzard was removing them from the game. Well, it was fun while it lasted.

What was nice about this glitch was the passionate responses seen on the Official Forums and Hunter community at large. It really highlighted how much we Hunters love our pets. Many of us see them more as companions than just some other weapon in our Hunter bag of tricks.

One way Blizzard has helped foster this idea is by letting us have three different categories (Ferocity, Tenacity, and Cunning) and literally hundreds of different pets to go out and tame. But to me the best part is being able to not only tame my pet of choice, but having the ability to train him. Doing this makes Hunters and their pets a combination as epic as Nutella and Pancakes.

When you set out to tame your pet, make sure and match your need with the correct category. For pure DPS you have Ferocity. Need a tanking or good solo pet? Get a Tenacity one. And if you are in a PvP situation and want to make sure someone has your back no matter what? You could try a Cunning pet. With dual specs and Call Stabled Pet you can now match up your spec with the right pet and further enhance your status as the Supreme Hunter! Let's take a moment and talk about Ferocity Pets and raiding specs, alright?

Continue reading Scattered Shots: Raiding spec for Hunter pets

Scattered Shots: Raiding spec for Hunter pets originally appeared on WoW.com on Thu, 09 Jul 2009 22:00:00 EST. Please see our terms for use of feeds.

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Shifting Perspectives: Why (or why not) to play a Druid - Thu, 09 Jul 2009 21:00:00 EST


Every week (sort of), Shifting Perspectives explores issues affecting Druids and those who group with them. This week, in the anticipation of a patch likely to bring many new players into the fold, we descend into the depths of an ancient library in pursuit of Druidic history, lean back in our chair considering the modern form of the class, cast a gimlet eye toward the future, and then wonder how many more clichés we can shove into a sentence before readers start writing angry letters to our editor.

Dear new Druids,

Welcome to the class -- and for some of you, welcome back. I've observed a flood of players rolling premade Druids on the PTR to try out with the new bear and cat forms, and with the promise of new moonkin and tree forms arriving at some point in the future, I think it's reasonable to expect lots of you trying (or rediscovering) the class on the live realms. You are most welcome, and we are glad to have you. This is the best class in the game.

Now, I'll grant I'm prejudiced, because I have loved this class since the first day I started playing. I love it so much that it's difficult for me to remember that there are 5...or 8...or...however many other classes there are. I don't know. I haven't checked lately. I'm told Blizzard added another one, but I can't be expected to keep up with every little thing.

So.

It is possible that we have changed more than any other class between the beginning of the game and July 2009 as I write this. I want you to know what the Druid is all about, why it might be a good choice for you, and why (as much as I find this difficult to write) you may wish to steer clear before we start a series on leveling a Druid.

Continue reading Shifting Perspectives: Why (or why not) to play a Druid

Shifting Perspectives: Why (or why not) to play a Druid originally appeared on WoW.com on Thu, 09 Jul 2009 21:00:00 EST. Please see our terms for use of feeds.

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BlizzCon Movie, Original Song, Fan Art contests open for registration - Thu, 09 Jul 2009 20:00:00 EST
Blizzard has opened up registration for their Movie, Original Song, and Fan Art contests, and you can register for those along all over on their registration page (the Costume, Sound-alike, and Dance contests are also there, but it looks like they're not up for registration yet). These things are always a lot of fun, and it seems like every year, the bar goes even higher -- there's always a costume that just really impresses with the amount of work that went into it. Of course, don't let that stop you from entering: Sound-Alikes are always really funny and pretty easy to do, and I believe Original Song is a new category this year, so it's probably wide open in terms of what people will come up with. Come to think of it, we've actually got a song that might go in there...

Registration ends on the 24th of July for the current contests, so make sure to get your entries in now if you've got a movie, song, or a piece of fan art you think Blizzard might like. And there are some nice prizes -- looks like the grand prize in each contest is an Alienware laptop, with Razer and Nvidia gear and Adobe software filling out the rest of the places. Sign up now -- we can't wait to see what you guys bring to show off at the convention in August.

BlizzCon Movie, Original Song, Fan Art contests open for registration originally appeared on WoW.com on Thu, 09 Jul 2009 20:00:00 EST. Please see our terms for use of feeds.

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Trial of the Crusader testing off to a rough start - Thu, 09 Jul 2009 19:43:00 EST


For those of you hoping to get in on some PTR testing this evening, you'll be happy to know that you're not alone in your "Trials of the Instance Not Available" raid. Lord Jaraxxus was supposed to be available for the US this evening, which is the 10/25 man raid boss.

Daelo has posted that Blizzard has had some technical issues with the testing tonight, and that things are being delayed until they get fixed.

WoW.com has a group assembled and will be going in when the darn things works, and hopefully we'll have some good guides for you in the next couple of days.

Check back for updates on this all. Fingers crossed, we'll bring you good news.

Update: Daelo (Me say Dae-ooo) has canceled the testing for tonight. Check back for later for an updated schedule.

Trial of the Crusader testing off to a rough start originally appeared on WoW.com on Thu, 09 Jul 2009 19:43:00 EST. Please see our terms for use of feeds.

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The Care and Feeding of Warriors: Patch 3.2 gets weird - Thu, 09 Jul 2009 19:00:00 EST
Today The Care and Feeding of Warriors is confused. Matthew Rossi looks at this week's patch notes and sits there blinking a lot, not entirely sure what to make of them

Another week, another series of patch notes to leave me scratching my head and saying "Seriously? This is what we're doing, nerfing the crap out of agility for tanking? Did dodge rating steal somebody's lunch money as a kid? And Shield Block, I trusted you." It's strange to feel betrayed by a core tanking ability. I get why they're nerfing it, since they're increasing the amount of Block value on gear that has to double it's current values, I've already heard Prot warriors and paladins contemplating putting together BV sets for PvP and this change will keep warriors from using SB to get hideous crits in PvP with Shield Slam. At least I think that's the reasoning: I can't believe that anyone was actually worried about Prot Warriors' DPS while tanking in PvE content being too high after the change for 10 seconds out of every 40. Even if Protection Warriors put on every single piece of Block value gear imaginable, that 10 seconds of double damage with Shield Slam would still leave them at the absolute bottom of the tanking basement in terms of damage dealt while tanking.

The agility change is a near non-issue for almost all Warrior tanks: maybe you had Agility as your cape enchant or a few AGI gems, but for the most part Warriors don't stack Agility as tanks. However, since Dodge is at the moment probably the best stat a warrior can stack, the Dodge rating changes will sting quite a bit. (I am aware they're more like a hammer to the back of the head for Druids, but even so.)

Continue reading The Care and Feeding of Warriors: Patch 3.2 gets weird

The Care and Feeding of Warriors: Patch 3.2 gets weird originally appeared on WoW.com on Thu, 09 Jul 2009 19:00:00 EST. Please see our terms for use of feeds.

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Two Bosses Enter: Anub'Arak vs. Elder Nadox - Thu, 09 Jul 2009 18:00:00 EST


Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.

INSECTS! We're getting close to the end of our first bracket of bosses for this season of Two Bosses Enter, One Boss Leaves, featuring five-man bosses from Wrath of the Lich King. (We're sure you can all guess who's in the last fight of the bracket, just as we're sure you can all guess by how large of a landslide he'll win.) Last week's tussle with King Dred and Jedoga Shadowseeker went down with a chomp and a gulp, leaving us with two more player favorites for the week ahead: Anub'Arak from Azjol-Nerub versus Elder Nadox of Anh'kahet: The Old Kingdom.

Remember the basic ground rules:
  • Assume that the opponents and their minions share similar levels, health pools and comparative overall damage output.
  • This deathmatch takes place in neutral territory.
  • All the usual minions will be available to each boss.
  • Don't get caught up in gameplay mechanics and what actual players might do in each encounter.
  • Focus on the three S's: style, story and scale.
It's minions versus minions in this buggy battle. Join us after the break to cast your vote for who you think will emerge this week's victor.

Continue reading Two Bosses Enter: Anub'Arak vs. Elder Nadox

Two Bosses Enter: Anub'Arak vs. Elder Nadox originally appeared on WoW.com on Thu, 09 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Nvidia offering up a chance to go to BlizzCon - Thu, 09 Jul 2009 17:00:00 EST
The chances to head off to BlizzCon are coming fast nowadays -- Nvidia is the latest company in on the race, as they're offering up an all expenses paid trip to Anaheim in August for the winner and a guest to experience Blizzard's big show. To enter, they say you have to buy a qualifying Nvidia card, and then use the promo code inside the package to enter. Which might make you think, as we did, that it's a pretty lousy deal -- you have to buy a new graphics card just for a chance to win? But their official rules say "no purchase necessary," So we did the work for you: if you want to enter without buying a card, you have to send a letter or postcard to "NVIDIA "BlizzCon 2009" Sweepstakes - Entries by Mail (USA & Canada), NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050, U.S.A," and include your full name, your email address, mailing addresses, your telephone number, and "a short paragraph (100 to 250 words), written or typed in English, stating why you like or have an interest in the 'World of Warcraft' game or Nvidia or its products."

Not exactly a lot of fun, but then again, it's cheaper than buying a new graphics card, and their rules say that mail-in entries have the same chance at winning that the coupon codes do. We're behind you, readers -- we hope you win.

And if you do make it to BlizzCon, keep an eye out for WoW.com -- we're gonna have a nice big shindig on Thursday night (location still TBA, but soon!), and we'd love for you to be there.

Nvidia offering up a chance to go to BlizzCon originally appeared on WoW.com on Thu, 09 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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The Queue: I'm back. It's me, DP. - Thu, 09 Jul 2009 16:00:00 EST


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today I am pleased to announce something even bigger than a new WoW expansion. In fact, it has nothing to do with WoW at all, but it's still something every single person reading this blog will want to know about. It's something that will bring excitement to all of our lives. Our inner children will burst forth in joy at this announcement. This is something that's 17 years in the making, folks. That's probably longer than some of you have been alive.

Yes, that's right. Don't Copy That Floppy is getting a sequel.

Naix asked...


"Will we ever see each faction get their own special class again like the Paladin and Shaman?"

Continue reading The Queue: I'm back. It's me, DP.

The Queue: I'm back. It's me, DP. originally appeared on WoW.com on Thu, 09 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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Ancilorn reveals extended EU maintenance next week - Thu, 09 Jul 2009 15:00:00 EST
European CM Ancilorn has revealed that, for next week's EU maintenance, some of the realms will be offline for a whopping fourteen hours. The Blue was keen to ensure players were given enough warning of 15th July's maintenance to make sure that players who have toons on the affected realms had an "opportunity to plan accordingly".

The affected realms are: Balnazzar, Bloodfeather, Darksorrow, Defias Brotherhood, Earthen Ring, Frostwhisper, Genjuros, Haomarush, Hellscream, Laughing Skull, Lightning's Blade, Magtheridon, Neptulon, Nordrassil, Quel'Thalas, Ragnaros, Ravencrest, Runetotem, Shadowmoon, Shadowsong, Shattered Hand, Silvermoon, Skullcrusher, Spinebreaker, Stormrage, Stormreaver, Stormscale, Sylvanas, Terenas, The Maelstrom, The Venture Co, Thunderhorn, Turalyon, Twisting Nether and Vashj.

While the problem seems to be specific to these realms, Ancilorn didn't elaborate on the precise reasons for the extensive maintenance. He only informed readers that these realms will be offline from 3:00am CEST until around 5:00pm CEST. I suggest this might be a very good time to explore the opposite faction on another server, roll a twink or level that long-neglected alt. We'll certainly keep you updated next week and hopefully the maintenance should run smoothly.

Ancilorn reveals extended EU maintenance next week originally appeared on WoW.com on Thu, 09 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.

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Class Q&A: Paladin - Thu, 09 Jul 2009 14:00:00 EST

Once again, it's time for a Class Q&A with Ghostcrawler! Today Paladins get their chance to shine (previously: Shaman, Mage, Death Knight, Warlock).

As with the other Q&As, this one starts with a bit on what the idea is behind paladins, with a glance at their history and at their present.

  • In the beginning: paladins were a "defensive buffing class...buffs were pretty much the entire reason you'd want to group with a paladin."
  • End-game classic WoW: paladins were healers only.
  • BC: paladins could tank, but were still mostly OTs.
  • Wrath: "finally embraced all three specs."

Paladins still have several unique facets: bubbles, strong dispels, plate armor as a healer, and the Seal and Judgment system.

Itemization: so far in Wrath, MP5 wasn't particularly valuable, and they claim it wasn't inteded to be. They still think MP5 is undervalued right now, though, hence the buffs coming to it in patch 3.2. They also think Int/Crit based mana regen is a bit out of control, and furthermore than in patch 3.2, some Holy pallies might look into taking Haste.

Continue reading Class Q&A: Paladin

Class Q&A: Paladin originally appeared on WoW.com on Thu, 09 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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SWAPS loot system offers another DKP option - Thu, 09 Jul 2009 13:00:00 EST
I'm finding myself really fascinated with loot systems lately -- the old DKP is pretty good, but even that has drama, and it seems like there's a lot of interesting ideas going around about how to evenly and fairly distribute loot amongst a group of people. OutDPS has a writeup about a loot system called SWAPS. Instead of sending "points" off into the void, you actually "give" your spent points to everyone else in the raid. You start out with 1,000 free points (though those are distributed over time, to prevent new players from having tons of points early on) and then when an item comes up, everyone bids on it: the highest bid gets the item and the points they bid are spread around to the rest of the raiders. In other words, if someone in a 10-man raid bids 500 points and wins an item, those 500 points are distributed evenly amongst the other nine raiders. While the winner loses the 500 points they spent, everyone else gets a bonus 56 points. The person winning the item "pays" for the privilege of taking it by beefing up everyone else's point totals.

It is probably not a perfect system (there's no way to reward points for anything other than loot dropping, for one thing, and while some people have modified the rules to create a separate bidding pool for class items, the basic system doesn't cover class or offspec items), but it does solve a lot of the questions of fairness, and it keeps everything pretty above-board: if you are low on points, the only reason would be that either you just started raiding, or that you've just spent a lot of points on an item. There's an addon, of course, and it will give you all sorts of reports and updates on where all of your raiders are at in the system. If you've been poking around for a DKP system that is based on being open and fair, it might be worth trying out in your guild.

SWAPS loot system offers another DKP option originally appeared on WoW.com on Thu, 09 Jul 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Gnome Overboard - Thu, 09 Jul 2009 12:00:00 EST

Hot on the heels of Steak Sandwiches, Oxhorn also released Gnome Overboard. This new installment in the series of Oxhorn's Short Shorts actually reminds me of the older, pre-Inventing Swear Words work done by the Tauren Maestro.

The story is not complicated. Three men decide to go hunting whales. (A perfectly reasonable thing to do in Northrend, mind you, as the whales there aggro from about a hundred miles away.) Despite their better judgement, the three men are convinced to let a gnome go with them. This proves to be a complete and total disaster, as gnomes are, apparently, filled with curses and spite. They all die.

Gnome Overboard is the resurgence of another favorite aspect of Oxhorn Brand Machinima. His music is creative, fun, and interesting. While I admit the voice in this song seemed to struggle a bit, his lyrics were amusing and cleverly written. On that subject, Oxhorn has also made his music available for purchase on Amazon.com, so if you like his work, you can pick it up fairly easily.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Gnome Overboard originally appeared on WoW.com on Thu, 09 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Show with Medros of All Things Azeroth live tonight - Thu, 09 Jul 2009 11:00:00 EST
We're doing the podcast at a special time this week, so if you can't usually tune in to us on Saturdays at 3:30 Eastern, now's your chance to catch a live show. Tonight at 6pm Eastern, we'll be live over on the Ustream page, and our special guest will be none other than Medros, of the All Things Azeroth podcast. He's the second in our ongoing series of guests from around the community -- Michelle Madison of Warcraft Outsiders, you'll remember, was on a few weeks ago, and we're planning on having more podcasters and bloggers on with us in the coming weeks as well. Medros will join Lesley Smith, Turpster, and I in discussing the biggest news of the past week, including those Worgen pets you may have seen around the game, what Tom Chilton said about the future of World of Warcraft, the upcoming changes to Northrend flying. And if things work out as planned, we might even be able to get a live report straight from the PTR about how testing of the Crusaders' Coliseum is going.

Should be a great time for sure. Tune in tonight on our Ustream page. It all starts off at July 9, 2009 6:00 PM EDT, so you can head there or just hit the link below to find an embedded version of the stream after the break. And while we'll be chatting live as usual during the show, you can always send us a note about something you hear or something you'd like us to talk about at theshow@wow.com. We'll see you tonight!

Continue reading WoW Insider Show with Medros of All Things Azeroth live tonight

WoW Insider Show with Medros of All Things Azeroth live tonight originally appeared on WoW.com on Thu, 09 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Walk on water or drown - Thu, 09 Jul 2009 10:00:00 EST

Oh, damn it. Where are my keys? They were on my belt like two minutes ago. I swear, if that ghoul ran off with them again, I'm going to roast his spleen with almond slices and manchego cheese and serve it to my other minions. Hey! There they are! Just under the water. And ... now they're in the mouth of The World's Largest Mudfish ... surrounded by five electric eels. Great. Okay, anyone here have 350 lockpicking? I need someone to get the lock off my motorbike so I can fetch my fishing poles. (Thanks to Ariake of <Gravy Robbers> on Azgalor for this lesson on the dangers of Path of Frost!)

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Walk on water or drown originally appeared on WoW.com on Thu, 09 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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One Boss Leaves: Dred devours Shadowseeker - Thu, 09 Jul 2009 09:00:00 EST


Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. This season's bosses come from the five-man instances of Wrath of the Lich King.

King Dred demonstrated how he earned his title in this week's Two Bosses Enter, One Boss Leaves, shredding Jedoga Shadowseeker with nearly three-fourths of the reader vote. Delightfully, quite a few fans stepped up to the plate this week with their own versions of how this deathmatch would go down. Let's look at a few of the more entertaining narratives.

Blasterion: The face-off: Jedoga calls for her minions, while Dred calls one raptor to combat. Dred Grievous Bites Jedoga, as well as puts up his other debuffs. Jedoga calls for her first minion to be sacrificed. Dred uses his fear; the minion runs around while the raptor minion and Dred pick him off. DELICIOUS.

Jedoga comes down, irritated how her minions were weak. She casts Thundershock and kills the raptor. The minions to their masters are different; to Jedoga, her minions are tools, but to Dred, his raptors are loyal subjects. Enraged, Dred savagely destroys Jedoga and the rest of her minions. DELICIOUS.

Continue reading One Boss Leaves: Dred devours Shadowseeker

One Boss Leaves: Dred devours Shadowseeker originally appeared on WoW.com on Thu, 09 Jul 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Different states of rest - Thu, 09 Jul 2009 08:00:00 EST

While I was reading Adam's piece on the patches of yesteryear, I discovered something I didn't know. You need to understand that I missed the beta phase and didn't even know WoW existed, so I never really looked into how the game has changed for the better. So, I was fascinated to learn that during the beta it wasn't just normal or rested XP but fatigued and exhausted as well.

While no longer in the game, I think it's a really interesting idea. Indeed it's something which would make WoW a lot more interesting and also make sure people didn't play for 12 hours straight. Perhaps when you first log on, you'd be rested and fresh from your nap in an inn. After a couple of scuffles you'd be normal (as in the game now) but as you did battle with critters and mobs this would change. Perhaps if you did too many battles you'd become fatigued as your armor degraded and then, if you died too much, exhausted and forced to nip to town for a stiff drink and repairs.

While normal and rested XP have always been the boon and bane of the leveling toon, do you think a system like this would work? Would it make WoW a little more challenging, even for folks at the level cap (sans experience gain of course)? Did you play WoW when Patch 0.6 was released, what did you think of the differing levels of XP? Do you think something like this should be returned to the game?

Breakfast Topic: Different states of rest originally appeared on WoW.com on Thu, 09 Jul 2009 08:00:00 EST. Please see our terms for use of feeds.

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Preparing for BlizzCon: Expect geeks behaving badly - Wed, 08 Jul 2009 21:00:00 EST


BlizzCon approaches! Preparing for BlizzCon is your regular source for tips on how best to prepare for Blizzard's gaming extravaganza. These helpful hints are particularly suited for convention rookies. But if you are a con veteran, we'd love to hear your advice and wisdom in the comments as well.

After BlizzCon 2007, I had to apologize for assuming that forum trolls and all around funsuckers were mostly teenage boys. But the ill-mannered clods I encountered at BlizzCon looked to be in their 20s. Regardless of their age and gender, there unfortunately will be plenty of inconsiderates harshing your Blizzard buzz while you are trying to enjoy the con. Here are some things to expect and some tips on how to handle them.
  • Talking during the panels: Just like at the movies, people will talk loudly during the panels -- either to each other or on cellphones. You travel across country or around the world and pay all this money to hear the latest about expansions or your class and some jerk won't shut up. Advice: eHow suggests starting with a glare and moving onto a polite request to be quiet, should the glare fail.

Continue reading Preparing for BlizzCon: Expect geeks behaving badly

Preparing for BlizzCon: Expect geeks behaving badly originally appeared on WoW.com on Wed, 08 Jul 2009 21:00:00 EST. Please see our terms for use of feeds.

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Testing of Crusader's Coliseum starts tomorrow - Wed, 08 Jul 2009 19:58:00 EST


I was just bemoaning that we haven't gotten a chance to see patch 3.2's new raid content yet. It looks like that chance will come sooner than I expected: tomorrow night!

Daelo has just posted a testing schedule for Trial of the Crusader (a.k.a. Crusader's Coliseum).

  • North American realms: Lord Jaraxxus, Thursday, July 9, starting at 7 PM EDT
  • European realms: Eydis Darkbane and Fjola Lightbane, Thursday, July 9, starting at 19:00 CEST

Both of these fights will be available in normal mode (10 or 25) only, not heroic. The new 5-man, Trial of the Champion, will be open "later in the PTR cycle."

He also notes that Koralon, the new Vault boss, will be up, and you'll be able to access it if your side has Wintergrasp. Tanking and DPS Patchwerks will make a return. Unlike the patch 3.1 PTR tanking Patchwerk, this one just hits really hard ("as hard as Algalon"), all the time (instead of ramping his damage up over time).

Oh, and one more thing: there is, apparently, no trash at all in this raid. Woot?


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Testing of Crusader's Coliseum starts tomorrow originally appeared on WoW.com on Wed, 08 Jul 2009 19:58:00 EST. Please see our terms for use of feeds.

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Tips on using Recount for tanks and others - Wed, 08 Jul 2009 19:00:00 EST
Just in case you missed this excellent post about how to use Recount to its full potential (we also snuck it in our Daily Quest column a little while back), it's definitely worth a look. Most players just use Recount to check their own damage numbers, but as 4 Haelz points out, there's definitely a lot more to it than just that. Not only can it be used to examine overall output on fights and instances, but you can use it as a tool to monitor what kinds of spells are producing the most for you, and how your damage or healing output changes over time. You can also have it track who you've healed the most, or which targets you've really gone to town on, and you can then make adjustments to your play style from there.

Now, Honor's Code has another great post about the addon, this one specifically for tanks. Recount will actually let you bring up a "Death Report" feature that will allow you, as a tank, to suss out exactly what went wrong on that last wipe, whether it was something you were late on, or whether your teammates should have done something that they didn't. You can even broadcast that Death Report, so you can show the person at fault (of course you have to be tactful with this -- you have to make sure the person you're "correcting" understands that you're just trying to get better, not attacking them) exactly what happened and when.

Recount is such an excellent addon, and so many of us just use the top level functions of watching the meters (sometimes to the point where it isn't helpful at all). But used in the right way, Recount provides a treasure trove of information on what you've done during a boss fight, and how you can make yourself and the rest of your raid even better.

Tips on using Recount for tanks and others originally appeared on WoW.com on Wed, 08 Jul 2009 19:00:00 EST. Please see our terms for use of feeds.

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15 Minutes of Fame: The two shall be as one - Wed, 08 Jul 2009 18:00:00 EST
15 Minutes of Fame is WoW.com's look at World of Warcraft players of all shapes and sizes - from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

There are couples who play together, and there are couples who play together. Jen and Mike, members of <The Panic Attacks> on Scilla-US, fall into the latter category - so much so that perhaps their playstyle doesn't accurately qualify as "playing together" at all. More accurately, Jen and Mike play as one, sharing the controls to seamlessly guide their mutual character, FertZane, through Ulduar and all the rest of WoW's endgame content.

A rare disability called arthrogryposis keeps Jen wheelchair-bound and binds the couple's gaming together. The congenital disorder causes joint contractures, muscle weakness and fibrosis and leaves Jen with quite limited use of her arms and legs. Nonetheless, she says she's always loved video games because it was something she could enjoy as long as she could manage the controller. "For using my computer, I use a pen in my mouth to type and trackball mouse that I can hold in my lap," she says. "This makes computer gaming a lot more challenging for me, since I cannot look at the monitor while using the keyboard - but a mouse just can't always do everything that needs to be done."

Continue reading 15 Minutes of Fame: The two shall be as one

15 Minutes of Fame: The two shall be as one originally appeared on WoW.com on Wed, 08 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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WoW Rookie: Rares, elites and nameds - Wed, 08 Jul 2009 17:00:00 EST
New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.

What's with the curlicue dragon graphic wrapped around the portrait of that mob? Aren't they usually gold? This one's silver. Hmmm ... And whoa, why does that Gnoll over there have a name? He's got one of those gold dragon things, too. Do you think -- CRUNCH!

Special names, special graphics ... Special attacks, special ZOMGWTFBBQ levels of health ... It's unobtrusive little details like these that might, just might, have something to do with the fact that you just got epicly pwned. Make no mistake: these are special mobs, the elites, nameds and rares of Azeroth and beyond.

WoW Rookie would never allow you to wander about the wilderness unaware of the dangers that lurk. Let's go over a few signs that suggest you may want to look before you leap.

Continue reading WoW Rookie: Rares, elites and nameds

WoW Rookie: Rares, elites and nameds originally appeared on WoW.com on Wed, 08 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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Peggle: WoW Edition released as a standalone download - Wed, 08 Jul 2009 16:00:00 EST
There's Peggle the original PC game, Peggle the XBLA game, Peggle the iPhone game, Peggle: Steam edition, and Peggle the WoW addon, and so when I heard rumblings of "Peggle: WoW edition," I just figured people were talking about one of the many, many already-released versions of PopCap's popular Plinko-inspired pasttime. But no -- the folks at PopCap have released another version of Peggle: Peggle World of Warcraft edition is a standalone, free (PC-only) download that allows you to play a WoW-related version completely outside of World of Warcraft.

All that make sense? It sounds like PopCap realized that there was a call for a brand new version of Peggle (including new stages, WoW-related backgrounds, and even a secret easter egg between Arthas and Bjorn the unicorn) that was different enough to stand as its own PC game, so they worked their coding magic and put it all together into a downloadable standalone. And much to the lament of Mac gamers everywhere, it's PC-only.

But then again, it's free, it's Peggle, and so if you haven't gotten your Peggle fix through any of the aforementioned channels yet, here's the hit you've been waiting for. If you do the math (and chart the number of Peggle versions over time), we're pretty sure that, soon, all games will be Peggle. And strangely enough, we're kind of OK with that. Peggle is really fun.

Peggle: WoW Edition released as a standalone download originally appeared on WoW.com on Wed, 08 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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The Queue: WoW 4.0 - Wed, 08 Jul 2009 15:00:00 EST


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

People responded quite well to the Patches of Yesteryear column that I started up yesterday, so I thought for today's Queue I'd use one of the screenshots of the old UI that I dug up on the internet. A few old readers (yes, you're old farts) noted that the UI featured above likely came from an internal alpha build or something way before the beta 4* when WoW went into "public" beta mode. So the above screenshot and yesterday's screenshot are quite old. Possibly as old as 2001 when WoW was first announced.

And for next week's Patches of Yesteryear column we'll either look at how the models have changed or examine a couple dozen talents that have gone through some pretty amazing metamorphosis.

But enough about that old column, time for Queue!

Siaperas asked...

"WoWHead's PTR site lists a heroic achievement titled: "I've Had Worse". The achievement made me giggle a bit; is that really an achievement on the PTR?"

Continue reading The Queue: WoW 4.0

The Queue: WoW 4.0 originally appeared on WoW.com on Wed, 08 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2's raid extension feature clarified - Wed, 08 Jul 2009 14:30:00 EST

About a week and a half ago, we spotted the new raid lockout extension feature on the patch 3.2 PTR. It's not until this morning that Blizzard (specifically Eyonix and Vaneras) officially announced that the feature was coming, along with some clarified details.

The details are mostly what we expected: Extending your lockout will let it roll over into the next lockout period, consuming your instance ID for that day (in the case of heroics) or week (in the case of raids). You can extend your lockout more than once, probably indefinitely, but Eyonix wasn't specific on how many times you can do it in a row. I assume indefinitely. The extension is also on a per-person basis, meaning if you PUG someone into your 25man run, they can't screw you by extending their lockout. That also means it's not a raid leader decision. At least, not mechanically. It's up to the individual to click that extension button.

Continue reading Patch 3.2's raid extension feature clarified

Patch 3.2's raid extension feature clarified originally appeared on WoW.com on Wed, 08 Jul 2009 14:30:00 EST. Please see our terms for use of feeds.

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Guildwatch: Dodge this - Wed, 08 Jul 2009 14:00:00 EST


Sorry for the low resolution on the pic above, but we thought it was still funny enough to share -- the guildleader of the guild (unfortunately, we weren't told the name or server) was a little unhappy when one of the raiders decided to leave a "whipefest" on General Vezax, and he decided to pull off a WoWBash-style /gkick.

Lots more drama, downed, and recruiting news in our weekly Guildwatch column, which starts right after the break below. Have a tip for us? Send it along to guildwatch@wow.com, and you might see it right here next time.

Continue reading Guildwatch: Dodge this

Guildwatch: Dodge this originally appeared on WoW.com on Wed, 08 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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edging

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