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A true World of Warcraft: 3 things to know when playing on the road - Thu, 11 Apr 2013 19:00:00 EST

When the boss says "I need you overseas next week," replying "but I've got a raid!" isn't really an option. I've just completed a two-week whirlwind trip, and I've discovered that with some mild preparation, it's quite easy to get in your regular WoW time. Dailies, raiding, pet battles PvP; whatever your choice of fun, don't let geography keep you down.

Choose your weapon

"Honey, why can't you take my old laptop on your trip?" "Because it only gets 10 FPS in Val...erm, because I want one that can Skype with you well without any slowdowns!"

First, you're going to need a machine to play on. If buying a new laptop isn't an option, it's not the end of the world; WoW can run on some positively ancient hardware, if you're comfortable with playing on lower graphics-quality settings. After installing it on a few laptops during my last trip overseas, I can say with a reasonable degree of confidence that any dual-core system should be able to at least run the game well enough to login, chat, and browse the Auction House. (In chronological terms, that means any system since about 2010 or so, and some higher-end 2008-2009 systems.) Of course, if you want to do anything more vigorous than posting auctions and talking in guild chat, you'll want a better hunk of plastic. Raiding and battlegrounds, in particular, will heavily tax your system, so try it out on your machine BEFORE you go. Trust me; learning Alysrazor tornadoes was challenging by itself, learning them while playing as a healer moving at 5 FPS was even worse.

Continue reading A true World of Warcraft: 3 things to know when playing on the road

A true World of Warcraft: 3 things to know when playing on the road originally appeared on WoW Insider on Thu, 11 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Quest Busters Episode 2 - Those Bears Up There - Thu, 11 Apr 2013 18:00:00 EST

AFK Players have returned with a sequel to Quest Busters. It's hard to find the words to properly describe Quest Busters Episode 2 - Those Bears Up There. With mindblowingly good animation, astounding flow, and a hilariously engaging script, this machinima will easily be one of the best WoW videos of the year.

Don't let yourself miss out on the astounding appearance of Thor Ultralisk of Void Ray EX. It is one and a half minutes of pure joy, all wrapped up in a clever parody song. Of course, Thor Ultralisk isn't the only in-joke in the video, but you can spot plenty of your own.

Thanks to the AFK Players for an unbelievably good video. Here's hoping you find a tree of your own, one day in the near future.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Quest Busters Episode 2 - Those Bears Up There originally appeared on WoW Insider on Thu, 11 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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Method takes down Ra-Den for world first - Thu, 11 Apr 2013 17:00:00 EST

The world first race is now genuinely over, Method have killed Ra-Den on 25-man, with no bugs or glitches, and a full 25-man raid's worth of health. Method Raider Blatty says on his facebook page:
It's over. We'd predicted that we would get him this week, and after two pulls it was done. We are now the only people in the world to have killed the last boss of tier 15.
After the previously reported issues experienced by Asia's 七 煌, who apparently switched to 10-man and managed to get Ra-Den to bug out, there was a hotfix implemented to prevent the issue where Ra-Den was apparently able to be kept from gaining many of his abilities.

Many people thought it might be the case that the limited attempts would therefor be removed, or at least that the race would carry on for a while longer. Now that he's down, we can look forward to Method's videos showing off the fight and kill, and see what all the fuss has been about. Method have taken this last boss down ahead of Paragon, who have led the race all along, albeit in the 10-man size, and ahead of Blood Legion, Russia's Eksorsus, the EU's Sanitas and Envy, as well as the US guild, Midwinter, all of whom were on 12/13.

Congratulations to Method!

Method takes down Ra-Den for world first originally appeared on WoW Insider on Thu, 11 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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New features coming to Brawler's Guild in patch 5.3 - Thu, 11 Apr 2013 16:00:00 EST

For those of you who have mastered the secrets of the Brawler's Guild and are hungry for more, community manager Crithto has some potentially tantalizing things to look forward to in patch 5.3! Members will now have the opportunity to achieve rank 10, and there will be eight new boss encounters against which to test your strength. Those bosses are being kept purposefully under wraps for now - no head starts on strategy, folks!

Another new addition will be an item called a Challenge Card. Using a Challenge Card will give the player a quest that allows for yet another new encounters to be unlocked. In addition, once you've defeated a boss, you can speak to the Challenge Card NPC for the opportunity to revisit the fight if you so desire. So for those of you who have been wanting the ability to face down a boss more than once, your wishes shall soon come true. Also available will be player VIP lounges - for those of you with a high enough ranking, of course! There will be unique Alliance and Horde areas, but if you play Alliance and have completed the 5.1 quest lines, you may already have a passing familiarity with your spot.

Happy brawling in 5.3, and a good shiner to you!

New features coming to Brawler's Guild in patch 5.3 originally appeared on WoW Insider on Thu, 11 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Pick your loot for every occasion - Thu, 11 Apr 2013 15:00:00 EST

Blizzard posted yesterday about patch 5.3's aforementioned introduction of off-spec rolls, and it's now in the PTR, so, of course, WoW Insider had to go check it out. Our first observation is that it's slightly oddly positioned, as you can see in the image above, it's in the right-click drop-down menu that comes off the character pane. Once you've located it, it's simply, as you can see, a matter of picking your spec and heading into your chosen content. As you can see above, I'm on a shaman, and so can choose to gear any of my three specs. The "Default" option, as the name would suggest, is the standard behavior of the system: the loot will be for the spec you have entered the instance in.

This system is active wherever the new loot priority system is, so, Raid Finder loot, including Bonus Rolls, and, as the Blizzard post says, Heroic Scenarios and Mists of Pandaria quests. At the moment on the PTR, it is not working for normal scenario loot, I went and did a few scenarios as Elemental with Enhancement loot selected, and got intellect mail every time, which is not a huge surprise given that the Blizzard post doesn't specify non-heroic scenarios. It is a little odd, though, given that many people will start off in normal scenarios, particularly DPS hoping to gear a tank or heal spec, as the queue times are so much shorter.

Of course, this system is not relevant for 5-man dungeons, where you can already roll need on off-spec gear with no detriment to your chances apart from the anger of four other people. Alas, thanks to a mixture of very long queue times and woefully bad luck, I was unable to test this system in the Raid Finder.

Hit the break for the full Blizzard post.

Continue reading Patch 5.3 PTR: Pick your loot for every occasion

Patch 5.3 PTR: Pick your loot for every occasion originally appeared on WoW Insider on Thu, 11 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Vol'jin and the Darkspear Rebellion - Thu, 11 Apr 2013 14:00:00 EST

When I began playing Horde sometime in 2005, I vividly remember running through the barren hills of Durotar and completing the quests. According to the quests, I was just a new character that may or may not have the potential to be a hero someday -- and I felt suitably lowly, yet willing to help out. But I tell you what, I never, ever in a million years expected to be at Vol'jin's side, leading a fleet of angry Darkspear on a charge through the shallow canyons to Razor Hill, and eventually Orgrimmar itself.

It may just be on the PTR for now, but it is seriously one of the most sweeping, awesome, coolest moments I can remember in all the years I've been playing this game.

Vol'jin's back in Kalimdor, and he's ticked. But then, being the target of an assassination attempt ordered by the Warchief of the Horde is probably more than enough to make anyone cranky. If there's anything we're learning in patch 5.3, it's that while the Darkspear may be small, they are far from helpless -- and kicking that bees' nest is an action that will ultimately be sorely regretted. Both Horde and Alliance are on the prowl in patch 5.3, but the stories on each side of the faction fence look very, very different in patch 5.3, although the goal at hand is ultimately the same.

Please note: This post discusses patch 5.3 content. If you're avoiding spoilers, turn away now.

Continue reading Patch 5.3 PTR: Vol'jin and the Darkspear Rebellion

Patch 5.3 PTR: Vol'jin and the Darkspear Rebellion originally appeared on WoW Insider on Thu, 11 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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Scattered Shots: Hunter music - Thu, 11 Apr 2013 13:00:00 EST

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim or ask him on Google+.

It's well known that hunters have the greatest community in WoW -- a community whose awesomeness is disproportionate to the number of players (which is, of course, larger than any of the support classes). There is something about the hunter class that has a tendency to draw the helpful, generous, and uncommonly good-looking to it.

The extent of the hunter community is more than just some of the best theorycrafters and optimization tools and blogs and news sites. We also have a vast array of original WoW hunter music -- more, I dare say, than any other class can boast.

There is a wealth of hunter songs out there: some original, some parodies. Certainly there will be songs that you hate, given the breadth of genres, but I suspect you're also going to find several that you love. Let's take a look at some of the musical creations of the hunter community.

Continue reading Scattered Shots: Hunter music

Scattered Shots: Hunter music originally appeared on WoW Insider on Thu, 11 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Darkspear Rebellion Quartermaster items - Thu, 11 Apr 2013 12:00:00 EST

The Darkspear Rebellion has begun on the patch 5.3 PTR -- Vol'jin and his forces are attempting to lay siege to Orgrimmar itself. The content spans the breadth of Northern Barrens at this point, with quests and story for both Alliance and Horde players along the way. But what's a new set of quests without a new selection of goodies to be had? Sure, Vol'jin, we'll help you out ... but give us some cool stuff for the effort, okay?

And it appears at the moment that there are quite a few new items to grab. There are plenty of new toys, a new pet, and a host of gear to be gathered from the Darkspear Rebellion quartermaster -- and we've compiled a list of screenshots for all of it. As of right now, there doesn't appear to be a reputation requirement for any of the new items. Simply gather a truckload of Kor'kron Supplies and turn them in for the rewards at hand. There are two exceptions to this -- the new battle pet Gahz'rooki requires a Radical Mojo to purchase, which is currently a reward for a weekly supplies-gathering quest. In addition, the Raptorhide Boxing Gloves require a Radical Mojo to purchase, as well as Brawler's Guild membership to start the quest that they offer.

Whether or not these items will remain available without a reputation requirement is unknown, but the rewards aren't tied to Valor points, and they don't appear to be powerful armor or weapon upgrades. What they are, however, is a whole lot of promising fun. Take a look at the gallery for the full list of Darkspear Rebellion items coming your way in patch 5.3.


Patch 5.3 PTR: Darkspear Rebellion Quartermaster items originally appeared on WoW Insider on Thu, 11 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Anduin Lothar, because he was Anduin Lothar - Thu, 11 Apr 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Let's get it on.

Dawn Moore asks:
Who has the best beard in the warcraft universe and why?

As the title makes clear, the answer is Anduin Lothar, and the reasoning is simple. Because he was Anduin Lothar. His beard is better than Malfurion's because he was objectively better than Malfurion. I'm sorry, but the answer is Anduin Lothar and that's the end of it. I didn't write a two part love letter to Anduin Lothar because someone else had a better beard.

Continue reading The Queue: Anduin Lothar, because he was Anduin Lothar

The Queue: Anduin Lothar, because he was Anduin Lothar originally appeared on WoW Insider on Thu, 11 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Werewolves of Stormwind - Thu, 11 Apr 2013 10:00:00 EST

I'll admit that $25 can seem like a lot for a race change. But if you really, truly believe that you're a worgen at heart, it might be the easiest option. Dressing up like a werewolf and hanging out on the rooftops of Stormwind every full moon is going to get pretty time-consuming. The real worgen are laughing at your ridiculously oversized paw-gloves. (Thanks to submitter Kikibear of Titans Nightmare on Silver Hand [US-A] for the screenshot!)

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Werewolves of Stormwind originally appeared on WoW Insider on Thu, 11 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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Savage trolls roleplay the revenge of the Zandalari - Thu, 11 Apr 2013 09:00:00 EST

Deep in the heart of steamy Stranglethorn Vale, within the golden city of Zul'Gurub, gathers a savage band of Zandalari trolls. Loyal to neither the Horde nor the Alliance, these players embrace a fierce roleplaying ethic that can be both fascinating and intimidating to newcomers. Yet Atal Zanza Aka is esteemed by other guilds on Argent Dawn (RP-EU) and has become a vital (if quantitatively small) ingredient in the roleplaying community.

We visited with guild leader Zazajin to explore this niche of WoW roleplaying and find out how this guild manages to thrive in as antagonistic role that sweeps it away from the well-traveled paths and populated city centers of Azeroth.

WoW Insider: It would appear that making a troll character for Atal Zanza Aka is full-throttle roleplaying not for the faint of heart, would you agree?

Zazajin: Our guild is indeed first and foremost a roleplaying guild. We formed as a breakaway from the Loa Atal Ai (a Darkspear-based trollish guild which serves the Horde but includes different troll tribes) during the occupation of the Echo Isles, and abandoned the Horde to serve the Zandalari and preserve trollish culture, which our characters felt was threatened under the Horde's regime and thus moved to Zul'Gurub to try to preserve that culture. We're made up of various troll tribes, much like the Zandalari themselves. We've members from the Amani (forest trolls), Drakkari (frost trolls), farraki (sand trolls), Gurubashi (jungle trolls), and Zandalari (those trolls that stand up straight, haha).

Continue reading Savage trolls roleplay the revenge of the Zandalari

Savage trolls roleplay the revenge of the Zandalari originally appeared on WoW Insider on Thu, 11 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Looking back at WoW that once was - Thu, 11 Apr 2013 08:00:00 EST

Sorry, new players, but we're all breaking out the rose colored glasses jumping aboard the nostalgia train for today's Breakfast Topic. Today we're looking back on our favorite game moments: specifically the quests and events we miss from WoW long gone. We're talking about things like the epic end to the Alliance Onyxia attunement quest, ending in Onyxia fleeing from Stormwind -- which, okay, we wouldn't actually miss very much if we'd had to do it recently -- or the Gates of Ahn'Qiraj world events -- which we wouldn't miss, either, if we could still remember all the peacebloom we had to farm.

It's not so much that we want these things to return as they were -- seriously, peacebloom farming -- but it seems a shame that these historic happenings have come and gone from Azeroth, never to be seen or experienced by new players. Because even if these events were annoying -- sometimes really annoying -- they had some truly epic moments that we'd love to relive. So, fellow gamers, what's the epic moment (or moments) you'd like to see brought back to WoW?

Breakfast Topic: Looking back at WoW that once was originally appeared on WoW Insider on Thu, 11 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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Patch 5.2 hotfixes for April 10 - Wed, 10 Apr 2013 21:28:00 EST

Yesterday's hotfixes may have been a short list, but today's list, just released on the official blog, are slightly more substantial. While there are a few quest fixes and tweaks, the majority of today's list of hotfixes involve the Throne of Thunder raid. Players that are currently raiding in a 10-man group may want to take a look at the list, because damage has been reduced for many of the bosses and boss abilities.
  • Just in case yesterday's Durumu changes weren't enough, Durumu's Disintegration Beam now dissipates sooner before reaching the end of the Maze of Death[TM].
  • Whirl Turtles on 10-man normal mode Tortos now have a reduced base movement speed.
  • Both the Brutal Talisman of the Shado-Pan Assault and the Vicious Talisman of the Shado-Pan Assault have had their effects adjusted in the case of PvP vs. PvE.

Read on for the full list of hotfixes.

Continue reading Patch 5.2 hotfixes for April 10

Patch 5.2 hotfixes for April 10 originally appeared on WoW Insider on Wed, 10 Apr 2013 21:28:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Dark Heart of Pandaria scenario - Wed, 10 Apr 2013 20:00:00 EST

So with the patch 5.3 PTR opening up some of the new scenarios I got a chance to run the one I'm most interested in, Dark Heart of Pandaria. It's a very interesting glimpse into Pandaria's hidden history and lore, into how Garrosh's Horde is coming apart at the seams, and about how it's never a good idea to drain a lake and start digging for artifacts in the middle of someone else's most sacred secret Vale without things like asking first. Admittedly, they would have said no, and this scenario is just chock full of reasons why, in fact, they should have said no.

There's really no way around the fact that every screenshot I got is at least somewhat spoilerish. The one I used above is fairly safe (I doubt anyone is surprised that in the new scenario, I end up hitting things) but from here on in, it's plot details and tons of them. So be warned, spoilers ahoy. If you don't want spoilers for patch 5.3, this is not the article for you.

Continue reading Patch 5.3 PTR: Dark Heart of Pandaria scenario

Patch 5.3 PTR: Dark Heart of Pandaria scenario originally appeared on WoW Insider on Wed, 10 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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Bashiok clarifies changes to Durumu - Wed, 10 Apr 2013 19:00:00 EST

Last night, Blizzard released some hotfixes that mostly focused on the Durumu encounter in Throne of Thunder. Today on the general forums, community manager Bashiok has responded to a few player questions and clarified some of the rationale behind the changes, as well as announcing that another small hotfix to the encounter will be deployed later today. This newest change will see the death-beam during the maze phase dissipating slightly sooner than before, to balance against the fact that it now moves faster than it did prior to the hotfixes. The sum of these changes should help out those players who were struggling with the fight due to graphics and visuals.

Just wanted to follow up with some additional information, as we've seen a few questions since the changes.

In a hotfix yesterday, we changed two elements of the Durumu Eye Sore mechanic, or the "maze" as it's more commonly known. First off, we applied a small client patch to increase the visual fidelity of the fill graphic itself, giving the effect less vertical height and hopefully making it easier to see the safe spots as they appear. Feedback on this change has generally been positive. Separately, at the same time we made some adjustments to the logic of how the maze is drawn with respect to the movement of the Disintegration Beam. One of the less intuitive aspects of the original maze mechanic was how it would begin drawing behind you, and how the right thing to do was actually to turn around and back up, towards the approaching death beam, in order to safely enter the forming maze. Why would any sane person want to move closer to a death beam?!

We generally are extremely cautious about making gameplay adjustments to encounters once players have already learned them, but in this case the opening of the Halls of Flesh-Shaping LFR wing highlighted the fact that the mechanic was a particular source of confusion to many players, and the longer we waited to make any adjustment, the more disorienting it would be if we did change anything. So what we did was make the maze immediately begin drawing in front of the player as the beam activates, so that you never need to turn around and run towards the beam. This also effectively gives players a slight head-start on the beam as it begins to move. To maintain the same sense of urgency, the beam does move slightly more quickly now, so that it will, over the course of the phase, catch up to players and negate that head start. But the player movement required once you're actually running the maze should be unchanged. We have noted, however, that at the very end of the maze sequence, it can now feel like the fast-approaching death ray is going to reach you, making it feel like you're stuck between a rock and a hard place. To address that concern, we are making another adjustment today, which will cause the death ray to dissipate a few seconds earlier at the end of the maze.

Bashiok clarifies changes to Durumu originally appeared on WoW Insider on Wed, 10 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Warcraft Club - Wed, 10 Apr 2013 18:00:00 EST

One sentence makes Warcraft Club a complete win. "I've got you doing dailies for the rest of your natural born life if you don't watch your step." I don't know why it took us this long to get that line in a machinima, but it's here now.

Wowmartiean created these videos for epicpodcast.com and their 24-hour live charity stream. While the videos are a tiny bit rough, they were clearly created for love of learning and on behalf of child's play charities. You have to appreciate anyone who'll take a big bite out of a new skill on behalf of a good cause. My hat's off to you.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Warcraft Club originally appeared on WoW Insider on Wed, 10 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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Guide to gearing up alts in MoP - Wed, 10 Apr 2013 17:00:00 EST

We all know that Mists of Pandaria is far from being as friendly to alts as players have been used to in recent times, but there are ways, particularly with the arrival of patch 5.2, to get geared a little more easily on your back-up characters than at the start of the expansion.

So, you're a freshly dinged level 90. What are your first steps? The first thing you ought to do before setting foot in a dungeon is head over to the Thunder Isle and introduce yourself to the Shado-Pan Assault. They will sell you an ilvl 522 neck at neutral, and as we'll get to, they're where you want to try to spend your Valor Points. You'll also want to make sure you meet the Kirin Tor Offensive or the Sunreavers, as you can earn bonus reputation for them.


Getting to item Level 435

This is the first major hurdle that players need to reach, in order to get into heroic dungeons. It was lowered from 440 to make the item level more attainable very early on in the expansion, and there are a few ways of getting to it.

The first, but perhaps not the most efficient, way is by questing. If you're patient enough to finish questlines like the Klaxxi one, you can get your hands on a 489 ring, and other items in between, but that's only a few pieces per questline, and it's not going to help you much if you're wearing all 377 gear apart from that.

While this definitely wasn't the case early in the expansion, it's now possible to lay your hands on quite a bit of crafted gear that's item level 450, and on the auction house on the servers I play on for around 200-400 gold per item. This is a great start, but can be less useful if there's no much of the gear you need on the Auction House. If that doesn't push you over the 435 item level for heroic dungeons, your next stop is Adventurer's Gear. This is sold by several NPCs around Pandaria, but Supplier Xin and Len At Arms are the two who sell 408 gear.

Continue reading Guide to gearing up alts in MoP

Guide to gearing up alts in MoP originally appeared on WoW Insider on Wed, 10 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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Totem Talk: Restoration life post healing buff - Wed, 10 Apr 2013 16:00:00 EST

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how.

Shaman healing always seems tenuous whenever the second tier of raiding hits in an expansion. Don't get me wrong, I'm not saying we suck by any stretch of the imagination, but any tier that has a lot of movement mechanics and a lot less stationary heals we generally have to work that much harder. Now, things have definitely gotten easier over the years for us, but they could always get better right?

So that was when Greg Street, otherwise known as your friendly neighborhood Ghostcrawler and lead systems designer for Blizzard Entertainment, made a tweet that had restoration shaman around the globe cheering, despite them being perhaps a bit confused as to where this came from. So what lead up to this buff? What impact has it had on our healing in the Throne of Thunder? Has it improved our quality of healing life since the hot fix went live?

Continue reading Totem Talk: Restoration life post healing buff

Totem Talk: Restoration life post healing buff originally appeared on WoW Insider on Wed, 10 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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Electrified Razortooth is an electric ball of cuteness and death - Wed, 10 Apr 2013 15:00:00 EST

Several new battle pets accompanied the release of the Isle of Thunder and patch 5.2. While completing dailies or heading out to the Throne of Thunder, these new creatures may catch your eye. Shiny new models, huzzah!

Electrified Razortooth spawns only as a primary pet on the Isle of Thunder, so while roaming around, keep your eyes open. They don't spawn as often as Swamp Croaker and Elder Python; you may have to make a few rounds to find one. The good news is, Electrified Razortooth is only available in one breed, and that means less time spent farming the ideal rare.

Electrified Razortooth's abilities are mostly Elemental type, and are as follows:

Continue reading Electrified Razortooth is an electric ball of cuteness and death

Electrified Razortooth is an electric ball of cuteness and death originally appeared on WoW Insider on Wed, 10 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore, Tinfoil Hat Edition: What was the purpose of Uldaman? - Wed, 10 Apr 2013 14:00:00 EST

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We talked last week about the various Titan facilities left behind on Azeroth, and even then, some things really nagged at me.
  1. The three known Titan 'cities' spoken of in the histories the dwarves have access to are Ulduar, Uldum and Uldaman. This doesn't preclude others, but it does imply something about those three cities and their relative importance.
  2. Both Ulduar and Uldum have been shown to be of importance to the Titans and their overall plan for Azeroth. Ulduar is where Yogg-Saron was held and was the facility from which the Prime Designate (Loken) kept his seat of power, where the Algalon protocol would be exercised. Uldum, for its part, was the seat of the massive engines that would power planetary reorigination if Algalon had sent Reply-Code Omega.
  3. With both Ulduar and Uldum revealed to be of such planetary importance, what was Uldaman's purpose? Was it merely to safeguard the Discs of Norgannon, and if so, why did it have such a large contingent of earthen and potentially mecha-gnomes but no vrykul, mogu, tol'vir or other such Titan constructs, and no Titan Watchers like the ones of Ulduar or Uldum's Halls of Origination. True, Ironaya and Archaedus remained, but they were more akin to Auriaya the Archivist than to designated Watchers like Freya, Hodir or Loken. (Indeed, Auriaya even drops items with their names on them, indicating that kinship.)
So what does this all mean? Well, I have some theories. This is a speculative essay, what's been called a Tinfoil Hat edition around here, that takes the knowns we have and connects them into what is hopefully a plausible explanation of the unknowns.

Continue reading Know Your Lore, Tinfoil Hat Edition: What was the purpose of Uldaman?

Know Your Lore, Tinfoil Hat Edition: What was the purpose of Uldaman? originally appeared on WoW Insider on Wed, 10 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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The Light and How to Swing It: No hybrid taxation without representation! - Wed, 10 Apr 2013 13:00:00 EST

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions!

Lately I've been browsing the paladin forums, usually with a stiff drink in hand. I'm not quite sure what draws me to those forums - almost every ret post is about PvP or Inquisition, but over time I've managed to find a few that validate my searching with their thought-provoking, insightful, and sometimes humorous nature. The other day, for example, I stumbled upon a post that made me scratch my beard stubble, put down my watered-down gin, and think. In it, the author briefly introduced the notion that he or she felt that players trying to heal in ret spec shouldn't be summarily votekicked for offending the linear sensibilities of the patrons of the Random Dungeon Finder.

Reading through the back and forth provided some good entertainment, and a few individuals earned my respect for being able to heal or tank effectively while also sustaining decent DPS numbers (if their stories are true, of course), but all of this got me thinking: should paladins (or hybrids in general, for that matter) be unshackled from the "one spec-one role" dictum that has dominated the thought-space of WoW players for years?

Continue reading The Light and How to Swing It: No hybrid taxation without representation!

The Light and How to Swing It: No hybrid taxation without representation! originally appeared on WoW Insider on Wed, 10 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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World of Warcraft: Vol'jin: Shadows of the Horde cover reveal - Wed, 10 Apr 2013 12:00:00 EST

Blizzard Entertainment was kind enough to send us the never-before-seen cover art of upcoming novel Vol'jin: Shadows of the Horde by Michael A. Stackpole. It appears that not only will this novel focus on Vol'jin, but Chen Stormstout will play an integral role, too. The book's back cover reads:

Warchief Garrosh's assassins strike at Vol'jin, leaving him at death's door. But fate smiles on the wounded Darkspear leader when renowned brewmaster Chen Stormstout transports him to the safety of an isolated mountain monastery. There, Vol'jin wrestles with old hatreds smoldering between the Alliance and the Horde as he struggles to recover alongside a mysterious human soldier.

Yet this is only the beginning of Vol'jin's worries. Soon, he becomes embroiled in an invasion of Pandaria launched by the Zandalari, revered trolls driven by dreams of conquest and power. This ancient tribe offers Vol'jin a chance to seize the glory that is the birthright of all trolls... an offer made even more tempting after Garrosh's brazen treachery.

Amid these troubling events, Vol'jin is rocked by intense visions depicting his race's grand history. As he questions where his loyalties lie, he knows he must make a choice about his own destiny that could save his people or damn them to languish under Garrosh's heel.

Vol'jin: Shadows of the Horde is currently slated for release July 2, 2013.

World of Warcraft: Vol'jin: Shadows of the Horde cover reveal originally appeared on WoW Insider on Wed, 10 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Slow queues day - Wed, 10 Apr 2013 11:15:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today's late edition of The Queue is brought to you by almost nobody asking a single question in yesterday's comments! Pretty sweet.

@Arochius asked:

if all classes got questlines akin to the warlock green fire one, what would the rewards be and the story driving it?

Continue reading The Queue: Slow queues day

The Queue: Slow queues day originally appeared on WoW Insider on Wed, 10 Apr 2013 11:15:00 EST. Please see our terms for use of feeds.

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Around Azeroth: I thought they smelled bad on the outside - Wed, 10 Apr 2013 10:00:00 EST

Ah, Winterspring! It was an isolated glacial wasteland before isolated global wastelands were cool. Submitter Mark is apparently the only player on Earth to still do Umi Rumplesnicker's quests in Everlook. It's a good thing someone did, though, since this neat little The Empire Strikes Back reference quest was added in Cataclysm. Just like Luke Skywalker on Hoth, Mark found himself suspended in ice and had to cut himself free, although sadly he did not receive a lightsaber for a reward.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: I thought they smelled bad on the outside originally appeared on WoW Insider on Wed, 10 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: The true cost of Feint - Wed, 10 Apr 2013 09:00:00 EST

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

I used Feint once while leveling up in 2004. I was in Razorfen Kraul, attempting to duo Agathelos the Raging for a shot at a Swinetusk Shank. While fighting Agathelos, the great boar focused on me. With Evasion down, my life was dwindling. My brother of the shadows told me to use Feint, which would lower my threat. It didn't reduce my threat by enough, and I died. I learned then and there that Feint was not my friend. Luckily there was a dagger on the boar's corpse, so my run back was ever so sweet.

After Tricks of the Trade and Misdirection entered the scene, I put Feint on button without a hotkey -- the action bar equivalent of Siberia. For nearly five years, Feint went unused. Rogues already have potent passive threat reduction. Patch 3.0.8 changed all that, and now I'm pressing Feint as often as Mutilate or Envenom. Feint is now a core ability of the rogue class.

Continue reading Encrypted Text: The true cost of Feint

Encrypted Text: The true cost of Feint originally appeared on WoW Insider on Wed, 10 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Your most jealous WoW moment - Wed, 10 Apr 2013 08:00:00 EST

I have a guildmate who is thoroughly dedicated to collecting in WoW, and he is very good at it. Every week on reset, he farms the instances that drop mounts he has yet to see. And this past Tuesday, I was one of only two of us (besides him!) logged into guild chat when the Ashes of Al'ar Feat of Strength popped up for him.

Oh my Titan, people!

I was thrilled to death for my guildie, of course! He has diligently killed Kael'thas for ages looking for this mount, and it is certainly a reward well-earned. But I am also jealous as heck, because, man... I love that mount! Maybe someday, I too will have such luck! One can only hope. And keep on killing Kael. He's pretty used to it by now, I imagine. Congrats again, Zable!

What moments have there been like that for you, readers? When have you seen someone get something and thought, "Congratulations! ...I'm so jealous!" Come on, we know it's happened!

Breakfast Topic: Your most jealous WoW moment originally appeared on WoW Insider on Wed, 10 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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Patch 5.2 hotfixes for April 9 - Tue, 09 Apr 2013 21:00:00 EST

Hot on the heels of yesterday's batch of hotfixes is another short and sweet edition of tweaks. Just released on the official blog, today's list primarily concerns the Throne of Thunder raid, with some incredibly welcome changes to Durumu and his baffling maze, as well as a peculiarly specific bug fix for tauren and gnome players.

Rygarius
Classes
  • Hunter
    • Talents
      • Powershot now has a 25% decrease to damage, cast time, cooldown, and focus cost.
Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Durumu the Forgotten
      • Safe spots in the maze of Eye Sores now appear earlier, before the Disintegration Beam starts moving.
      • Adjustments were made to visual effects for Eye Sores to make it easier to see the maze.
    • Primordius
      • Mutated Abomination effect once again reduces his damage taken from non-Fully Mutated players by 75% on 10-player and 25-player Heroic difficulty only.
Bug Fixes
  • Fixed a crash that occured when Gnomes or Taurens log into the game while riding a mount over water.



Patch 5.2 hotfixes for April 9 originally appeared on WoW Insider on Tue, 09 Apr 2013 21:00:00 EST. Please see our terms for use of feeds.

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Potential Patch 5.3 PvP changes from Twitter - Tue, 09 Apr 2013 20:00:00 EST

If you're even remotely interested in WoW PvP, and aren't yet following Brian Holinka on Twitter, you really should be. We've been talking about him quite a bit lately here at WoW Insider, as he's the main agent behind the huge PvP changes coming in in patch 5.3. He's also incredibly responsive, open and helpful on Twitter, and seems to set aside a huge amount of his free time to respond to players' concerns, and hold open and constructive discussions, while not being afraid to fire out some sarcasm crits on the trolls that often haunt those in his position.

He's previously tweeted about the return of the skirmish system, and has been very responsive indeed about the 5.3 changes, and lately he's also been discussing some more confirmed and potential changes in patch 5.3 and beyond.

Now, please do take these changes with a pinch of salt, these aren't even PTR patch notes, but potential changes, some of which are being tested and appearing on patch notes, and some of which are just in the pipeline for the future.


Potential Battleground Changes

One thing that caught our eye here at WoW Insider was a very recent tweet regarding some changes in the the larger battlegrounds such as Isle of Conquest and Alterac Valley.

Continue reading Potential Patch 5.3 PvP changes from Twitter

Potential Patch 5.3 PvP changes from Twitter originally appeared on WoW Insider on Tue, 09 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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World of Warcraft to get an in-game browser in patch 5.3, sort of - Tue, 09 Apr 2013 18:40:00 EST

Coming to WoW in patch 5.3 is an in-game web browser, sorta. We've known for a bit that there's been datamined content that has been pointing to an in-game browser, and today it was announced on Blizzard's official blog that it's a feature coming in patch 5.3. While the press release says "feature-limited," it's a bit more drastic really -- you cannot access any content outside of the battle.net domain, at all. Any links to places like Wowhead or WoW Insider get opened in an external browser.

You can load up the patch 5.3 PTR and access the tool for yourself if you'd like to try it out -- but it is rather underwhelming in its current state. There's not much to do but browse support information; which is helpful sometimes (although the times that I've had to use the support site, I usually haven't been able to get into WoW in the first place).

There is no indication if Blizzard will open up external domains later on.

In-game Browser and Support Tools in 5.3 -- Blizzard Entertainment
We're adding a feature-limited web browser to World of Warcraft that will replace the in-game support system with a direct portal to the Battle.net Support site. Our aim is to give players in-game easy access to the site's robust knowledge base and support contact system.

We've gone to great lengths to improve our website support systems and we want to offer access to all of its robust features in-game. The new browser will make it it easier to find information to help you resolve issues you're experiencing or contact our representatives if you need a little extra help.

We will test this new feature in the 5.3 public test realm (PTR), and we'd like your assistance. Adding a web browser in-game is a new venture for us, and we need you to test it by searching through the support knowledge base and pages to make sure that it holds up in various hardware and network situations. It's important to note that while we will be testing the functionality of this feature within the PTR, we are unable to process support ticket submissions.

To help test and provide feedback, copy your character and download the PTR client.

We'd appreciate your feedback and testing reports to be put into the below forum thread so we can collect and respond to any errors or issues you're seeing.



World of Warcraft to get an in-game browser in patch 5.3, sort of originally appeared on WoW Insider on Tue, 09 Apr 2013 18:40:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: What Are NPC's Thinking 2 - Tue, 09 Apr 2013 18:00:00 EST

Wowcrendor delves into the conscious minds of NPCs with What Are NPC's Thinking 2. I think he was pretty accurate, even if I did feel super bad for the fish on the wall. ("I am... still... alive.") Wowcrendor always does an amazing job of pointing out odd little quirks in the game, like the chaps who's not quite fishing in the water. I laughed out loud.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: What Are NPC's Thinking 2 originally appeared on WoW Insider on Tue, 09 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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Reader UI of the Week: Small screen, big ideas - Tue, 09 Apr 2013 17:00:00 EST

Everyone has specific goals to achieve with their UI, it's one of the things I particularly like about writing this column, is seeing what people are up against, and how they've worked with their UI to adapt to that. And this week's UI is no exception. While many of us are playing the game with big monitors, with big computers, or with big budgets, there are others who aren't. This week's Reader UI comes to you from a 1280x1024 monitor, and the submitter, Thieren, has had to work around their resolution to create a UI that allows them the maximum of screen space, and visibility, so that they can be at their most effective.

As a result, the header image is oddly cropped, but fear not, Thieren sent in several screenshots for us all to look at in environments where size doesn't matter. There's a solo shot, one in a ten-man raid, one in LFR, one solo, in combat and one in a party, out of combat. Let's jump straight into Thieren's email
I've largely run with this UI since early Wrath when I sat down to reign in the mess I'd created when I began tinkering with addons during Burning Crusade. There have been alterations, but they're more quality of life stuff and replacing out-of-date addons. The most recent, and the reason for the delay, was moving my SUF bars down from the typical Blizzard position.

Continue reading Reader UI of the Week: Small screen, big ideas

Reader UI of the Week: Small screen, big ideas originally appeared on WoW Insider on Tue, 09 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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The WoW Insider Show Episode 289 - Tue, 09 Apr 2013 16:00:00 EST

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

Want to have your question answered on the air? Email theshow@wowinsider.com!

Get the podcast:

[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:


The WoW Insider Show Episode 289 originally appeared on WoW Insider on Tue, 09 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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Possible in-game Hearthstone event and mount uncovered - Tue, 09 Apr 2013 15:00:00 EST

Diligent dataminers over at Wowhead have uncovered what looks like an intriguing Feat of Strength: Hearthstoned. The description reads "Obtain the Hearthsteed from the Hearthstone promotion." Now, ever since Blizzard announced Hearthstone at PAX East and it was clear the game took place in the Warcraft universe, folks have been asking all over whether or not there would be WoW-related items associated with it, just as there currently are in the physical WoW: TCG. While this isn't quite the same thing as a loot card, it is a connection of some sort! We here at WoW Insider would also like to point out that the mount icon on this achievement looks suspiciously similar to the pegasus mounts that were datamined last week!

I'm going to try not to speculate too hard on what kind of in-game event Blizzard might do for Hearthstone, but it would be really cool to see, say, a bunch of NPCs hanging around in various Azerothian taverns playing card games and talking trash to each other. Hint, hint. I'm just saying! Of course, we all have to remember to take this with the requisite datamining disclaimer: just because it's been found in the PTR files doesn't mean it will make it to live. I really hope it does, though, because I'm always happy to grab more mounts!

Edit: Thanks to all who have pointed out that this may very well be the participation reward for the Hearthstone beta. This is what I get for not rereading the Hearthstone FAQ before submitting a post!

Possible in-game Hearthstone event and mount uncovered originally appeared on WoW Insider on Tue, 09 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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My most memorable experience in-game - Tue, 09 Apr 2013 14:00:00 EST

You know, I thought this question would be a lot easier to answer than it turned out. After six years of playing this game, I thought surely there would be an obvious stand-out moment, but as I sat down to write this post, I realized that wasn't exactly true. Lest you think I'm implying that I've experienced nothing memorable in WoW, rest assured, that isn't the case. It's more that I have the opposite problem: I've experienced too much that is memorable. I've had some really great times in this game, and it's turned out to be nigh impossible to point to one and say, "That's it, that was my most memorable moment." Instead, I've come up with a list of things that keep coming to mind whenever I think about the topic. They are in no particular order:

1. Killing Nathanos Blightcaller

Nathanos Blightcaller was, in ye olden days, a (potentially) 40-person outdoor raid boss for the Alliance. He was also a quest giver NPC for Horde, so attacking him flagged you for PvP. Considering both of these things, you can imagine how difficult it could be for Alliance raids to actually down him, especially on high-population servers.

Continue reading My most memorable experience in-game

My most memorable experience in-game originally appeared on WoW Insider on Tue, 09 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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The easiest mounts to get your hands on - Tue, 09 Apr 2013 13:00:00 EST

An excellent question has appeared on /r/wow, from a player new to the game, who wants to get his mount collection started. He's wondering what are the easiest mounts to get his hands on, and how he should go about his gaming in the most efficient manner to guarantee maximum mount satisfaction.

So what are the easiest mounts to get hold of? First up, we have to look at the class-specific mounts, the warlock Felsteed and Dreadsteed, and the paladin Warhorse and Charger. Death Knights also get the Acherus Deathcharger, as well as being the only class to have the option to purchase the Winged Steed of the Ebon Blade. The paladin and warlock mounts are learned as abilities with the basic forms at level 20, and the latter ones at level 40. As DKs start later, they will get the Deathcharger through questing almost immediately, and can buy the Winged Steed at level 60.

Druids also have their travel form, and flight form, and Monks have the option to use the Glyph of Zen Flight, and of course, worgen get Running Wild but since these aren't really things you sit your character on, we're not sure if they count as mounts!

But other than those, what are the easiest mounts to get your hands on? Your home city, that is to say your faction's city, will have mounts for you to buy for gold. So undead can get mounts from Undercity, dwarves from Ironforge, and so on.

Continue reading The easiest mounts to get your hands on

The easiest mounts to get your hands on originally appeared on WoW Insider on Tue, 09 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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The Queue: Ugh, not another Bran chapter - Tue, 09 Apr 2013 12:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

My favorite chapters are the ones that say Tyrion on them. And I'm not really sure which Tyrion character is better, the one in the book or the one on TV. Pete (we're on a first name basis, even if he doesn't know it) portrays him better than almost any other actor I've seen in recent memory portray their character; and Tyrion in the book is just so wonderful dynamic, flawed, yet fundamentally good.

So really, I dislike Bran and Sansa chapters.

Chris asked:

What happened to all the bat/sky-screamer mounts that were supposed to be in in 5.2?

Continue reading The Queue: Ugh, not another Bran chapter

The Queue: Ugh, not another Bran chapter originally appeared on WoW Insider on Tue, 09 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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Patch 5.2 hotfixes for April 8 - Tue, 09 Apr 2013 11:00:00 EST

A new round of hotfixes has been released on the official site. It's a pretty short list this time around, mainly tweaking a few issues with some of the encounters in Throne of Thunder, including Ra-den, and addressing a pesky bug that has been plaguing some players working on Isle of Thunder achievements.

Rygarius
Creatures
  • Zandalari Beast Handler is now properly seated in a saddle while riding a Direhorrn.
Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Giorgio's Caduceus of Pure Moods is no longer being awarded to Elemental and Restoration Shamans on Raid Finder difficulty or via bonus rolls.
    • Primordius
      • During the Primordius encounter, spells which dispel a single harmful effect (Sear Magic, Single Magic, or Mass Dispel) will no longer work if any of the positive effects are active on the target (Improved Synapses, Keen Eyesight, Thick Bones, Clear Mind, or Fully Mutated).
    • Ra-den
      • Fixed an issue that could prevent Ra-den from absorbing Essences of Anima/Vita as intended.
      • Engaging Ra-den now resets the cooldown on Reincarnation for Shamans.
Bug Fixes
  • Fixed an issue where some situations could cause players to not receive credit towards Pay to Slay or It Was Worth Every Ritual Stone achievement after defeating Incomplete Drakkari Colossus.




Patch 5.2 hotfixes for April 8 originally appeared on WoW Insider on Tue, 09 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: I'm gonna pop some tags, only got twenty dollars in my pocket - Tue, 09 Apr 2013 10:00:00 EST

It's hard to dress your character on a budget. It's hard and nobody understands. Submitter Ezekington of Ancient Order of UMs on Doomhammer (US-A) wanted to pick up a nice formal outfit to wear to occasions when the usual roguish skull, spikes and leather wouldn't cut it. He rummaged through his bank slots and only found a couple of spare Coins of Ancestry. That Festive Purple Dress looked just great on the night elf model, so it would work fine for him, right? Wrong.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: I'm gonna pop some tags, only got twenty dollars in my pocket originally appeared on WoW Insider on Tue, 09 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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Last Week in WoW: Trolling for patch news edition - Tue, 09 Apr 2013 09:00:00 EST

Happy Tuesday Morning, everyone. The news keeps on coming fast and hard from the patch 5.3 PTR, and while there's no sign of the patch coming to live servers quite yet, there's plenty of stuff to keep us all salivating.

Downtime is limited to a series of rolling restarts at 7 a.m. Pacific time, but you have time to take a break and read up. You'll want to know what's happening so you can start patch 5.3 off on the right foot.

Hot news and features

Continue reading Last Week in WoW: Trolling for patch news edition

Last Week in WoW: Trolling for patch news edition originally appeared on WoW Insider on Tue, 09 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: What's your favorite Darkmoon Faire game? - Tue, 09 Apr 2013 08:00:00 EST

In case you've been avoiding major cities recently, consider this your monthly reminder that the time of the Darkmoon Faire is once again upon us, bringing another month's worth of carnival games, prizes and fun. Never been? Start by heading to Goldshire or Mulgore, where a portal will take you straight there. If that's too much travel time, you should be able to find mages in all major cities willing to send you to your destination for a small fee. If you want to take advantage, act fast: it will only be here for a week. Once it closes up shop on the 13th, you'll have to wait another month.

So go on, check it out; we promise that this Breakfast Topic will still be here when you get back.

[hold music plays]

Okay, back? Great! Now we can get to talking about everyone's favorite Darkmoon activities. You do have a favorite, don't you? Perhaps it's the island's unique wild pets or a certain top hat. But maybe carnival games are more your style, like shooting yourself out of a canon or tossing rings onto a turtle? Or maybe you're just in it for the pets, mounts, and heirlooms you can buy for Darkmoon Prize Tickets. Whatever your reasons for visiting the Faire, you must have a favorite thing to do once you're there. So share!

Breakfast Topic: What's your favorite Darkmoon Faire game? originally appeared on WoW Insider on Tue, 09 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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edging

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