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Weekly news roundup with Panser of TradeChat - Fri, 12 Apr 2013 19:00:00 EST

TradeChat's Panser returns with this week's WoW Insider news recap, where we look back at the hottest news from the past week and whatever other kickin' rad things may have come our way. This week's topics include:
If you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Weekly news roundup with Panser of TradeChat originally appeared on WoW Insider on Fri, 12 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: The Blingtron 4000 Song - Fri, 12 Apr 2013 18:00:00 EST

Those rapscallions from the Fireside Guild are back with this clever homage to one of the most frustrating robots in the history of WoW. Nimii and Behradin nailed the truth of the matter in The Blingtron 4000 Song: you will never get the Orb of Mystery from him. Never.

The singing in this video is fantastic and the animation is equally fun. Nimii's skills are obvious and I always look forward to what they're going to do next. In the words of Olivia, "I quite like this one." I think you'll agree.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: The Blingtron 4000 Song originally appeared on WoW Insider on Fri, 12 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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How to post a good thread on the WoW forums - Fri, 12 Apr 2013 17:00:00 EST

The WoW official forums are known as many things among fans and players, and some of those things are not-so-nice. However, they can also be an invaluable resource for both players and developers alike. I personally will forever be grateful to the very useful thread several years ago that taught me how to level my priest without dying every two minutes, and the community managers do consistently remind us that they use the forums as a way of consolidating player feedback, especially for the PTR.

Sometimes, though, things get ugly. People get emotional, and in a fit of anger or frustration they post something they either wish they hadn't, or which turns out sounding less like an eloquent criticism and more like an incoherent rant. Over on the EU forums, Pondato is tired of seeing their posts get locked or ignored, and wants some advice on how to avoid that fate.

The thing that's really great about this post is that it immediately has useful answers. Especially good is how MVP Shammoz quickly breaks down the difference between "discuss" and "vent," two things that are often mutually exclusive. The advice to write your post out in advance, in another window (or word processor), give it some time, and then go back to it is also a good thing to keep in mind, and something I do regularly for all types of writing. If you've found your posts on the wrong end of a banhammer recently, or know someone who has, this might be a nice resource to keep in mind.

How to post a good thread on the WoW forums originally appeared on WoW Insider on Fri, 12 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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WRUP: Achoo! edition - Fri, 12 Apr 2013 16:00:00 EST

How's those allergies treating you? Here in lovely Washington, DC, the cherry trees blossomed for an entire half hour or so before impending storms threatened to whip away every flower. In the meantime, though, allergies are thick enough that I'm pretty sure the Sha of Allergies is lurking around the corner.

Our bonus question this week: How do you feel about the pace of the expansion so far? It seems to be going pretty well, and it feels right. I mean, dailies, blah blah, but the content patches seem pretty swift.

Continue reading WRUP: Achoo! edition

WRUP: Achoo! edition originally appeared on WoW Insider on Fri, 12 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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The pleasures of the empty time - Fri, 12 Apr 2013 15:00:00 EST

It's just a fact that raiding normal or heroic raids is a communal activity. When you said "I cleared Heroic ToES before the patch" what you mean is "We cleared Heroic ToES before the patch" because unless you have a Martin Fury in your bags, you didn't solo it. Progression raiding is always about the group. You don't accomplish things we do. The same is true for arenas or rated battlegrounds - these bastions of elite PvP are group activities, and your success or failure is shared with others. World of Warcraft is an MMO, after all.

Even LFR or random heroic dungeons or scenarios are group dependent, it's just that in these cases the groups are assembled for you by the game. You may well queue up for each of these alone, and you may leave and go about your business afterwards just as alone, but the actual raid, dungeon or scenario will have other players in it with you. This is an inescapable, inseparable part of the WoW experience, and it is one of the things I enjoy about the game.

However, as much as I do enjoy group activities, as much as I love raiding and going into a dungeon or raid zone with a group, there are times I just want to be alone. And it is this desire to sometimes play at my own pace, to my own schedule, that has me reconsidering my expansion-long disdain for the daily quest structure of World of Warcraft.

Continue reading The pleasures of the empty time

The pleasures of the empty time originally appeared on WoW Insider on Fri, 12 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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Titan's Grip and polearms "on the list for patch 5.4" - Fri, 12 Apr 2013 14:00:00 EST

Since my current weapon is a polearm, I've been dying to be able to use it with Titan's Grip, and it had appeared that my dreams were coming true in patch 5.3. Both Wowhead news and MMO-Champion had posted that as of build 16837 the restrictions on Titan's Grip disallowing polearms and staves have been lifted. Is this a case of tooltips not being updated properly? I had hope not. I'd really like to dual wield a pair of Hellreavers. Since I know that datamining can lead to weird tooltip issues, I asked Greg "Ghostcrawler" Street for clarification on twitter.

So it's probably not going live in patch 5.3 - whether the PTR change is just a tooltip error or a test of the possible functionality we'll find out once 16837 goes live.

I don't know if this also means that polearms will be usable with swords, axes and maces for transmog or if they'll still be considered to share a class with staves. I have a lot of staves in the bank just in case, though. I like hitting people with Damnation.


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Titan's Grip and polearms "on the list for patch 5.4" originally appeared on WoW Insider on Fri, 12 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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Depths of Uldaman: Why we should go back - Fri, 12 Apr 2013 13:00:00 EST

I wrote a KYL this week talking about Uldaman, and one thing became clear to me very quickly - there's a ton of things we haven't done in Uldaman yet. We barely explore the place at all, really - the Map Room we find during the dungeon clearly shows many, many more buildings than the few we actually explore, and it's telling that the Reliquary dig and the Explorer's League digsite are half the length of the Badlands away from each other. Furthermore, the long Wrathion quest chain makes it clear that there was a lot going on in Uldaman - the Eye of the Watchers used to purify Wrathion's egg comes from Uldaman.

Uldaman is often referred to as one of three Titan cities along with Uldum and Ulduar, but unlike those two it has barely been explored due to its position buried beneath the Badlands. It's possible that the original Uldaman complex reaches as far as Khaz Modan (both Gnomeregan and Ironforge are settled by beings that would have traced their descent to Uldaman, and the troggs flooding into Gnomeregan are escaping from Titan vaults that are part of the Uldaman complex) which would mean that its size rivals the Storm Peaks Titan complexes that were part of the Forge of Wills inside Ulduar or the vast Uldum ruins.

Continue reading Depths of Uldaman: Why we should go back

Depths of Uldaman: Why we should go back originally appeared on WoW Insider on Fri, 12 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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Phat Loot Phriday: Blossoming Ancient - Fri, 12 Apr 2013 12:00:00 EST

The miniature ancient crossed its arms and disapprovingly glared back at Throgg. For his own part, the orc sat on his heels, kneeling to stare intently at the tiny wood creature.

"The new rule," Lolegolas sighed, "is that every time you make me ask 'What are you doing?' then you also have to buy me a backrub."

"Little elf," Throgg complained. "It's happening."

Just quickly enough to see, the Blossoming Ancient's white, faded leaves burst with vibrant green. Small flowers appeared on its branches.

"Wait, did that just... is it blooming?"

"Blossoming," Throgg countered. "It's Blossoming. Ooh! Look, a flower!"

"Where did you get it?" Lolegolas asked. "That's awesome, I want one."

The ancient gave Lolegolas a huffy, annoyed look in response.

"It seems like you'll have to get it from the Store," Throgg answered. "But I think it's worth it."

"Absolutely," Lolegolas said. "Completely worth it."

The Blossoming Ancient huffed and walked his flowers on down the road.

Item Note: Details are scarce, but so far, it does seem like you'll get this guy from the Blizzard Store.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Phat Loot Phriday: Blossoming Ancient originally appeared on WoW Insider on Fri, 12 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Deep Blue something-or-other - Fri, 12 Apr 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) just saw the above video for the first time.

This song was stuck in my head all day yesterday, so you guys can have it now. Also, while I'd heard this song about a million times, this is the first time I've seen the video. Man. I'd forgotten how lame hair was back in the mid-90's.

Moving on!

Alexey asked:

Do you think Blizzard is kinda...overdoing Garrosh's, er, villain-ness? The more info I see on next patch, the more one-sided he gets. Somehow it seems like he's trying to get as many people angry as possible on purpose. It doesn't even look like he simply doesn't consider consequences - he just specifically choses the worst thing to do!

Oh I do love talking about Garrosh.

Continue reading The Queue: Deep Blue something-or-other

The Queue: Deep Blue something-or-other originally appeared on WoW Insider on Fri, 12 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Everybody wants to be a panda - Fri, 12 Apr 2013 10:00:00 EST

"The Pandarization of Azeroth is complete," writes submitter Gimmlette. "After seeing all these people with such interesting gear come to visit him, Arthas decided that he needed to find out what this tranmogrification business was all about. But because he can't leave the Frozen Throne, he did the next best thing. He started the assimilation of the first pandaren he could reach, Munkendronk from Spectacular Death on Llane [US-A]. While the group thought the hat really highlighted the armor, ultimately, they preferred their tank with them and not trying to keep the Scourge at bay."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Everybody wants to be a panda originally appeared on WoW Insider on Fri, 12 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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WoW Archivist: Players who went too far - Fri, 12 Apr 2013 09:00:00 EST

WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

With a community of millions around the world, Blizzard has no easy job trying to keep botters, gold sellers, cheaters, and other hooligans in check. Blizzard has enacted many rounds of mass bannings over bots and hacks. As Archivist noted last summer, several guilds have been banned or suspended for abusing exploits in raids. Among the countless players and guilds who have earned Blizzard's ire over the years, a few stand out as worthy of revisiting. Here are their stories.

Still just roleplaying?

In an online environment owned and operated by a company, "freedom of speech" does not extend quite as far as it otherwise might. That, at least, is what members of Abhorrent Taboo found out in the fall of 2007. The Horde-side Ravenholdt roleplaying guild boldly proclaimed their identity as an "extreme erotic RP guild."

The guild's welcome message laid out their philosophy:

Role-playing is legal. Even if you are role-playing something that would be considered deplorable and highly illegal IRL, it's still just role-playing and isn't subject to any form of disciplinary action. Negative publicity is still publicity. Make a Digg or website about how sick we are. Report us to PervertedJustice. All it does is bring in more members. In fact, the Digg the guy on Ravenholdt made about us was so effective, several people signed up for WoW just to be in our guild. The bottom line is: We're allowed to do what we do on any server we please and no one can do anything about it.

As it turned out, that last sentence was not 100% accurate.

Continue reading WoW Archivist: Players who went too far

WoW Archivist: Players who went too far originally appeared on WoW Insider on Fri, 12 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: That's the zone that I used to know - Fri, 12 Apr 2013 08:00:00 EST

Maybe I just can't get that song out of my head yet... you know the one. But I was kicking back last night thinking about Silithus, and how it's that zone that I used to know. And then the expansions came along and they cut me off, making it out like those hours running around gathering the spice never happened.

But zones are like that. You spend untold hours farming spice, or getting yeti parts, fighting undead forever and a day, or just farming giant earthworms. And then an expansion comes along and now you're just rifling through dailies with every ounce of tolerance you can muster. That old favorite zone (Silithus, Plaguelands, and so on) becomes a distant memory.

What's the zone that you used to know? That one that was part of your daily routine but now, steeped in the brews of Pandaria, you can't believe was ever a part of your life.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Breakfast Topic: That's the zone that I used to know originally appeared on WoW Insider on Fri, 12 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Patch note update for April 11 - Thu, 11 Apr 2013 20:00:00 EST

The patch notes for the patch 5.3 PTR have received a small update today on the official blog. Included are some adjustments to Pet Battles and PvP, as well as some really interesting changes for healing abilities and summoned pets/totems. Faster casting for summoned pets? Yes please.
  • Gargoyles, Forces of Nature, Mirror Images, Water Elementals, Searing Totems, Doomguards, Terrorguards and Wild Imps all will now chain cast their spells with no delay between casts.
  • Creatures that are level 90 and above should now have a chance to drop Lesser Charms of Good Fortune, in case you weren't getting enough of the things elsewhere.
  • Owners of the Teldrassil Sproutling, Ruby Sproutling or Withers will note that the Shell Shield ability for these pets has been replaced with a new ability: Ironbark. It's very successful.
You can see the full list of patch notes at the official site, but if you'd just like a list of the new changes, follow after the break for a consolidated list.

Continue reading Patch 5.3 PTR: Patch note update for April 11

Patch 5.3 PTR: Patch note update for April 11 originally appeared on WoW Insider on Thu, 11 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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A true World of Warcraft: 3 things to know when playing on the road - Thu, 11 Apr 2013 19:00:00 EST

When the boss says "I need you overseas next week," replying "but I've got a raid!" isn't really an option. I've just completed a two-week whirlwind trip, and I've discovered that with some mild preparation, it's quite easy to get in your regular WoW time. Dailies, raiding, pet battles PvP; whatever your choice of fun, don't let geography keep you down.

Choose your weapon

"Honey, why can't you take my old laptop on your trip?" "Because it only gets 10 FPS in Val...erm, because I want one that can Skype with you well without any slowdowns!"

First, you're going to need a machine to play on. If buying a new laptop isn't an option, it's not the end of the world; WoW can run on some positively ancient hardware, if you're comfortable with playing on lower graphics-quality settings. After installing it on a few laptops during my last trip overseas, I can say with a reasonable degree of confidence that any dual-core system should be able to at least run the game well enough to login, chat, and browse the Auction House. (In chronological terms, that means any system since about 2010 or so, and some higher-end 2008-2009 systems.) Of course, if you want to do anything more vigorous than posting auctions and talking in guild chat, you'll want a better hunk of plastic. Raiding and battlegrounds, in particular, will heavily tax your system, so try it out on your machine BEFORE you go. Trust me; learning Alysrazor tornadoes was challenging by itself, learning them while playing as a healer moving at 5 FPS was even worse.

Continue reading A true World of Warcraft: 3 things to know when playing on the road

A true World of Warcraft: 3 things to know when playing on the road originally appeared on WoW Insider on Thu, 11 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Quest Busters Episode 2 - Those Bears Up There - Thu, 11 Apr 2013 18:00:00 EST

AFK Players have returned with a sequel to Quest Busters. It's hard to find the words to properly describe Quest Busters Episode 2 - Those Bears Up There. With mindblowingly good animation, astounding flow, and a hilariously engaging script, this machinima will easily be one of the best WoW videos of the year.

Don't let yourself miss out on the astounding appearance of Thor Ultralisk of Void Ray EX. It is one and a half minutes of pure joy, all wrapped up in a clever parody song. Of course, Thor Ultralisk isn't the only in-joke in the video, but you can spot plenty of your own.

Thanks to the AFK Players for an unbelievably good video. Here's hoping you find a tree of your own, one day in the near future.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Quest Busters Episode 2 - Those Bears Up There originally appeared on WoW Insider on Thu, 11 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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Method takes down Ra-Den for world first - Thu, 11 Apr 2013 17:00:00 EST

The world first race is now genuinely over, Method have killed Ra-Den on 25-man, with no bugs or glitches, and a full 25-man raid's worth of health. Method Raider Blatty says on his facebook page:
It's over. We'd predicted that we would get him this week, and after two pulls it was done. We are now the only people in the world to have killed the last boss of tier 15.
After the previously reported issues experienced by Asia's 七 煌, who apparently switched to 10-man and managed to get Ra-Den to bug out, there was a hotfix implemented to prevent the issue where Ra-Den was apparently able to be kept from gaining many of his abilities.

Many people thought it might be the case that the limited attempts would therefor be removed, or at least that the race would carry on for a while longer. Now that he's down, we can look forward to Method's videos showing off the fight and kill, and see what all the fuss has been about. Method have taken this last boss down ahead of Paragon, who have led the race all along, albeit in the 10-man size, and ahead of Blood Legion, Russia's Eksorsus, the EU's Sanitas and Envy, as well as the US guild, Midwinter, all of whom were on 12/13.

Congratulations to Method!

Method takes down Ra-Den for world first originally appeared on WoW Insider on Thu, 11 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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New features coming to Brawler's Guild in patch 5.3 - Thu, 11 Apr 2013 16:00:00 EST

For those of you who have mastered the secrets of the Brawler's Guild and are hungry for more, community manager Crithto has some potentially tantalizing things to look forward to in patch 5.3! Members will now have the opportunity to achieve rank 10, and there will be eight new boss encounters against which to test your strength. Those bosses are being kept purposefully under wraps for now - no head starts on strategy, folks!

Another new addition will be an item called a Challenge Card. Using a Challenge Card will give the player a quest that allows for yet another new encounters to be unlocked. In addition, once you've defeated a boss, you can speak to the Challenge Card NPC for the opportunity to revisit the fight if you so desire. So for those of you who have been wanting the ability to face down a boss more than once, your wishes shall soon come true. Also available will be player VIP lounges - for those of you with a high enough ranking, of course! There will be unique Alliance and Horde areas, but if you play Alliance and have completed the 5.1 quest lines, you may already have a passing familiarity with your spot.

Happy brawling in 5.3, and a good shiner to you!

New features coming to Brawler's Guild in patch 5.3 originally appeared on WoW Insider on Thu, 11 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Pick your loot for every occasion - Thu, 11 Apr 2013 15:00:00 EST

Blizzard posted yesterday about patch 5.3's aforementioned introduction of off-spec rolls, and it's now in the PTR, so, of course, WoW Insider had to go check it out. Our first observation is that it's slightly oddly positioned, as you can see in the image above, it's in the right-click drop-down menu that comes off the character pane. Once you've located it, it's simply, as you can see, a matter of picking your spec and heading into your chosen content. As you can see above, I'm on a shaman, and so can choose to gear any of my three specs. The "Default" option, as the name would suggest, is the standard behavior of the system: the loot will be for the spec you have entered the instance in.

This system is active wherever the new loot priority system is, so, Raid Finder loot, including Bonus Rolls, and, as the Blizzard post says, Heroic Scenarios and Mists of Pandaria quests. At the moment on the PTR, it is not working for normal scenario loot, I went and did a few scenarios as Elemental with Enhancement loot selected, and got intellect mail every time, which is not a huge surprise given that the Blizzard post doesn't specify non-heroic scenarios. It is a little odd, though, given that many people will start off in normal scenarios, particularly DPS hoping to gear a tank or heal spec, as the queue times are so much shorter.

Of course, this system is not relevant for 5-man dungeons, where you can already roll need on off-spec gear with no detriment to your chances apart from the anger of four other people. Alas, thanks to a mixture of very long queue times and woefully bad luck, I was unable to test this system in the Raid Finder.

Hit the break for the full Blizzard post.

Continue reading Patch 5.3 PTR: Pick your loot for every occasion

Patch 5.3 PTR: Pick your loot for every occasion originally appeared on WoW Insider on Thu, 11 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Vol'jin and the Darkspear Rebellion - Thu, 11 Apr 2013 14:00:00 EST

When I began playing Horde sometime in 2005, I vividly remember running through the barren hills of Durotar and completing the quests. According to the quests, I was just a new character that may or may not have the potential to be a hero someday -- and I felt suitably lowly, yet willing to help out. But I tell you what, I never, ever in a million years expected to be at Vol'jin's side, leading a fleet of angry Darkspear on a charge through the shallow canyons to Razor Hill, and eventually Orgrimmar itself.

It may just be on the PTR for now, but it is seriously one of the most sweeping, awesome, coolest moments I can remember in all the years I've been playing this game.

Vol'jin's back in Kalimdor, and he's ticked. But then, being the target of an assassination attempt ordered by the Warchief of the Horde is probably more than enough to make anyone cranky. If there's anything we're learning in patch 5.3, it's that while the Darkspear may be small, they are far from helpless -- and kicking that bees' nest is an action that will ultimately be sorely regretted. Both Horde and Alliance are on the prowl in patch 5.3, but the stories on each side of the faction fence look very, very different in patch 5.3, although the goal at hand is ultimately the same.

Please note: This post discusses patch 5.3 content. If you're avoiding spoilers, turn away now.

Continue reading Patch 5.3 PTR: Vol'jin and the Darkspear Rebellion

Patch 5.3 PTR: Vol'jin and the Darkspear Rebellion originally appeared on WoW Insider on Thu, 11 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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Scattered Shots: Hunter music - Thu, 11 Apr 2013 13:00:00 EST

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim or ask him on Google+.

It's well known that hunters have the greatest community in WoW -- a community whose awesomeness is disproportionate to the number of players (which is, of course, larger than any of the support classes). There is something about the hunter class that has a tendency to draw the helpful, generous, and uncommonly good-looking to it.

The extent of the hunter community is more than just some of the best theorycrafters and optimization tools and blogs and news sites. We also have a vast array of original WoW hunter music -- more, I dare say, than any other class can boast.

There is a wealth of hunter songs out there: some original, some parodies. Certainly there will be songs that you hate, given the breadth of genres, but I suspect you're also going to find several that you love. Let's take a look at some of the musical creations of the hunter community.

Continue reading Scattered Shots: Hunter music

Scattered Shots: Hunter music originally appeared on WoW Insider on Thu, 11 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Darkspear Rebellion Quartermaster items - Thu, 11 Apr 2013 12:00:00 EST

The Darkspear Rebellion has begun on the patch 5.3 PTR -- Vol'jin and his forces are attempting to lay siege to Orgrimmar itself. The content spans the breadth of Northern Barrens at this point, with quests and story for both Alliance and Horde players along the way. But what's a new set of quests without a new selection of goodies to be had? Sure, Vol'jin, we'll help you out ... but give us some cool stuff for the effort, okay?

And it appears at the moment that there are quite a few new items to grab. There are plenty of new toys, a new pet, and a host of gear to be gathered from the Darkspear Rebellion quartermaster -- and we've compiled a list of screenshots for all of it. As of right now, there doesn't appear to be a reputation requirement for any of the new items. Simply gather a truckload of Kor'kron Supplies and turn them in for the rewards at hand. There are two exceptions to this -- the new battle pet Gahz'rooki requires a Radical Mojo to purchase, which is currently a reward for a weekly supplies-gathering quest. In addition, the Raptorhide Boxing Gloves require a Radical Mojo to purchase, as well as Brawler's Guild membership to start the quest that they offer.

Whether or not these items will remain available without a reputation requirement is unknown, but the rewards aren't tied to Valor points, and they don't appear to be powerful armor or weapon upgrades. What they are, however, is a whole lot of promising fun. Take a look at the gallery for the full list of Darkspear Rebellion items coming your way in patch 5.3.


Patch 5.3 PTR: Darkspear Rebellion Quartermaster items originally appeared on WoW Insider on Thu, 11 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Anduin Lothar, because he was Anduin Lothar - Thu, 11 Apr 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Let's get it on.

Dawn Moore asks:
Who has the best beard in the warcraft universe and why?

As the title makes clear, the answer is Anduin Lothar, and the reasoning is simple. Because he was Anduin Lothar. His beard is better than Malfurion's because he was objectively better than Malfurion. I'm sorry, but the answer is Anduin Lothar and that's the end of it. I didn't write a two part love letter to Anduin Lothar because someone else had a better beard.

Continue reading The Queue: Anduin Lothar, because he was Anduin Lothar

The Queue: Anduin Lothar, because he was Anduin Lothar originally appeared on WoW Insider on Thu, 11 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Werewolves of Stormwind - Thu, 11 Apr 2013 10:00:00 EST

I'll admit that $25 can seem like a lot for a race change. But if you really, truly believe that you're a worgen at heart, it might be the easiest option. Dressing up like a werewolf and hanging out on the rooftops of Stormwind every full moon is going to get pretty time-consuming. The real worgen are laughing at your ridiculously oversized paw-gloves. (Thanks to submitter Kikibear of Titans Nightmare on Silver Hand [US-A] for the screenshot!)

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Werewolves of Stormwind originally appeared on WoW Insider on Thu, 11 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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Savage trolls roleplay the revenge of the Zandalari - Thu, 11 Apr 2013 09:00:00 EST

Deep in the heart of steamy Stranglethorn Vale, within the golden city of Zul'Gurub, gathers a savage band of Zandalari trolls. Loyal to neither the Horde nor the Alliance, these players embrace a fierce roleplaying ethic that can be both fascinating and intimidating to newcomers. Yet Atal Zanza Aka is esteemed by other guilds on Argent Dawn (RP-EU) and has become a vital (if quantitatively small) ingredient in the roleplaying community.

We visited with guild leader Zazajin to explore this niche of WoW roleplaying and find out how this guild manages to thrive in as antagonistic role that sweeps it away from the well-traveled paths and populated city centers of Azeroth.

WoW Insider: It would appear that making a troll character for Atal Zanza Aka is full-throttle roleplaying not for the faint of heart, would you agree?

Zazajin: Our guild is indeed first and foremost a roleplaying guild. We formed as a breakaway from the Loa Atal Ai (a Darkspear-based trollish guild which serves the Horde but includes different troll tribes) during the occupation of the Echo Isles, and abandoned the Horde to serve the Zandalari and preserve trollish culture, which our characters felt was threatened under the Horde's regime and thus moved to Zul'Gurub to try to preserve that culture. We're made up of various troll tribes, much like the Zandalari themselves. We've members from the Amani (forest trolls), Drakkari (frost trolls), farraki (sand trolls), Gurubashi (jungle trolls), and Zandalari (those trolls that stand up straight, haha).

Continue reading Savage trolls roleplay the revenge of the Zandalari

Savage trolls roleplay the revenge of the Zandalari originally appeared on WoW Insider on Thu, 11 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Looking back at WoW that once was - Thu, 11 Apr 2013 08:00:00 EST

Sorry, new players, but we're all breaking out the rose colored glasses jumping aboard the nostalgia train for today's Breakfast Topic. Today we're looking back on our favorite game moments: specifically the quests and events we miss from WoW long gone. We're talking about things like the epic end to the Alliance Onyxia attunement quest, ending in Onyxia fleeing from Stormwind -- which, okay, we wouldn't actually miss very much if we'd had to do it recently -- or the Gates of Ahn'Qiraj world events -- which we wouldn't miss, either, if we could still remember all the peacebloom we had to farm.

It's not so much that we want these things to return as they were -- seriously, peacebloom farming -- but it seems a shame that these historic happenings have come and gone from Azeroth, never to be seen or experienced by new players. Because even if these events were annoying -- sometimes really annoying -- they had some truly epic moments that we'd love to relive. So, fellow gamers, what's the epic moment (or moments) you'd like to see brought back to WoW?

Breakfast Topic: Looking back at WoW that once was originally appeared on WoW Insider on Thu, 11 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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Patch 5.2 hotfixes for April 10 - Wed, 10 Apr 2013 21:28:00 EST

Yesterday's hotfixes may have been a short list, but today's list, just released on the official blog, are slightly more substantial. While there are a few quest fixes and tweaks, the majority of today's list of hotfixes involve the Throne of Thunder raid. Players that are currently raiding in a 10-man group may want to take a look at the list, because damage has been reduced for many of the bosses and boss abilities.
  • Just in case yesterday's Durumu changes weren't enough, Durumu's Disintegration Beam now dissipates sooner before reaching the end of the Maze of Death[TM].
  • Whirl Turtles on 10-man normal mode Tortos now have a reduced base movement speed.
  • Both the Brutal Talisman of the Shado-Pan Assault and the Vicious Talisman of the Shado-Pan Assault have had their effects adjusted in the case of PvP vs. PvE.

Read on for the full list of hotfixes.

Continue reading Patch 5.2 hotfixes for April 10

Patch 5.2 hotfixes for April 10 originally appeared on WoW Insider on Wed, 10 Apr 2013 21:28:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Dark Heart of Pandaria scenario - Wed, 10 Apr 2013 20:00:00 EST

So with the patch 5.3 PTR opening up some of the new scenarios I got a chance to run the one I'm most interested in, Dark Heart of Pandaria. It's a very interesting glimpse into Pandaria's hidden history and lore, into how Garrosh's Horde is coming apart at the seams, and about how it's never a good idea to drain a lake and start digging for artifacts in the middle of someone else's most sacred secret Vale without things like asking first. Admittedly, they would have said no, and this scenario is just chock full of reasons why, in fact, they should have said no.

There's really no way around the fact that every screenshot I got is at least somewhat spoilerish. The one I used above is fairly safe (I doubt anyone is surprised that in the new scenario, I end up hitting things) but from here on in, it's plot details and tons of them. So be warned, spoilers ahoy. If you don't want spoilers for patch 5.3, this is not the article for you.

Continue reading Patch 5.3 PTR: Dark Heart of Pandaria scenario

Patch 5.3 PTR: Dark Heart of Pandaria scenario originally appeared on WoW Insider on Wed, 10 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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Bashiok clarifies changes to Durumu - Wed, 10 Apr 2013 19:00:00 EST

Last night, Blizzard released some hotfixes that mostly focused on the Durumu encounter in Throne of Thunder. Today on the general forums, community manager Bashiok has responded to a few player questions and clarified some of the rationale behind the changes, as well as announcing that another small hotfix to the encounter will be deployed later today. This newest change will see the death-beam during the maze phase dissipating slightly sooner than before, to balance against the fact that it now moves faster than it did prior to the hotfixes. The sum of these changes should help out those players who were struggling with the fight due to graphics and visuals.

Just wanted to follow up with some additional information, as we've seen a few questions since the changes.

In a hotfix yesterday, we changed two elements of the Durumu Eye Sore mechanic, or the "maze" as it's more commonly known. First off, we applied a small client patch to increase the visual fidelity of the fill graphic itself, giving the effect less vertical height and hopefully making it easier to see the safe spots as they appear. Feedback on this change has generally been positive. Separately, at the same time we made some adjustments to the logic of how the maze is drawn with respect to the movement of the Disintegration Beam. One of the less intuitive aspects of the original maze mechanic was how it would begin drawing behind you, and how the right thing to do was actually to turn around and back up, towards the approaching death beam, in order to safely enter the forming maze. Why would any sane person want to move closer to a death beam?!

We generally are extremely cautious about making gameplay adjustments to encounters once players have already learned them, but in this case the opening of the Halls of Flesh-Shaping LFR wing highlighted the fact that the mechanic was a particular source of confusion to many players, and the longer we waited to make any adjustment, the more disorienting it would be if we did change anything. So what we did was make the maze immediately begin drawing in front of the player as the beam activates, so that you never need to turn around and run towards the beam. This also effectively gives players a slight head-start on the beam as it begins to move. To maintain the same sense of urgency, the beam does move slightly more quickly now, so that it will, over the course of the phase, catch up to players and negate that head start. But the player movement required once you're actually running the maze should be unchanged. We have noted, however, that at the very end of the maze sequence, it can now feel like the fast-approaching death ray is going to reach you, making it feel like you're stuck between a rock and a hard place. To address that concern, we are making another adjustment today, which will cause the death ray to dissipate a few seconds earlier at the end of the maze.

Bashiok clarifies changes to Durumu originally appeared on WoW Insider on Wed, 10 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Warcraft Club - Wed, 10 Apr 2013 18:00:00 EST

One sentence makes Warcraft Club a complete win. "I've got you doing dailies for the rest of your natural born life if you don't watch your step." I don't know why it took us this long to get that line in a machinima, but it's here now.

Wowmartiean created these videos for epicpodcast.com and their 24-hour live charity stream. While the videos are a tiny bit rough, they were clearly created for love of learning and on behalf of child's play charities. You have to appreciate anyone who'll take a big bite out of a new skill on behalf of a good cause. My hat's off to you.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Warcraft Club originally appeared on WoW Insider on Wed, 10 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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Guide to gearing up alts in MoP - Wed, 10 Apr 2013 17:00:00 EST

We all know that Mists of Pandaria is far from being as friendly to alts as players have been used to in recent times, but there are ways, particularly with the arrival of patch 5.2, to get geared a little more easily on your back-up characters than at the start of the expansion.

So, you're a freshly dinged level 90. What are your first steps? The first thing you ought to do before setting foot in a dungeon is head over to the Thunder Isle and introduce yourself to the Shado-Pan Assault. They will sell you an ilvl 522 neck at neutral, and as we'll get to, they're where you want to try to spend your Valor Points. You'll also want to make sure you meet the Kirin Tor Offensive or the Sunreavers, as you can earn bonus reputation for them.


Getting to item Level 435

This is the first major hurdle that players need to reach, in order to get into heroic dungeons. It was lowered from 440 to make the item level more attainable very early on in the expansion, and there are a few ways of getting to it.

The first, but perhaps not the most efficient, way is by questing. If you're patient enough to finish questlines like the Klaxxi one, you can get your hands on a 489 ring, and other items in between, but that's only a few pieces per questline, and it's not going to help you much if you're wearing all 377 gear apart from that.

While this definitely wasn't the case early in the expansion, it's now possible to lay your hands on quite a bit of crafted gear that's item level 450, and on the auction house on the servers I play on for around 200-400 gold per item. This is a great start, but can be less useful if there's no much of the gear you need on the Auction House. If that doesn't push you over the 435 item level for heroic dungeons, your next stop is Adventurer's Gear. This is sold by several NPCs around Pandaria, but Supplier Xin and Len At Arms are the two who sell 408 gear.

Continue reading Guide to gearing up alts in MoP

Guide to gearing up alts in MoP originally appeared on WoW Insider on Wed, 10 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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Totem Talk: Restoration life post healing buff - Wed, 10 Apr 2013 16:00:00 EST

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how.

Shaman healing always seems tenuous whenever the second tier of raiding hits in an expansion. Don't get me wrong, I'm not saying we suck by any stretch of the imagination, but any tier that has a lot of movement mechanics and a lot less stationary heals we generally have to work that much harder. Now, things have definitely gotten easier over the years for us, but they could always get better right?

So that was when Greg Street, otherwise known as your friendly neighborhood Ghostcrawler and lead systems designer for Blizzard Entertainment, made a tweet that had restoration shaman around the globe cheering, despite them being perhaps a bit confused as to where this came from. So what lead up to this buff? What impact has it had on our healing in the Throne of Thunder? Has it improved our quality of healing life since the hot fix went live?

Continue reading Totem Talk: Restoration life post healing buff

Totem Talk: Restoration life post healing buff originally appeared on WoW Insider on Wed, 10 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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Electrified Razortooth is an electric ball of cuteness and death - Wed, 10 Apr 2013 15:00:00 EST

Several new battle pets accompanied the release of the Isle of Thunder and patch 5.2. While completing dailies or heading out to the Throne of Thunder, these new creatures may catch your eye. Shiny new models, huzzah!

Electrified Razortooth spawns only as a primary pet on the Isle of Thunder, so while roaming around, keep your eyes open. They don't spawn as often as Swamp Croaker and Elder Python; you may have to make a few rounds to find one. The good news is, Electrified Razortooth is only available in one breed, and that means less time spent farming the ideal rare.

Electrified Razortooth's abilities are mostly Elemental type, and are as follows:

Continue reading Electrified Razortooth is an electric ball of cuteness and death

Electrified Razortooth is an electric ball of cuteness and death originally appeared on WoW Insider on Wed, 10 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore, Tinfoil Hat Edition: What was the purpose of Uldaman? - Wed, 10 Apr 2013 14:00:00 EST

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We talked last week about the various Titan facilities left behind on Azeroth, and even then, some things really nagged at me.
  1. The three known Titan 'cities' spoken of in the histories the dwarves have access to are Ulduar, Uldum and Uldaman. This doesn't preclude others, but it does imply something about those three cities and their relative importance.
  2. Both Ulduar and Uldum have been shown to be of importance to the Titans and their overall plan for Azeroth. Ulduar is where Yogg-Saron was held and was the facility from which the Prime Designate (Loken) kept his seat of power, where the Algalon protocol would be exercised. Uldum, for its part, was the seat of the massive engines that would power planetary reorigination if Algalon had sent Reply-Code Omega.
  3. With both Ulduar and Uldum revealed to be of such planetary importance, what was Uldaman's purpose? Was it merely to safeguard the Discs of Norgannon, and if so, why did it have such a large contingent of earthen and potentially mecha-gnomes but no vrykul, mogu, tol'vir or other such Titan constructs, and no Titan Watchers like the ones of Ulduar or Uldum's Halls of Origination. True, Ironaya and Archaedus remained, but they were more akin to Auriaya the Archivist than to designated Watchers like Freya, Hodir or Loken. (Indeed, Auriaya even drops items with their names on them, indicating that kinship.)
So what does this all mean? Well, I have some theories. This is a speculative essay, what's been called a Tinfoil Hat edition around here, that takes the knowns we have and connects them into what is hopefully a plausible explanation of the unknowns.

Continue reading Know Your Lore, Tinfoil Hat Edition: What was the purpose of Uldaman?

Know Your Lore, Tinfoil Hat Edition: What was the purpose of Uldaman? originally appeared on WoW Insider on Wed, 10 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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The Light and How to Swing It: No hybrid taxation without representation! - Wed, 10 Apr 2013 13:00:00 EST

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at dand@wowinsider.com with any questions, concerns, or suggestions!

Lately I've been browsing the paladin forums, usually with a stiff drink in hand. I'm not quite sure what draws me to those forums - almost every ret post is about PvP or Inquisition, but over time I've managed to find a few that validate my searching with their thought-provoking, insightful, and sometimes humorous nature. The other day, for example, I stumbled upon a post that made me scratch my beard stubble, put down my watered-down gin, and think. In it, the author briefly introduced the notion that he or she felt that players trying to heal in ret spec shouldn't be summarily votekicked for offending the linear sensibilities of the patrons of the Random Dungeon Finder.

Reading through the back and forth provided some good entertainment, and a few individuals earned my respect for being able to heal or tank effectively while also sustaining decent DPS numbers (if their stories are true, of course), but all of this got me thinking: should paladins (or hybrids in general, for that matter) be unshackled from the "one spec-one role" dictum that has dominated the thought-space of WoW players for years?

Continue reading The Light and How to Swing It: No hybrid taxation without representation!

The Light and How to Swing It: No hybrid taxation without representation! originally appeared on WoW Insider on Wed, 10 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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World of Warcraft: Vol'jin: Shadows of the Horde cover reveal - Wed, 10 Apr 2013 12:00:00 EST

Blizzard Entertainment was kind enough to send us the never-before-seen cover art of upcoming novel Vol'jin: Shadows of the Horde by Michael A. Stackpole. It appears that not only will this novel focus on Vol'jin, but Chen Stormstout will play an integral role, too. The book's back cover reads:

Warchief Garrosh's assassins strike at Vol'jin, leaving him at death's door. But fate smiles on the wounded Darkspear leader when renowned brewmaster Chen Stormstout transports him to the safety of an isolated mountain monastery. There, Vol'jin wrestles with old hatreds smoldering between the Alliance and the Horde as he struggles to recover alongside a mysterious human soldier.

Yet this is only the beginning of Vol'jin's worries. Soon, he becomes embroiled in an invasion of Pandaria launched by the Zandalari, revered trolls driven by dreams of conquest and power. This ancient tribe offers Vol'jin a chance to seize the glory that is the birthright of all trolls... an offer made even more tempting after Garrosh's brazen treachery.

Amid these troubling events, Vol'jin is rocked by intense visions depicting his race's grand history. As he questions where his loyalties lie, he knows he must make a choice about his own destiny that could save his people or damn them to languish under Garrosh's heel.

Vol'jin: Shadows of the Horde is currently slated for release July 2, 2013.

World of Warcraft: Vol'jin: Shadows of the Horde cover reveal originally appeared on WoW Insider on Wed, 10 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Slow queues day - Wed, 10 Apr 2013 11:15:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Today's late edition of The Queue is brought to you by almost nobody asking a single question in yesterday's comments! Pretty sweet.

@Arochius asked:

if all classes got questlines akin to the warlock green fire one, what would the rewards be and the story driving it?

Continue reading The Queue: Slow queues day

The Queue: Slow queues day originally appeared on WoW Insider on Wed, 10 Apr 2013 11:15:00 EST. Please see our terms for use of feeds.

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Around Azeroth: I thought they smelled bad on the outside - Wed, 10 Apr 2013 10:00:00 EST

Ah, Winterspring! It was an isolated glacial wasteland before isolated global wastelands were cool. Submitter Mark is apparently the only player on Earth to still do Umi Rumplesnicker's quests in Everlook. It's a good thing someone did, though, since this neat little The Empire Strikes Back reference quest was added in Cataclysm. Just like Luke Skywalker on Hoth, Mark found himself suspended in ice and had to cut himself free, although sadly he did not receive a lightsaber for a reward.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: I thought they smelled bad on the outside originally appeared on WoW Insider on Wed, 10 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: The true cost of Feint - Wed, 10 Apr 2013 09:00:00 EST

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

I used Feint once while leveling up in 2004. I was in Razorfen Kraul, attempting to duo Agathelos the Raging for a shot at a Swinetusk Shank. While fighting Agathelos, the great boar focused on me. With Evasion down, my life was dwindling. My brother of the shadows told me to use Feint, which would lower my threat. It didn't reduce my threat by enough, and I died. I learned then and there that Feint was not my friend. Luckily there was a dagger on the boar's corpse, so my run back was ever so sweet.

After Tricks of the Trade and Misdirection entered the scene, I put Feint on button without a hotkey -- the action bar equivalent of Siberia. For nearly five years, Feint went unused. Rogues already have potent passive threat reduction. Patch 3.0.8 changed all that, and now I'm pressing Feint as often as Mutilate or Envenom. Feint is now a core ability of the rogue class.

Continue reading Encrypted Text: The true cost of Feint

Encrypted Text: The true cost of Feint originally appeared on WoW Insider on Wed, 10 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Your most jealous WoW moment - Wed, 10 Apr 2013 08:00:00 EST

I have a guildmate who is thoroughly dedicated to collecting in WoW, and he is very good at it. Every week on reset, he farms the instances that drop mounts he has yet to see. And this past Tuesday, I was one of only two of us (besides him!) logged into guild chat when the Ashes of Al'ar Feat of Strength popped up for him.

Oh my Titan, people!

I was thrilled to death for my guildie, of course! He has diligently killed Kael'thas for ages looking for this mount, and it is certainly a reward well-earned. But I am also jealous as heck, because, man... I love that mount! Maybe someday, I too will have such luck! One can only hope. And keep on killing Kael. He's pretty used to it by now, I imagine. Congrats again, Zable!

What moments have there been like that for you, readers? When have you seen someone get something and thought, "Congratulations! ...I'm so jealous!" Come on, we know it's happened!

Breakfast Topic: Your most jealous WoW moment originally appeared on WoW Insider on Wed, 10 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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Patch 5.2 hotfixes for April 9 - Tue, 09 Apr 2013 21:00:00 EST

Hot on the heels of yesterday's batch of hotfixes is another short and sweet edition of tweaks. Just released on the official blog, today's list primarily concerns the Throne of Thunder raid, with some incredibly welcome changes to Durumu and his baffling maze, as well as a peculiarly specific bug fix for tauren and gnome players.

Rygarius
Classes
  • Hunter
    • Talents
      • Powershot now has a 25% decrease to damage, cast time, cooldown, and focus cost.
Raids, Dungeons and Scenarios
  • Throne of Thunder
    • Durumu the Forgotten
      • Safe spots in the maze of Eye Sores now appear earlier, before the Disintegration Beam starts moving.
      • Adjustments were made to visual effects for Eye Sores to make it easier to see the maze.
    • Primordius
      • Mutated Abomination effect once again reduces his damage taken from non-Fully Mutated players by 75% on 10-player and 25-player Heroic difficulty only.
Bug Fixes
  • Fixed a crash that occured when Gnomes or Taurens log into the game while riding a mount over water.



Patch 5.2 hotfixes for April 9 originally appeared on WoW Insider on Tue, 09 Apr 2013 21:00:00 EST. Please see our terms for use of feeds.

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