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Below is a list of Article headlines from WOW Insider. This are used on our main page and updated daily. Each article contains links back to WOWinsider, which allow you to view the whole article

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Online gaming up in the US - Sun, 12 Jul 2009 18:00:00 EST

Our economy may still be pretty much in the gutter, but one industry is still going strong. If you glanced at what site you were reading this on and guessed "online gaming," congrats! You win a gold star. Here you go: .

Anyway, according to this industry report featured on GameSpot, online gaming overall (including MMOs, in turn including WoW) was up 22% year-over-year in May 2009. 87.1 million people were estimated to game online in the USA, an impressive 28% of our estimated total population.

Of course, a huge chunk of this is browser-based games (think Bejeweled or Yahoo! Games). WoW is apparently the 21st most popular "online locale," clocking in at 2.2 million US visitors. Still, I'd say 21st isn't bad for a game with a subscription fee; 2.2 million players at $15 a month is $33 million a month (assuming the each have exactly one account). The next-closest MMO, according to this report, is RuneScape, at 202,000 players. Really? Aren't there other MMOs with more than that?

Anyway, online gaming, like online everything else, is on the rise. Single-player, localized games are starting to feel positively quaint, although I still think Chrono Trigger is the best computer RPG of all time.

Online gaming up in the US originally appeared on WoW.com on Sun, 12 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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What If We Lost: An argument for losing a major lore-based battle - Sun, 12 Jul 2009 16:00:00 EST
Warning: This article does contain spoilers for the Argent Coliseum Raid. If you want to be surprised, skip this article!

There's a pretty long thread going on in the General Forums right now that makes an interesting request of the dev team: Let us lose. The argument goes that we've been sort of steamrolling our way through massive challenges and insurmountable odds pretty much the whole raid game, and it's just getting boring. Nothing feels like a threat anymore. We know we're going to defeat it and move on. We need to shake things up.

The more I think about it, the more I like it. Why not let us be on the losing side, at least for a few patches? The Lich King himself could use a bit of help in that vein, for sure. The early leveling game did manage to conjure up a few heart-stopping moments where Arthas "let us win," but when it was time to take that to the next level, it seems like Blizzard's sort of backed off and gone stale. Now, we're holding a Ren Faire on his front lawn while his scourge mostly mills around aimlessly and doesn't make more than a token attempt to do anything threatening.

There would be no quicker way to get him to burst back on the scene by having him or one of his lieutenants deal us a devastating blow, one which we will find it hard to recover from.

Continue reading What If We Lost: An argument for losing a major lore-based battle

What If We Lost: An argument for losing a major lore-based battle originally appeared on WoW.com on Sun, 12 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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How to get your blog crashed by WoW.com - Sun, 12 Jul 2009 14:00:00 EST


Every day, our tip line gets a number of requests for link exchanges, publicity, and feedback on whether a post would be good for inclusion in the Daily Quest. We're really happy to be able to direct traffic to bloggers with good information, but sometimes we get requests that leave us baffled, uncomfortable, or both. While it's pretty easy to deal with some of these (gold-selling sites wishing to advertise here are a quick, "No thanks"), some of them come from otherwise well-meaning bloggers who want a link, but who may not get the desired results from one. Naturally this leaves us with a bit of a dilemma, and these are the things I think about while nosing around incoming links and my own list of favorite blogs:

Please don't ask us to link your blog. Ask us to link a post.

Even if we love your site and we read it all the time, we still need a reason to link you that's relevant to a subject we're writing about. Readers dislike getting recommendations like "It's a great blog!" or "You're going to love it!" Uh, why is it a great blog? Why should they love it?

Nothing speaks so loudly or effectively as a great post on a good topic. Moreover, if we're linking a post of yours, your blog's main page should be linked as well. Even if we got dumb and forgot, it should be a simple matter for readers to find your central page (and you've got a design problem on your hands if they can't).

Continue reading How to get your blog crashed by WoW.com

How to get your blog crashed by WoW.com originally appeared on WoW.com on Sun, 12 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Arcane Brilliance: The state of the Mage, volume 3 - Sun, 12 Jul 2009 13:00:00 EST



Every once in awhile, on a semi-regular basis, at randomly determined intervals, Arcane Brilliance (a weekly Mage column that is apparently also self-aware) likes to indulge in a little self analysis. Unsurprisingly, Arcane Brilliance's verdict is usually positive. Arcane Brilliance thinks very highly of itself, an attribute about which you may already have become painfully cognizant, if you have even briefly glanced at any Arcane Brilliances previous to this one.

Yes, we've done this before. But in a persistent game like WoW, where the nature of things are in such constant flux, I like to take a step back every now and again, gain a bit of perspective, and take a long look at the class I love and its place within that ever-fluid world. I choose this week, as we approach the second major content patch of this second expansion of the World of Warcraft, to do so once more.

On my imaginary WoW timeline (and in this case, when I say "imaginary," I mean completely made up), I have patch 3.2 as the literal midpoint of the game, halfway through the game's middle expansion. There will be one more major content patch in this expansion, and then three more expansions will follow. The next will be called "Maelstrom," followed by a fourth expansion called "Return of the Wrath of the Lich King," and finally, the long awaited but ultimately disappointing fifth expansion, titled "This is pretty much it, guys, now go buy WoW 2...um...of the Lich King." It is as logical a place as any to take a look at the state of the Mage class. Join me after the break for as much commentary as you can stand on Mages: where we've come from, where we are at this very moment, and where the class seems to be going as we march on into a future almost guaranteed to be nothing like my imaginary and completely ridiculous made-up timeline.

Continue reading Arcane Brilliance: The state of the Mage, volume 3

Arcane Brilliance: The state of the Mage, volume 3 originally appeared on WoW.com on Sun, 12 Jul 2009 13:00:00 EST. Please see our terms for use of feeds.

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Stars discuss their Yogg+0 kill - Sun, 12 Jul 2009 12:00:00 EST

You've probably heard that the Chinese guild Stars has pulled off the world-first Alone in the Darkness, killing Yogg-Saron with no watchers helping. You may have seen the video they posted of their winning strategy. But here's something even more interesting, for me: a Q&A with the guild about their strategy and their experience with the fight.

It was originally in Chinese, but a poster on the MMO-Champion forums did a translation. It's a really interesting read. For one thing, Affliction Warlocks turned out to be the most valuable class, since DPS have to turn away periodically in phase 3 to avoid Lunatic Gaze and a heavy DoT-based class doesn't lose as much doing this.

Continue reading Stars discuss their Yogg+0 kill

Stars discuss their Yogg+0 kill originally appeared on WoW.com on Sun, 12 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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[1.Local]: You had us at "Toolhelm" - Sun, 12 Jul 2009 11:00:00 EST


Reader comments -- ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

Would a Maelstrom expansion mean the return of Maiev Shadowsong? At least one WoW.com reader hopes not.

Kylenne: For the love of everything holy, I hope he's wrong about Maiev. I don't think there's anyone I hate more than her in all of the lore, up to and including the various jerkfaces we've come to know and hate in WoW (including Fandouche Toolhelm). Probably my favorite mission in TFT was killing her over and over to save Illidan from her little red wagon. I'm kind of sad she didn't end up entombed with her girlfriend in Suramar.

Really, she inspires some pretty bad nerd rage in me. I would take an entire raid of nothing but Murlocs before having to deal with that chick again.

You had us at "Toolhelm."

Continue reading [1.Local]: You had us at "Toolhelm"

[1.Local]: You had us at "Toolhelm" originally appeared on WoW.com on Sun, 12 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Imitation of life - Sun, 12 Jul 2009 10:00:00 EST


Not content with the current druid tree form, Bruincub of <Preemptive Retribution> on Silver Hand wants to upgrade to something a bit more intimidating. However, posing like an Ancient Conservator isn't enough to turn you into one. This might be a good thing. Sure, Conservator's Grip would be killer in Wintergrasp, and you could start some epic tree vs. tree battles outside of Darnassus. But the fun would wear off about the time you realize you can no longer fit through the door to repair in Orgrimmar and all your armor starts growing kudzu.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Imitation of life originally appeared on WoW.com on Sun, 12 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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Sunday Morning Funnies: If you wannabe - Sun, 12 Jul 2009 09:00:00 EST
This week's list is short but sweet. Tried and true. We're still missing Disgraph (cries) but most others are present and accounted for.

Sunday Morning Funnies: If you wannabe originally appeared on WoW.com on Sun, 12 Jul 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast topic: Do you wish there were worldwide realms? - Sun, 12 Jul 2009 08:00:00 EST


One of my big beefs with MMOs is that I have friends all around the world and can't play with them. For example, most of Team WoW.com play on US realms, a couple on Oceanic and me and the T in the EU. Of course the biggest problem with playing any MMO will be timezones (especially if you like to raid) but that doesn't stop some titles having just one massive server, regionless servers or allowing you to change realms on the fly. Sadly WoW has none of these and it frustrates me that there's such a divide, even though here in Europe there are cross-language battlegroups and more servers than you can shake a stick at. However given the number of players across the US, EU and China I can understand the reasons for it.

So readers, putting aside region restrictions, logic and languages for a moment, do you wish WoW had just one giant server? Would you like the ability to move from server to server for free at a moment's notice, depending on where your friends were playing? Would you rather the game was a bit more like Guild Wars in that it didn't matter where you purchased the game from?

Breakfast topic: Do you wish there were worldwide realms? originally appeared on WoW.com on Sun, 12 Jul 2009 08:00:00 EST. Please see our terms for use of feeds.

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Authentication problems for non-Battle.net users tonight - Sat, 11 Jul 2009 22:48:00 EST
We've started getting a few emails regarding the authentication servers. Apparently there are issues again tonight! None of us on staff were actually running into any trouble, so we assumed it was just an anomaly until we saw this thread. From reading through it, it appears that the reason none of us on staff had problems was because we had all converted to Battle.net accounts, and this time around only those that haven't converted are running into problems. Fancy that!

Blizzard is aware of the problem, and seem to be actively investigating it. Keep an eye on the linked thread for updates, and if you want a quick fix to get on and play the game tonight... just convert to Battle.net and you'll be on in no time.

And for the record, when you write in about server outages? If we haven't posted about something yet, it doesn't help you to accuse us of being paid off by Blizzard. We can dream of a bright future where Blizzard showers us with money, but no, that hasn't happened yet. It's much more likely that we just don't know.

Authentication problems for non-Battle.net users tonight originally appeared on WoW.com on Sat, 11 Jul 2009 22:48:00 EST. Please see our terms for use of feeds.

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The Onion takes on Raiding - Sat, 11 Jul 2009 22:00:00 EST
The Onion, the well-known and consistently hilarious parody news site, has turned its eyes toward World of Warcraft once again. In the past, they have introduced us to geek love in WoW and the World of World of Warcraft, and this time, they introduce us to the world of Raiding via nerd columnist Larry Groznic, who has previously written on his mastery of Quotes from Monty Python's Holy Grail and the merits of Weird Al Yankovic's Wikipedia entry.

Larry's rant to an under performing guild member, while somewhat anachronistic (it focuses on a Zul'Aman raid) manages to poke fun at classic raid leader nerd rage, hilariously nonsensical guild names, perennial altoholics, and quite a few other WoW foibles. It may even hit too close to home for some of the people who might recognize some of themselves or others in Larry or his chosen victim. But hey, if we can't laugh at ourselves, who can we laugh at? The Onion's done it again, and it's worth a read.

The Onion takes on Raiding originally appeared on WoW.com on Sat, 11 Jul 2009 22:00:00 EST. Please see our terms for use of feeds.

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Totem Talk: Getting into the Spirit of the thing - Sat, 11 Jul 2009 20:00:00 EST


Each week Matthew Rossi lovingly hand-crafts Totem Talk from a single switch of aged Barrens scrub pine. This week, we try and calm some fears and discuss what changes we're still hoping might make it into patch 3.2. This week's image comes from Protein, a restoration shaman on Bladefist (he didn't specify US or EU realm).

Before we get rolling on the changes that shamans haven't seen yet in the various notes to patch 3.2, let us take a look at what notes we have seen, especially the most recent ones.

  • Shaman
    • Earth Shock: Redesigned. This spell no longer interrupts spell casting, but rather reduces melee attack speed by 10% for 8 seconds (exclusive with similar effects such as Thunder Clap).
    • Wind Shock: Has been renamed Wind Shear and no longer shares a cooldown with Flame, Frost or Earth Shock.
    • Maelstrom Weapon: Now also has a chance to reduce the cast time of Hex.
Hardly massive changes, but at the same time pretty welcome. The fact that ES gives a form of Thunder Clap is weird since pretty much every tank has or will have that debuff in patch 3.2 (Thunder Clap, Icy Touch, Infected Wounds and the incoming paladin ability) so it seems odd from a PvE standpoint to give it to a non tanking class. If this is intended as a PvP ability... well, it's not terribly impressive. If your choice is between ES or Frost Shock against melee, you're probably going to try and snare them instead of debuffing their attack speed.

Still, not having to use ES as an interrupt will be a positive boon for elemental shamans who saw their DPS nosedive every time they had to keep that cooldown open for Earth Shock instead of Flame Shock, and it's not going to terribly impact enhancement in PvE at all. So I'd definitely call this one, on the whole, a positive change. And having Maelstrom affect Hex is just hilarious. Hex is kind of the poor man's poly in PvP, a combination snare and disarm that can be trinketed out or dispelled.

Continue reading Totem Talk: Getting into the Spirit of the thing

Totem Talk: Getting into the Spirit of the thing originally appeared on WoW.com on Sat, 11 Jul 2009 20:00:00 EST. Please see our terms for use of feeds.

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Insider Trader: Patch 3.2 keeps getting better - Sat, 11 Jul 2009 18:00:00 EST
Insider Trader is your inside line on making, selling, buying and using player-made products.

I love it when a content patch includes some professions love. As the details keep surfacing, patch 3.2 is looking better than ever.

In fact, with the upcoming patch, Engineers will finally be able to drop their Gnomish and/or Goblin specialties ("for a fee")! This has been one of those issues, like ugly and buggy cat forms, that has dragged on and on.

The materials for Jeeves have also been updated (get the schematic!). If you're wondering just what you should be saving, hop on through the break for that and other patch 3.2 news!

Continue reading Insider Trader: Patch 3.2 keeps getting better

Insider Trader: Patch 3.2 keeps getting better originally appeared on WoW.com on Sat, 11 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2: Trial of the Crusader HD videos - Sat, 11 Jul 2009 16:00:00 EST


Fresh from our first run of Patch 3.2's new 5-man dungeon, the Trial of the Crusader, come these videos of our exploits inside Tirion's Big Top. Sneep of <Goon Squad> was kind enough to Fraps each encounter (in HD, no less!) as we progressed through the instance. The videos show the Champion encounters -- both mounted and on foot -- as well as the Argent Crusade representative fight (we had Argent Confessor Paletress this time) and the final battle against the Black Knight. Our group makeup was:

  • Talid, Resto Druid
  • Sneep, Elemental Shaman
  • Arnesca, Prot Paladin (Alex Ziebart)
  • Venda, Survival Hunter
  • Mosta, Elemental Shaman (Me)

The mounted battle against the Champions is shown above, and the rest of the videos are after the jump. Be sure to watch in HD by clicking the "HD" button on the Youtube UI!

EDIT: There was some offensive chat in the first video I posted, and it's been removed. Apologies to anyone who was offended by the remarks; they weren't in any way intended as serious.

Continue reading Patch 3.2: Trial of the Crusader HD videos

Patch 3.2: Trial of the Crusader HD videos originally appeared on WoW.com on Sat, 11 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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WRUP: We're taking poetic license on this one - Sat, 11 Jul 2009 14:00:00 EST


For today's WRUP, I'm just going to let the team speak for themselves. In the form of this poem by Michael Gray:

Would you raid listening to GWAR?
Would you raid in Ulduar?
Would you raid with an axe?
Perhaps you'd raid in good old Naxx?
Would you raid, Mike I am?
Would you raid Sartharion?

I would not raid, Mike I am!
I will not raid old Karazhan!
Would you, could you, with a hose?
Would you, could you, raid Malygos?!

Malygos, Mike I am?
I'd love to raid old Malygos.
Would you, could you, raid WotLK?
All 10 mans this weekend, it might just be!

Of course, one poem leads to another...

Continue reading WRUP: We're taking poetic license on this one

WRUP: We're taking poetic license on this one originally appeared on WoW.com on Sat, 11 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Details of Blizzard presence at Comic Con - Sat, 11 Jul 2009 12:00:00 EST
The schedule for the 2009 San Diego Comic Con is finally starting to emerge, and Blizzard has now confirmed details of its presence there.

It looks like Blizzard is going to be running a panel on Thursday, July 23rd (the first officlal day of the con, which this year is July 23rd to 26th) with Chris Metzen and a host of people associated with Blizzard products from Upper Deck, Wildstorm, Tokyopop, and J!nx. Interestingly, Nick Carpenter, the creative director for Blizzard cinematics, is also going to be there, so it looks like this might be a particularly good opportunity to get information about Blizzard's lore and art direction, on top of the Warcraft comics, minis, and cards. I've included the full list of panel attendees behind the cut, and as of now the panel looks to be scheduled in Room 6BCF.

If anyone's interested in what the Blizzard Comic Con panel was like last year and the nature of the questions answered, here's our 2008 write-up. Do we have any readers who are going to Comic Con this year?

Continue reading Details of Blizzard presence at Comic Con

Details of Blizzard presence at Comic Con originally appeared on WoW.com on Sat, 11 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Nature boy - Sat, 11 Jul 2009 10:00:00 EST


A kodo peacefully grazing in the middle of Tarren Mill? To those of us familiar with the Hillsbrad Death Zone, it's an unthinkable idea. But Thommas of <Pirates lnc> on Gnomeregan is free to go AFK without fear. On a PvP server, he'd be just a smear of fur on the grass by now, and there'd be three level 80 rogues stealthed and waiting for him to rez. But on his quiet PvE server, the only thing he has to worry about is a wandering bear, and they tend to stay away from downtown TM. Bears -- nature's quitters.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Nature boy originally appeared on WoW.com on Sat, 11 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Excited about the new 5-man? - Sat, 11 Jul 2009 08:32:00 EST

Yes, that's me, the handsome draenei shaman up there with the irresistible moustache. Despite the bugs with the encounters on the Patch 3.2 PTR, my party had a fun time in the Trial of the Crusader, the new 5-man normal and Heroic dungeon in the Crusader's Coliseum.

We were a bit surprised to discover that each boss in the Normal version of the instance drops one or more very well-itemized item level 200 epics (heroics/Naxx 10-level gear) and the Heroic version drops item level 213 epics (Naxx 25-level gear, non-Sapph/KT), as shown in our loot gallery. And this is on top of the healthy number of Conquest badges and Champion's Seals you get for running it!

If things stay the way they are, this instance will be the absolute best place to gear out your fresh-to-80 alts, a godsend for those who need shards, and an amazing source of Conquest badges and Champion's Seals for those desiring specific rewards.

With this information in mind, are you looking forward to the Trial of the Champion? Were you already? Does the new information about drops help sway you? After seeing pictures and video of my shaman in action, Is your only point of contention not being able to run the instance with me personally? I'm sorry, ladies, there's only so much of me to go around here.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Breakfast Topic: Excited about the new 5-man? originally appeared on WoW.com on Sat, 11 Jul 2009 08:32:00 EST. Please see our terms for use of feeds.

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Patch 3.2: Trial of the Crusader impressions - Sat, 11 Jul 2009 00:35:00 EST

Without much fanfare, Patch 3.2's new 5-man instance, the Trial of the Crusader, opened on the PTR tonight. Lead Encounter Designer Scott Mercer, AKA Daelo, noted that the instance is still a work in progress and that there would undoubtedly be bugs in the encounters.

I immediately assembled a crack team of terrible players, including uneducated elemental shaman Sneep of <Goon Squad> Horde Mal'ganis US, betraying his faction and playing a draenei; my obligatory hunter girlfriend; my dead-weight editor and prot paladin Alex Ziebart; and probably the worst druid raid leader I've ever had in my current guild, Talid.

Making sure our shoes were velcroed properly, we boldly went where champions tread. On Normal difficulty, of course.

Upon entering the instance, though, our hearts sank when we realized that there were mountable Argent Warhorses along the walls. "No!", we cried. "Anything but jousting!"

But our cries went unheard. That is, until Daelo popped into General chat to let everyone know that mounts were only used in one encounter. Dodged THAT bullet!

And so we mounted up on the Warhorses and spoke to the Silver Covenant herald, Arelas Brightstar, to begin our challenge.

Continue reading Patch 3.2: Trial of the Crusader impressions

Patch 3.2: Trial of the Crusader impressions originally appeared on WoW.com on Sat, 11 Jul 2009 00:35:00 EST. Please see our terms for use of feeds.

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Authentication issues tonight [Updated] - Sat, 11 Jul 2009 00:25:00 EST

Several people across the U.S. are having authentication or connection issues tonight. I haven't been able to log into my main realm for at least half an hour myself. The above screen may say I'm connected, but it's just stuck there. Sometimes it gets stuck at the character loading screen and sometimes at the authentication screen. Many readers have written in with the same problem.

According to Reythur, Blizzard technicians are investigating. From the looks of the forum posters, several internet providers across many different states are affected.

We'll let you know when we learn anything more.

Update #1: And just like that I'm in. And Blizzard states that the issues have been resolved.
Update #2: Many people are reporting that the connectivity issues have returned.

Authentication issues tonight [Updated] originally appeared on WoW.com on Sat, 11 Jul 2009 00:25:00 EST. Please see our terms for use of feeds.

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Patch 3.2: Trial of the Crusader loot gallery - Fri, 10 Jul 2009 23:34:00 EST

We've just completed a few runs of Patch 3.2's new 5-man dungeon, Trial of the Crusader, and we present you with our gallery of the loot we obtained. The items on Normal mode are item level 200 -- on par with Naxx 10 and Heroic dungeons. We've yet to complete a Heroic run due to bugs, but we'll update the gallery with whatever we get on subsequent runs.

The items look to be well-itemized given their level, and hopefully they'll fill some gear gaps that Naxx and Heroics have missed.

If you've completed the dungeon and have loot we haven't seen yet, send us a legible screenshot using our Contact form. Let us know on what difficulty setting you completed the instance as well.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Patch 3.2: Trial of the Crusader loot gallery originally appeared on WoW.com on Fri, 10 Jul 2009 23:34:00 EST. Please see our terms for use of feeds.

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Stars' Alone in the Darkness videos - Fri, 10 Jul 2009 22:00:00 EST


Taiwanese/Chinese guild Stars made a splash recently by nabbing the legitimate world-first kill of Yogg-Saron with no Watchers assisting them, granting them the elusive Alone in the Darkness achievement. Many sites and theorycrafters, including seminal calculus-required favorites ElitistJerks, said the fight was simply impossible at current gear levels and fight tuning, and Stars admits that their kill was based more on raid stacking and good luck than anything, but it's still an enormous accomplishment after the fiasco that was Exodus' kill.

Stars was kind enough to provide videos of their killshot, which we've embedded for you below. See how exactly you kill a god without any help! Part 2 is after the cut.

Continue reading Stars' Alone in the Darkness videos

Stars' Alone in the Darkness videos originally appeared on WoW.com on Fri, 10 Jul 2009 22:00:00 EST. Please see our terms for use of feeds.

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Val'anyr being scaled up in patch 3.2 - Fri, 10 Jul 2009 21:00:00 EST

In an unexpected turn of events, the latest patch 3.2 build on the PTR is giving Val'anyr a buff, and something of a nerf to accompany it. If you didn't see it in the official notes, here's the detail regarding Val'anyr before I dig into it:
  • Val'anyr, Hammer of Ancient Kings: This item's stats and level have been increased to match the power level of healer weapons coming from the Coliseum 25-person normal difficulty instance. In addition, each time Val'anyr is equipped, Blessing of Ancient Kings will be placed on a 45-second cooldown before it can occur.
Well, now! What is this? Blizzard scaling up a Legendary? Unheard of... until now! You could call it a pleasant surprise, but it's more pleasant than surprising. Val'anyr's raw stats were never very impressive. In fact, when the weapon stats were first revealed, a lot of people were rather underwhelmed! The proc is downright incredible, enough to give it more longevity than you'd ever expect, but the stats themselves were only a bit better than other weapons you found in Ulduar. Considering the weapon is a Legendary, that's more than a little bit odd. Legendaries are often (but not always) heads and tails above the competition in their tier of gear stat-wise. I could be completely off-base, but I'm pretty sure that's what they're trying to fix. A legendary weapon shouldn't last you forever (or even an entire expansion), but it should probably last you at least half a tier of raiding, shouldn't it?

Continue reading Val'anyr being scaled up in patch 3.2

Val'anyr being scaled up in patch 3.2 originally appeared on WoW.com on Fri, 10 Jul 2009 21:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2: Horde Tier 9 plate armor set gallery - Fri, 10 Jul 2009 19:50:00 EST

After doing some digging in Patch 3.2's latest PTR files, I've assembled a gallery of the new Horde Tier 9 plate sets. The shoulders are slightly unfinished, or at least looked like they were in WoW Model Viewer. The gallery includes Death Knight, Warrior, and Paladin themed sets. In a move that bodes well for Alliance mail armor, the Horde Paladin sets are blood elf themed, so we'll see how that goes for our Draenei Shaman friends (read: me).

I'm not too upset about the looks, myself. They look very Horde, even if the helm screams "Onslaught", and the colors are quite different for each class -- even more so than on the Alliance plate pieces.

Have a gander and enjoy! I'll dig through every new PTR patch that comes out looking for the Horde cloth and Alliance mail and leather sets, so keep your eyes open for updates here.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Patch 3.2: Horde Tier 9 plate armor set gallery originally appeared on WoW.com on Fri, 10 Jul 2009 19:50:00 EST. Please see our terms for use of feeds.

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Updated PTR Crusader's Coliseum testing schedule - Fri, 10 Jul 2009 19:00:00 EST

Lead Encounter Designer Scott Mercer, a.k.a. Daelo, posted an updated testing schedule for the Crusader's Coliseum on the Patch 3.2 PTR today. The good news is that EU players get to try another set of bosses -- this time the Faction Champions. The bad news is that the US PTR instance servers are still broken following last night's aborted testing attempt. Not good.

The updated schedule is as follows, with Daelo's full post after the jump:

Here's the current schedule for Trial of the Crusader PTR testing:

On the European test realms:

Faction Champions - Saturday Night, July 11, starting at 19:00 CEST.

The issues that were preventing raid testing on the North American PTRs are still not fully resolved. We're looking into alternative means of enabling testing on these realms. I'll update this thread when I have more information.

Continue reading Updated PTR Crusader's Coliseum testing schedule

Updated PTR Crusader's Coliseum testing schedule originally appeared on WoW.com on Fri, 10 Jul 2009 19:00:00 EST. Please see our terms for use of feeds.

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PTR build 10083 official patch note updates - Fri, 10 Jul 2009 18:15:00 EST

The Patch 3.2 PTR has been updated to build number 10083, and with it comes a list of interesting changes to the official patch notes -- some not-insignificant class changes (Wind Shock not sharing a cooldown with other Shocks, Earth Shock no longer interrupting), a buff for Val'anyr, and lots more. Thanks to MMO-Champion for nabbing these.

Some samples are below, and the rest of the notes are after the jump.

  • Arenas
    • Beginning with season 7, players will no longer have access to the newest season's weapons or shoulder armor and will not qualify for the Gladiator title/rewards with ratings from the 2v2 bracket alone. Ratings obtained through 3v3 and 5v5 game play will be required for these rewards, while the rest of the newest season's items will remain available to players in all brackets (standard rating restrictions still apply).
  • Items: General
    • Resilience: No longer reduces the amount of damage done by damage-over-time spells, but instead reduces the amount of all damage done by players by the same proportion. In addition, the amount of resilience needed to reduce critical strike chance, critical strike damage and overall damage has been increased by 15%.
  • Death Knight
    • Blood of the North: Reduced to a 3-point talent. Increases Blood Strike and Frost Strike damage by 3/6/10%. There is now a 33/66/100% chance whenever you hit with Blood Strike or Pestilence that the Blood Rune will become a Death Rune when it activates.

Continue reading PTR build 10083 official patch note updates

PTR build 10083 official patch note updates originally appeared on WoW.com on Fri, 10 Jul 2009 18:15:00 EST. Please see our terms for use of feeds.

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Patch 3.2 lowers casting time on flying mounts - Fri, 10 Jul 2009 18:00:00 EST
As dear Wryxian announced earlier today, we're getting a new build on the PTR. The unofficial notes for this build are already making the rounds, and they're... not very interesting! Perhaps the most notable change is that the change to mount casting speed, previously only applied to ground mounts, now affects flying mounts as well.

When the casting time change to ground mounts in Patch 3.2 was announced, Eliah Hecht, Michael Gray and I had a long debate about why they wouldn't have applied the change to flying mounts as well. We ended up coming to the conclusion that they were avoiding it for PvP reasons; only needing to be out of combat for a second and a half to mount up and zoom off to escape a fight that's not going your way would be a little... cheap. The outlier here was the Druid Flight Form, which is an instant cast spell. Everyone but Druids hate that though, right? It's pretty freaking annoying when you get into a scuffle, you gain the upper hand, and then the Druid just runs in circles like a headless boomkin spamming their flight button and hoping it eventually takes. So we figured that didn't count. It was a perfect example of why being able to fly away quickly was a bad thing.

Boy, are our faces red. Flying mounts get the 1.5s cast time now as well. Sometimes trying to figure out Blizzard's reasoning doesn't really pay off. I'm not going to complain that much, though. I certainly appreciate being able to get into the air faster!


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Patch 3.2 lowers casting time on flying mounts originally appeared on WoW.com on Fri, 10 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Lorecrafted tackles the Maelstrom - Fri, 10 Jul 2009 17:00:00 EST

Lorecrafted is one of my favorite blogs these days. If you've been reading this site for awhile, you probably know that one of the things I enjoy most is geeking out about lore, both positively and negatively. I love picking things apart, speculating on random story snippets, and all of that sort of thing. Unfortunately, I haven't been able to spend much quality time with Know Your Lore due to other commitments, so Lorecrafted replaces that void in my life at least a little bit.

Just recently, Greyseer (the author behind Lorecrafted), finished up a three part speculation series on what he would like to see come out of a Maelstrom expansion. Reading over it, you realize just how many different forces could be at play in the expansion. I don't think everything will play out the way that he thinks they'll play out, but that just lends more weight to just how much could happen in the Maelstrom.

There are plenty of people that think Warcraft dies with Arthas, but when you look at the game world beyond the events of Warcraft III, Arthas is actually relatively small character. He's not even the most dangerous thing Azeroth has seen. The threats that lie within the Maelstrom have proved themselves to be far more destructive... as in, caused Azeroth to sunder into the various pieces that make up the world today. Let's see the Lich King do that.

Continue reading Lorecrafted tackles the Maelstrom

Lorecrafted tackles the Maelstrom originally appeared on WoW.com on Fri, 10 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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European first of Heroic: Alone in the Darkness - Fri, 10 Jul 2009 16:15:00 EST

Word has suddenly started flooding in that the EU-first kill of Heroic Yogg-Saron with no Keepers, a.k.a. Heroic: Alone in the Darkness, has been scored today by... no, not Ensidia. Paragon of Lightning's Blade EU has managed to steal the EU first (and world second) achievement. Hopefully this one will actually stick, unlike Exodus's kill.

Paragon is no slouch of a raid, but this still comes as something of a surprise. Prior to this kill, GuildOx listed Paragon as the 10th top raid in the world. Top ten material, but when it comes to firsts, rarely do you even look that low on the charts. It's pretty much the top two or three that dominate across the board. All eyes were on Ensidia and Method, maybe Premonition, Inner Sanctum or Wraith if you were generous, but probably not Paragon. We can probably consider them the underdogs when it comes to this kill.

Congratulations, Paragon. If you guys get banned for 'sploits and make me look silly twice in as many weeks, I will be most upset!

Update: I've also just been sent a screenshot that proves it, if the Armory wasn't enough.

European first of Heroic: Alone in the Darkness originally appeared on WoW.com on Fri, 10 Jul 2009 16:15:00 EST. Please see our terms for use of feeds.

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Phat Loot Phriday: Constellus - Fri, 10 Jul 2009 16:00:00 EST


Not all of us get to run around with Val'aynr. But for you mace casters out there who aren't first on your guild's Legendary list, here's another sweet mace to hunt down.

Name: Constellus (Wowhead, Thottbot, Armory)Type: Epic Main Hand Mace
Damage/Speed: 93-298 / 1.80 (108.8 DPS)
Attributes:
  • +55 Stamina, +54 Intellect
  • Blue socket with a +5 Spell Power bonus
  • Improves crit strike rating by 29, restores 19 mana per five seconds, and improves spell power by 587

Continue reading Phat Loot Phriday: Constellus

Phat Loot Phriday: Constellus originally appeared on WoW.com on Fri, 10 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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wowtwitter giving away a FigurePrint for a screenshot contest - Fri, 10 Jul 2009 15:00:00 EST
We've talked about wowtwitter here on the site before -- they're the ones who created a whole other Twitter-like service just for your WoW characters (and that featured verification of your toons, so that no one else could claim or tweet as them). The site is definitely growing, but they wanted to give it that extra oomph, and so they're giving away a free FigurePrint to someone who joins up and posts a special screenshot. If you want a chance at the prize, what you've got to do is log in to the site and verify your character (as we said last time, it requires that you remove a piece of gear and then log out so the Armory can see the change), and then use their new screenshot uploading tool to post a screenshot with "wowtwitter" somewhere in the picture. Then they'll take the screenshots with the top three "like" totals (other users on the site can approve of your uploads), and the one they choose will win a real-life 3D sculpture of their character from FigurePrints.

Seem like a lot of work? It does to us, too, but FigurePrints are still $130, so if you want a representation of your character but don't want to cough up the cash, this is probably easier. So good luck to everyone who enters -- the contest runs through July 31st, so you've got a little bit of time to get your picture in and get it voted up somehow.

wowtwitter giving away a FigurePrint for a screenshot contest originally appeared on WoW.com on Fri, 10 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.

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New Patch 3.2 PTR build #10083 tonight - Fri, 10 Jul 2009 14:20:00 EST


Wryxian just announced a new Patch 3.2 PTR build is on the burner for tonight as the PTRs go down for maintenance this afternoon.

This will bring Patch 3.2 up to build #10083 for those of you keeping track.

Now, it's interesting that Wryxian notes that fansites often don't credit the EU folks appropriately. However I'd like to take a moment to reassure him that yes, when we can we do give the EU as much love and credit as possible.

You all are across the pond! You're like the big brother to all the chaps here in the States. Whenever we can, we give you guys transatlantic high fives and milk and cookies (or is it tea and crumpets?). Either way, dear Wryxian, this one is for you.

With love,

The Colonies.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

New Patch 3.2 PTR build #10083 tonight originally appeared on WoW.com on Fri, 10 Jul 2009 14:20:00 EST. Please see our terms for use of feeds.

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WM Match Tracker on the iPhone tracks your WoW Minis matches - Fri, 10 Jul 2009 14:00:00 EST
We've posted about the WoW TCG Lifecounter app for the iPhone before, and now the official WoW TCG site has spotlighted that one and another Upper Deck-related app for Apple's little handheld devices. WM Match Tracker is a free application on the App Store that will keep track of everything you need during WoW minis matches, including lifepoints for every character in play, the master clock of the entire game, and even each characters' clock (if you've played the game, you'll know that will tell you when each player can come back into play after using a certain ability). Sounds pretty useful, and the price is great, too: completely free. Of course, you don't need the app -- you can use pen and paper (and each board for the game usually has a clock on it), but if you've got an iPhone or iPod touch, it could come in handy.

It's interesting -- Blizzard's been putting the kibosh on lots of Armory-based apps, but both of these apps are not only untouched, but they're actually being spotlighted on the official Upper Deck site. It could just be that Blizzard at large hasn't heard about them yet, or maybe they're specifically targeting apps that focus on the core game, not on the licensed products. Or, it could be that Blizzard is going after just Armory apps -- I can't think of any non-Armory apps that involve Warcraft in some way, but if Blizzard is planning an official Armory app, that would definitely be a reason to clear the App Store of unofficial apps first. Unfortunately, repeated queries to them from us about this have gone unanswered so far.

But at any rate, WM Match Tracker seems like an excellent app, and if you spend any amount of time playing the award-winning WoW minis game, it seems helpful.

WM Match Tracker on the iPhone tracks your WoW Minis matches originally appeared on WoW.com on Fri, 10 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Drama Mamas: Let the drama begin! - Fri, 10 Jul 2009 13:00:00 EST
Let the Drama Mamas guide you through the sticky business of dodging drama, toward becoming that player everyone wants in their group. Drama Mamas Lisa Poisso and Robin Torres are taking your questions at DramaMamas (at) WoW (dot) com.

Getting your own 15 Minutes of Fame is not a bad thing - except when it's for all the wrong reasons. Leave the drama, Dear Reader, to the denizens of GuildWatch. Introducing WoW.com's Drama Mamas, here to help you stay out of the wrong kind of spotlight. Drama Mamas Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players. And just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server.

What to do, what to say? Let the Drama Mamas guide you:

  • The polite way to share quest monsters
  • When someone "accidentally" ninjas your loot
  • When you accidentally ninja someone else's loot
  • Handling the (nice but annoying) pest
  • When your friend's significant other is an awful player
What's your dilemma? Send your questions to the Drama Mamas at DramaMamas (at) WoW (dot) com.

And now, on to the matters at hand ...

Continue reading Drama Mamas: Let the drama begin!

Drama Mamas: Let the drama begin! originally appeared on WoW.com on Fri, 10 Jul 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Herpi Derpi I was bored - Fri, 10 Jul 2009 12:00:00 EST


Everyone can have slow days, even machinima authors. It seems X-Cross had one of those days, and he was feeling less-than-entertained. Out of those idle hands, he authored Herpi Derpi I was bored. I'm featuring it today because X-Cross has created quite of bit of good work, so something by him is relatively newsworthy. And, even though I'm not proud to admit it, it somehow made me laugh.

As you might expect from the title, Herpi Derpi I was bored isn't exactly a groundbreaking feat of storytelling and fine-tuned graphics. It's a quick, short sight gag, followed by some relatively standard anti-elf ranting. This probably isn't the most high-brow comedy we've ever feature, but I enjoyed it.

So, while this video was funny, I hope X-Cross has relieved his boredom, and will be back around with a more fully developed piece soon. I'm particularly anxious to see Fi5ve.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Herpi Derpi I was bored originally appeared on WoW.com on Fri, 10 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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The dying Hunter? - Fri, 10 Jul 2009 11:00:00 EST
The folks over at Ten Ton Hammer have a post with some anecdotal data about Hunters -- they claim that Azeroth's ranged DPS pet class is on a decline lately, and they've got only some guild application numbers to back the theory up. Mem over there says that there are a few diehard Hunters still floating around, and lots of alts, but that as a class, it's fallen off in terms of popularity for sure.

Is he right? Fortunately, there's a site that tracks numbers (as reliably as you'll find for public information, anyway -- certainly Blizzard has access to much more information) on exactly that. WarcraftRealms' list of classes over time does prop the "declining Hunter" theory up -- as you can see (from both Alliance and Horde totals), Death Knights took a nice bite out of all the classes for a little while, and Hunters have been on a pretty steady slope down since mid-January, when patch 3.0.8 hit the realms. That, of course, was the harsh Beastmaster nerf, and ever since then, Hunters have had some real trouble recovering (not to mention that all class playtime is declining in general -- despite their slope downwards, Hunters are still in the top three classes played anyway).

Is this the end of Hunters? Not at all -- Blizzard has already said that they are cyclical about balancing classes, and a heavy set of nerfs on one side of the cycle is usually accompanied by a burst of buffs on the other. Not to mention that the most interesting Hunter changes, the ammo revamp, hasn't yet found its way to the game. Reworking of ammo (in addition to some likely buffs there), will probably bring lots of Hunters back to the stables, so to speak. But it's true, Hunters are on a downward turn lately.

[via WoW LJ]

The dying Hunter? originally appeared on WoW.com on Fri, 10 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Framed! - Fri, 10 Jul 2009 10:00:00 EST

Would this be considered a still unlife? Onet of <Tainted> on Daggerspine-EU has decided that it's time to update his portrait to reflect his current appearance. After all, he's lost so much weight since he died. And he's got a nifty new hat. The bright colors really distract the eye from his rotting, gray, maggot-infested flesh. With this as his Facebook picture, he's sure to get all the undead ladies.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Framed! originally appeared on WoW.com on Fri, 10 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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Preparing for BlizzCon: There will be funk - Fri, 10 Jul 2009 09:00:00 EST


BlizzCon approaches! Preparing for BlizzCon is your regular source for tips on how best to prepare for Blizzard's gaming extravaganza. These helpful hints are particularly suited for convention rookies. But if you are a con veteran, we'd love to hear your advice and wisdom in the comments as well.

In almost every one of this series, someone has requested in the comments that we all practice good grooming before attending BlizzCon this year. But it doesn't matter if we post odor preventing techniques here, broadcast them on The WoW Insider Show and it gets picked up by international news -- there is still going to be funk at the con. Not even Anna Torv being photographed wearing a "Well-groomed Geeks are HOT" t-shirt is going to prevent the offending smells coming from some of the attendees. In the interest of promoting tolerance, I'm going to give explanations for some of the odors you will be smelling.

Continue reading Preparing for BlizzCon: There will be funk

Preparing for BlizzCon: There will be funk originally appeared on WoW.com on Fri, 10 Jul 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast topic: How do you learn tactics? - Fri, 10 Jul 2009 08:00:00 EST

I was never one for these tabletop strategy games or D&D but thanks to WoW I have become quite a tactician. Tactics are so integrated in the game that they come into play figuring out how to down Hogger without aggroing too many of his numerous minions, to sneaking through hostile territory and avoiding NPCs who want to kill you all the way to confronting KT in Naxx or Ignis in Ulduar. The latter is especially true, Ignis is a nightmare where a knowledge of tactics is life or death. When your raid leader asks if everyone knows the tactics and you all nod heads and mutter yes, it's not actually courtesy, he or she is trying to figure out how many people will survive long enough to down the giant er ... giant.

Once upon a time all you had to do to learn the tactics was play. Wiping on bosses and the depression of death, failure and repair bills can be a great motivator. At the same time, there are few unique boss fights in WoW. They all follow some kind of pattern and sometimes phases are even borrowed from other mobs. Others, such as Shade of Aran's Flame Wreath go down in lore and legend, even getting their own ever-so-catchy (nay beautiful) theme tune. I challenge anyone to move after having heard that (I even have that in iTunes and would play it just in case my raid forgot. No one ever did.).

So I wonder, constant readers, how do you learn tactics? I can read WoWwiki, for example, until I'm blue in the face but because of the weird way my brain is wired (don't ask), the only was I can truly learn tactics is in the fight itself. Yes, there's YouTube, there's the pre-boss-fight sit down where the raid leader does a run though the fight because no one bothered to take ten minutes to do some reading up. What methods do you use?

Breakfast topic: How do you learn tactics? originally appeared on WoW.com on Fri, 10 Jul 2009 08:00:00 EST. Please see our terms for use of feeds.

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Scattered Shots: Raiding spec for Hunter pets - Thu, 09 Jul 2009 22:00:00 EST
Welcome to Scattered Shots. I am Eddie "Brigwyn" Carrington from The Hunting Lodge and you're not. Today we are reviewing what pets you should consider for raiding and how to spec out your pet for the best possible DPS. So join me will you? As we explore what it takes to make a raiding pet.

This past week has been an interesting one for Hunters and their pets. If you were like me, finding out that Hunters could tame Garwal's Worgen form, reminded you of why being a Hunter is truly awesome. Of course it would last and Zyrhym showed up and had to burst our bubble by delivering the bad news that Blizzard was removing them from the game. Well, it was fun while it lasted.

What was nice about this glitch was the passionate responses seen on the Official Forums and Hunter community at large. It really highlighted how much we Hunters love our pets. Many of us see them more as companions than just some other weapon in our Hunter bag of tricks.

One way Blizzard has helped foster this idea is by letting us have three different categories (Ferocity, Tenacity, and Cunning) and literally hundreds of different pets to go out and tame. But to me the best part is being able to not only tame my pet of choice, but having the ability to train him. Doing this makes Hunters and their pets a combination as epic as Nutella and Pancakes.

When you set out to tame your pet, make sure and match your need with the correct category. For pure DPS you have Ferocity. Need a tanking or good solo pet? Get a Tenacity one. And if you are in a PvP situation and want to make sure someone has your back no matter what? You could try a Cunning pet. With dual specs and Call Stabled Pet you can now match up your spec with the right pet and further enhance your status as the Supreme Hunter! Let's take a moment and talk about Ferocity Pets and raiding specs, alright?

Continue reading Scattered Shots: Raiding spec for Hunter pets

Scattered Shots: Raiding spec for Hunter pets originally appeared on WoW.com on Thu, 09 Jul 2009 22:00:00 EST. Please see our terms for use of feeds.

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