Leveling alts seems to be a popular way for some folks to pass the time they wait for Wrath to hit. After reading what people love about playing a 'lock, perhaps you're toying with the idea of crossing over to the dark side to join us. So, for this week's Blood Pact, we'll explain the things you should know about starting a warlock if you're coming from the perspective of having a level 70 main from a different class.
Think of a warlock as the bastard child of a mage and a hunter: high damage-producing, squishy casters with pets. If your main is one of these classes, you'll feel right at home with ranged damage, casting, mana management, and pets. On the other hand, any class that relies solely on melee or provides a primary healing function for a group is so not similar to a warlock. The polar opposite of a warlock is either the protection warrior or the holy paladin.
Here's how to change your mindset based on what your main's class or group function is.
Very impressive. She says she hit Exalted only two quests after 30, and that she basically just did every single quest there was to find, save for the Raene's Cleaning end quest (so she could keep the rod). She doesn't mention /played time (all of the traveling probably added a little bit of extra leveling time in there), but however long it took, it was worth it, as she's one of the lowest non-faction Exalted characters we've seen. Nice job.
The European-gaming savvy among our readers will already be familiar with the Leipzig-held Games Convention. "If a seismograph were installed in Leipzig," says the GC website, "it would probably swing to its limits for four days non-stop in August."
Vaneras announced today that Blizzard's going to be once again showcasing at the Games Convention. Not only will attendees be able to try out StarCraft 2 demos, they'll get a chance to play around with Wrath of the Lich King. And, as seems to be standard operating procedure, Blizzard will be providing a "Live Raid" during the show. They've not announced who the Live Raid is going to be, but I think safe money's on Nihilum.
The other thing at Leipzig which is pretty cool is that Blizzard's going to have representatives at the booth ... recruiting. They recommend bringing your resume along when you visit the Blizzard booth, and asking questions about what it's like to work for the Big Blue.
The Leipzig Games Convention had a few interesting things coming out of it last year, so we might get a chance to hear even more without having to wait for BlizzCon.
Glyph of Lightwell - Increases the amount healed by your Lightwell by 20%.
I've played around with Lightwell on the beta quite a bit, actually, and its current incarnation is fantastic. The HoT rarely breaks, and my guildies are generally intelligent enough to know when to use it. At level 77 in full level 70 gear, each tick of LIghtwell currently heals for around 2,200. Each tick healing for 2600-2700 with this glyph is pretty amazing, considering it's a "set it and forget it" heal.
Glyph of Renew - Reduces the duration of your Renew by 3 sec. but increases the amount healed per tick by 40%.
Sounds good to me. It will be a little more mana intensive to keep the HoT on a tank, but strong HoTs are priceless.
The OC Register article makes a good point noting that some major events, such as the World Series, have had ticketing problems in the past. However, it is also pointed out that other sites such as NBCOlympics.com still stay up even under the pressure of lots of traffic.
With Mike Morhaime's apology late last night, and his offering up 3,000 additional tickets via a lottery, it will be interesting to see what this does to appease the fans in the long run. It is good to see that this issue is getting some wider coverage outside of the game and fan sites. While bad press isn't exactly good, it usually leads to things being better the next time around.
The latest beta build has brought a new twist to the good old map interface. As MMO Champion reports, there is now a dropdown box on the map screen, letting you choose from a few different "floors." What this means exactly, we aren't sure -- the obvious conclusion is that you'll now be able to look at different sections of the world map (for example, see into different levels of buildings or caverns). And Dalaran (which this map is a part of) is one of those areas that has two different levels, so this particular menu will let you see both halves of the city.
But this also suggests an even bigger change: including maps of instances in the official interface. Since launch, Blizzard hasn't ever shown us ingame instance maps (though we're not sure why -- maybe they want to require players to explore instances rather than follow a map through them). But lately, addons like Atlas have made them easily available to players, so maybe Blizzard has decided it's time to map out dungeons as well. We'll have to see what use they put this new dropdown to.
I was all set to tell you that I'd had a couple of interesting PuG runs in the beta testing out restoration spec, and that all was relatively well. The new spells are interesting and even powerful, at least at the five man level, I was about to say. I would have told you about successful and unsuccessful runs in both Utgarde Keep and the Nexus. All of this would have been what I wrote about today.
However, for most of yesterday the beta was inaccessible and when it finally came up again, it was patched, and that patch kicked me in the metaphorical testicles. I don't think I've been as shocked by a change to the game, especially one that's apparently intended like this one is. My first thought was that I'm not going to be using rank 1 healing wave to stack healing way on a tank before a pull anymore. In fact, several of the pieces of advice I gave back last September (wow, it's really been over a year) on beginning to heal as a shaman are now outdated.
I understand that this change isn't just aimed at Resto shamans nor does it just affect them, but it's a big change for at least how I heal, so I'm going to discuss it along with other aspects of the class that I've observed. Note that most of these are from before patch 8788 but they should still be valid... well, as valid as any observations about a patch on a beta server can be.
Forum Post of the Day: Guide for 8 Mages - Thu, 14 Aug 2008 16:30:00 EST Jazle of Barthilas finally gives level 8 mages the guide they need to down those very tough beach murlocs (they are fishmen) in Westfall. According to this rising young star in the Mage community (he's 7 in real life), you need to start at max range, lay in a frostshot and a few fireballs, and 1 more fireball for the killer blow! After that, since he's 4 years above you, you will be bound to get something good soon.
This is probably the clearest and easiest guide we've ever read, and as many players say, rare is the Mage who can actually drop a mob 4 levels higher (even at 8). We can't thank Jazle enough for this advice -- we agree he is "bound to get something good soon," and his optimism and earnestness, on the Mage forums, a place normally full of QQ and tears, is totally refreshing.
Fortunately, out of all the calamity that ensued, the Failoc was born. Now you can have your very own Failoc in custom t-shirt form. Advertise your survival of (or defeat by) the BlizzCon '08 Ticket Fiasco or slap one on your kiddo to reduce the sting off all those "Oops!" moments. Here is what you will need:
Plain White Tee
Cardboard T-Shirt Form
FabricMate Markers (thin tip in green, yellow, orange, red, black, blue, brown and a clear blender)
Chalk up another piece of evidence for just how trivial the old world stuff will be when Wrath releases -- here's a video of a Hunter at level 77 (on the beta servers, obviously) soloing the original raid boss herself, Onyxia. There's a little more info about how it was done over on the WarcraftMovies page -- the only way to deal with all the whelps was to max out AoE, so he used a special talent blend just to do this. And it looks like he just dodged or ate the Deep Breaths, as I doubt even a 77 Hunter would be able to put up enough "dots" to down her before she can do too many. Roar of Sacrifice also got a lot of usage -- it's a pet talent that lets a Hunter avoid half of his pet's health in damage. And he says the two-piece set bonus from Hunter T5 helped a lot, too -- over the fight it added up to quite a bit of healing.
Not too shabby. And at 77, this means there's still three levels (not to mention all the endgame gear) to grow. Maybe the fact that Blizzard is revamping/replacing the old endgame isn't so bad after all -- when it's this easy for the highest level players, it's time to move on. Unless, of course, they make soloing Ony an achievement.
You never realize how much junk you have until you have to move. It is the same in World of Warcraft. You never realize how much junk you're carrying around in your bags until you get a really great drop, followed by the "inventory is full" message. There is never enough bag space.
Sometimes it's the junk I pick up that makes me giggle as I play. It makes me wonder, just what sort of people could come up with a joke like that, or an obscure reference that is stretched to the very edge, but still very recognizable.
Either way, your guess is as good as mine. So, what do you think he's doing with that particular item in tow?
This comic is dedicated to, and somewhat inspired by, my friend Jesse. I almost introduced a new character from the Alliance, but I know how much he hates Horde, so I had to use my Tauren to spite him.
Love him or hate him, the latest beta patch has made it official: Rhonin has entered the World of Warcraft. Along with his wife Vereesa, of course. The Violet Citadel in Dalaran had its artificial wall preventing you from getting inside removed in the last Wrath beta patch, and they've begun populating it in this patch. Rhonin, Vereesa, and a couple members of what I assume is the Dalaran ruling Council (the Six).
Rhonin and the two Archmages in the Citadel all seem to be wearing recolors of the supposed Mage Tier 7 that cropped up awhile back, so we can all consider that a definite confirmation. It looks pretty cool, if a bit unusual (wow, a tunic and not a robe!), with the helm turned off. With the helm on, I really couldn't help but giggle. You can see Rhonin and Vereesa above, and we've also added higher resolution images to our Dalaran gallery. Oh, and forgive the poor lighting. They apparently haven't turned on the electricity in the Citadel yet.
Welcome to Know Your Lore, where each week (except for last week, sorry guys!) Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? E-mail us! Or, if you have a question for our sister column Ask a Lore Nerd, e-mail us those, too!
There are very few things through all of Warcraft, in-game and out, that almost every WoW player would recognize upon hearing its name. Even if you don't know its story or origins, the name holds some weight. This is one of those things.
The Ashbringer is (supposedly) going to play a pretty large role in Wrath of the Lich King, and what we've seen so far supports that. In addition, in mid-September Blizzard will be releasing a comic to fill in some of the gaps in the story of the Ashbringer. In preparation of all of that, we're going to do a rundown of all we know.
Of course, Walking is feeling dejected, and especially burdened since he's picking up the slack around the house. He wants to get therapy, do something to help the relationship -- but his wife's just saying that he needs to love it or leave it.
It's always a little frustrating as a WoW player to read about this kind of thing. My personal stance is that if they're having this kind of problem from World of Warcraft, the same would have cropped up with something else eventually. Issues like these don't appear magically on their own, wrecking houses as the login screens comes up.
Amy does direct Walking to Online Gamers Anonymous. As she points out, they've got a 12 step program and everything. Well, good luck to them. I really do hope they manage to get the problem worked out. Quitting WoW can be done, but they'll need more to solve their family issues.
I previously wrote about his last film, Azeroth Walk, which involved stop motion animation. This time around, he's gone for something more cinematic and engaging. While the trailer doesn't tell us much about the story, the words literally jump out at you, demanding your attention. Any guesses on the plot?
If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.
Let's start out with the PvP zone that's on everyone's mind: Lake Wintergrasp. Added in the last beta patch, Wintergrasp doesn't seem all there, but Alex has boldly ventured into the zone in an attempt to tell the rest of us about the zone.
How does Lake Wintergrasp PvP actually work in regards to siege weapons etc. do i just go round running people over or driving into the side of buildings?
Alex: Very little of Lake Wintergrasp is actually implemented. Right now it is more or less a sandbox with tonka trucks in it, except you can climb in the trucks and they can shoot missiles and throw rocks. Each of the vehicles has a set of abilities that come up like if you mind controlled something. Your action bar changes to their action bar. They have anywhere from 1 to 4 abilities. Some of them can cause Siege Damage to structures, some can't. The tanks are heavy siege damage, the planes have some light siege damage, and the shredders are mostly for wtfpwning players.
For more of your questions -- and our answers! -- read on! But if you're the sort who wants to avoid spoilers, turn back now. We're aiming to avoid major story spoilers, but this feature is all about beta content and we can't talk about the beta without giving a few things away.
Yes, it's another Wrath beta screenshot. They've been pouring in like rain lately, and I like to feature stuff we haven't seen before. This fiery photo, submitted by Jason on behalf of his beta-testing daughter Cami, shows the carnage of the Death Knight quest "An End To All Things ..."
WotLK appears to have continued The Burning Crusade's popular "jump on a mount and blow stuff up" quests. Instead of dropping smiley-face bombs on demon encampments, you hop on a Frost Wyrm and use deathbolts to nuke hundreds of Scarlet Crusaders -- or you can have your drake devour them whole. An unfortunate victim of the latter action is seen flying from the dragon's mouth here. And if you have a moral problem with carpet-bombing and/or eating Crusaders, I highly suggest you avoid the rest of the death knight quests. They sound almost as bad as playing Dark Side in Knights of the Old Republic.
This image came to us straight from the Wrath of the Lich King beta -- and we'd love to have your beta screenshots, too! If you have anything our readers might like, beta or not, sharing it is as simple as e-mailing firstname.lastname@example.org with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing -- use alt-Z to remove it. And yes, I know this is a sunset, but I still like the dragon.
It's probably not helpful to hundreds (thousands?) of customers who suffered the slings and arrows of BlizzCon ticket purchase, but scalpers are already selling tickets on eBay. Since Blizzard has done quite a bit to try and make the event scalper unfriendly, this is entirely an example of folks attempting to profiteer on an honest effort.
Blizzard's rules for BlizzCon are set up to mitigate scalpers' ability to resale on eBay and other internet venues. The ticket pickup rules, from the official BlizzCon website say:
Tickets and badges must be picked up at the Anaheim Convention Center; Blizzard Entertainment will NOT be mailing the badges out. To pick up your tickets, you will need to provide the credit card used to make the purchase. There are no exceptions to this.
And as one eBay scalper says in his auction, he'll have to deliver the tickets "near" the convention center. So, the buyer should beware. You don't have any assurances your scalper will actually show up, and you could find yourself out a grand or two pretty. Of course, you'd kind of be bringing it on yourself anyway.
Despite a glaring lack of raid or communal functionality, Engineering has always been the "fun" profession. With stuff like Explosive Sheep (which totally needs an updated version, by the way) and World Enlargers, it was the game's craziest -- if somewhat unprofitable -- profession. Although Wrath of the Lich KingBeta's latest build has new stuff for tailors and other, um, professionals, there's nothing for Engineering. Yet.
The WotLK Information Wiki has mined some interesting schematics that just might be available to tinkerers and bombardiers everywhere. The speculative schematics seem to confirm what Drysc elucidated about their direction for Engineering, which is to convert most of the fun stuff like the ever-popular Rocket Boots series into item attachments instead of items that may or not be better (usually not) than the Engineer's actual item for that slot. In the case of Rocket Boots, for example, there's Nitro Boosts, which can be applied over one's boots like an enchant. It still requires "a skilled Engineer" to use, of course. Let's have a look at some other cool stuff after the break.
Have you ever had those gaming dreams? Like, say, after playing Tetris for four hours straight, your dreams become inundated with big, floaty boxes? We've actually asked this before, but since it's a Breakfast Topic, you just might have some dream fresh in your noggin. My wife's actually had a couple of bizarre World of Warcraft dreams, such as that time where she dreamed she was raiding in RL, with giant Playstation-like controllers attached to her arms and where she (along with friends) ran up and down our main street fighting some Level ?? house-boss.
Doesn't make any sense? Of course not! It's a dream about WoW! I've had more than my fair share of Salvador Dali-esque Battlegrounds-related dreams, specially after grinding endless hours. So, good morning! How was your dream? More to the point, how was your World of Warcraft dream?