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Reminder: "Dirty Jobs of Azeroth" contest ends tomorrow! - Wed, 17 Jun 2009 19:00:00 EST

You've got just one day left to enter WoW.com's Geeky Clean "Dirty Jobs of Azeroth" contest! We're still waiting for some really fantastic submissions, so here's the rundown for those who missed it the first time around:

We've got five (5) prize packs of five (5) different Geeky Clean soaps ready for the people who send us a screenshot of your character performing one of Azeroth's dirtiest jobs. To enter, take your screenshot and send it with a text caption or description to contests@wow.com before 2PM ET on June 18th, 2009. We'll choose our five favorites and post them soon after.

Be creative, original, and funny to win this contest! You'll be judged 50% on originality/creativity and 50% on presentation. And be sure to use an email address to which you have regular access when submitting your entries, because that's how we'll get a hold of you!

You may enter only once. The contest is open to legal residents of the 50 United States, the District of Columbia and Canada (excluding Quebec) who are 18 and older. Click here for the complete Official Rules.

Reminder: "Dirty Jobs of Azeroth" contest ends tomorrow! originally appeared on WoW.com on Wed, 17 Jun 2009 19:00:00 EST. Please see our terms for use of feeds.

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WoW.com's Guide to Patch 3.2 - Wed, 17 Jun 2009 18:30:00 EST


It's that time again!

Patch 3.2 is due to hit the PTR any day now. We've been getting a ton of official information over the past week, and that always happens right before the PTR goes up.

For Patch 3.1 we compiled everything on the site into WoW Insider's Guide to Patch 3.1, and quickly found out that people enjoyed it. So we've done the same for you all this time, creating WoW.com's Guide to Patch 3.2.

At least once a day, usually in the morning, the guide is updated with the latest Patch 3.2 news. When tons of breaking news comes out during the day, we're updating it quickly then as well.

So check it out, enjoy the patch news, and stay tuned here on WoW.com for all the latest!



WoW.com's Guide to Patch 3.2 originally appeared on WoW.com on Wed, 17 Jun 2009 18:30:00 EST. Please see our terms for use of feeds.

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The Queue: Clap hands - Wed, 17 Jun 2009 18:00:00 EST


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

I clapped hands with Kil'jaeden pre-Wrath. He wasn't very happy about it.

Maybe if he heard today's reading music he'd think differently.

DoIt asked...

"I've taken an extended break from WoW and am planning to come back and level some alts when Patch 3.2 drops, anyone have an ETA on it?"

Continue reading The Queue: Clap hands

The Queue: Clap hands originally appeared on WoW.com on Wed, 17 Jun 2009 18:00:00 EST. Please see our terms for use of feeds.

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Preparing for BlizzCon: Reserve your lodging ASAP - Wed, 17 Jun 2009 17:00:00 EST


BlizzCon approaches! Preparing for BlizzCon will be your regular source for tips on how best to prepare for Blizzard's gaming extravaganza.

If you were lucky enough to get tickets to BlizzCon 2009, you've got over two months to prepare. But one of the very first things you should do is make your lodging arrangements as soon as possible. As with any popular convention, rooms closest to the venue are already filling up, so your options are closing with each passing day. Following are tips for choosing the location of your non-BlizzCon time:
  • No charge to reserve now: In most cases, you need a valid credit card to guarantee your reservation, but your card is not charged until your stay. So make your reservations now to ensure you have a place to stay.
  • You can cancel if things change: Check the cancellation policy of your hotel to be sure, but usually you are able to cancel 24 hours before your stay begins or even the same day.
More tips are after the break.

Continue reading Preparing for BlizzCon: Reserve your lodging ASAP

Preparing for BlizzCon: Reserve your lodging ASAP originally appeared on WoW.com on Wed, 17 Jun 2009 17:00:00 EST. Please see our terms for use of feeds.

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WoW Rookie: 20 tips for PvP realm leveling - Wed, 17 Jun 2009 16:00:00 EST
New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.

There's no doubt about it: it's trickier and twitchier to level a character on a PvP (player versus player) realm than it is on a "Care Bear," PvE (player versus environment) realm. Some players thrive on the electric anticipation of the unexpected ambush; others wilt under the unrelenting stress. Being an experienced gamer and having the proverbial "friends in high places" can make the experience a lot more enjoyable - so is leveling on a PvP realm beyond the reach of a WoW rookie? Absolutely not!

But make no mistake, it's war out there ... and only the savvy will survive unscathed. Sounds ominous, eh? Let's knock off some of the mystery. First, we direct you to Zach Yonzon's insightful introduction to the PvP attitude. Zach explains exactly what is different about playing on a PvP realm, as well as the basics of concepts such as "flagging" and "honor." Soak up the basics, then join us after the break for 20 tips to help you survive your time as a WoW rookie, PvP style.

Continue reading WoW Rookie: 20 tips for PvP realm leveling

WoW Rookie: 20 tips for PvP realm leveling originally appeared on WoW.com on Wed, 17 Jun 2009 16:00:00 EST. Please see our terms for use of feeds.

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Resto Shaman changes hinted - Wed, 17 Jun 2009 15:00:00 EST

Shaman news part two: revenge of Shaman news! You may still be reeling from the revamp to the totem interface announced earlier today, but Ghostcrawler presses on. In a thread bemoaning the current state of Resto Shamans, he pre-announced the following changes for patch 3.2:

The crab says they'll try to make a more comprehensive list of Resto changes soon. Class changes lists, you say? Is that a PTR I see on the horizon?


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Resto Shaman changes hinted originally appeared on WoW.com on Wed, 17 Jun 2009 15:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: Everything but Vanish - Wed, 17 Jun 2009 14:00:00 EST
Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we talk about what's up next for the Rogue class. Hopefully, nothing!

While I don't have any official numbers, I think it's easy to say that Rogues are the class that sees the most complaints from others. Crying about Death Knights has been en vogue recently, but we've still got years of threads calling for the complete and utter downfall of every assassin. While all of this negative press has resulted in a few nerfs that nobody was happy with, it seems that Blizzard has chosen to rise above the noise and ensure our slot at the top of both the DPS meters and PvP representation charts.

We went through a spell as the least-played class of WotLK: a level that Rogues had never even approached previously. We were largely middle-of-the-pack in PvE and PvP, with HAT exploits and Glyphed Vigor + Overkill + Mutilate combos barely sustaining us. However, Blizzard heard our cries for a resurrection, and we were reborn in patch 3.1. With the newly minted PPM Poison mechanics adding gobs of nature damage to every spec, and the redesigned Combat tree breathing life into the raiding scene, we're sitting pretty as the #1 DPS class in both Ulduar and the arena. The question that's on my mind now: "What next?"

Continue reading Encrypted Text: Everything but Vanish

Encrypted Text: Everything but Vanish originally appeared on WoW.com on Wed, 17 Jun 2009 14:00:00 EST. Please see our terms for use of feeds.

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New Shaman totem interface revealed - Wed, 17 Jun 2009 13:33:00 EST

This was sketched in outline in the massive Shaman Q&A post that went live a while back, but now we have details on how they plan on redoing the Shaman totem interface for patch 3.2. Remember these are just plans, and things may change as the development of the patch progresses, but this is the current state of things.

Shamans will get a new bar for their totems, above the main action bar, where other class-specific bars go, like Paladin auras or Druid shapeshift forms. You'll have a button for a totem of each element of your choice, a button for Totemic Call (renamed Call of Earth), and a button for a new ability, Call of Fire, that drops all four selected totems at once, in a single GCD (but for the full mana cost).

You'll also be able to set your Call of Fire to summon less than four totems if you like. Call of Fire will be trained at the same level as Totemic Call currently is, 30. At "higher levels" (I'd guess 60 and 70, or so) you get Call of Air and Call of Water, which do exactly the same thing as Call of Fire, but you can load them up with different totems. This gives you three different quick-sets of totems you can drop in one keystroke.

Well, shamans, what do you think? Is it everything you hoped for in a totem interface update?


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

New Shaman totem interface revealed originally appeared on WoW.com on Wed, 17 Jun 2009 13:33:00 EST. Please see our terms for use of feeds.

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Requiring epic achievements for normal runs - Wed, 17 Jun 2009 13:00:00 EST
Leafshine echoes a concern I've heard a lot around the community and even here on WoW.com lately: why are some Naxx pickup group organizers requiring the epic achievement on characters joining the raid when they're only running Naxx 10? Sure, we'd all love to have raids full of epic characters, but when you consider that to even get that gear, you have to topple Naxx 25, it seems a little silly to require a raid full of characters that don't actually need the run you're going on.

Then again, you could (and probably do) subscribe to the "free market" theory of PuGing: if you think that's silly, don't join that raid, and eventually people who want those requirements won't have anyone to run with (and if they do have people to run with, then apparently even those who have conquered Naxx 25 still want to go back and run 10, for fun or badges or offspec gear or whatever). But that does leave out people who really do need to (and can) run the instances -- just because you don't have a character full of gear from Naxx 25 doesn't mean you can't perform respectably in Naxx 10.

Continue reading Requiring epic achievements for normal runs

Requiring epic achievements for normal runs originally appeared on WoW.com on Wed, 17 Jun 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Maw Trailer - Wed, 17 Jun 2009 12:00:00 EST


This is the trailer for Grubthar's upcoming feature-length movie, Maw. The premise of the movie centers around a small group of orcs who are chased out of Khaz Modan by the Alliance. With nowhere to go, the war party sets sail to the west. A similar group of Alliance soldiers gives chase to the horde. When both arrive on a distant shore, events take place which will "test their honor and seal their fates."

The basic kernel of Maw's story sounds decent, but something about the trailer didn't really click for me. I think I felt like the trailer was focused on the dragons more than the orcs. And while I would love a dragon movie, and am reminded of the White Drake because of it, I don't think that's what Maw's going to be about. On the other hand, I could be overthinking this.

Ultimately, though, I'm a fan of story-based machinima, and I look forward to seeing what Grubthar delivers. Click here to check out the trailer.

[Via Myndflame]

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Maw Trailer originally appeared on WoW.com on Wed, 17 Jun 2009 12:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2 PTR soon? - Wed, 17 Jun 2009 11:00:00 EST

The patch 3.2 news is coming pretty heavy, leading me to wonder when we're going to get the chance to try this stuff out for ourselves on the PTR. Here's an indication that it might be relatively soon: the European PTR forum was wiped clean last night, and the default stickies reinstated.

The character copy links and the PTR client download links don't work yet, of course; if they did, we'd have a much bigger story for you. And this doesn't necessarily mean the PTR is going up today (although it could), but it does mean it's getting nearer. On the other hand, we still haven't heard a peep about the new 5/10/25-man content; I expect to see something about that before the PTR opens.

Still, I'm going to go out on a limb and guess that we'll get the patch 3.2 PTR on Friday. What's your prediction?


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Patch 3.2 PTR soon? originally appeared on WoW.com on Wed, 17 Jun 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: This little piggy - Wed, 17 Jun 2009 10:00:00 EST


Anyone up for a pig pickin'? Santhice of <Blood Runs Cold> on Altar of Storms sends in a picture from one of Kalimdor's most secluded and most entertaining instances, Razorfen Downs. Sure, you'll probably get killed by the opposing faction ten times before making it to the entrance, but the Coldrage Dagger and Robes of the Lich are worth the winding crawl up the center spiral. Santhice writes that this picture is of a pig-headed furnace from the beginning of the instance. All I know is that I suddenly want to reread Lord of the Flies and eat some bacon.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: This little piggy originally appeared on WoW.com on Wed, 17 Jun 2009 10:00:00 EST. Please see our terms for use of feeds.

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Guildwatch: We're not even in his guild - Wed, 17 Jun 2009 09:00:00 EST


Ulduar is getting toppled, guild by guild. We've heard about quite a few Yoggy downings already, and everybody else seems to be working their way around six or seven out of fourteen. There are still definitely a few guilds still working on Naxx and Malygos (nothing wrong with that -- my guild has Malygos on notice), but we'd say the majority of folks are finding Titan treasures in Ulduar. Which is probably just the way Blizzard wants it.

Lots more downed news, not to mention both drama (a Downfall parody!) and recruiting notices from around the realms in this week's Guildwatch. Click the link below to read on.

Continue reading Guildwatch: We're not even in his guild

Guildwatch: We're not even in his guild originally appeared on WoW.com on Wed, 17 Jun 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: What do you think of the travel changes? - Wed, 17 Jun 2009 08:00:00 EST

Traveling through Azeroth used to be a real pain (especially if you were -- like me -- Alliance) but Blizzard's latest round of changes has been directed at traveling. This means mounts and travel forms are about become accessible much earlier, even if they cost the same. This isn't the first time a travel form has been changed to make it easier to get, nor is it the first time the level at which you can get your (insert racial mount here) has been nixed. This is the first time there have been dramatic changes across the board, regardless of class and the reason is simple: to make it easier to hit 80.

So, constant readers, I'm curious to know if you think this is a good or a bad thing? Will it encourage you to finally get that alt of yours past level 22? Have you just entered Azeroth, perhaps, do you think this will make it easier to move through the old world on your quest to 80? Tell us in the box below.

Breakfast Topic: What do you think of the travel changes? originally appeared on WoW.com on Wed, 17 Jun 2009 08:00:00 EST. Please see our terms for use of feeds.

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Epic gems and profession changes in Patch 3.2 - Tue, 16 Jun 2009 23:40:00 EST

With all the things I'm waiting to hear about in patch 3.2, completely unforeseen news takes me by surprise. Bornakk just revealed that epic gems are coming in that patch, as well as some changes to other professions.

Jewelcrafters will be able to buy epic gem cut patterns with their Dalaran Jewelcrafter's Tokens. Raw epic gems will be available from prospecting Titanium Ore and alchemy transmutations, and will also be buyable with both honor and Emblems of Heroism.

Given that the availability of epic gems raises the value of the Blacksmithing perk (extra sockets), other professions are having their perks buffed. Details after the cut.

Continue reading Epic gems and profession changes in Patch 3.2

Epic gems and profession changes in Patch 3.2 originally appeared on WoW.com on Tue, 16 Jun 2009 23:40:00 EST. Please see our terms for use of feeds.

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Retaliation battlegroup down again - Tue, 16 Jun 2009 22:15:00 EST
For the second Tuesday in a row around the same time (9:00-9:30 pm EST-ish), the US Retaliation battlegroup has crashed. Blizzard has confirmed that it's performing urgent maintenance on the hardware of the affected realms, and they'll provide an update at 11:00 PM EST/8:00 PM PST. Hmmm. Makes you wonder if whatever caused last week's crash was accidentally rolled back during server maintenance earlier today.

The following are the affected realms:


Area 52, Auchindoun, Azuremyst, Blade's Edge, Blood Furnace, Coilfang, Dawnbringer, Exodar, Fizzcrank, Galakrond, Ghostlands, Grizzly Hills, Shattered Halls, Terokkar, The Scryers, The Underbog, Velen, and Zangarmarsh.

My guild's on Retaliation and has consequently found itself without something to raid for the second Tuesday running. Last week their solution was to take off to Mug'thol and do a level 1 Hogger raid, complete with designated tanks and healers, damage meters, and -- to top things off -- a bonafide ninja looter of the Malachite drop. Our server might be down, but our hallowed traditions remain.

Retaliation battlegroup down again originally appeared on WoW.com on Tue, 16 Jun 2009 22:15:00 EST. Please see our terms for use of feeds.

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European weekly maintenance: 17th June 2009 - Tue, 16 Jun 2009 22:00:00 EST
Happy Wednesday everybody! After the annoying events of last week when the Battle Bots were ripped from the fingers of European players, things have settled down and are back to normal. With that in mind, it's maintenance time. All the realms are going down from 3:00am to 11:00am CEST.

As always, there's plenty to do and read during this maintenance. There's a nice round up of news for you to read if you are up. Hint: if you are reading this at 3:00am, go back to bed! Those aren't birds singing but owls. Go. Back. To. Bed.

Edit: Our beloved Overlady and Editor in Chief has decreed I also link you to our tattoo, license plate and cake galleries. I don't particularly care for the first two but the cakes are awesome and so delicious. The cake is so not a lie.

European weekly maintenance: 17th June 2009 originally appeared on WoW.com on Tue, 16 Jun 2009 22:00:00 EST. Please see our terms for use of feeds.

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Death Knight class arrives in the TCG - Tue, 16 Jun 2009 21:00:00 EST


Upper Deck has announced that the Death Knight class is coming to the WoW trading card game. Just like in the MMO, the class plays differently than any other -- their website has a series of previews posted that show just how different their DKs are. The class is designed to do crazy damage with two-hand weapons, and there are options to do extra damage by sacrificing allies or equip gear that provides you with solid armor even as you're churning out DPS. There are Death Knight Horde and Alliance allies as well, and each of them has a Death Knight-specific ability -- lots of Shadow damage, exchanging protection for more damage, and even some Frost-tree cold debuffs. And there are quests to go along with the Death Knight class as well, where DKs get extra bonuses for completing and playing certain quests.

Starting on June 16th, you'll be able to pick up 36-card deluxe starter decks for Death Knights at a store near you, and those decks will get inserted into the game just like any other class -- they come with a Hero to play, associated spells and quests, and three "Ghoul token cards" to play as allies. While this is the first time Death Knights will be playable as Heroes, the very first Death Knight cards were actually included in the Wrath of the Lich King Collector's Edition -- a pair of Ally cards named Lord Anton Nightbane (Alliance) and Conqueror Kagon Blackskull (Horde). If you like the TCG but have been looking for a new twist (or a way to bring your Death Knight character into the game), this definitely seems worth a look.

And speaking of the TCG, they are now on Facebook, so if you're a fan, go say hi over there as well. The MMO and TCG crowd still seem to run in different circles (though you'll definitely see the game at BlizzCon), but there are quite a few intersecting points between them.

Death Knight class arrives in the TCG originally appeared on WoW.com on Tue, 16 Jun 2009 21:00:00 EST. Please see our terms for use of feeds.

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Chest heirlooms with 10% XP bonus coming in Patch 3.2 - Tue, 16 Jun 2009 20:30:00 EST

Yay for new heirlooms! Earlier this afternoon, Blizz bestowed upon us the information that in patch 3.2, there would be some heirlooms available for purchase by those who had gained their Crusader titles. There was some hoping in the comments section for an XP boosting belt and/or chest, and your prayers have been answered.

Yes, Zarhym has revealed that you will be able to get chest piece heirlooms in patch 3.2, and that they will give a 10% XP boost that does stack with the boost from the shoulders. So that means, recruit a friend trickery aside, the well-appointed alt can get 10% from shoulders, 10% from chest, and another 100% from rest (at times), and they all stack.

This brings the list of heirloom-able slots to: main/off/two-handed weapons, shields, ranged weapon, trinkets, shoulders, and chest. And there might be more to come in patch 3.2 that we haven't heard about yet. My alts are excited already.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Chest heirlooms with 10% XP bonus coming in Patch 3.2 originally appeared on WoW.com on Tue, 16 Jun 2009 20:30:00 EST. Please see our terms for use of feeds.

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Blizzard discusses the state of PvP - Tue, 16 Jun 2009 20:00:00 EST


One thread over at the forums sparked quite a discussion when it asked what the problem was with World of Warcraft PvP. It's a pretty good question and definitely not something with a simple answer, but Ghostcrawler took up the task and addressed several issues in his usual forthcoming fashion. In a nutshell, Blizzard views the following issues as the primary problems of PvP:
  • Too much emphasis on Arenas and not enough on Battlegrounds.
  • Too much emphasis on 2s and not enough on 3s and 5s.
  • Not enough class / spec representation in Arena. Warlock, hunter and shaman numbers in particular are too low, but they're not the only ones.
  • Too fast-paced.
Ghostcrawler proceeded to explain the last point in detail, talking once again about burst damage and reiterating their intent that PvP should be a balance between damage, healing, and crowd control. He says that Blizzard plans to "add an extra GCD or two" in the small window where a player can either be healed to full or fall to enemy fire, allowing players to better use their full toolbox. Anyone who has ever played Arenas should know that that's a pretty tall order.

Continue reading Blizzard discusses the state of PvP

Blizzard discusses the state of PvP originally appeared on WoW.com on Tue, 16 Jun 2009 20:00:00 EST. Please see our terms for use of feeds.

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Shifting Perspectives: An Ulduar class preview, part 4 - Tue, 16 Jun 2009 19:00:00 EST


Every Tuesday, Shifting Perspectives explores issues affecting Druids and those who group with them. This week, another Ulduar boss dies to moonkin nukes, feral claws, and tree slaps.

Chase Christian from Encrypted Text recently started a series of guides on doing Ulduar as a Rogue, and I must admit that the relative ease and simplicity of describing the role of a pure DPS while raiding is enough to make me sob quietly into a hanky. Meanwhile, I'm driving myself to the nuthouse trying to describe four entirely different roles for a single class. Pardon my saying so, but this column was the hell of a lot easier to write back when we sucked at everything that wasn't healing. Damn you, multi-spec viability! Damn you to HELL!

Before we get started, I'm going to continue what I did with the last Ulduar preview column, link to general strategy guides, and assume you have a basic familiarity with the encounter before delving into more Druid-specific advice. Today we're going to confine ourselves to Freya, as it's one of the few Ulduar fights I have now seen outside of the PTR. With luck, my computer is going to cooperate for a full clear this week plus a few hard modes, so I will be revising (and, as necessary, expanding) our current Ulduar Druid guides to reflect changes that Blizzard has made to the fights and a few notes concerning hard mode issues. Any changes made will be noted in next week's column.

Continue reading Shifting Perspectives: An Ulduar class preview, part 4

Shifting Perspectives: An Ulduar class preview, part 4 originally appeared on WoW.com on Tue, 16 Jun 2009 19:00:00 EST. Please see our terms for use of feeds.

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Ghostcrawler talks about 3.2 Hunter changes - Tue, 16 Jun 2009 18:00:00 EST
I don't know about you, but with all these announcements about the 3.2 Patch being released. I have been sitting idly by gnawing at the bit and tempted to shout out, "Ghostcrawler! What are you going to do about us Hunters! Show us some love already!"

Well it seems that our favorite Lead Systems Designer must have had the same thought as he posted up some insights over on the Official Forums in the Hunter's Questions and Commentary thread.

In typical Ghostcrawler style we get no promises (I guess that pony is still not happening. Sorry Eliah.). But we do get some pretty interesting insights on what the Blizzard development team is considering to do to fix some very common complaints.

  • Ammo costs
  • Pet scaling
  • Crowd control and trapping

Read on for more details.

Continue reading Ghostcrawler talks about 3.2 Hunter changes

Ghostcrawler talks about 3.2 Hunter changes originally appeared on WoW.com on Tue, 16 Jun 2009 18:00:00 EST. Please see our terms for use of feeds.

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The Daily Quest: That's right, walk away - Tue, 16 Jun 2009 17:00:00 EST


We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

The Daily Quest: That's right, walk away originally appeared on WoW.com on Tue, 16 Jun 2009 17:00:00 EST. Please see our terms for use of feeds.

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Save your Authenticator serial number before upgrading your iPhone - Tue, 16 Jun 2009 16:00:00 EST

Many people, myself included, are excited about the iPhone OS 3.0 update, which is released tomorrow for all iPhone and iPod Touch owners, though Touch users have to pay for it. If you use the Blizzard Mobile Authenticator app, though (and there's little reason not to; it is free, and extra security never hurts), you should take one precaution first.

Every so often, even the best-planned upgrades go awry. In case your iPhone 3.0 upgrade breaks and you have to restore the iPhone, you should make sure to write down the serial number of your Mobile Authenticator ahead of time (or take a screenshot of it and transfer it to your computer).

The serial number is found on the Setup screen of the Authenticator, and Blizzard will need this number from you if you need to detach the Authenticator from your account (because your iPhone needed to be restored the Authenticator got a new serial number).

For the majority of users, the upgrade process will probably go seamlessly and you won't need this. However, if you do, you'll be happy you have it.

[thanks, Tobbi]

Save your Authenticator serial number before upgrading your iPhone originally appeared on WoW.com on Tue, 16 Jun 2009 16:00:00 EST. Please see our terms for use of feeds.

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The Art of War(craft): Examining the Isle of Conquest - Tue, 16 Jun 2009 15:00:00 EST


Wow. Can I just say that again? Wow. When Blizzard announced that they were introducing a new Battleground with Patch 3.2, I personally thought it was going to be some mid-scale map similar to Strand of the Ancients or Arathi Basin. Being a Battlegrounds nut, I was completely stoked. When Zarhym hinted that the new map would be "Wintergrasp combined with Alterac Valley," it became clear to me that Blizzard was thinking on a much bigger scale. If we look at their development patch for Battlegrounds and world PvP, it's no stretch to say that the Isle of Conquest is their most ambitious PvP project yet. More ambitious than Wintergrasp, in fact.

How can anything be more ambitious than Wintergrasp, which proved to be so tremendously popular that it tends to break realms? Well, the only real limitation to Wintergrasp was because it had no limits with the number of participants. That was the only thing that brought servers down to their knees. The Isle of Conquest takes care of that problem by limiting participation to a (mere) eighty people. This then leaves Blizzard free to implement all sorts of cooler stuff like parachuting into enemy territory. The new Battleground brings the much anticipated aerial combat element into World of Warcraft PvP.

Continue reading The Art of War(craft): Examining the Isle of Conquest

The Art of War(craft): Examining the Isle of Conquest originally appeared on WoW.com on Tue, 16 Jun 2009 15:00:00 EST. Please see our terms for use of feeds.

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New details on the Argent Tournament update in Patch 3.2 - Tue, 16 Jun 2009 14:30:00 EST

Patch 3.2 is currently in development, and not yet on the PTRs. We've been told that it will focus on expanding the Argent Tournament that was introduced in patch 3.1, and we've also learned that it will feature new Druid form art and a new battleground, Isle of Conquest.

Today Blizzard posted a preview of some of the Argent Tournament updates, and it looks pretty cool. There are going to be two new Tourney-related quest hubs in Icecrown: a Cult of the Damned camp overlooking the Tourney, and a Vrykul outpost on an island to the north. The Black Knight will also be returning; I guess it was only a flesh wound after all.

There are also going to be new dailies and new rewards for players exalted with the Silver Covenant/Sunreavers, as appropriate. Silver Covenant and Sunreaver tabards, their ground and flying mounts, and a Shimmering Wyrmling pet are all mentioned.

Furthermore, those who have earned the Crusader title will get some more dailies, and some exciting rewards, including new heirlooms (!), a banner, a tabard that ports you to the tourney, a squire with a mount, and a Paladin-only charger mount.

New heirlooms, you say? Nice, but I wish they weren't at the end of five tedious rep grinds. Oh well, time to get to work, I suppose.

Update: Blizz have edited the page to say the new squire will cost 150 Champion Seals to upgrade, will be summonable for 3 minutes every 8 hours, and will perform one of thee services: mail, bank, or vendor.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

New details on the Argent Tournament update in Patch 3.2 originally appeared on WoW.com on Tue, 16 Jun 2009 14:30:00 EST. Please see our terms for use of feeds.

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Ask a Lore Nerd: Of Nerubians, Dwarves and Titans - Tue, 16 Jun 2009 14:00:00 EST


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

I'm going to get this out of the way right off the bat since I know I'll get a dozen people asking again this week: Yes, Know Your Lore will be coming back, it is not gone forever. I promise. I will pinkie swear on it, even. Come on, who wants to pinkie swear? Anybody? Anybody?

Aler asked...


"On the topic of the Nerubians and the Qiraji, is there any relation in the lore between the two? Or are two insect civilizations coincidental?"


There's absolutely a relation between the two. They hold a common ancestry. Both the Qiraji and the Nerubians are offshoots of an even more ancient race, the Aqir. Way back when Azeroth was still very primal, and Trolls were the top dogs. There were three major players in the world: The Amani Trolls, the Gurubashi Trolls, and the Aqir. They warred for thousands of years. Thousands. It was a war of attrition on the grandest scale possible, and all involved more or less broke under the weight of their losses.

Continue reading Ask a Lore Nerd: Of Nerubians, Dwarves and Titans

Ask a Lore Nerd: Of Nerubians, Dwarves and Titans originally appeared on WoW.com on Tue, 16 Jun 2009 14:00:00 EST. Please see our terms for use of feeds.

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The Queue: All your fault - Tue, 16 Jun 2009 13:00:00 EST


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

You know, I was getting bored of that whole musical intro thing, but having it around certainly made these preambles easier to write. What do you write here every day about a daily Q&A column? Guess what, guys! We're A'ing more Qs! Shock! Awe!

So you've broken me. Congratulations. I am now a hollow husk of a man that can do nothing but uphold the status quo. I hope you're proud of yourselves. Here it goes again.

WootZoot asked...


"Any word on if Blizzard is working on a new novel or RPG book?"

Continue reading The Queue: All your fault

The Queue: All your fault originally appeared on WoW.com on Tue, 16 Jun 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Wrought - Tue, 16 Jun 2009 12:00:00 EST


Wrought
is an exciting new machinima created by Cranius and Legs. As the story goes, a Human warrior and a Blood Elf woman fall in love. Clearly, this relationship is scorned and forbidden by the Sindorei. The Blood Elves attack the woman, and the human is killed in a vicious ambush. The warrior returns to life as Forsaken. He learns that his lover has been imprisoned, so he flies to her rescue. I'll leave the rest unspoken, so that I don't spoil the story for you.

This video is absolutely amazing. Cranius and Legs managed to get the WoW models to show an incredible depth of emotion. The entire storyline is shot with such precise framing and flow that you can't miss what's happening. The authors have really raised the bar in narrative music videos, and I desperately hope they tackle another project together.

The music itself is by a band called "Peratus." It fit the story well, and I really liked the song. My only disappointment in the music was at the end, when it spiralled into some harsher growling and vocal grinding. While I might just be an old fogey, I felt like that disrupted the overall harmony of the piece. Excepting that ten seconds or so, though, I really loved the song. It's actually inspired me to try and find their albums.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Wrought originally appeared on WoW.com on Tue, 16 Jun 2009 12:00:00 EST. Please see our terms for use of feeds.

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Video of Christie Golden's Long Island reading - Tue, 16 Jun 2009 11:00:00 EST
I wasn't anywhere near Huntington, NY on Saturday, but our friend Medievaldragon from BlizzPlanet was, and he did stop by the Christie Golden reading at the Book Revue bookstore. He even brought videos back with him, and so if you're a Golden fan (she is a New York Times-bestselling author, after all) and want to see her reading from Arthas, there you go.

Apparently the reading was a pretty full house, too, and you can see from the video that there were all kinds of people there. Golden also says early in the video that Arthas is Blizzard's first big bestseller, and she repeats what we've heard before: that Blizzard loves having her write for them and she loves coming up with stories from their settings. The only big bit of news for fans from the reading is that while Blizzard is producing three different Warcraft books (of which Arthas is the first), they won't be a trilogy at all, just stand-alone stories. Big thanks to Medievaldragon once again for stopping by the event and grabbing video for those of us who couldn't go.

Video of Christie Golden's Long Island reading originally appeared on WoW.com on Tue, 16 Jun 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: It's only a paper moon - Tue, 16 Jun 2009 10:00:00 EST


Jed sends in this screenshot of his paladin taking a nostalgic ride through Westfall at nighttime. Remember the early leveling quests in places like Westfall and Redridge? Where you didn't have all this story and meaning, and all you had to do was deliver messages from one lazy jerk questgiver to another, or try to find a boar with an intact liver among dozens of boars with hepatic failure? On second thought, the early levels can go hang. Chasing Arthas across Northrend is way more fun.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: It's only a paper moon originally appeared on WoW.com on Tue, 16 Jun 2009 10:00:00 EST. Please see our terms for use of feeds.

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MMO Roundup: Last week on Massively - Tue, 16 Jun 2009 09:00:00 EST


Sometimes you'd like to know that there are other MMOs out there, right? Our sister site Massively can provide you with everything you need to know about all those other shiny MMOs! Check out this roundup of the latest news from the wider MMO world.
A World of Warcraft player's guide to Free Realms
Oh boy, what have I gotten myself into? Comparing one of the largest and most popular MMOs with the current fastest-growing MMO? Do I have a deathwish? Well, it turns out World of Warcraft and Free Realms actually do have a few things in common, but a straight comparison isn't the point of this article. We at Massively have decided to compile a guide for World of Warcraft players who may be interested in checking out what Free Realms has to offer. Even better, for those WoW players out there with children, this guide could be valuable for some alternatives to your usual family gaming choices.
DDO goes F2P: An interview with Turbine
As the news hit yesterday concerning Dungeons and Dragons Online going free-to-play, many MMO gamers collectively rejoiced, while others didn't. The idea of this hybrid business model is wonderful for those who have yet to experience DDO, as it now gives them a chance to play the game as long as they'd like, with no level cap restrictions for absolutely no cost. This means no credit card info changing hands, no commitments to a monthly fee and the implied need to "get your money's worth" and no real need to quit the game if you can't afford it. But it can't be that easy, can it? Well, there's a slight catch.
Free Realms breaks the 3 million mark
Sony Online Entertainment has just announced today that their kid-friendly free-to-play mega-hit Free Realms has hit the 3 millions registered user mark. This news comes less than seven weeks after the game's launch, and only two weeks after their last milestone of two million registered users.
Should MMOs have sequels?
From movies and books to computer games, the concept of the sequel is firmly embedded in the entertainment industry. It's usually a much safer bet to make a new part to an existing successful intellectual property than it is to back an untested product. In the games industry, sequels are a great way to make more money from the same game concept but as usual MMOs have proven to be something of a different animal.

Continue reading MMO Roundup: Last week on Massively

MMO Roundup: Last week on Massively originally appeared on WoW.com on Tue, 16 Jun 2009 09:00:00 EST. Please see our terms for use of feeds.

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More cakes, plates, and tats in our galleries - Tue, 16 Jun 2009 08:30:00 EST


Yes, that's Arthas admiring his own title on a license plate -- Kallis of Silver Hand sent us this shot, presumably before his head was chopped off by Frostmourne. Trust us, if you think celebrities are angry when the paparazzi come by, you don't want to see what the Lich King does.

This picture and quite a few others are all new in our WoW-related license plate gallery, and we've gotten a few other new pictures of cakes and tattoos to share with you as well. Browse through all of the pictures from readers in the galleries below, and if you've gotten a new WoW-related license plate, someone's baked you a WoW-related cake, or you've picked up some new WoW-themed ink, feel free to send us a picture so we can share it here on the site.



Gallery: WoW Tattoos

More cakes, plates, and tats in our galleries originally appeared on WoW.com on Tue, 16 Jun 2009 08:30:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: How should WoW end? - Tue, 16 Jun 2009 08:00:00 EST


"The dark times will pass."

Blood Elf NPCs say this all the time, but how do they know? Are they just saying that to try to give us enough hope to finish the task they just gave us? Or do they actually foresee an end to the evils that we fight on a daily basis?

With 11.5 million subscribers, WoW is going to be around for a long time. Even if 8.5 million people leave for whatever reason, there will still be 3 million people left -- which is great for a pay-to-play MMO. But someday it will end and when it does, it would be wonderful if Blizzard provided us with a playable end of the world.

We discussed this a couple of years ago, but WoW has changed since then. We now have new possibilities for world-ending events and there will be more expansions and major content patches giving us even more paths to complete. But will the stories end and how would you want them to?

Continue reading Breakfast Topic: How should WoW end?

Breakfast Topic: How should WoW end? originally appeared on WoW.com on Tue, 16 Jun 2009 08:00:00 EST. Please see our terms for use of feeds.

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Tuesday Morning Post: I believe I can fly at level 60 edition - Tue, 16 Jun 2009 07:00:00 EST
It's been a week of big news altogether around these parts.

Mount changes in Patch 3.2 were probably the biggest news. Not only will we be getting most mounts earlier, but normal flying mounts will gain a pretty sizable speed boost. Of course, this also means that class travel abilities will come earlier as well. And while we're on the whole faster transportation thing, we'll also see new portals to the Dark Portal for both sides, and a new Thunder Bluff Zeppelin for the Horde. And as long as we're on the subject, if you're looking to get a new flying mount because of the Patch 3.2 changes, remember that Mei Francis in Dalaran can hook you up.

But there were also a few other big stories and interesting happenings going on in the WoW community this week, and since we're coming up on some downtime from 5 AM to 11 AM pacific this morning, you should have plenty of time to read all about it right here on WoW.com. You'll find our usual 7-day roundup below:

Continue reading Tuesday Morning Post: I believe I can fly at level 60 edition

Tuesday Morning Post: I believe I can fly at level 60 edition originally appeared on WoW.com on Tue, 16 Jun 2009 07:00:00 EST. Please see our terms for use of feeds.

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Solo Hunters can also get phat lootz - Mon, 15 Jun 2009 22:00:00 EST
I have to confess something. I'm a sucker for hearing stories about someone playing their Hunter in offbeat ways. What do I mean? Well, take for example that fabled Hunter Tank Gweryc.

Last week I got a great tip from Darth Solo over at WoW Alone about another offbeat Hunter idea. Seems Darth is a fan of solo play. At first I thought as you that this probably isn't completely original. We Hunters tend to just run with our pets anyways. But something kept nagging me to go check out WoW Alone and see just what Darth was doing.

Turns out he's put a lot of thought into how to get the most out of your World of Warcraft experience without having to worry about the drama associated with PUGs or even some guilds.

Of course I would be the first to admit that this kind of play style isn't for me. But if you want to find ways of enjoying your Hunter, getting loot all the while avoiding the drama associated with PUGs. Go check out his Hunter Solo Guides for gear, glyphs, and suggested specs for the Solo Hunter.

Solo Hunters can also get phat lootz originally appeared on WoW.com on Mon, 15 Jun 2009 22:00:00 EST. Please see our terms for use of feeds.

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World of Warcraft trends big on Twitter video games - Mon, 15 Jun 2009 21:00:00 EST
TweetMyGaming is a site started up by our friends over at gamerDNA (they routinely contribute to our sister site Massively, including sharing some great information on WoW's demographics), and while the site is designed to track all mentions of video games on Twitter, one game has more or less dominated the discussion since the site debuted about a month ago. Well, actually, it was The Sims 3 -- apparently as big as World of Warcraft is, it still can't stop EA's Sims series for sheer popularity (or top the series in sales). But still, WoW is sitting at a respectable number two in tweets, and watching the feed go by over on the game's page lets you in on all the different slices of the game's community, from the hardcore raiders to the folks just trying to grab some time to play.

Of course, all of the values on the site are constantly changing, and we're sure they're still tweaking the formula of how games move up and down the list -- The Sims 3 is coming hot off of its release a few weeks ago, and while WoW has a vibrant twitter community for sure, the news about mounts and the new patch 3.2 information last week probably helped keep it up on the radar (just wait and see what happens over BlizzCon -- I wouldn't be surprised to see WoW-related topics trending over Twitter at large).

But WoW is definitely a game that people talk about no matter what's in the news lately. Interesting, but not surprising, that it's holding its own even among the trendiest games on Twitter.

World of Warcraft trends big on Twitter video games originally appeared on WoW.com on Mon, 15 Jun 2009 21:00:00 EST. Please see our terms for use of feeds.

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It Came from the Blog: Now recruiting - Mon, 15 Jun 2009 20:00:00 EST


[Guild Recruitment - City] It came from the Blog is now recruiting. We are an ultra casual guild where WoW.com writers join in scheduled events with readers. We have a tabard and even a Guild Bank (though usually empty). PST to Robiness if interested.

With the Midsummer Fire Festival coming up, we think it's time to revive the activities of our very own guild: It Came from the Blog. We will be announcing the date and time of our desecrating fires run soon, as well as other events that may or many not coincide with in-game holidays.

If you want to join us, make a Horde character on Zangarmarsh U.S. and ask an ICftB member for an invite -- many have the ability. I will also be popping in and out on one of my characters: Robiness, Robinelle, Robinella or Robinara. (Perhaps you see a trend?)

Events in the past have been for any level and the Midsummer Fire Festival get-together will be the same, but it is always easier to get around if you are mounted and/or old enough to defend yourself against mobs along the way. Also, there will be some events that are designed for higher levels. If you are interested in joining us, I recommend making a Death Knight on Zangarmarsh and getting it through the initial quests, so that it will be available when we start up again.

For more information about It came from the Blog, please read our FAQ.

It Came from the Blog: Now recruiting originally appeared on WoW.com on Mon, 15 Jun 2009 20:00:00 EST. Please see our terms for use of feeds.

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World of Warcraft Game Fuel commercial hits the airwaves - Mon, 15 Jun 2009 19:00:00 EST


People have only been able to get their hands on the WoW themed Mountain Dew Game Fuel within the last couple of weeks (and is only officially supposed to be in stores today), despite the months of hype being thrown behind the product. Throwing more gasoline on the hype-fire comes the new Game Fuel commercial, which you can watch above. Watch it a few times, actually. You may need it to fully comprehend what you've just watched.

It's terrible. Nobody who actually plays WoW will find this commercial anything but corny. It's definitely not aimed at us. Or if it is, the people who made it probably... you know, shouldn't have been the ones to make it. And does it frighten anybody else that even though they used two females as the soda-swilling gamers, one of them turned into a dude? I mean, play whatever avatars you want in-game, but there's something disturbing about a pretty young lady hulking out and turning into a bulging green monstrosity. And I'm not talking She-Hulk. I'm talking a throbbing mass of masculine muscle. Augh. I'm not sure I want to let my girlfriend drink this stuff anymore.

World of Warcraft Game Fuel commercial hits the airwaves originally appeared on WoW.com on Mon, 15 Jun 2009 19:00:00 EST. Please see our terms for use of feeds.

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The Daily Quest: Keep watching the skies - Mon, 15 Jun 2009 18:00:00 EST


We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

The Daily Quest: Keep watching the skies originally appeared on WoW.com on Mon, 15 Jun 2009 18:00:00 EST. Please see our terms for use of feeds.

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