A lot of people are understandably upset that the Brewfest mounts are now boss drops instead of buyable items. I've heard from no small number of folks who saved their Brewfest tickets from last year's event in order to purchase the mount with less hassle this year, only to discover that -- oops -- that wasn't in the cards. One particularly irate guildie logged off to go enjoy a mini-Brewfest of her own courtesy of the fridge after discovering that the ingame version wasn't going to cough up a ram.
Blizzard unveils the Blizzcon store - Sat, 20 Sep 2008 18:00:00 EST The 2008 Blizzcon is coming rapidly, and with it, of course, comes exclusive Blizzcon swag. In addition to the goody bag, the Blizzcon store will also be open for business, and Blizzard's previewing the loot you can buy. Among the highlights:
You may remember that the goody bags will come with either an inflatable Frostmourne or an Inflatable Paladin-in-a-Bubble. Luckily, if you don't get the one you want, you can buy it at the store.
At this point, you can still pre-order, but you'll have to drop in at one of their locations, because according to their website, they are "currently not available online."
Being Canadian, I'm an awfully sad panda right now. I could not decide if I wanted to pay the extra $20, plus customs, and have to wait an extra week at least in order to get my hands on one, and now I'm regretting not putting in the order. At least it would have been a back-up I could have canceled later!
I stopped into my local EB Games last night and was told that they do not know if, when, or how many copies they'll be getting.
Of course, if you're willing to shell out approximately $300 for a copy, Amazon has you covered. Anyone else have any leads?
Each week, Arcane Brilliance emerges from the sewers beneath Dalaran, weary from dueling (and winning!) over and over in the Circle of Wills, to deliver to you a column about Mages. What's that you say? What good are sewers in a floating city? Where does all the sewage go? Does the city drift over the countryside, forever trailing a series of sewage waterfalls? Ah, but you forget: Dalaran is a city of Mages! Even our poo is magical.
After reading our own Adam Holisky'sexcellent post on upgrading tanking shields in Wrath, I decided I wanted to know how long my Mage's gear would last in the frozen north. It's a fair question, and I suspect a common concern. We've worked hard for our shiny epics--either by raiding like crazy or grinding for honor or Arena points, and often a bit of both--and the thought of leaving them behind in one of the expansion's first zones for some green quality item that drops off a random mob is a little bit depressing.
We want to feel--in these last months before Wrath arrives--as if our efforts have not been in vain. If we're still rolling in Karazhan gear, is it worthwhile for us to spend the time upgrading? If our guild has worked its way up through Sunwell Plateau, are we going to replace that gear right away, or will it last us a few levels? How motivated should we be to try to obtain the best that Burning Crusade has to offer before making the trip to Northrend?
Well, fear not. Arcane Brilliance is here to show you how long you have before you retire your level 70 purples. And relax: it'll be longer than you think. Come back after the jump, won't you?
The former creates items that may teach you a new minor glyph, while the latter creates items that may teach you a new major glyph. Minor Inscription Research looks to be a very cheap spell, using the basic Moonglow Ink, while Northrend Inscription Research is a little more expensive, requiring Ink of the Sea and Snowfall Ink, both of which are created with pigments made from milling Northrend herbs. Both abilities also have a 20 hour cooldown, so no spamming them to collect all the glyphs even if you do lay in a massive stockpile of ink and parchment.
It's sort of like the old spell research for casters from Everquest combined with the alchemy discovery system. Of course, you don't have to gather rare drops like with research, and in theory, you won't have to make hundreds of items hoping for a discovery like discovery.
The type and caliber of the glyphs to be discovered this way is still unknown. If they turn out to be some of the better or more desirable recipes, though, it should certainly give Inscriptionists a good cash flow, as not everyone will know the glyph in question. The 20 hour cooldown and the uncommon pigments needed for the Northrend recipe should add to this is well. It's an intriguing new mechanic for the class, and we'll be interested to see how well it fares. As long as the discovery rate of unique glyphs is relatively high, it should do well enough.
I met a player in the beta a few nights ago riding one of the brand-new Engineeringground mounts, and he was kind enough to pose for a few pictures and chat with me about it. At the time he confirmed that the mount was being sold in Dalaran for a fraction of its actual value, presumably for the sake of testing its passenger function (which unfortunately still seems to be bugged, so don't count on hauling a buddy along if you run out and buy one right now). He also said the mount was BoE, which both I and Alex had a hard time believing would remain a permanent feature. Blizzard seems to keep most engineering gewgaws in the family, as it were.
Well, it looks like we were wrong; CM Valnoth has confirmed that the new Engineering-made ground mount for Wrath is going to be Bind on Equip, so I'd advise making friends with a good Engineer sometime soon (by the way, don't miss Jaylynn's #68 comment on the next page of the thread). We're not sure how expensive the mats are going to be once Wrath goes live, although the player I spoke to estimated it would be less than the current cost of a Turbo-Charged Flying Machine (though quite likely to be more expensive before the Northrend-fueled economy settles somewhat). Daniel Whitcomb's also observed it's likely to remain BoE as having one of these babies is linked to the achievement Get to the Choppa!, so with any luck Engineering is going to be a somewhat more lucrative profession in the expansion.
As anyone who's ever stayed up late for a raiding or grinding session will tell you, World of Warcraft is already an addictive game. About the only thing you could do to make it more addictive is have a game company like PopCap Games (they make some of the most popular casual games around, from Bejeweled to Bookworm to Peggle) stick one of their time-wasters in an addon. And so when PopCap came to WoW Insider earlier this week to tell us that they're planning to do just that, our minds understandably exploded.
They sent us a beta version, and for the past few days, we've wasted as much time in Azeroth as in real-life. That's not exactly true -- I've been leveling up my fishing and cooking lately, and the addon has been really helpful with all of the downtime and flight time (even if I do miss catching a cast every once in a while because I'm on a big streak). After the break, read more about just how the free Bejeweled addon (to be released later this week from PopCap) will devastate all of your formerly empty downtime in Azeroth, and check out our gallery to see the beta version of Bejeweled being played on the live realms.
It's been an exciting couple of weeks in World of Warcraft. First there was the Harvest Festival, then Talk Like a Pirate Day, and now, Brewfest. Players are invited to kick back and relax with their friends while they participate in fun activities related to the alcoholic beverage we know and love -- beer.
Some of the festivities include the Dark Iron Dwarves, racing rams, and beer goggles. While the special mounts are rare drops now, it doesn't hurt to get out your stein and have a good time trying to get it. If you fail, well, you're still drinking, so that's a plus!
If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.
There has been much debate over whether mages should always use their Ritual of Refreshment spell in battlegrounds.Shadowavatar of Boulderfist believes that this practice will become even less common because the cost of the spell is slated to increase from two arcane powder to five in Wrath of the Lich King.This brings the total cost of the spell to fifty silver per cast plus requires the use of additional bag space for mages who are not keen on restocking.Withunter of Arathor commented, "At least you know Blizzard is paying close attention to what players complain about. They identify problems with the game, and spare no effort to make them worse."
While some posters see this change as a major disservice, some point out that the is really quite justifiable.Darkintent of Bleeding hollow noted that the inflated reagent cost is reflective of the greater benefit of the spell.Many responders indicated that this difference will be negligible due to gold inflation in the next expansion.The amount of space it will take to carry reagents is of a greater concern to many posters.
One of the best things about Wrath beta is going on during off-peak hours and just admiring the beauty of the zones, before dozens of people show up to overpopulate the landscape, steal your quest mobs as you're about to pull, and conduct incoherent political arguments in General chat. This early morning picture of some grazing shoveltusks in Howling Fjord, taken by Koenig of Destromath, really shows off the care the developers took in designing the new zones.
This image came to us straight from the Wrath of the Lich King beta -- and we'd love to have your beta screenshots, too! If you have anything our readers might like, beta or not, sharing it is as simple as e-mailing firstname.lastname@example.org with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. No more battleground scoreboards, please.
Brewfest is underway today, and with it comes more news of the new boss, Coren Direbrew. You may remember the hubbub surrounding the decision on Brewfest mounts: A Brewfest Kodo would be implemented, but rather than allowing Alliance a chance at it, it would be Horde only, with the Rams becoming Alliance only.
Now, neither mount can be purchased with Brewfest tickets. However, instead, both drop from Coren Direbrew down in the Grim Guzzler. That means that the Alliance and the Horde can both go after the Ram and the Kodo, but only as a rare drop.
When I got my recruit a friend account it came with two lovely, full-color Bradygames guide books.Each is a 24.99 16.49 value with the Battle Chest purchase.The books have descriptions of all the races and classes.They go into some detail about the zones and many of the monsters in WoW.The guides contain tips on game play and various mechanics.I found them to be completely useless.They're outdated.They guides don't really give any tips on the nuances of the game.At times they are wildly inaccurate.
Granted, they may be helpful to brand new players, though not entirely more useful than small, black and white Game Manual that also comes in the box.As a rookie I never turned toward printed guides.I asked a lot of questions from resources like Thottbot, Petopia, and of course WoW Insider.Most of what I've learned, I've learned on the fly.The beautiful, colorful images must cost a small fortune to print.It all seems very excessive to me.
Brewfest is upon us, and for those of you who missed out on the festivities last year, we're rounding up all of the events from the first ever Brewfest 2007, as well as the previews we have for this year.
Brewfest 2007 Information
Check out the tips and tricks for completing the quests and earning tickets.
Insider Trader is your inside line on making, selling, buying and using player-made products.
Over the past few weeks I've been discussing the factions that hold recipes for the various professions, and how deeply liked you'll have to be to get your grubby hands on them. Almost all of the profession recipes have been covered, from the amazing and profitable acquisitions down to the pointless and boring.
Of course, there are still a few straggler recipes out there that are meant for players whose professions are not getting much faction love, and therefore cannot make up an article of their own.
This week I'm going to finish up the series by discussing the rest of the faction recipes, the ones for cooking and engineering. Although there are not many, and some are not even very good, the series just would not be complete without them.
Yaaaarrrr maties, that scurvy-ridden deck-scrubber Schramm was made to walk the plank during the last plunderin' voyage on the South Seas, so I, Capt'n' Blackbeard, be here to tell yer about my favorite Pirate Loot in the game today. Ye may remember me from such posts as my Piratical quest guide, and if ye really want to dress up like a pirate, maybe ye'll be interested in some Savory Deviate Delight. But enough high seas promotin' -- let's get to this Epic eyepatch!
Yaaar maties -- this eyepatch increases yer Stamina by 19, which is good, because you'll need as much Staminer as ye can manage to drink toe to toe with ol' Blackbeard. O'course, +19 Stamina ain't much now that ye're sailing around the cosmos in Outland and such, but back when we pirates ruled the seven seas of Azeroth, it were plenty!
It also increases yer crit strike rating by 28 (which'll help ye stab yer rapier right under the shirt folds of those bastards in the Royal Navy), and increases attack power by 44.
Plus, it's as stylish an eyepatch as ye'll find. While there be plenty of eyecovers hidden in treasure chests all over the world, this be the only Epic one ye can wear (at least until our ships set sail again t'Northrend).
How to Get It: Ah, to nab this beautiful booty for yerself, ye need to bring down the biggest freshwater kraken that ever terrified the trolls of Zul'Gurub. Aye, lads and lasses, Gahz'ranka, the dreaded Hydra that swims in the ancient Troll city. Once upon a time, the beast required a whole crew of 25 pirates to kill, but nowadays, with the shiny cutlasses and bootstraps ye adventurers have, ye can do it with just a few folks.
But bringing the beast up from the swirling waters of Zul'Gurub is a quest in itself -- ye've first got to go into the instance and get the measuring tape of ol' Nat Pagle. Now, Nat Pagle isn't a pirate by any means, but those of us swashbucklers have to respect a man who's tamed as many fish as he has, even if he is a lousy landlubber. Give him the tape (last the echoes of Davy Jones' locker told us, he was in Dustwallow Marsh), and ye'll find him with a Mudskunk Lure. Then ye've got to go back into Gurubsville, fish out five Mudskunks from the pools in the water, and finally ye'll be able to face Gahz'ranka. Ye'll see the eyepatch once out of every ten kills, so get to farming, scallywags! That eyepatch ain't going to pull itself from the beasts' guts on its own!
As for who Foror is, ye captain haven't a clue. But he must be a cursed yellow-belly landlubber if he's going to go leaving his eyepatch in the belly of Gahz'ranka! A real pirate would have taken off his boots (Posiedon knows ye don't want to get yer boots dirty), and climbed right down the throat of the beast to get it back!
Getting Rid of It: Disenchants into a Nexus Crystal (yer pirate ain't so sure of disenchanting -- fishing is his only profession, and voodoo is better left to those who know how it's done), and will sell back to vendors for 2g 59s 33c. But real pirates don't sell -- if ye got treasure ye don't need, just bury it on a remote island somewhere! That's the pirate way!
We have a confession to make -- this week's WoW Insider Show has already been recorded. I know, I know, we really enjoy getting on IRC and doing the show live, too, but Duncor the (so-called) Dependable is heading out to a wedding this weekend, and since he's our producer, we had to fudge things a little bit, and we recorded the show last night. Worry not, though -- we'll still be playing the show for the first time on Saturday afternoon at 3:30 over on WoW Radio, and if I'm around, I'll try to jump into IRC to chat while we listen.
The good news is that we finally have some good Mage talk in the show -- blogger Andy "Aurdon" Scott of ISheepThings.com joined us on the show, and if you've been waiting to hear some good discussion about the food-and-drink dispensers of the world, you'll hear it. John "BigBearButt" Patricelli was also on with us with his great insight as always, and Duncor came on as well (Turpster is still jetlagged from his trip to the States and will be back next week). And in addition to all the Mage talk, we talked about the release date for Wrath, whether that mount achievement is too hard, and whether it's ok for motorcycles to be in a fantasy game, among many other things.
If you want to chat on IRC Saturday afternoon while we listen to the show, join us at irc.mmoirc.com in the #wowradio channel, or just click "Chat" on the WoW Radio homepage. And you can email us, as always, at email@example.com. Be sure to tune in tomorrow afternoon -- it won't be live (have a nice time at the wedding, Duncor!), but it will be a good listen.
In all the talk about the beta, about nerfs and buffs to the class, about design philosophies and alterations to talent trees it can be pretty easy to lose sight of the class as a living entity. The other day, while trying to level my night elf warrior on test in the face of the 132 error (I'm pretty sure my drivers are up to date, but I'm going to check to make sure after I get done writing this) a friend asked me why, since I'm almost always tanking, I'm so concerned about the fury and arms trees and their upcoming viability.
"You never DPS. You're always tanking. So what if fury and arms aren't as good?"
I had a hard time answering this until I logged onto my old Horde server and talked to Elle, a friend of mine who plays a warrior. Elle has never played prot spec seriously, doesn't like tanking. A discussion of the state of the various trees made her unhappy, and she made the point that even if prot were capable of good DPS, it wasn't a playstyle she wanted for her warrior. This makes sense to me: she's always leveled as fury or arms, generally, and she's done so in a guild with at least two serious, dedicated tanks around most of the time. The thing about tanking is, you only need so many. In a guild that fields at best a 10 man raid by itself, two or three tanks is plenty.
With paladins, druids and DK's as well as warriors, that's four tanking classes, all of whom are expected to be viable for trash, offtanking and MT positions. Warriors are one of the most played classes in the game, so it's clear that with four tanking classes not all members of these classes are going to be tanking. And two of those classes can only DPS or tank, there's no healing DK or ranged caster DPS warriors.
Faerie Fire (Feral) is going to be a core ability. This doesn't make much of a difference for feral druids, since we tended to pick it up anyway and we'll probably pick up the talent that's replacing it (more on that in a moment), but it will be nice for other specs, I suppose.
FFF is getting replaced with a talent that gives the Last Stand component of Berserk (temporarily grants 30% of your maximum health), but usable in both cat and bear form.
Berserk for bears is getting reworked as follows: last stand component split off as detailed above; Mangle goes back to hitting three targets; Maul doesn't, but it doesn't matter, because for the duration of Berserk, Mangle has no cooldown (aside from the GCD). Fear immunity is still there as well. Cat Berserk does not change.
Brutal Impact is trading places with Savage Fury to make it harder for non-Ferals to get to; and remember, from yesterday, it now lowers the cooldown of Bash as well as raising its duration.
Unfortunately, it's not all flowers and happy time in Feral land. Ghostcrawler also had to give us the bad news that barber-shop type customization of druid form skins will not be done in time for Wrath, saying "it's a high priority after Lich King" (which I read as "content patch"). This is pretty disappointing. We still might be able to use glyphs to change the appearance of our forms, but I was really looking forward to a more developed system, and one that didn't cost me a glyph slot.
That said, we'll give Mythic's lead designer Marc Jacobs one more chance to tempt you away from Azeroth, if you so want to be tempted. MTV Multiplayer asked him one last time why WoW players might want to switch over to Warhammer, and he put the case pretty succinctly: Mythic put a focus on "Realm vs. Realm" combat in the game (like faction vs. faction), and that's what you'll find there. WoW, he says, like all MMOs, has an expiration date, so if you're looking for a difference experience, he recommends you give his game a try.
There. Now, odds are that you've probably already made up your mind at this point -- either you're already trampsing around the Age of Reckoning, you're looking to give it a try after Wrath dies down, or you're a die-hard WoW player. Either way, you can't blame Mythic for trying to pull people away (and Blizzard for trying to keep them). Time to let the chips fall where they may.
We got sent this picture by a rogue Gamestop employee -- he says he found a listing in their computer not only for the upcoming Zboards for Warhammer and Wrath of the Lich King, but as you can see, there's also a listing for a "WorldofWarcraft Gaming Mouse." There's no company listed, so we don't know who might be making it, and no other features are listed except the price, which stands at a hefty $99.00. There have been WoW mice available in China for a while, but with the price on this one, we're guessing it'll be a little less colorful and a little more "professional." Hey, if it's got extra buttons on it to help me level up fishing, I'll give it a look.
Our tipster also says it's listed as a November release date, and as you can see above, it looks like we can expect it around November 3rd (a week before Wrath's release). If your mouse is looking a little old and busted lately, and you've got some of that tax refund check still sitting around waiting to be spent, it could be just the thing to help you run around Northrend.
Update: Intrepid commenter Folinger found a cache of a Gamestop page for the mouse -- apparently it's also from Ideazon, and comes adorned with WoW art and 15 programmable buttons. Hopefully one of them will help me with my current goal of powerleveling fishing.