It is, of course, a leather healing chestpiece, complete with a name that refers to one of Phaelia's main reasons for stepping down. MMO Champion lists as a drop off of the 25-man version of the Iron Council (I would have guessed Freya).
[1.Local]: And that's not all these clams do - Sat, 21 Mar 2009 18:00:00 EST Reader comments - ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.
"Maybe I'm just way too easy to amuse and/or way too in love with Vince Offer," asserted Daniel Whitcomb, "but this made me lawl." This one's for you, Daniel, from reader Cyno01:
"Hi, Vince here for ClamWoW. Just when you thought clams couldn't get any more convenient, these clams do it all. You can open them while mounted or even when you're not. How great is that? And that's not all -- these clams stack! And even if that's not enough, the meat inside stacks itself! You're gonna love my clams."
Sounds like this is one schtik that's stacked, for sure.
Each week Arcane Brilliance delivers a column about Mages to you, and you, in turn, deliver Mages to the column. Thank you, Mages. Some of you deliver Warlocks to the column. Screw you, Warlocks.
Wow. Just a warning: I got done watching the series finale of Battlestar Galactica like 5 minutes ago, and I cried like a little girl like 12 times throughout. I'll try to keep it together long enough to successfully complete this column, but holy crap. That was some pretty stirring stuff right there. Let it be known that I'm not too big a nerd to completely lose it during the final episode of BSG. Wait...maybe that actually makes me a bigger nerd? I don't know. I'd like to think there are bigger dorks than me out there, and they're probably twittering about plot holes and scientific inaccuracies and how Ron Moore is the antichrist or whatever as we speak. At least I'm not doing that. I'm bawling like a baby, but I'm not nerd-raging about a sci-fi show on the interwebs, right? Now if you'll excuse me, I have to write a column about the latest nerfs to the Mage class in World of Warcraft.
Seriously, patch 3.1 can't come soon enough, as far as I'm concerned. You know why? Because when it arrives, it'll mean Blizzard is finally done nerfing us.
Now, granted, Mages on the live servers are definitely on the good side of the class-balance pendulum right now, so it makes a certain amount of sense, given Blizzard's never-ending quest to make everything in the game identical, that we were going to see a few nerfs. Knowing that doesn't make watching it happen any more fun. It's sort of like having a gangrenous limb amputated, only having to be fully awake throughout the operation, and having it take place bit by bit over the course of several months. For frak's sake, just knock us out and don't wake us 'til it's over. You can find the details on this week's chopping--along with my feelings on it--after the break. Bring some novocain, won't you?
Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. This week's Ready Check was inspired by reader Evan, who wrote in to tell us of some frustrating near-brushes with immortality.
Currently, you have to complete Naxxramas without a single raid member dying on any boss encounter within a single lockout. This makes for incredibly tense raids when things are going well, and incredibly frustrated raids when something goes wrong and puts paid to that week's attempt. We'll take a look at some of the things that can go wrong in Naxxrams a bit later.
We gave you a heads up a bit ago on the preparations for the new battle.net accounts, and now they're here, both for the EU and, apparently in the US only for now. We saw a "preview" of these accounts back during Wrath of the Lich King Beta, when we signed in using our email addresses and got a pet penguin in the mail "as a thank you for signing up for a Battle.net account," But now they're here and they're live.
WRUP: Never bet against your wife edition - Sat, 21 Mar 2009 13:00:00 EST It's the weekend once again, dear readers, and it's rather quiet on the development front as Patch 3.1 hasn't had any major earth-shattering changes. Aside from a few cool stuff (and some uncool stuff), it looks like most of our WoW fix will be coming from the live realms. There's still quite a lot of stuff to do, of course, between now and Ulduar.
Just ask the WoW Insider team, who'll be raiding dungeons (and Universities), obtaining culinary titles, and struggling to escape poverty...
We here at WoW Insider are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Today, we continue our unnatural fascination with lists.
The Righteous Defense Paladin blog has been creating gear lists for the many different kinds of situations a Protection Paladin may find themselves in. This time he creates a best-in-slot Tankadin gear list that should work more or less in all situations.
Gonna be a big show this week on the podcast -- as far as I know (and I could be wrong, but we'll see), the brand new Turpster song is ready to play on the air. It's called "WoW Insider," and from what I've seen so far, it'll be worth the wait. There still could be a few slowdowns, but I have a feeling that this is it. Tune in this afternoon at 3:30pm to hear the song live, and come on back on Monday morning to get it as an mp3 download.
Plus of course we'll have the podcast as usual -- BRK will be on this week along with Turpster and I, and we'll be talking about all the most popular stories of the past week, including the news of the Mobile Authenticator, what's up with the addon changes last night (and why addon makers are so unhappy), and we'll talk about all the latest news with patch 3.1. And of course we'll answer your emails as well -- if you want to send something in right now, feel free to throw it along to firstname.lastname@example.org.
Should be a good time as usual. The show starts today at 3:30pm Eastern over on our Ustream page, or you can just come right back here (there's also a feed in the second half of this post. See you there.
While doing the "Battling the Elements" quest in the Sons of Hodir chain, Anthraxe of Aegwynn snapped this shot of himself controlling the giant Snorri, presumably by hitting him on the head with a mallet. Now, I know many people despise the new vehicle system, and I'm more than aware that doing heroic Eregos with anything less than a perfect group can be more nightmarish than a laudanum-inspired fever dream. But it's still fun to stomp around the landscape riding atop a big ol' giant. If only we could take him to Dalaran and crush all the mammoths standing atop mailboxes!
Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing email@example.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, double-mounts, or pictures of the Ninja Turtles in Dalaran.
Reader Nick tipped us to this one -- Fast and Furious actor Vin Diesel had a guest appearance on Friday Night with Jonathan Ross, where he alludes to playing World of Warcraft. While he plays coy about any details about the character(s) he plays, an interesting part comes when popular British host Ross reveals that his wife plays a green, Spectral Tiger-riding Level 80 character. Diesel gets up to shake Ross' hand at the mention of this, and proceeds to some helium-induced hilarity.
It shouldn't be a huge surprise that Diesel actually plays that game, considering that he's known to be a hardcore gamer and even wrote the foreword to the D&D 30th Anniversary retrospective coffee table book. In fact, he leads the discussion from D&D to World of Warcraft by saying that games nowadays are MMOs. This should corroborate what baseball player Curt Schilling has mentioned in a past interview about Diesel playing WoW. It would've been interesting to learn his class and faction (rumors say his character's name is Dish), but I guess players will just have to find that out another day. Maybe if he talks over vent, his Iron Giant voice should give him away...
There are some things that define us. The way we carry ourselves, our manner of dress, our tiny affectations... a lot of tiny things that make up who we are. The same goes for the game's classes... there are abilities and motifs that belong to a class' so-called kit. I mean, when I think of a Druid, for example, one of the first things that comes to mind is Moonfire. Blame it on the dreaded Moonfire spam made popular back in the day. Sure they probably use much more abilities now, too, but their reputation as Moonfire spammers is set in stone. Druids are also all sorts of leafy.
One ability that used to define Shamans was the dreaded Frost Shock, although it's fallen out of fashion lately now that Flame Shock is the precursor to a 100% crit Lava Burst. Still, I'm old school, and Frost Shock is still one of my favorite spells. Of course, Shaman are also defined by gear that hearkens to the elements -- and the Tier 8 looks like sheer amazing. Although the different classes have various powers at their disposal, what do you think are the defining abilities of each class? Just name one or two of the ones that stand out for you. What motifs fit the classes best? Skulls aren't just the domain or Rogues, but knives seem to be exclusive to those backstabbers. What abilities and themes define the classes best?
We here at WoW Insider are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.
Etaiu at the new Leatherbelly Feral Bear Tank blog has posted the video above which shows a technique that will be available to Druids in 3.1. Essentially you can use a series of macros to start in cat form, then use Cat Feral Charge to leap towards your opponent, shift to Bear form midleap and drop a 360 degree Swipe immediately upon landing. Not only do you avoid having to spend 5 Rage you don't have on Bear Feral Charge, but you'll have enough rage to open up with a Swipe from shifting midleap.
According to the policy, add-ons must be free of charge, may not solicit donations, and their code must be completely visible.
This means some leveling mods that charge for their use are now against the rules. Essentially if you develop a mod it has to be released and distributed for free - no charge is acceptable. And for those thinking "well, the developer could just charge for the download service then." Not true.
As of the latest PTR build we now have access to most of the set bonuses for the tier 8 gear that's going to drop in Ulduar, including the bonuses for both priest sets, shadow and healing. In case you haven't seen them before, the bonuses are as follows:
Four-piece: Your Mind Blast also grants you 240 haste rating until cancelled.
The parts listed in bold up above are new; these numbers are just placeholders in the PTR client right now, but Ghostcrawler has clarified that the intended values are somewhere along those lines. No word yet on what "is cancelled" is supposed to mean, as far as I know.
Warlocks in the Arena - Fri, 20 Mar 2009 15:00:00 EST There were a few interesting notes coming out of those early Arena rankings we saw the other day, but probably most interesting is that Warlocks have appeared to come back with a bit of a vengeance. They're not on super solid ground yet (the Death Knight seems to be the overwhelming force, and as long as you throw a Pally and a DPS in the same group with them, you can do alright), but they're definitely higher in those rankings than we've seen them before. And just in time for that little surge comes this great series from Yet Another Warlock Nerf about how to take your Warlock into the Wrath Arenas.
He's got some excellent tips on talents and gear -- when you're a Warlock in the Arenas, most of your game is basically keeping DoTs up as much as possible, while also trying to protect yourself from a stealthed Rogue or angry Priest. As with most Arena battles, it's a game of timing -- you want your cooldowns to be up and ready at the exact second when the other team is at their weakest. If you can Spell Lock or Fear a healer at the exact moment when their partner is vulnerable to your own offensive cooldowns, then you'll rack up another win.
Interesting stuff. There's lots more to learn, and especially if you're an Arena veteran, there's probably lots more you already know. But things have changed quite a bit from the old BC Arenas, and especially if you're a Warlock, a guide like this is a good place to pick them up again.
How to apply to a guild - Fri, 20 Mar 2009 14:00:00 EST Our friend Lassirra (who has just recently started writing Scattered Shots for us here at WoW Insider) has a great post over on her personal blog telling Hunters how to apply for a guild, but really, most of her advice would work for anyone trying to move on up to a better guild situation. I've long said that one of the key indicators of a guild worth getting into is that they require you to apply, so following these tips when actually filling out that application will very much help you find your spot in the game, whether it's raiding at the highest levels, teaming up with other PvP afficionados, or just getting yourself in the right casual circles.
The first few suggestions are just about following the rules: answer all of the questions, don't be weird, and don't put anything on the app (like major drama in your history or major spelling errors or offensive language) that would let the guild's officers give you a definite "no" right away. Second, know your character and your class. As Lassirra's twitter people say, the standards for most guilds' recruitment (even great guilds) are pretty low. As long as you're easy-going and you know how to play your class and have an interest in bettering your character, you're going to be pretty much instantly accepted into 90% of guilds out there. You don't have to throw together a big Flash presentation (though it might help).
And finally, don't worry about rejection. This may all sound like applying for a job, but it's not nearly that serious -- if one guild decides to pass on your app, go find another one you like and apply there. The extra time will be worth it: if all you've done in terms of being in a guild so far is join up with someone shouting in the Trade chat, you owe it to yourself to, as Lassirra says, put the time in to find a guild that's right for you.
First off, this week's PTR news: basically, nothing new from the last time we talked about it. Arms warriors can pick up Juggernaut now. It's fun. I'm already sick of the macros I'm seeing with it, although I haven't had that much time to do more than charge and then Bladestorm a few mobs just for the laughs. As soon as I get a chance to PvP with the changes I'll tell you if the caster debuff on Overpower from Unrelenting Assault makes any difference.
I get a fair amount of email asking me what target numbers a warrior should be aiming for when he hits 80 and is ready to tank or DPS in instances. It's kind of a hard question because for some stats the best answer is always going to be "as much as you can get" - you're never going to hit a number on stamina where you should be satisfied, you'll always want more and more and more of it. However, there are reasonable suggested minimums for these things, based around what will be possible or impossible to accomplish. A lot of this depends on the folks you find yourself running with, of course. If you're just starting heroics but the healer you'll be running with has best in slot raid epics from all the 25 man content in the game, it's likely he'll trivialize the content to such a degree that you can be significantly lower than normal and still do fine. For those of us who don't have a pocket god coming along to heal our runs, however, you may have to pay attention more to your gearing.
Do you remember BroncoTV? They're the same guys who created Who's the Tank? Michael Schroeder dropped your intrepid Moviewatch team a note to let us know they've released a new video --World of Warcraft: Lost Within. To sum up the plot, a WoW player finds himself transported inside the game. He must quest, grow, and ding, all en route to rescue his princess.
It's definitely a WoW vs. reality theme. The gags are suitably funny, and I found the acting to be over-the-top in the right places. (The gag at the end worked for me, I think in part because I knew it was coming. C'mon, who hasn't tried to whack someone with a plastic sword, only to be sorely disappointed with the effect?)
I really liked the WoW interface laying over top of Live Action acting. It gave a neat surreality to the comedy, and kept me firmly rooted in the escapist joke. Of course, if there's a part two, it'd be neat to see some UI Mods and such start making appearance. (Maybe an Omen Kiss meter or something.)
If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com. Previously on Moviewatch ..
Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.
Good morning/afternoon/generic time of day, everyone! I don't have anything funny or interesting to say here, so let's skip that part and pretend that I did it! Yay! Now imagine there's a silly poll for you to vote in! Exclamation points! More exclamation points! Not enough exclamation points yet! We need more!
Okay, that's enough of them. Erogroth asked...
"How exactly does item level work? From what I gather its almost like talent points for an item. So any item that is the same level should be about equal in how good it is. However often items of the same item level are no where near equal. So what's the deal?"