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Below is a list of Article headlines from WOW Insider. This are used on our main page and updated daily. Each article contains links back to WOWinsider, which allow you to view the whole article

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Community Blog Topic: What's wrong with WoW? - Thu, 23 May 2013 19:00:00 EST

We've talked a lot recently about what's right with WoW. Whether it's the metacommunity, making with the stabby, lore, friends, etc., World of Warcraft keeps us coming back for more. But at the same time, 1.3 million people have left the game since February of this year. WoW still has the most active accounts over all other MMOs at 8.3 million, but people are leaving. Why do you think that is?

Many people complain about the dailies. There are so many and if you are a completionist, your daily to-do list is overwhelming. Others complain about the people. The perceived preponderance of funsuckers in Azeroth can make you not want to log back in, particularly after an unpleasant experience.

Continue reading Community Blog Topic: What's wrong with WoW?

Community Blog Topic: What's wrong with WoW? originally appeared on WoW Insider on Thu, 23 May 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Black Angel - Thu, 23 May 2013 18:00:00 EST

While the song is most famous for its presence in Lost Boys, Legs turned it into the soundtrack for Black Angel in 2008. For all that it's full of gothic imagery and moody images, I still love the vision of 3 blood elf angels floating in mid-air. Call me a sucker, but it's still one of my favorite tiny bits of machinima. All that being said, this video is 5 years old. It's just amazing how time flies.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


WoW Moviewatch: Black Angel originally appeared on WoW Insider on Thu, 23 May 2013 18:00:00 EST. Please see our terms for use of feeds.

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Hearthstone's Secrets of Stranglethorn Vale - Thu, 23 May 2013 17:00:00 EST

With all the excitement of patch 5.3, you may have missed this interesting little update from Hearthstone: a preview for one of the game board options, Secrets of Stranglethorn Vale. Not only is the artwork beautiful and appropriately atmospheric, but the description hints at a certain interactivity for the player.

If your opponent is taking a long time deciding their move for the turn, an interactive player board offers something for you to do while you're waiting. The Stranglethorn Vale preview also implies that there are going to be multiple different interactive player boards, all based on various zones and cities in WoW. Now I find myself rather curious to see what other areas Blizzard chooses to include as player board options. I'd love to have Desolace, Ashenvale, and the Plaguelands, personally. What kind of boards would you like to spice up your Hearthstone battles?

Hearthstone's Secrets of Stranglethorn Vale originally appeared on WoW Insider on Thu, 23 May 2013 17:00:00 EST. Please see our terms for use of feeds.

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Are you happy with Patch 5.3's story progression? - Thu, 23 May 2013 16:00:00 EST

Frankly, as a solidly Alliance player right now, I find patch 5.3 satisfying. I get why some players don't, but frankly I don't mind spending some time exploring the Horde from an Alliance perspective, without having to faction switch or roll a new character. In fact, I hope it's something they hold onto for future content - I'd love to see a storyline where a group of Horde had to infiltrate Ironforge and work alongside some Dark Irons, or even a story that pit blood elf agents against their forsaken allies by using the worgen as catspaws. My point is, getting to directly interact with Vol'jin was pretty fun, getting to bring the war to the Horde itself while setting up the Darkspear to do the heavy lifting made sense to me, and in general I enjoyed all of the scenarios and quests I've done this patch.

But just because I like something it doesn't follow that you all feel the same way. This patch's story is unfolding in interesting new ways - there's no reputation faction to unlock via daily quests, there are scenarios but no dungeons, and quests that don't repeat. It's quite possible to see much, if not all, of the storyline in one day. It's definitely a departure from what we've seen in previous Mists of Pandaria patches.

Continue reading Are you happy with Patch 5.3's story progression?

Are you happy with Patch 5.3's story progression? originally appeared on WoW Insider on Thu, 23 May 2013 16:00:00 EST. Please see our terms for use of feeds.

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Speed up your gameplay with key bindings and macros - Thu, 23 May 2013 15:00:00 EST

While many tout using the mouse for speedy gameplay, you can't overlook the power of the keyboard. While moving and turning is most quickly done with a mouse, it's a slow way to activate spells or open menus, so if you want to speed up your game, it's a good idea to learn WoW's default keyboard shortcuts as well as how to make your own key bindings and macros. We'll cover the basics and help you get started.

WoW's keyboard shortcuts
You may be surprised to see how much you can control with your keyboard. The first step to keyboard mastery is by opening up WoW's key binding interface. Just hit your escape key to open up the game menu and then select Key Bindings. Now, we aren't going to mention every key binding in WoW here, because as you scroll through this menu you'll see there are a lot of them.

Continue reading Speed up your gameplay with key bindings and macros

Speed up your gameplay with key bindings and macros originally appeared on WoW Insider on Thu, 23 May 2013 15:00:00 EST. Please see our terms for use of feeds.

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Off-spec loot options, are you using them? - Thu, 23 May 2013 14:00:00 EST

As we've mentioned before, one of the biggest changes to patch 5.3 is the ability to get off-spec loot in LFR. It has the potential to be a real game changer for players who occupy a critical non-DPS role. This means if you queue up for LFR as a tank, you'll be able to get DPS gear instead of tanking gear. And for tanks this is especially important, as they always seem to lag behind in DPS gear (while this might not help for a heroic tank having to go DPS, for everyone else it's a boon).

Last night Ghostcrawler tweeted the following:


Honestly, Ghostcrawler's tweet raises an eyebrow. Why did he do this? Without reading too much into what he's saying, I think it's obvious that to some extent it's because he feels not enough people are aware of it or are using it as they should be (otherwise why say something). I'm wondering if Blizzard has preliminary stats already about the number of people using off-spec loot and it's not where they want it.

One of the reasons for that is it's tucked away in the menu options, somewhere that is relatively hidden from the visual crawl (where you move your view around the window/UI and look for options). Even as a veteran WoW player I occasionally forget that something is in the player menu, and I know there's been a few times when I'm suddenly surprised something's there.

I hope that players are using this to their full advantage; run LFR as a tank and get DPS gear is a pretty sweet deal. What's your use of the function so far, or are you waiting until the weekend to start your LFR runs? For more of the really important things about 5.3 you might have missed, check out or post listing 'em.

Off-spec loot options, are you using them? originally appeared on WoW Insider on Thu, 23 May 2013 14:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Show Episode 295 - Thu, 23 May 2013 13:00:00 EST

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

Want to have your question answered on the air? Email theshow@wowinsider.com!

Get the podcast:

[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:


WoW Insider Show Episode 295 originally appeared on WoW Insider on Thu, 23 May 2013 13:00:00 EST. Please see our terms for use of feeds.

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Injecting draenei culture into mainstream Azeroth - Thu, 23 May 2013 12:00:00 EST

It's been about a decade now since the crash of the Exodar, and the ageless ways of the draenei are beginning to weave themselves into the fabric Azeroth. Yet of all Azeroth's peoples and despite what must be an ancient history, the draenei remain shrouded in a certain amount of mystery. Into that breach steps the draenei guild Kharanei of Wyrmrest Accord (US), working to preserve existing draenei heritage while pushing the culture forward into Azerothian society.

"We're establishing guild canon lore and culture all the time, everything from weddings to holidays to folk tales and language," says Nelua, Kharanei's GM. "We actually invented a week-long holiday to coincide with the Indian Diwali, the Festival of Light (much like Blizzard bases its holidays on existing ones). It commemorates the flight from Argus and the triumph of good over evil while paying respects to those who died fighting the good fight. A large, open-attendance celebration was held in Telaar, and it was very successful -- a very proud moment for the guild."

Kharanei brings more than merely entertaining ideas to the table. A lore-driven council with other Alliance guilds and a storyteller-guided roleplaying framework keep its day-to-day progress feeling fresh and alive, pulling the draenei into an ever-closer relationship with the world they now inhabit.

Continue reading Injecting draenei culture into mainstream Azeroth

Injecting draenei culture into mainstream Azeroth originally appeared on WoW Insider on Thu, 23 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: WoW outside WoW - Thu, 23 May 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Today's Queue is dedicated to the magic missile.

It was the first spell that I learned when I was playing the original Baldur's Gate way back when. That spell killed those damn level one wolves roaming around the field right after the old grandfather dude died. I just had to remember not to run into them without being ready.

Daniel asked:

Do your coworkers know that you play WoW? Do they get it?

Continue reading The Queue: WoW outside WoW

The Queue: WoW outside WoW originally appeared on WoW Insider on Thu, 23 May 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Short people got no reason to live - Thu, 23 May 2013 10:00:00 EST

"I won a contest from the Tauren Think Tank podcast and scored my own Lil' Ragnaros," writes submitter Marconin of Just Wipe It on Draka (US-A). "I was overjoyed to add this guy to my collection ... until I summoned him. Being a gnome, I'm used to things and people towering over me. I'm not used to my pets dwarfing me! I heard you can use him as a cooking fire, but I doubt I'll ever find out for myself. There's no way I'm getting on my tiptoes with a frying pan. I have standards, you know."


Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Short people got no reason to live originally appeared on WoW Insider on Thu, 23 May 2013 10:00:00 EST. Please see our terms for use of feeds.

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Community Blog Topic Results: Rewarding well-behaved players - Thu, 23 May 2013 09:00:00 EST

Previously in Community Blog Topic, we talked about the punishment of funsuckers. Conversely, last week we talked about rewarding players who are known for good behavior.

MrandMrsWoW voiced on their blog what many people in the comments were saying: good behavior is its own reward. They go on to list their reasons why well-behaved players should not be rewarded:
  • WoW is not school, and should be treated as such!
  • Good behaviour is a basic human principal and should be a given (whether it is or not is a separate issue)
  • Rewarding people for being polite will only encourage more scamming of the system
  • I can't think of a fair way to instigate a reward system: for LFR? For LFG? For guildies? Should we vote? How do we vote?
  • What is 'well-behaved'? Not swearing? Saying hello? Not ninja-ing loot? I can't see a fair way to judge it.
  • WE SHOULD NOT BE REWARDING GROWN ADULTS FOR NOT BEING NASTY TO EACH OTHER!
The World of Warcraft may not be school, but there are plenty of school-aged players who could use some guidance in the correct direction of becoming well-behaved adults. It's not WoW's job to parent them, but offering positive reinforcement by peers is not necessarily a school-only thing. With employee of the month awards and merit bonuses being used in the working world, rewarding good behavior is a commonplace tactic used by adults for adults.

Continue reading Community Blog Topic Results: Rewarding well-behaved players

Community Blog Topic Results: Rewarding well-behaved players originally appeared on WoW Insider on Thu, 23 May 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Is WoW losing the romance by focusing on the numbers? - Thu, 23 May 2013 08:00:00 EST

Virtually every player eagerly embraced the advent of facts, figures, and formulae driving the game when they first began to trickle through to the player base some years ago. We scoured forums, fan sites, and data-driven websites like Wowhead. A way to tell which gear worked best for your character? Sweet. Community managers and devs who actually explained and discussed game mechanics? Utterly amazing. It was a brave new world and an entirely new way to play. Gone were the days when players murmured longingly of eloquently named pieces whose names evoked the epic locations they came from. Now, it was all about tiers. We argued endlessly over the correct numerical sequencing of armor sets -- remember the etymological debate over "Dungeon 2" vs. "Tier 0.5"?

A little bit of knowledge about how to tinker under the hood is absolutely a positive and helpful thing. Today, we expect free access to ability and spell mechanics and a point-by-point road map to gearing up. But at some point, overachievers that we humans are, so many numbers can make the game feel more like a checklist of benchmarks than a storied progression of fantastic encounters and arcane gear.

Whether or not all the analysis gets under your skin, it's easy to see how this emphasis on precision and analysis evolved. The question is, do you think that this is merely a subjective matter of roleplay immersion in the fantasy aspect of World of Warcraft, or do you think the attitude actually reduces the game in spirit and heart? Do the vistas and horizons of Azeroth ever seem uncomfortably closer when every step is paved with a formula pointing to your destination? Where do we stand on the balance scale of pre-analyzing and measuring how the numbers stack up vs. gaining a feel from experience for how things work in the world of Azeroth?

Breakfast Topic: Is WoW losing the romance by focusing on the numbers? originally appeared on WoW Insider on Thu, 23 May 2013 08:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3: Hotfixes for May 22 - Wed, 22 May 2013 22:25:00 EST

Another day, another set of hotfixes. Patch 5.3 has not been without its hiccups, with a reasonable list of known issues appearing from Blizzard earlier today. But the developers are fixing the issues as quickly as they appear, with changes already in place to work out the problems encountered in the seat of knowledge, where the lack of a graveyard meant that players were unable to retrieve their corpses. A hotfix has been made which allows players who have died in the Seat of Knowledge to fly back to their bodies with a Spectral Gryphon (Wisp for Night Elves) or a Spectral Wyvern.

Is this the first step towards Blizzard allowing corpse flying in Pandaria? Check out all the hotfixes after the break.

Continue reading Patch 5.3: Hotfixes for May 22

Patch 5.3: Hotfixes for May 22 originally appeared on WoW Insider on Wed, 22 May 2013 22:25:00 EST. Please see our terms for use of feeds.

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Random Battleground healer balance system temporarily disabled - Wed, 22 May 2013 20:00:00 EST

Senior PvP Designer Brian Holinka tweeted just a short while ago about the temporary removal of one of patch 5.3's shiny new systems: the one that balances healer numbers in opposing random battleground teams.
Holinka later confirmed that this issue was the one that was causing some players to experience very long queue times for random battlegrounds, an issue that had cropped up in several places on the official forums. His tweet said that players, both healers and DPS, were becoming "stuck" in the queue.

As a result, the system has now been temporarily disabled. This means that teams with unequal healer numbers will reappear, so don't be surprised that the system is not working. Bugs do happen, and as I'm always going on about, PvP is a rare thing on the PTR. So it's no surprise that, when big new features like this go live, they might not withstand the strain. If you want to stop these problems, don't QQ, get on the next PTR and make with the stabby. You'll be doing yourself a favor! And while you're waiting, WoW Insider has a guide on helping the healers you do have in random battlegrounds.

Random Battleground healer balance system temporarily disabled originally appeared on WoW Insider on Wed, 22 May 2013 20:00:00 EST. Please see our terms for use of feeds.

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Blizzard soliciting feedback for pet battle changes - Wed, 22 May 2013 19:00:00 EST

Community Manager Crithto took to the forums, asking for feedback about changes to the mechanical and elemental pet battle families. As of right now, elemental attacks have both an offensive and defensive advantage over mechanical, making it imbalanced compared to the other families. Blizzard proposes to change which families both types of pets have an advantage against:

One set of changes proposes:
  • Critters would replace elementals in taking less damage from mechanical attacks
  • Dragonkin would replace critters in taking less damage from elemental attacks
  • Elementals would replace dragonkin in taking less damage from flying attacks
and the other:
  • Elementals would replace aquatic pets in taking less damage from undead attacks
  • Aquatic pets would replace elementals in taking less damage from mechanical attacks
The second set of suggested changes would require less alteration to the current system and therefore has my vote. Do you have an opinion? If so, take advantage of Blizzard's request for player input and cast your vote in the forums.

The full text of Crithto's post is after the break.

Continue reading Blizzard soliciting feedback for pet battle changes

Blizzard soliciting feedback for pet battle changes originally appeared on WoW Insider on Wed, 22 May 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Guards 3 - Wed, 22 May 2013 18:00:00 EST

Work Warning: Lots of cursing and vaguely adult themes. A touch on the adult side.

Ian Beckman is a man who delivers. Whether it's a surprising range of comedic voice acting or solid graphics that deliver the funny, his machinima always serves up more than a few laughs. Guards 3 continues to lampoon COPS in this wild World of Warcraft.

I like how the small vignette turns into a larger story, and I'll admit the final bit was my favorite. Whether that's because I harbor my own angst about the king, or just because it was the most straightforward joke, the utter defeat of the villain serves as warning to anyone who gets a name wrong.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


WoW Moviewatch: Guards 3 originally appeared on WoW Insider on Wed, 22 May 2013 18:00:00 EST. Please see our terms for use of feeds.

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Poll: Are you enjoying patch 5.3? - Wed, 22 May 2013 17:00:00 EST

So now that we've had a bit of time to play with Patch 5.3: Escalation on the live realms, what do you think of it? Worried about how nerfs or changes are affecting your game? Annoyed by bugs that made it live? Love -- or hate -- the new scenarios, battleground, or arena? Still getting used to the PvP changes? Into the story -- or frustrated that the alliance is just coming to the horde's rescue? Let us know how you really feel in the poll and comments.

View Poll

Poll: Are you enjoying patch 5.3? originally appeared on WoW Insider on Wed, 22 May 2013 17:00:00 EST. Please see our terms for use of feeds.

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The best -- or the worst -- of the WoW clones - Wed, 22 May 2013 16:00:00 EST

You've probably heard the term "WoW clone" applied to nearly every MMO out there, because as WoW borrowed ideas from older games like EverQuest, so newer games borrow from WoW. And any game with WoW-like features -- by which we mean nearly any MMO -- might get branded with the label "clone," no matter how good it is. However, some of these myriad WoW clones strike us as particularly... well, let's call it familiar.

Now don't get us wrong -- these aren't bad games, and every game builds on its predecessors in an attempt to make something better. But if you're looking for something that's distinctly different from WoW, none of these are going to fit the bill. However, any of them may be an entertaining change of pace or just an amusing venture into what some of the other MMOs on the market are doing.

Continue reading The best -- or the worst -- of the WoW clones

The best -- or the worst -- of the WoW clones originally appeared on WoW Insider on Wed, 22 May 2013 16:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: Mastering Tricks of the Trade macros - Wed, 22 May 2013 15:00:00 EST

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Tricks of the Trade is a strange ability for rogues. Why would we sacrifice our own damage (by spending energy) to boost the damage of someone else? Aldriana and Pathal have both spoken out against TotT's misguided benevolence and its boring mechanics. Rather than being a situationally-useful ability that we pull out when the time is right, TotT has become a set-and-forget chore that we just auto-cast on the second-highest DPS in raid.

Lore issues aside, Tricks of the Trade is a pretty good ability. Used properly, it can greatly accelerate the rate that tanks pick up aggro, which makes dungeons and raids just a bit easier. While it's a DPS loss for the rogue casting TotT, it's a net gain for the raid's DPS, and that's a sacrifice that we'll have to make. It's also incredibly potent in PvP; granting an ally a 15% damage boost is a pretty big deal.

Continue reading Encrypted Text: Mastering Tricks of the Trade macros

Encrypted Text: Mastering Tricks of the Trade macros originally appeared on WoW Insider on Wed, 22 May 2013 15:00:00 EST. Please see our terms for use of feeds.

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The top ten most desolate spots in WoW - Wed, 22 May 2013 14:00:00 EST

A little while ago, we did a "Top ten most beautiful spots in WoW" post, and many commenters had an interesting request: a companion post of the ten most desolate places in WoW. We thought it was a great idea, so we're taking the suggestion to heart. This was an interesting topic to think about, because the desolate spots in WoW are the ones I tend to avoid. For the most part, I don't want to spend my fun WoW time in virtual wastelands! Then again, sometimes those deserted, eerie places have a haunting beauty all their own. Check out our list, and tell us your own favorite desolate places in World of Warcraft!

Continue reading The top ten most desolate spots in WoW

The top ten most desolate spots in WoW originally appeared on WoW Insider on Wed, 22 May 2013 14:00:00 EST. Please see our terms for use of feeds.

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The Queue: The Frenzy of Patch 5.3 - Wed, 22 May 2013 13:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi has upgraded his gear and is now waiting for the first night of raiding in 5.3 to discover what got broke.

I have this weird thing where, if I see a lot of people doing something (like heroic scenarios or the new Battlefront: Barrens stuff) I tend to say "Eh, I'll wait until the furor has died down a bit" before I take part as well. So yesterday, I did a fun interview, logged on to upgrade all my gear with the 3000 valor I had saved up, then ran Black Temple for a bit before logging off. I don't know if it's simple obstinacy or simply the knowledge that all of this stuff will be here for at least a couple of months and there's no hurry to see it all right now.

Anyway, on to your questions.

Thieren said:
Also, since we're not quoting the Beastie Boys tomorrow's Queue should feature the Sabotage video.

I went with Intergalactic instead.

Continue reading The Queue: The Frenzy of Patch 5.3

The Queue: The Frenzy of Patch 5.3 originally appeared on WoW Insider on Wed, 22 May 2013 13:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3: Known issues - Wed, 22 May 2013 12:00:00 EST

It's often the case that more patches means more problems, and while the majority of Patch 5.3: Escalation is running like clockwork, there are a few hiccups popping up along the way. WoW Insider reported on one late last night: the issues with the Tyrannical Conquest achievement. This achievement, awarded when a player has earned 25,000 conquest points in a season, also allows players to purchase conquest gear for honor. It was being awarded far too early, and allowing players who weren't entitled to do so to buy that Tyrannical gear for honor. A hotfix was swiftly implemented, blocking purchases from the vendor selling Tyrannical gear for honor, and a fix to the achievement is in the works.

The devs are also working hard on a fix that allows players to resurrect inside Lorewalker Cho's Seat of Knowledge room above Mogushan -- this contested territory is the base for the first run of new scenarios, so was seeing heavy traffic from both factions, and is out of reach from the normal resurrection run.

And what's more, Deepwind Gorge, the new battleground in patch 5.3, has been temporarily pulled from the rated battleground rotation, thanks to problems with base captures. Lastly, there are also reported problems with sound-generating addons such as Deadly Boss Mods, but WoW Insider has only been able to replicate this in certain situations. For the rest of the issues, hit the break!

Continue reading Patch 5.3: Known issues

Patch 5.3: Known issues originally appeared on WoW Insider on Wed, 22 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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Hotfix incoming to fix Seat of Knowledge death issues - Wed, 22 May 2013 11:00:00 EST

If you're on a PvP realm, you may have noticed that with the release of Patch 5.3 that things have gotten kind of hectic at the Seat of Knowledge, where Lorewalker Cho hangs out when he's not pushing buttons randomly in MSV. Apparently the guards at the Seat simply cannot cope with the increased volume of Horde/Alliance aggression, and players who die in the fracas are finding out that they can't easily get back to their bodies.

Rygarius, ever the helpful hippogryph, informs us that there's a hotfix on the way to smooth out these issues and allow players to get back to their bodies if they die ignominiously at Cho's feet. Or in the vicinity of his feet. His feet will be close, is what I'm saying. We're told that the hotfix may require a realm restart to take affect, so be on the watch for that.

Hotfix incoming to fix Seat of Knowledge death issues originally appeared on WoW Insider on Wed, 22 May 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Are you experienced? - Wed, 22 May 2013 10:00:00 EST

Another entry from the archives of mega-submitter Taedran of Guilty as Charged on Silvermoon (US-A). I'm not entirely sure what has caused the rivers of Uldum to run red with blood, nor why the sky suddenly resembles the favorite poster of college girls everywhere, Van Gogh's The Starry Night. But I'm pretty sure that hallucinogens are somehow involved. Which, unless you are a devotee of certain American Indian religions, is officially Not Cool with the government. Please turn yourself in at the nearest police station.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Are you experienced? originally appeared on WoW Insider on Wed, 22 May 2013 10:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 hotfixes for May 21 - Wed, 22 May 2013 09:00:00 EST

Patch 5.3 is officially live on servers -- and of course, with a new patch, we've got a new round of hotfixes. While there are some class tweaks for druids, monks, paladins and shaman, most of the changes involve new content. Or in the case of one change, an adjustment to older content that ought to make pet collectors and Karazhan farmers very happy.
  • In the Chess Event over in Karazhan, the delay between moves for enemy chess pieces has been increased.
  • Out in the Battlefield: Barrens, map markers for caravans that have been destroyed ought to be properly removed from the world map. In addition, overturned caravans should now despawn properly.
  • In scenarios, the issue causing shape-shifted players to not shape-shift back into the correct race has been fixed.
Read on for the full list of hotfixes!

Continue reading Patch 5.3 hotfixes for May 21

Patch 5.3 hotfixes for May 21 originally appeared on WoW Insider on Wed, 22 May 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: What peripherals do you use to play WoW? - Wed, 22 May 2013 08:00:00 EST

I started a bit of a discussion on Twitter yesterday, rather by accident, by talking about trackpads and their use to steer your character in WoW. I was writing outside, on my laptop, and wanted to log into the game to check something. It took me an age to steer my character over to the flight path in the Shrine, hop on a kite and head over to the PvP vendor to verify what I needed to check, and I momentarily glanced back to my first ever day playing WoW, when I used a trackpad. Man, that was hard. I quickly graduated to a normal mouse, and then onto a Razer Naga, and have never looked back.

As far as keyboards go, I'm still searching for the perfect one. I play on a laptop, and love the shallow travel, small reach and flat keys of my laptop's keyboard. I have a couple of external ones, so that I can play on a larger monitor, but haven't yet found one that replaces the laptop keyboard for sheer comfort and speed. The closest I've got is a Logitech super-flat keyboard. I'd use a Mac keyboard if all the keys weren't in the wrong places.

But how about you? Do you use a trackpad? External mouse? External keyboard? If so, which ones? And are you the mysterious, as yet unseen player who has played WoW on one of those mice that is a little rubber joystick in the center of the keyboard?

Breakfast Topic: What peripherals do you use to play WoW? originally appeared on WoW Insider on Wed, 22 May 2013 08:00:00 EST. Please see our terms for use of feeds.

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Conquest Vendors temporarily disabled - Tue, 21 May 2013 20:00:00 EST

Blizzard Community Manager Daxxarri has taken to the US and EU forums to explain a temporary issue that has led Blizzard to temporarily disable the Conquest quartermasters for both factions.
Daxxarri
The achievement, Tyrannical Conquest, is only intended to be awarded when players earn 25,000 Conquest Points. Due to an issue that was not detected during the PTR testing process, the achievement could be awarded much earlier than intended. We are currently in the process of working to resolve the issue.

In the meantime, we've applied a hotfix that temporarily prevents players from purchasing gear from Tyrannical PvP item vendors.

This achievement required a hotfix back in patch 5.2, too, as it was incorrectly calculating the points required. It seems that, with patch 5.3, things have gone from bad to worse. The reason this is an issue is that the achievement's completion, at 25,000 conquest, now allows players to purchase conquest gear with honor. Allowing players to purchase that gear with honor at a far lower points earned level than intended was clearly a bit of an issue! Hopefully the developers will be able to implement a fix very soon, so that PvPers can continue to purchase their gear.

Update: Senior PvP Designer Brian Holinka tweeted WoW Insider this morning to clarify that the only disabled vendor is the one selling Tyrannical gear for honor. The Tyrannical conquest vendor is, in fact, still available.

Conquest Vendors temporarily disabled originally appeared on WoW Insider on Tue, 21 May 2013 20:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PvP changes - Tue, 21 May 2013 19:00:00 EST

From a PvP perspective, patch 5.3 is one of the biggest patches in a really long time. A really, really long time! WoW Insider has been covering the changes from a PvP angle to a pretty reasonable extent, from the first moment the resilience changes were announced, through the new arena and the new battleground, right up to the more recent alterations to tank damage and the like. All our coverage is collected in one easy place, so do check it out if you're searching for more information.

So we've struck upon a few changes already, but let's dig into the patch notes and provide some additional clarity. I've pulled out the PvP-specific items from the patch notes, but if you want to see them in full, that's absolutely fine too.

Continue reading Patch 5.3 PvP changes

Patch 5.3 PvP changes originally appeared on WoW Insider on Tue, 21 May 2013 19:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3: Known issue with pet licenses - Tue, 21 May 2013 18:00:00 EST

Community manager Nethaera hit the official forums this afternoon to notify players of a known display issue with pet collections. The notice reads as follows:
Known Pet License Issue
We are currently aware of an issue in which upon logging into the game, it may appear that some pets are missing. A fix has been applied to address this issue, though it may take a few hours before pets appear on the pet list again properly.

In other words, while your pet pane may display that you're missing some pets you've previously acquired, they haven't actually been lost. By the time you read this, the issue may even have been resolved already. In either case, don't panic: your pets will return soon.

Patch 5.3: Known issue with pet licenses originally appeared on WoW Insider on Tue, 21 May 2013 18:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 Official Patch Notes - Tue, 21 May 2013 17:00:00 EST

Patch 5.3: Escalation is finally upon us! Players in the US and Oceanic regions will already have access to this new patch, while Europe is kept waiting for another night for things to get real between the world of Azeroth and Garrosh Hellscream's cronies.

WoW Insider has been putting out a lot of coverage on all the various aspects of patch 5.3, but we've now got the official patch notes from Blizzard for your perusal. Hit the break for the full notes!

Continue reading Patch 5.3 Official Patch Notes

Patch 5.3 Official Patch Notes originally appeared on WoW Insider on Tue, 21 May 2013 17:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: The Adventures of Tinkerbottom Part 9 - Tue, 21 May 2013 16:00:00 EST

I space out how often I talk about The Adventures of Tinkerbottom because, while it's cool, there are too many videos to keep up here. But the interactive video just reached a major milestone: Tinkerbottom now must suffer a consequence.

If you've not been following along, the premise is fairly simple. The videos focus on Tinkerbottom and the choices he faces. Commenters basically vote or suggest what his action will be. It's like a crowdsourced Which Way book with a video component. All in all, it's a pretty interesting experiment and definitely worth your time to check out.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.


WoW Moviewatch: The Adventures of Tinkerbottom Part 9 originally appeared on WoW Insider on Tue, 21 May 2013 16:00:00 EST. Please see our terms for use of feeds.

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The top five things you need to know about patch 5.3 - Tue, 21 May 2013 15:00:00 EST

Patch 5.3 has arrived, and there are a truly staggering number of changes to the game, many of them with significant effects to gameplay. You can check out Blizzard's complete patch notes on their blog, but for the sake of brevity, WoW Insider has compiled a list of the top five changes that are most likely to be of the biggest interest to the average player. If you haven't been paying much attention, this is the stuff you probably really want to know!

1. The experience required to go from level 85 to 90 has been reduced by 33%

Mists of Pandaria has been called very alt-unfriendly, and while this particular change won't entirely fix that, it does help. Along with the changes to reputation factions -- the Shado Pan and August Celestials dailies are no longer hidden behind the gate of "Revered" with the Golden Lotus -- this will make it easier to get your army of alts up to speed to hop into max-level content.

Continue reading The top five things you need to know about patch 5.3

The top five things you need to know about patch 5.3 originally appeared on WoW Insider on Tue, 21 May 2013 15:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore: Gul'dan, Doomhammer, and the nature of the Horde - Tue, 21 May 2013 14:00:00 EST

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Garrosh Hellscream is many things. He's brash, headstrong, arrogant, concerned for his people, determined to deliver the whole of Azeroth into their dominion no matter what anyone thinks about it, but one thing is clear. He's not Gul'dan. For all the grief I like to give Horde players (mainly because it's easy to rile Horde players up, I know, I raided as Horde for all of Cataclysm and a good chunk of Mists) It's true that on the surface, the Horde of today has changed greatly from the Horde Gul'dan created.

The Horde as it exists today is the spiritual successor of the Horde that Orgrim Doomhammer created when he seized power. Was Doomhammer a kindly, soft spoken orc who loved kittens and rainbows? No. No he was not. He was an orc who had come to power as the right hand of Blackhand the Destroyer, a hunter and a warrior who had spent his entire life in combat. He was strong, devoted to his people, and absolutely committed to an orc victory no matter the odds. In a way, minus Garrosh's bluster and bravado, the orc he most resembles from the history of the old Horde is Orgrim Doomhammer.

Continue reading Know Your Lore: Gul'dan, Doomhammer, and the nature of the Horde

Know Your Lore: Gul'dan, Doomhammer, and the nature of the Horde originally appeared on WoW Insider on Tue, 21 May 2013 14:00:00 EST. Please see our terms for use of feeds.

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Lichborne: Final notes on patch 5.3 and a legendary shortcut - Tue, 21 May 2013 13:00:00 EST

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

By the time you read this, patch 5.3 should be on live servers. We've already written a couple columns on what patch 5.3 will mean for death knights, but as always, things change on the PTR. With that in mind, this week we'll take a final look at patch 5.3 for death knights and what you can expect and do once the servers are back up (if they aren't already). I also have a couple notes on completing Wrathion's legendary quest line for death knights.

Continue reading Lichborne: Final notes on patch 5.3 and a legendary shortcut

Lichborne: Final notes on patch 5.3 and a legendary shortcut originally appeared on WoW Insider on Tue, 21 May 2013 13:00:00 EST. Please see our terms for use of feeds.

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Totem Talk: Restoration and the Throne of Thunder, Part 4 - Tue, 21 May 2013 12:00:00 EST

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how

Turtles and Hyrdas have a special place in the sewers of the Isle of Thunder. Their existence does sort of answer the question about what happens when turtles and snakes find their ways into the refuse of an empire full of magic and chemical experimentation. I mean, I know that was a burning question for me before this raid tier started. But now that you've stomped shells and knocked out a few one eyed monsters tentacle things, I'm sure you think you've done it all. Well, there's more to do still.

As you dive deeper into the sewers looking for a way back into the main castle, there is still a great number of horrors that await you. Well, rather, they're waiting for you so that they can try to eat you whole. The good news at least is that they mark the midpoint on the way to the final encounter with the Thunder King himself.

This will not be a comprehensive boss guide, instead this will be a quick run down on things that you, as a resto shaman, should be aware of or tips to help make your healing of the encounter easier.

Continue reading Totem Talk: Restoration and the Throne of Thunder, Part 4

Totem Talk: Restoration and the Throne of Thunder, Part 4 originally appeared on WoW Insider on Tue, 21 May 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: No sleep till Orgrimmar - Tue, 21 May 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is impatiently waiting to upgrade her gear.

Oh hey, hello there patch 5.3. Nice to see you on live servers! I don't know about you guys, but first item on my priority list is upgrading all my gear. Or maybe scenarios. Or maybe just running to the Barrens and smacking things around. So many choices!

Richard_BB1 asked:

Patch 5.3 is tomorrow? I know it was rumoured,. but do we have any proof?

There will be as soon as the servers are online! I promise.

anastrace asked:

Silly question, but do you have to make Lightning Steel Ingots at the forge on the isle of thunder once you learn how to do it? In other words, is it like dark iron bars? Because that would suck.

Continue reading The Queue: No sleep till Orgrimmar

The Queue: No sleep till Orgrimmar originally appeared on WoW Insider on Tue, 21 May 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Close encounters of the blurry kind - Tue, 21 May 2013 10:00:00 EST

"As I was leveling herbalism in Westfall, I noticed something unusual," writes submitter Jkal of Alexstrasza (US-A). "A white, glowing blur would zoom across the landscape about five feet up in the air. I couldn't target it and it was fast. It was like nothing I'd seen before in game. It would always head towards Longshore and disappear. I think I got a picture. But I still don't know what it is. Sure looks like a UFO to me. This one was stationary when I found it. It just slowly blinked out as I stood there watching."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: Close encounters of the blurry kind originally appeared on WoW Insider on Tue, 21 May 2013 10:00:00 EST. Please see our terms for use of feeds.

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Last Week in WoW: Flying toward patch 5.3 edition - Tue, 21 May 2013 09:00:00 EST

Patch 5.3 is here. As you read this, the servers should be down to apply the patch. This means you'll want to use this time get caught up on all the latest patch 5.3 news, which, as always, you can find right here. Start off with our patch 5.3 roundup for an overview of everything. You'll also want to check out our exclusive interview with Lead Systems Designer Greg Ghostcrawler Street. Gamebreaker TV also did an interview with Ghostcrawler and Senior PvP Designer Brian Holinka.

You can also check the roundup below for more of this week's WoW news, from patch 5.3 and elsewhere. Realm maintenance begins at 3 a.m. PDT today and is expected to last 8 hours, so you'll have time.

Hot news and features

Continue reading Last Week in WoW: Flying toward patch 5.3 edition

Last Week in WoW: Flying toward patch 5.3 edition originally appeared on WoW Insider on Tue, 21 May 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Should Blizzard brake base XP while preserving boosts for experienced players? - Tue, 21 May 2013 08:00:00 EST

We recently explored how you felt about alternate characters, whether you believe they should represent true alternatives to your first character or whether they should remain secondary to a more fully developed main. Either way, there's no stuffing rapid leveling back into the bag. WoW's current leveling design pushes players forward relentlessly, whether they're experienced gamers or not. The problem is that today's leveling pace already outstrips zone content, quest lines, gearing -- you name it. Should Blizzard apply the brakes to base XP while still permitting seasoned WoW players to choose to move more rapidly?

Consider this: What if the leveling experience weren't tuned to catapult players so quickly through and past leveling zones and dungeons? What if the pace were a little looser, giving new players more time to soak up the leveling game itself -- and then at the same time, the current XP boosts were spread across tools designed for experienced players who choose to hop, skip, and jump their way to 90?

The precedents are there -- just look at the heirloom armor system. Today, you can buy Grand Commendations to boost various reputations for your characters once you've played through them once. And remember when everyone was buying the Tome of Cold Weather Flight for their alts? The tools are already in place. From leveling XP to reputation gains to player convenience, the helping hand of a level-capped main character is key.

Do you think WoW's leveling experience should remain something to be played through quickly and efficiently, even for brand new players, or do you think there's merit to allowing that part of the game to move at a more deliberate pace? Would you support more mechanics that give experienced players a way to speed up leveling for their alts, preserving a slower pace for new players and players who enjoy slower leveling? If you like a strong emphasis on mechanics like heirlooms and commendations, should those tools be simple, affordable purchases for any level 90 player, or should they take some time, effort, or money to earn?

Breakfast Topic: Should Blizzard brake base XP while preserving boosts for experienced players? originally appeared on WoW Insider on Tue, 21 May 2013 08:00:00 EST. Please see our terms for use of feeds.

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WoW Insider's patch 5.3 news roundup - Mon, 20 May 2013 20:00:00 EST

You've heard that patch 5.3 is arriving this week, but do you know just what is in store? There's been a lot of news, but we'll point you towards the highlights so you can get up to speed and into patch 5.3's new content immediately.

From Blizzard
Interviews

Continue reading WoW Insider's patch 5.3 news roundup

WoW Insider's patch 5.3 news roundup originally appeared on WoW Insider on Mon, 20 May 2013 20:00:00 EST. Please see our terms for use of feeds.

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