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Patch 3.2 will show quest objectives on the world map - Tue, 23 Jun 2009 20:00:00 EST

The patch 3.2 PTR patch notes have been updated again; I still expect the PTR to go live sometime today. The only new information in this iteration of the notes is what they'll be marking in the way of quest objectives on the world map, and with what markers. We already knew they'd be doing something like this, but we didn't have the specifics.

User Interface: Quest creatures and objects will now show on the player's world map.
  • A skull graphic will be placed on the map in the general area where creatures players must kill can be found.
  • A glowing skull graphic will be placed on the map in the general area where creatures can be found that drop quest objects.
  • A gear graphic will be placed on the map in the general area where players must loot objects found in the world.
  • A chat bubble graphic will be placed on the map in the general area where players must interact with a specific NPC.
  • X marks the spot on the map where players must reach, discover or explore a designated area.
  • A yellow question mark graphic will show on the map to provide the location of a NPC whose quest the player has completed.

Continue reading Patch 3.2 will show quest objectives on the world map

Patch 3.2 will show quest objectives on the world map originally appeared on WoW.com on Tue, 23 Jun 2009 20:00:00 EST. Please see our terms for use of feeds.

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The Daily Quest: Tuesday's are no fun without maintenance - Tue, 23 Jun 2009 19:45:00 EST


We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Did you know you get to be a crab for one of the Midsummer quests? That's me doing my Ghostcrawler impersonation.

The Daily Quest: Tuesday's are no fun without maintenance originally appeared on WoW.com on Tue, 23 Jun 2009 19:45:00 EST. Please see our terms for use of feeds.

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European server maintenance for June 24th - Tue, 23 Jun 2009 19:30:00 EST
Lesley, our European writer, is out of our virtual office at the moment and isn't available to write up the EU maintenance notice for all of you. So I'm doing it. To try and make the experience authentic, please read this post in a very poor fake English accent. No, wait! A fake German accent. Yeah, that's way more awesome. Do that.

Like the (or should I say das) North American realms, European realms will largely consist of rolling restarts with only a few exceptions, which we'll get to in a moment. Rolling restarts will begin at 05:00 CEST and should be finished by 07:00 CEST.

However, there is a set of realms that will need an extended maintenance period that will begin at 03:00 CEST and last until 15:00 CEST. The affected realms are: Auchindoun, Ghostlands, Hellfire, Karazhan, Nagrand, shattered Halls, Sporeggar, and The Sha'tar.

If you're unsure of what these times are in your time zone, please refer to the World Clock.

Should you need entertainment throughout the maintenance period, just take look at Daniel Whitcomb's latest edition of the Tuesday Morning Post, which rounds up our site's best and brightest posts of the week.

Au revoir!

European server maintenance for June 24th originally appeared on WoW.com on Tue, 23 Jun 2009 19:30:00 EST. Please see our terms for use of feeds.

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The Queue: Roll out the barrel - Tue, 23 Jun 2009 19:00:00 EST


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Many of our questions today are related to Patch 3.2 again, but don't take that as an indicator that it's all you can ask of us! We'll field pretty much anything WoW related in The Queue, so don't be intimidated. Just hit the comments and ask away!

Also, I'm going to make all of you listen to the Beer Barrel Polka because it has been haunting me since Polish Fest this past weekend. Augh. Get it out of my head.

Sedawk asked...


"Will there be more things to buy for Champion's Marks? Or should I go ahead and buy that hippogryph?"

Continue reading The Queue: Roll out the barrel

The Queue: Roll out the barrel originally appeared on WoW.com on Tue, 23 Jun 2009 19:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2 T9 set bonuses and relics - Tue, 23 Jun 2009 18:30:00 EST

Continuing on the data-mining train, we have now learned the set bonuses from the tier 9 gear that is coming in patch 3.2 (confirming, by the way, that there will be a real tier of gear in the Crusader's Coliseum raid). There is also information available on some new relics for the relic-bearing classes (Paladin, Druid, Shaman, and Death Knight).

Information after the break. Keep in mind some of these are certainly placeholders. The priest healing 4-piece, for instance, is strictly worse than the priest healing 2-piece Tier 8 bonus; there's no way it would go live like this. Some of the bonuses don't even make any sense, like the Warlock 4-piece. Datamined info is always suspect.

Continue reading Patch 3.2 T9 set bonuses and relics

Patch 3.2 T9 set bonuses and relics originally appeared on WoW.com on Tue, 23 Jun 2009 18:30:00 EST. Please see our terms for use of feeds.

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Feitan offers up even more WoW icons for your enjoyment - Tue, 23 Jun 2009 18:00:00 EST


Feitan has posted another terrific set of WoW-related icons over on WoW LJ. Combine all of those with the first set, and throw in all of the other ones we've collected for you in the past, and you've got a really nice set of perfectly-sized choices from World of Warcraft to use as your icon on whatever service needs an avatar.

Like, for example, our own comments. While the cartoon Ogre we've got as the default is quite cute, you might want to make yours a little more personal -- all you've got to do is click your name after commenting, and you'll be taken to a page where you can log in and edit your profile, see your comments so far, and yes, update a new profile picture. If you're still using the default commenter icon with our brand new commenting system, now is definitely the time to make the upgrade.

Feitan offers up even more WoW icons for your enjoyment originally appeared on WoW.com on Tue, 23 Jun 2009 18:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2 PTR data file class changes - Tue, 23 Jun 2009 17:20:00 EST


Achievements aren't the only thing that can be datamined. MMO-Champion has the new class changes, some of which were not listed in the patch 3.2 PTR notes. Of course these are all subject to change, and some game file changes never even make it to testing, but here's what I've noticed that's new.

  • Druid: Restoration: Lifebloom now heals the target for 480/616/776 (down from 600/770/970) when Lifebloom complete its duration or is dispelled.
  • Hunter:

Continue reading Patch 3.2 PTR data file class changes

Patch 3.2 PTR data file class changes originally appeared on WoW.com on Tue, 23 Jun 2009 17:20:00 EST. Please see our terms for use of feeds.

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15 Minutes of Fame: Druid at the decks - Tue, 23 Jun 2009 17:00:00 EST


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes - from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Did you know that players on Argent Dawn-US have their own soundtrack? Fellow AD player Aspeth -- aka DJ Aspeth of Sao Paulo, Brazil - has been posting trance mixes on the AD forums since she was a lowbie DJ still spinning her first talent points. Now, she jet sets from continent to continent (hope the screenshots for this profile make it in before she hops her next plane for Europe; if you don't see them, you'll know why!) to mix it up for a ballooning fan base entranced with the Aspeth sound.

Her fans on Argent Dawn are both vocal and loyal. "Thanks for the new mix! I've been a huge fan of yours for years," posted Athraku. She repays that following by dropping by the AD forums with a sample of her latest work. "Whenever I can, I share a mix in the forums," she says. "I haven't been able to do it monthly lately, but I try to at least once every two months or so." When you get a look at Aspeth's wicked schedule, you'll wonder how she ever finds time - but find it she does, as well as carving out a few moments to keep her little Druid soaking up the sounds (and sights) of Azeroth.

Continue reading 15 Minutes of Fame: Druid at the decks

15 Minutes of Fame: Druid at the decks originally appeared on WoW.com on Tue, 23 Jun 2009 17:00:00 EST. Please see our terms for use of feeds.

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New information found in patch 3.2 achievements - Tue, 23 Jun 2009 16:00:00 EST


The first patch 3.2 PTR client is now available for download, which means it's available for datamining. The ever-resourceful people at wirebrain have done just this to all the achievements found in the client, and have unearthed some interesting new details. We are unable to verify this information right now, but here's what they've found.

Read on after the cut for:

  • A new holiday.
  • The names of the bosses in the new raid and 5-man dungeon, and their related achievements.
  • A new Vault of Archavon boss.

To be clear, there will be spoilers.

Continue reading New information found in patch 3.2 achievements

New information found in patch 3.2 achievements originally appeared on WoW.com on Tue, 23 Jun 2009 16:00:00 EST. Please see our terms for use of feeds.

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Henry Cavill plays WoW -- Ryan Reynolds doesn't - Tue, 23 Jun 2009 15:00:00 EST
I was reading my print copy of Entertainment Weekly today, which features their Summer Must List. They listed their Must Dashing Duke as Henry Cavill from The Tudors. Cavill says that World of Warcraft is on his Must List: "It's fairly addictive." In an interview with JustJared.com earlier this year, Cavill said that he also plays Eve Online. As a geekgirl, I say yay to more gamer hunks.

In the same issue of EW, their cover boy, Ryan Reynolds discussed his Must List. It included Intervention and Jon & Kate Plus Eight. When asked about his Must Videogame, he said "I don't really play videogames. Is there a way to waste more f-ing time?"

I'll field that question, Ryan. Yes, yes there is. Those reality shows that you have spent so much time watching? Yeah, excellent candidates for bigger wastes of time. I watch reality TV, too, but I think that interactive gaming is a much better expenditure of my leisure time. Of course, I'm a bit biased, but I think that if people compared their hours spent watching TV to the hours that gamers spend playing, the numbers would be similar.

Now I have to decide: desecrate some flames? Or watch The Deadliest Catch? Regardless of my decision, it won't be watching Van Wilder, but that has nothing to do with Mr. Reynolds' view of gaming.

Henry Cavill plays WoW -- Ryan Reynolds doesn't originally appeared on WoW.com on Tue, 23 Jun 2009 15:00:00 EST. Please see our terms for use of feeds.

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Bring the player, not the class, except maybe healers - Tue, 23 Jun 2009 14:00:00 EST



"Bring the player, not the class" has become a cliché by now. However, there's been new discussion about it lately on the official forums. This portion of the discussion focuses on an exception - healers. While Blizzard's player-centric design mantra tends to apply pretty well to DPS (and often tanks), it isn't really true for healers.

When putting together your healer team for a successful raid, especially a 25 man raid, you need some variety. You don't need a Discipline Priest's Pain Suppression and Power Word: Shield, but it sure as heck can feel that way. You don't need a Resto Druid's Lifebloom, but it sure helps. Ultimately, you're often best to have one of each -- variety seems to be the way to go with heals. Ghostcrawler has been discussing some very interesting points on the forums, which we'll take a closer look at below the cut.

Continue reading Bring the player, not the class, except maybe healers

Bring the player, not the class, except maybe healers originally appeared on WoW.com on Tue, 23 Jun 2009 14:00:00 EST. Please see our terms for use of feeds.

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May Guild of the Month: Dragon Knights on Area 52 - Tue, 23 Jun 2009 13:00:00 EST


We're running late on this one (the beginning of the month was quite busy), but it's not any less exciting: congratulations go out to our latest Guild of the Month for May: the Dragon Knights on Area 52. They sent us a nomination along with many other guilds in the game, and were selected for their originality, community, and raiding performance. Among other interesting things about the guild (which you can read in the second half of this post), they run a guild podcast, an email newsletter, and even a lotto, all along with raiding competitively and leveling up as a guild.

In addition to being profiled here on the site, the Dragon Knights will also win a raid pack from Swagdog.com, where they (and you) can pick up customized shirts and hats with their guild name and logo printed on them. Our Guild of the Month contest is ongoing, so stay tuned to the site for the next chance to nominate your guild to be recognized here on WoW.com. Read on to learn more about the Dragon Knights and why they're our winners for May.

Continue reading May Guild of the Month: Dragon Knights on Area 52

May Guild of the Month: Dragon Knights on Area 52 originally appeared on WoW.com on Tue, 23 Jun 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Dead Memories - Ulduar - Tue, 23 Jun 2009 12:00:00 EST


Dead Memories - Ulduar was created by Endac to display Ulduar to those who have not seen it, or maybe to show off his guild's skills in dominating the raid instance. He created his video with a twist, however. Dead Memories - Ulduar is shot through the perspective of a single visitor, who's plagued by nightmares and dreams about the place.

Endac says he doesn't think his video is "super fancy," but I actually think that's fine. His movie is straddling a line between machinima techniques and raid video techniques. I like the sense of wonder and (sometimes) horror his main character emotes to the audience, even while navigating through the terrific battles inside Ulduar.

The music choices make sense to me, even if they aren't necessarily my favorite bands ever. Your mileage will vary, of course, but I think Ulduar deserves a metal soundtrack. If you're particularly opposed to metal, you might find the soundtrack distracting.

Ultimately, I think Endac's video is pretty neat. I'd encourage him to take his storytelling to the next level, though, as he and his guild explore new content.

Edit: The initial link was broken -- it has now been fixed.



Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Dead Memories - Ulduar originally appeared on WoW.com on Tue, 23 Jun 2009 12:00:00 EST. Please see our terms for use of feeds.

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Why Blizzard is splitting normal and Heroic modes off on their own - Tue, 23 Jun 2009 11:00:00 EST
So now that a lot of the dust has settled from the big 3.2 patch notes bombshell last week (and before it gets all stirred up again by the PTR starting up), let's reflect a bit. Specifically on the fact that unlike all of the instances in the game so far, the Crusaders' Coliseum will let you run it four different times (in 10-man and 25-man normal, and 10- and 25-man Heroic) every raid lockout period. We talked about this on the podcast: that's a lot of running the same content. But Zarhym replies with what Blizzard's thinking on this is. Currently, when you go to Ulduar, you have to decide as you go whether you'll take on the bosses' hard modes or not, and once your decision is made, that's it for the week. But with four different modes, running normal won't lock you out of Heroic, and vice versa. You've got the options to choose from.

I still think, though, that this is more of an experimental release on Blizzard's part, rather than a full rethinking of the way dungeons should be done. The Coliseum isn't an instance like we've ever seen before (though Vault is probably the closest) -- it's supposed to be extremely modular, and it's very much a patch-specific release rather than standard content like Naxx or Ulduar. We'll have to see exactly how it works, but my guess is that Blizzard is testing the waters with this and the other raid content in Wrath. Chances are that if for some reason this doesn't work out (will we eventually see raiders running all four modes every week, and finding the content much more repetitive than Blizzard planned?), the idea of simply having hard modes on bosses rather than lockouts probably isn't completely abandoned yet.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Why Blizzard is splitting normal and Heroic modes off on their own originally appeared on WoW.com on Tue, 23 Jun 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Flyover country - Tue, 23 Jun 2009 10:00:00 EST

Has Arthas finally decided to leave his fortress and take the five-minute flight to attack the city of Dalaran, famous for its poor aerial defenses? Not exactly. Toie on Emerald Dream sent in a picture of the uncommon Deadly Gladiator's Frostwyrm mount hovering above Dalaran, piloted by a priest in Shadowform. I honestly don't think I've seen a single one of those mounts in-game. Remember in early TBC, when everyone was complaining about the ease of arenas and "welfare epics" and people running around in blues and arena shoulderpads? Yeah, those days are gone forever.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Flyover country originally appeared on WoW.com on Tue, 23 Jun 2009 10:00:00 EST. Please see our terms for use of feeds.

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It came from the Blog: Join us for the Midsummer Fire Festival - Tue, 23 Jun 2009 09:00:00 EST


I warned you this was coming, and now it's almost here! Join us for WoW.com's It Came from the Blog Midsummer Fire Fun and let's go desecrate some Alliance flames! For the Horde!

Actually, we have a lot of players who normally play Alliance -- this isn't a jingoistic event. It's just an excuse to get together and have fun. We may even pick up an achievement or two. Here are the details:
  • When: Saturday, June 27th, 5PM Eastern (2PM Pacific, 3PM Server time)
  • Where: The Midsummer Fire Festival site in the Court of the Sun, Silvermoon City on Zangarmarsh, U.S.
  • Who: Any Horde character who is not in the service of the Lich King. (Death Knights are recommended as long as they have finished their initial quests and have been accepted by Thrall.)
  • How: Just send a tell to Robinella or any It Came from the Blog member to get an invite to the raid and the guild
More info is after the break.

Continue reading It came from the Blog: Join us for the Midsummer Fire Festival

It came from the Blog: Join us for the Midsummer Fire Festival originally appeared on WoW.com on Tue, 23 Jun 2009 09:00:00 EST. Please see our terms for use of feeds.

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MMO Roundup: Last week on Massively - Tue, 23 Jun 2009 08:30:00 EST


Sometimes you'd like to know that there are other MMOs out there, right? Our sister site Massively can provide you with everything you need to know about all those other shiny MMOs! Check out this roundup of the latest news from the wider MMO world.
LotRO Book 8 releases today
Massively has been following the latest content update for Lord of the Rings Online, which is Volume II Book 8: Scourge of Khazad-Dûm. We've now learned via MMeOw that Scourge of Khazad-Dûm will release on June 23 (US/Oceanic)! As a bonus, players can already download the patch; the update weighs in at a fairly hefty 600mb and links can be found in the official announcement on the LotRO forums.
Hands on with the Aion Closed Beta 2
Welcome back to Aion. Yes it's Closed Beta Test 2 weekend and this time round I'm rolling Asmodian to explore a very different side of the shattered planet of Atreia. During CBT1 we showed you the lower half of the planet, a land known as Elysea and home of the angelic Elyos. I walked you through the character creation process, the first ten levels as a frail mortal, the Elyos ascension quest and those first steps into Sanctum and Verteron. Now it's time to visit the upper half and home of the Asmodians, the continent of Asmodae.
Rumor: FFXIV beta may begin by September
Ah, rumors. We know the game was just announced, but there are three major reasons this rumor carries some weight. For one, Final Fantasy XIV has a 2010 release date, which makes sense considering the development team claims to have been working on the game for nearly five years now. Also, the dev team has expressed that they'd like to have a longer beta than the one Final Fantasy XI had -- one which was only around four months long.

Continue reading MMO Roundup: Last week on Massively

MMO Roundup: Last week on Massively originally appeared on WoW.com on Tue, 23 Jun 2009 08:30:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: What keeps you hanging on? - Tue, 23 Jun 2009 08:00:00 EST
For most of vanilla WoW and Burning Crusade, my main was a Druid. I healed, I tanked, I DPS, I raided, I PvPed, I did everything with him. He was a great character, I found the class fun (Yes, even before patch 1.8, thank you very much). But somewhere around mid-Burning Crusade, I just plain burnt out on Druids. I don't know if it was just one too many bad raids, if it was just familiarity breeding contempt, or what, but I switched to a Hunter and never looked back.

When Death Knights were announced, I knew that was my new class, and I also knew that my Druid was probably doomed to be level 70 for good. I'd focus on my Death Knight, then my Hunter, then probably my Shaman for heals, followed by my Warlock. My Druid would just languish in Shattrath unless I was really, incredibly bored.

Continue reading Breakfast Topic: What keeps you hanging on?

Breakfast Topic: What keeps you hanging on? originally appeared on WoW.com on Tue, 23 Jun 2009 08:00:00 EST. Please see our terms for use of feeds.

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Tuesday Morning Post: Midsummer Night's Dream edition - Tue, 23 Jun 2009 07:00:00 EST


Yes, it's that time again, the time for the Midsummer Fire Festival. Unfortunately, a series of mishaps, bugs, and a lack of meaningful upgrades from last year's celebration have soured the festival for a lot of people, but there is at least some comfort, as we'll have a few Midsummer's fixes rolled out tonight. The only problem is that it will reset all progress on most half-finished achievements, so if you're in the middle of working on the Midsummer's stuff already, you may find that all your hard work was no more yielding but a dream, so to speak.

Apart from the festival, this week has bought us an information overload on patch 3.2 to say the least. Not that that's a bad thing, per se, but it can be pretty daunting to dig through all this crazy information and get at the meat of the patch. Luckily, we've been breaking it down for you all week. While you wait out the rolling restarts or your work day, you can read all about the patch in nice article-sized chunks here on WoW.com. In addition to the roundup of the past week's news below, you can also always check out our guide to Patch 3.2, which is constantly updated. Keep it bookmarked! Otherwise, read on below.

Continue reading Tuesday Morning Post: Midsummer Night's Dream edition

Tuesday Morning Post: Midsummer Night's Dream edition originally appeared on WoW.com on Tue, 23 Jun 2009 07:00:00 EST. Please see our terms for use of feeds.

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Rolling restarts and maintenance for June 23rd - Mon, 22 Jun 2009 22:15:00 EST
I was pleasantly surprised to see the maintenance announcement for tomorrow morning available fairly early today. Most of the time, we don't actually know whether there will be maintenance or not until pretty late in the evening. Or I'm imagining that and this is the time we see it every week, who knows!

Daytime players will be happy to hear that most realms are only getting rolling restarts. They'll be started at 5:00 AM PDT on North American realms and 10:00 AM PDT for Oceanic realms. There are a fair number of servers being hit with a real maintenance period, but it's only expected to take a few hours: Starting at 5:00 AM PDT and lasting until 8:00 AM PDT. Those realms are: Area 52, Arena Tournament 1, Arena Tournament 2, Auchindoun, Azuremyst, Blade's Edge, Blood Furnace, Coilfang, Dawnbringer, Exodar, Fizzcrank, Galakrond, Ghostlands, Grizzly Hills, Shattered Halls, Terokkar, The Scryers, The Underbog, Velen, and Zangarmarsh.

If you're not sure what those times are in your time zone, the World Clock is a pretty simple tool to help you figure it out.

As always, WoW.com will be here throughout the morning and afternoon should anything come up during maintenance. It's not a patch day, so we can be reasonably sure nothing will come up, but you never know.

Rolling restarts and maintenance for June 23rd originally appeared on WoW.com on Mon, 22 Jun 2009 22:15:00 EST. Please see our terms for use of feeds.

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How to: Five Amber drakes in The Oculus - Mon, 22 Jun 2009 22:00:00 EST
After yet another Cracked Egg with nothing but a Cobra Hatchling in it, and the bigtime raiding proto-drakes constantly getting dropped out of the game, there's really only one other option: the Red Proto-drake, a reward for the Glory of the Hero meta-achievement. It's not easy: you've got to not only beat all of the heroics in the game, but all of the hard mode achievements for each of them. Guides like our OverAchievers can help, and a really great group to go along with helps more, but some of the achievements are so tough they need extra attention.

The Oculus' achievement, however, is one that needs an even closer look. And 4 Haelz kindly provides exactly that, with an in-depth guide to toppling two achievements in one, both the Emerald and Ruby Void, by doing the boss with five Amber drakes. The Amber drakes are usually meant as DPS, which makes this fight extra tough: you can't take much damage at all, because you can't get any damage back without healers. So what it requires, instead, is communication and coordination. Basically, you use the drakes' Time Stop ability to slow the fight down, and then try to do some coordinated kiting while DPSing like mad, all the time hoping that you can bring him down before he takes one of you out.

As Bell says, once you get the idea (and have wiped a few times -- you should probably be riding the drakes naked, since not only does your gear not affect their performance, but it'll save you repair costs), the fight's not actually that hard to pull off, but it's the learning that's going to hurt.

How to: Five Amber drakes in The Oculus originally appeared on WoW.com on Mon, 22 Jun 2009 22:00:00 EST. Please see our terms for use of feeds.

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WoW bundled with WildTangent software on new PCs - Mon, 22 Jun 2009 21:00:00 EST
WildTangent is a company that started up around ten years ago (they originally made game plugins for Winamp, if you remember that) that's recently gotten a reputation for "bloatware." They've made deals with PC manufacturers like Dell, HP, and Acer to bundle in their software on the harddrive when you buy it. (Most users familiar with PCs find these software bundles more of a nuisance than anything else.) But nevertheless, WildTangent claims up to 20 million users worldwide, and they continue to make deals, the most recent one being with none other than Blizzard. According to a press release on their website [PDF], World of Warcraft's trial downloader will now be included with all installs of WildTangent's ORB software, which means that whenever you buy a new computer from a dealer WildTangent has hooked up with, there'll be a program already installed on your PC that will let you download and play World of Warcraft, among the many other games WildTangent has already included.

This likely isn't targeted at you, dear audience -- odds are that you've already got the discs for WoW, and if you do buy a new PC, you'll probably still delete WildTangent's app and install WoW yourself. Instead, it's a stab at picking up new subscribers -- people who might not already know about World of Warcraft or PCs may see the icon on their new desktop, double click it, and find Azeroth for the first time. The press release even notes that WoW subscribers still in their trial month are counted as subscribers, so odds are this is a random attempt to pick up a few more subscribers from people who aren't willing to go get the game themselves.

There's one more thing to note here: Activision isn't mentioned at all.

Continue reading WoW bundled with WildTangent software on new PCs

WoW bundled with WildTangent software on new PCs originally appeared on WoW.com on Mon, 22 Jun 2009 21:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2 Druid changes - Mon, 22 Jun 2009 20:30:00 EST


3.2 approaches! Sort of. The PTR itself isn't up yet (at least, not as I write this), but nonetheless, 3.2 approaches on little cat feet.

I'm going to examine the 3.2 PTR patch notes line by relevant line, just because there are several changes that impact Druids while not being class-specific. If you want a quick summary without being massively spoiled, Balance is getting a huge and welcome change to the functionality of Eclipse, Cats are getting bonked by the nerfbat, and PvP-Restos are really getting bonked by the nerfbat. Bears, well...not much is going to happen to bears this patch, which is a little demoralizing given the improvements being made to Pally tanks, but that's OK. We still have our, uh, amazing Tier 8 set bonuses and...um...the best -- sort of -- tanking cooldowns in, uh, the...uh...

...Oh, screw it, just stack the hell out of stamina and pray to the gods of RNG if your guild's dumb enough to try Ulduar on hard-mode. Congratulations; you have now done all you can possibly do to prepare yourself for modern tanking.

Sad lolbare is sad. But cough syrup for everybody! Is nise! Now let's take a look:

Continue reading Patch 3.2 Druid changes

Patch 3.2 Druid changes originally appeared on WoW.com on Mon, 22 Jun 2009 20:30:00 EST. Please see our terms for use of feeds.

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Fix for the Midsummer Fire Festival being rolled out - Mon, 22 Jun 2009 20:00:00 EST
Bornakk has just announced that they're currently rolling out a fix to our Midsummer woes that will reset all of the associated Midsummer quests. If you've been following along so far this holiday, it turned out that if you did all of your fire honoring/desecrating last year, you wouldn't be able to do it again this year. That meant you weren't able to get enough Burning Blossoms to purchase what you needed for the various achievements.

We expected a fix from the beginning, and we're all glad to see it happen. It didn't take them long to do it, and that's a huge plus. The more time we have to get the Flame Keeper/Warden achievements done, the better.

Fix for the Midsummer Fire Festival being rolled out originally appeared on WoW.com on Mon, 22 Jun 2009 20:00:00 EST. Please see our terms for use of feeds.

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Preparing for BlizzCon: Getting there by car or rail - Mon, 22 Jun 2009 19:00:00 EST


BlizzCon approaches! Preparing for BlizzCon is your regular source for tips on how best to prepare for Blizzard's gaming extravaganza.

On Friday, we talked about getting to BlizzCon by air. Until teleportation technology is invented (and not deadly) or "The Big One" hits causing Anaheim to become coastal, the only other two ways to get to BlizzCon are by train or car. (Edit: Ok, there is the bus, but yeah, ugh. AishaLove is right. I can't recommend it.)

Trains: Anaheim is a stop on the Pacific Surfliner route. Amtrak can be pricey, but with a membership in AAA and a watchful eye on their specials, you may be able to come up with a price that is comparable to flying. The train stop is just down the road from the Anaheim Convention Center and is close to most of the hotels. Of course, trains take much longer than planes, but the trip can be part of your vacation fun.

Continue reading Preparing for BlizzCon: Getting there by car or rail

Preparing for BlizzCon: Getting there by car or rail originally appeared on WoW.com on Mon, 22 Jun 2009 19:00:00 EST. Please see our terms for use of feeds.

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Ming tackles Patch 3.2's resilience change - Mon, 22 Jun 2009 18:00:00 EST
Despite his sometimes-crass way of getting his point across, Ming is one of the best PvP bloggers around these days. When the Patch 3.2 patch notes revealed the upcoming change to resilience, I was hoping to hear his take on it. He delivered! If you haven't seen the patch notes, Resilience in Patch 3.2 will lower incoming damage across the board in addition to its protection against critical strikes. By Ming's estimates, after all other factors have been taken into consideration, the change will bring a net difference of an added 10% damage reduction in the upcoming Season 7.

That number probably doesn't seem like a lot to people who don't set foot into the arena at all, but for people who arena seriously and competitively, it will be a game changer. The developers' stated goal is to slow down the pace of the arena, and this change will do exactly that. An extra 10% buffer on survivability has the potential to absolutely be the difference between a one minute game and a five minute game. It has the potential to be the difference between a gib and a last second defensive save. As has been stated, it's possible to die in the span of one GCD, and that's not fun. If this change can extend one GCD to two or three GCDs to allow for reaction time, the arena just might end up more balanced than it has ever previously been, unless you pretend Mace Stun didn't exist in the middle seasons of The Burning Crusade.

You really shouldn't take my word for it, though. I PvP, but I'd never claim to be a highly rated anything. There's a reason I was waiting for Ming's take on it. Go read what he has to say, and be bolstered by it. The arena might actually be truly fun again.

Ming tackles Patch 3.2's resilience change originally appeared on WoW.com on Mon, 22 Jun 2009 18:00:00 EST. Please see our terms for use of feeds.

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TurpsterVision: FigurePrints review - Mon, 22 Jun 2009 17:00:00 EST


We can't believe it either - Turpster has been let loose on WoW.com to bring you videos from in and around the World of Warcraft! You've heard him on The WoW Insider Show now see him on TurpsterVision right here on WoW.com

This past week I undertook an epic unveiling of not so epic proportions in opening up my very own FigurePrint. Fortunately for you, the lucky viewer, I've captured this live on video -- a first encounter of the most awesome kind -- which can be found below the break!

The first thing that struck me upon opening the package was the weight of it all; the dome is real glass and is a fantastic way to display your character, keeping them free from dust and many other household evils that lurk outside of Azeroth. The reason I would want to go for a FigurePrint would be to immortalize my character, preserving the culmination of four and a half years hard gaming, and this extra layer of protection allows that to happen. It does however present a barrier, much like we have when playing the game, where we can't touch our character (This statement takes on a whole different meaning with some of Night Elf female mailbox dancers out there) but obviously it serves the purpose of protecting the FigurePrint so I guess I can let it slide.

Click on past the break to catch the video and check out the gallery getting up close and personal with FigurePrints!

Continue reading TurpsterVision: FigurePrints review

TurpsterVision: FigurePrints review originally appeared on WoW.com on Mon, 22 Jun 2009 17:00:00 EST. Please see our terms for use of feeds.

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Spiritual Guidance: Did we need the patch 3.2 nerfs? - Mon, 22 Jun 2009 16:00:00 EST


Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new UI and addons blog for WoW. Having some difficulty with Mimiron? Let me help!

Where do I start? There are several intriguing changes impacting the Priest class (specifically those of us that heal). On the one hand I'm partially disappointed by some of the changes. On the other hand I'm relieved because the changes could have been worse.

Let us get to it then, shall we?

Continue reading Spiritual Guidance: Did we need the patch 3.2 nerfs?

Spiritual Guidance: Did we need the patch 3.2 nerfs? originally appeared on WoW.com on Mon, 22 Jun 2009 16:00:00 EST. Please see our terms for use of feeds.

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Officers' Quarters: Patch 3.2 -- An officer's perspective - Mon, 22 Jun 2009 15:00:00 EST


Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.

The last time I did an officers' patch perspective, the numbers were reversed (2.3). In that column, I talked about mage tables, spell damage being added to healing gear, and the Horde finally getting Fear Ward. It was October of 2007. Yep, a lot has changed in the past two years of WoW!

Patch 3.2 isn't yet up on the PTRs, but it's never too early to anticipate issues or plan for future success. Here are a few interesting changes to the game that might have an impact on guilds as we head into the late summer.

1 Raid, 4 Lockout Timers: That's right, the Crusaders' Coliseum will have four different versions with four different lockouts. The kneejerk reaction to this bit of news on the official forums (is there any other kind?) was generally not one of celebration. The most common complaint was, "Great. Now I have to farm the same five bosses four times a week."

Many players would balk at the thought of "have to" in this context. After all, just because you can, doesn't mean it's mandatory. But in hardcore guilds, the drive to be competitive (and keep your raid slot) can lead you down some strange roads. In some guilds, it is expected that you attend every scheduled raid you can. Some players are getting burned out just at the idea of running the same content four times in a single week.

Continue reading Officers' Quarters: Patch 3.2 -- An officer's perspective

Officers' Quarters: Patch 3.2 -- An officer's perspective originally appeared on WoW.com on Mon, 22 Jun 2009 15:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Show Episode 95: Just for you - Mon, 22 Jun 2009 14:00:00 EST
Quite a show on our podcast last weekend -- while, despite lots of pre-show tweaking, I still wasn't able to get audio set up correctly, we were still able to get all our guests on. Both Lesley Smith and Chase Christian joined us to talk about all of the patch 3.2 changes we've heard about on the coming PTR, including Chase's thoughts on Rogues getting Axes, what the Coliseum will be like and the changes to Emblems in raids and Heroic instances. We also talked for just a bit about the Midsummer Fire Festival, which is on the realms right now. Turpster will be doing it, as he's still in the chase for the holiday achievements, but the rest of us are pretty meh.

And we talked about our plans for BlizzCon (live streaming ahoy!), and even gave away some loot codes. The contest from during the show is over and done with (so please don't bother emailing us about Yogg Saron any more), but just so you weekly listeners aren't out in the cold, we'll do this: two random commenters on this post before Wednesday the 24th at midnight will win a loot card code each. That's right: comment on this post (using a real email) before Wednesday at midnight and you'll have a chance to win a Footsteps of Illidan loot card of your own, thanks to our friends at WoWTCGLoot.com.

Enjoy the show, and we'll see you next week.

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:

WoW Insider Show Episode 95: Just for you originally appeared on WoW.com on Mon, 22 Jun 2009 14:00:00 EST. Please see our terms for use of feeds.

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Ulduar proto-drakes will get one-month warning for removal - Mon, 22 Jun 2009 13:00:00 EST


The roller-coaster of "will they or won't they remove the Ulduar raid drake rewards" seems to have come to a definitive answer. The rusted and ironbound proto-drakes will be removed, but they will give us "about 1 month of warning" so you can make a final push if you really want it. The drakes are rewards for completing Glory of the Ulduar Raider (and the 25-man version).

Bornakk points out the parallel with the Arena mount rewards, and says that this is no accident: these are supposed to be rewards for the "top tier" of raiders, and letting people earn them with more powerful equipment from higher raids would defeat that purpose. Therefore, he says we should expect it to go this way in the future, as it was with the Naxx drakes.

As a side note, he says they may be removed when patch 3.2 comes out or some time after. This suggests to me that they think there's a decent chance patch 3.2 will come out less than a month from now. If they knew it was going to come out later, they'd just give the one month warning a month before they expected the patch to drop.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Ulduar proto-drakes will get one-month warning for removal originally appeared on WoW.com on Mon, 22 Jun 2009 13:00:00 EST. Please see our terms for use of feeds.

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Patch 3.2 Argent Coliseum details - Mon, 22 Jun 2009 12:15:00 EST


Yay for more Argent Coliseum news! Our European brethren get the lowdown on the Argent Coliseum with a brand new under development page highlighting what is to come from this patch 3.2 raid and dungeon instance. As we were already given to believe, it's similar to the Ring of Blood/Amphitheater of Anguish questlines from BC and WotLK. Also, in order to access the 'hard mode' 10 and 25 man heroic versions of the raids, you apparently first have to defeat the normal mode version.
  • In the "Heroic" version of the Crusaders' Coliseum, you and your raid only have a limited number of attempts for each raid lockout period, and each time your raid wipes, one of your attempts will be used up. To embark on the epic Trial of the Grand Crusader, you must first prove your worth by clearing either the 10 or 25 player version of the Crusaders' Coliseum's normal mode. After you have dealt the killing blow to the coliseum's final heroic mode boss will you be able to collect the Crusaders' Tribute, and the fewer attempts you needed to complete the Trial of the Grand Crusader, the better your reward will be.
They go on to list the kinds of fights you'll encounter in general terms: while we don't really get any names, we're told the general breakdown will be beasts like magnataurs and jormungar wyrms and poweful Scourge minions of the Lich King. "How the Argent Crusade managed to capture these fiends remains a mystery; what's less mystifying is your fate should you fail to overcome this challenge." I have to admit, I'm very curious about the lore behind these encounters.

If you're looking for more details, scoot on over to the under development section and take a look. You can also take a look at the accompanying screenshot of the Argent Coliseum.

Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Patch 3.2 Argent Coliseum details originally appeared on WoW.com on Mon, 22 Jun 2009 12:15:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Jesse Cox Voice Actor Video Demo - Mon, 22 Jun 2009 12:00:00 EST


Tipster Kerri clued me in to the Jesse Cox Voice Actor Video Demo on YouTube. This is definitely not the sort of movie we'd regularly feature on Moviewatch, of course, but it points out an interesting facet of machinima that we don't usually talk about. Namely, this video shows off the skills of the voice actors.

Many times, a video can be visually impressive, but less-than-stellar voice acting can detract from the overall experience. Jesse Cox has worked with Myndflame in several videos, as well as starring in Divided Soul. By watching this demo reel, you can very clearly see how much character and technique he brings to his roles. I think it can't be understated how important it is to a machinima to have actors who can speak their lines fluidly, believably, and without awkward moments.

Like I said, the video demo itself is pretty straight-forward. I hope it brings the results to Jesse that he wants. But, I wanted to feature it to help highlight the often unsung hero of machinima: the voice actor.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Jesse Cox Voice Actor Video Demo originally appeared on WoW.com on Mon, 22 Jun 2009 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Patch 3.2 and Beyond the infinite - Mon, 22 Jun 2009 11:00:00 EST


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

Patch 3.2 is bringing about a lot of questions. Many cannot be answered yet, however we know the general direction of things from comments left by Ghostcrawler and others. I don't think that we have heard all the surprises in Patch 3.2, and we probably won't for a little bit.

So today's Queue questions are compiled from comments left around the site. Hopefully the answers will help clear some things up.

And today's reading music has two selections. One is Johann Strauss' Blue Danube Waltz, and the other is Pink Floyd's Great Gig in The Sky. They are connected, and have to do with today's content.

Jjbrophy111 asked...

"What will happen to saved Emblems of Heroism and Valor whit patch 3.2?"

Continue reading The Queue: Patch 3.2 and Beyond the infinite

The Queue: Patch 3.2 and Beyond the infinite originally appeared on WoW.com on Mon, 22 Jun 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: I love a parade - Mon, 22 Jun 2009 10:00:00 EST

The unofficial rainbow realm of Proudmoore held a Pride celebration on Saturday, and according to Riege of <The Tainted Ones>, the event went off without a hitch. "The after party at Booty Bay was the perfect end to a day of just enjoying the game," Riege wrote. "Alliance and Horde, gay and straight, ogre or human or gnome...it didn't matter. We were just a bunch of people who were having fun. How often does that happen?" But Riege, where are the feral druids? Everyone knows you can't have a good pride parade without bears. *rimshot*

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: I love a parade originally appeared on WoW.com on Mon, 22 Jun 2009 10:00:00 EST. Please see our terms for use of feeds.

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Lichborne: Patch 3.2 Death Knight changes in-depth - Mon, 22 Jun 2009 09:00:00 EST


Welcome to Lichborne, the Death Knight column, with your host, Daniel Whitcomb.

On my first read-through of the Patch 3.2 Death Knight patch notes, I had to chuckle a bit. If the theme of the Retribution overhauls was making Retribution DPS a bit more complicated, it was definitely very much about the simplification for Death Knights. Simplification is a relative term, of course, given that rune rotations are still in full effect, but there has been some streamlining of techniques and adjustment of cooldowns that will lead many of us to do some tuning up on our rotations. Let's take a deep look at the changes and see what they'll mean for us going forward into Patch 3.2.

Continue reading Lichborne: Patch 3.2 Death Knight changes in-depth

Lichborne: Patch 3.2 Death Knight changes in-depth originally appeared on WoW.com on Mon, 22 Jun 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Your Midsummer Fire Festival goals - Mon, 22 Jun 2009 08:00:00 EST
The Midsummer Fire Festival went live yesterday in Azeroth (but with a few glitches that will hopefully be cleared up soon.) With so much to do during this festival, we here at WoW.com we're wondering what your main goal was for this event.

Are you focused on finishing the associated achievements on your way to a proto-drake? Are you using the quests as a way to level an alt or low level character? Farming Ahune for a Scorchling pet? Or perhaps you're enjoying the role-playing aspect of the event or even the thrill of raiding the home cities of the opposition. There's plenty for the casual player, too.

Let us know in the poll below and if you don't see the answer you like, leave it in the comments! Also, if you like to learn how to make the Midsummer magnet in the photo above, check out our World of WarCrafts article with detailed instructions.

View Poll

Breakfast Topic: Your Midsummer Fire Festival goals originally appeared on WoW.com on Mon, 22 Jun 2009 08:00:00 EST. Please see our terms for use of feeds.

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All the World's a Stage: So you want to be an Engineer - Sun, 21 Jun 2009 23:45:00 EST


This installment of All the World's a Stage is the thirty-fifth in a series of roleplaying guides about how to roleplay various aspects of the lore and gaming elements of WoW.

Engineering has been my favorite profession in WoW, both in terms of its usefulness in the game, as well as its status as an awesome profession for roleplaying. Maybe it's just because I'm a huge fan of steampunk, but I find that those gadgets and funny things you can make with engineering have a certain style that goes beyond simple utility -- You just look at an engineer with his goggles, his mechanical mount, and maybe even some sort of robot or machine trailing along after him, and you immediately get the feeling that this is a character with character. No other profession can give you such a distinct characterization: you're not just a rogue, for example -- you're a scientist rogue!

In addition to that, most other professions feel like "crafting" jobs added on to the regular game, which they are -- they may give you better stats in one area or another but otherwise don't add many new abilities. Engineering, on the other hand, gives you a lot of special abilities and buttons to push, all of which can start to feel like a special sub-class for your character, underneath whatever class he or she already has.

In fact, as roleplayers, many of us play up our status as engineers as much or even more than our status as a hunter, warlock, rogue, or whatever. That engineering style is so persistent that it can define our characters more than anything else -- our own Palehoof practically defined this style in the column devoted to engineering that he used to write every week, before he lost his horns and his hooves in a bizzare scientific experiment (and decided thereafter to spend more time with his family). His commentaries on practical and theoretical engineering serve as excellent inspiration for all roleplayers who would call their characters engineers.

Continue reading All the World's a Stage: So you want to be an Engineer

All the World's a Stage: So you want to be an Engineer originally appeared on WoW.com on Sun, 21 Jun 2009 23:45:00 EST. Please see our terms for use of feeds.

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Popcap's addons updated - Sun, 21 Jun 2009 20:00:00 EST
Popcap kindly sent us a note to say that both of their free addons (Bejeweled and Peggle) for World of Warcraft have seen updates lately, so if you're still playing the versions you downloaded when they first came out, better give them a refresh. Bejeweled, the classic gem matching game, is now up to 1.1, and features a completely updated score system (you'll be asked to convert it the first time you load) that tracks all kinds of new features. In addition, the Achievements now have their own screen, so they're all easier to track as well. And a bunch of bug fixes have gone in, to make the game smoother and faster.

And Peggle has reached 1.02, with some new code to try and keep users with different versions from having compatibility problems, as well as a few options to keep the chatspam down to a minimum. If your guild is angry that you keep accidentally hitting "Publish" and getting your score in their guild chat, get this new version, as it allows you to control where that goes, as well as change the name from "Publish" to "Brag," to more accurately describe what it is.

Both versions can be downloaded right over on Popcap's WoW site, or from the usual suspects at your favorite addon databases. It's great that they're still updating these (still for free!), but, completely selfishly, we still kind of want Zuma next.

Popcap's addons updated originally appeared on WoW.com on Sun, 21 Jun 2009 20:00:00 EST. Please see our terms for use of feeds.

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WoW as a channel for news from Iran? - Sun, 21 Jun 2009 18:00:00 EST
Normally, this wouldn't rate too high for us -- lots of people have ideas about how to use World of Warcraft, and many of them never actually come about. But then again, this is in the Wall Street Journal of all places, so we'll give it a look. If you're on Twitter, you've probably heard about what's going on in Iran right now -- there was an election, the "official" results given were judged as rigged by many involved, and the government seems to be cracking down on both news media and citizen journalism, as well as protesting citizens, to very sad results. How does World of Warcraft fit in to all of this? Andrew Lavallee of the WSJ's Digits blog points to this report by Craig Labovitz, which talks about how Internet traffic has been filtered out of the country around the election. At the very end of his analysis, Labovitz points out that channels for videogames, including both Xbox Live and World of Warcraft, have shown very little government manipulation. That suggests that if the government in Iran does continue to shut down certain channels, citizens there might be forced to spread the news through any virtual route they can, including possibly Azeroth.

This is obviously all just analysis and speculation so far -- while there clearly (from those charts) has been interference in the media, no one (as far as we know) has yet had to resort to chatting in World of Warcraft to get their message out, and though what's happening in Iran is made up of some very serious (and seriously unfortunate) situations, the fervor online about using brand new channels like Twitter to share real-time news is often overstated. Personally, I believe that even if Twitter didn't exist, this information would find another way to get out. Still, the interesting thing to take away here is that even our "silly" video games today are actually media on a global level.

Thanks, Cedars!

Continue reading WoW as a channel for news from Iran?

WoW as a channel for news from Iran? originally appeared on WoW.com on Sun, 21 Jun 2009 18:00:00 EST. Please see our terms for use of feeds.

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