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Below is a list of Article headlines from WOW Insider. This are used on our main page and updated daily. Each article contains links back to WOWinsider, which allow you to view the whole article

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Patch 5.3 PTR: New scenarios and Lorewalker Cho - Wed, 27 Mar 2013 20:00:00 EST

Patch 5.3 has some changes coming for scenario content. In addition to the new heroic versions of all existing scenarios, several new scenarios have been added. Unlike patch 5.1's Dagger in the Dark and A Little Patience, all scenarios will apparently be available to both sides upon patch 5.3's release. Much like what we're seeing with these faction-specific scenarios in patch 5.2, players of either faction will be given a disguise so that they may play through the other faction's content without fear of being murdered.

But there are a few other developments with scenarios as well. Upon logging into the PTR, both Alliance and Horde players will receive a letter from Lorewalker Cho, asking them to come to the Lorewalkers area in the Vale of Eternal Blossoms. Once there, Lorewalker Cho offers a quest that triggers a story scene briefly explaining the story behind the Blood in the Snow scenario, complete with visions of Varian Wrynn and Moira Bronzebeard, and asking players to complete the scenario so he can know the rest of the story.

Continue reading Patch 5.3 PTR: New scenarios and Lorewalker Cho

Patch 5.3 PTR: New scenarios and Lorewalker Cho originally appeared on WoW Insider on Wed, 27 Mar 2013 20:00:00 EST. Please see our terms for use of feeds.

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World of ClassCraft inspires kids to work hard in school - Wed, 27 Mar 2013 19:00:00 EST

Would you have done better in high school physics if it had been gameified? In this BBC report, Mr. Young, a physics teacher in Quebec, Canada, explains that doing just that has made a difference in his own classroom. Mr. Young divides his students into groups of eight, and within each group students are offered the role of a warrior, priest, or mage. Each start out with a few base abilities, and can earn more through the accumulation and expenditure of experience points. How do you earn experience points? By turning in assignments on time, behaving yourself in class, and helping others with their homework.

Each character also has hit points, just like in WoW, and you can lose hit points through poor classroom behavior or missing homework deadlines. If your hit points go to zero, you earn yourself a detention or some other sort of penalty. But your teammates can help you out, too. Warriors, with their large hit point pool, can soak damage, and priests can heal it back. Like this, teams are encouraged to work together and help each other learn the material. Mr. Young calls the whole system "World of ClassCraft" in honor of WoW, which it imitates.

Continue reading World of ClassCraft inspires kids to work hard in school

World of ClassCraft inspires kids to work hard in school originally appeared on WoW Insider on Wed, 27 Mar 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Stormwind City Theme as Hip Hop - Wed, 27 Mar 2013 18:00:00 EST

The Stormwind City Theme Hip-Hop Version brings new, hip life to the old theme. It doesn't really scream hip hop to me, though. Perhaps something like techno, or industrial. But not really. I don't know, hip hop is as fine as anything else, I guess.

While I don't think the video is particularly mindblowing, it is a decent Titantron-esque rendering to watch while you listen to the music. I would have liked to see soldiers marching, or some other martial imagery, since even the remixed version has that military cadence. Ultimately, though, the music is satisfying and worth a listen.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Stormwind City Theme as Hip Hop originally appeared on WoW Insider on Wed, 27 Mar 2013 18:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: A first look at Heroic Scenarios - Wed, 27 Mar 2013 17:00:00 EST

Whilst waiting for my battleground queue to pop on the PTR, it seemed like a good time to check out a heroic scenario or two. These are queued for, solo or in a group, from a drop-down in the scenarios section of the Looking For Group panel. What are they like? Well, in general, rather like anything that's listed as heroic in WoW, things hit harder. Quite a lot harder, frankly: in A Brewing Storm my group actually had to pay attention to the red circles cast by the trash mobs, and try to stand in the green circles which offer healing.

In the Crypt of Forgotten Kings, it was much the same, the bad got far badder, but the mechanics remained the same, and despite the regular untimely death of some team-mates, all fights were completable with 2 well-geared players. The same applied for A Brewing Storm and Greenstone Village.

The eagle-eyed reader will have noticed that, apart from offering more gold, as well as the standard 50 valor, and the cache of treasures, there's a line for completing bonus objectives, which can earn a massive (for scenarios) 90 additional valor. Subsequent scenarios still award 25 valor, but the 90 valor bonus appears to remain intact.

Continue reading Patch 5.3 PTR: A first look at Heroic Scenarios

Patch 5.3 PTR: A first look at Heroic Scenarios originally appeared on WoW Insider on Wed, 27 Mar 2013 17:00:00 EST. Please see our terms for use of feeds.

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Totem Talk: Restoration and the Throne of Thunder, Part 2 - Wed, 27 Mar 2013 16:00:00 EST

Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how.

The first foray into the Throne of Thunder being over, it's time to dive deeper into the realm of the resurrected Mogu emperor. There is, however, a few more obstacles that lay before us as we take out the last of the Zandalari standing in our way. Once those pesky Zandalari are gone we can go further. The problem is those pesky trolls never stay gone for good or for long, but we can at least give them a few punches, kicks and some lightning to the face to remind them of their past follies.

This will not be a comprehensive boss guide, instead this will be a quick run down on things that you, as a resto shaman, should be aware of or tips to help make your healing of the encounter easier.

Continue reading Totem Talk: Restoration and the Throne of Thunder, Part 2

Totem Talk: Restoration and the Throne of Thunder, Part 2 originally appeared on WoW Insider on Wed, 27 Mar 2013 16:00:00 EST. Please see our terms for use of feeds.

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Know Your Lore, Tinfoil Hat Edition: Carved by similar hands - Wed, 27 Mar 2013 15:00:00 EST

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Spoilers for patch 5.3 to follow.

Well, if you like spoilers, this is going to be the post for you. Because it is based heavily in the spoilers revealed in Olivia's post about datamined patch 5.3 sound files, and my own musings about what certain things revealed in those files really mean. We find out that yes, as we've already suspected, the seventh Sha did in fact remain free from bondage for the past ten thousand years, that its sinister hand can be felt in everything that's befallen Pandaria, and that the mists parting did in fact have to happen for the good of all. We also hear hints that Y'shaarj may not be as dead as we all hope he is. The fact that digging in the Vale of Eternal Blossoms has something to do with his return is even more portentous. What does this all mean?

This week, I'm going to speculate wildly on one possible thing it could all mean. The Prophecy of C'thun has always fascinated me.

In the time before time, when the world was still in its infancy, a battle between a Titan and a being of unimaginable evil and power raged on this very soil. The prophecy is unclear about whether or not the Titan was vanquished in this battle but it illustrates that a Titan fell. An Old God had also fallen - or so it was thought.

The interesting thing is in the lines "The prophecy is unclear about whether or not the Titan was vanquished in this battle but it illustrates that a Titan fell." Falling doesn't have to mean death. There are many different ways to fall, after all.

Continue reading Know Your Lore, Tinfoil Hat Edition: Carved by similar hands

Know Your Lore, Tinfoil Hat Edition: Carved by similar hands originally appeared on WoW Insider on Wed, 27 Mar 2013 15:00:00 EST. Please see our terms for use of feeds.

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Level 90 PvP Gems and Enchants by primary stat - Wed, 27 Mar 2013 14:00:00 EST

Everyone knows where to get their PvP gear -- it's on the Serpent's Spine -- and with Blizzard's changes to the gear vendor panes, it's fairly straightforward to whittle it down to just exactly what you're after. However, one thing that's not so simple is the rest of the work you need to do. As we all know, gear needs gems, and it needs enchants, and we've struggled to find a place that pulls together all the PvP options for that, so we through we'd make one. Let's get started.


Pure PvP Stats

These, naturally, are items that provide increases in neat PvP stats, with no secondary stats. If you look back at my column which covered the changes to resilience, you can see how important these stats are. Depending on your style, class, and the season, these may be the best choice. There are no Jewelcrafting-only pure PvP stat gems.

Gems:

Continue reading Level 90 PvP Gems and Enchants by primary stat

Level 90 PvP Gems and Enchants by primary stat originally appeared on WoW Insider on Wed, 27 Mar 2013 14:00:00 EST. Please see our terms for use of feeds.

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Encrypted Text: Adjusting your rogue to patch 5.2 - Wed, 27 Mar 2013 13:00:00 EST

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Patch 5.2 only came out three weeks ago, and there's already talk about what's coming in the next patch. While the new PvP gear changes are interesting, we still have to deal with what the last patch dealt us. Rogues typically receive fewer changes than the other classes, for better or worse. When we have a patch like 5.2 that introduces several updates and new additions, there's naturally a period of coping with the changes.

Marked for Death is an amazing talent for chewing through mobs, if you remember to use it. I tend to use it to dispatch a few enemies while doing dailies, forget about it for 5 minutes, and then I remember it, and wonder how I forgot in the first place. With the Glyph of Deadly Momentum, I feel that rogues are the most efficient solo class in the game. We can keep Slice and Dice up permanently, and with Rupture applied immediately, we're dealing full damage right off the bat.

Continue reading Encrypted Text: Adjusting your rogue to patch 5.2

Encrypted Text: Adjusting your rogue to patch 5.2 originally appeared on WoW Insider on Wed, 27 Mar 2013 13:00:00 EST. Please see our terms for use of feeds.

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Are patches coming too fast? - Wed, 27 Mar 2013 12:00:00 EST

So the Patch 5.3 PTR was announced earlier this week, and I am currently downloading the files for it as I write this. Patch 5.2 only went live a couple of weeks ago, and its PTR began in January, a mere few weeks after 5.1 was released. Oh, and Mists of Pandaria itself has only been available since October! Whew! Ladies and Gentlemen, content in WoW's fourth expansion has been coming at a breakneck pace, and I'm not entirely sure I like it.

I'm a slow player, in all honesty. I like to take my time and explore, do lots of quests, level professions, and generally just take my sweet time. I play WoW largely to relax, and for me, racing through everything as quickly as possible is not relaxing. I also have a pretty hard limit to the amount of time I can spend playing before I start to go stir crazy and really need to get up and do something else. That isn't conducive to rapidly completing things like daily-based rep grinds. So for me, I'm a little disappointed by the short spaces between new content being released. It kind of stresses me out, makes me feel like I need to play more, and harder, to keep up. I realize that feeling is all in my own head, but it doesn't stop me from wishing I had, oh, maybe two extra weeks before the 5.3 PTR was announced!

Continue reading Are patches coming too fast?

Are patches coming too fast? originally appeared on WoW Insider on Wed, 27 Mar 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: Sweet romance - Wed, 27 Mar 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Dating advice in The Queue? Seriously? Yep!

@aspectofthedork as ked:

if your significant other asks you to be "romantizzle," what is an appropriate response?

Continue reading The Queue: Sweet romance

The Queue: Sweet romance originally appeared on WoW Insider on Wed, 27 Mar 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: We're fools to make war on our brothers in arms - Wed, 27 Mar 2013 10:00:00 EST

"I saw Ferdinand relaxing next to a tree today, and I thought to myself, 'He sure looks lonely,'" writes submitter Maegina of The Byrd House on Ghostlands (US-H). "I just happened to have packed a nice picnic basket, so I asked him if he would like to share my lunch. We started talking and after a few minutes poor Ferdinand started telling me his life story. It was heart-wrenching. He likes to come down to the orchard to enjoy the wildlife and to meditate in this peaceful and beautiful setting. He said that it helps him to get back in touch with his roots."

"Well, to make a long story short, it never fails that as soon as he starts to become one with the universe, someone comes along and picks a fight to the death. More times than not, it's poor Ferdinand that ends up dead. It's not Ferdinand's fault. He's just happens to be one of those rare citizens of Pandaria that everyone feels the 'glorious' need to kill."

"So the next time you wander by the The Arboretum and you see Ferdinand sitting under that tree, please be kind enough to sit and chat a little or even share your lunch with him before you kill him. It's no bull: everyone needs a friend."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: We're fools to make war on our brothers in arms originally appeared on WoW Insider on Wed, 27 Mar 2013 10:00:00 EST. Please see our terms for use of feeds.

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Hunters get more pet slots: running out of things to complain about - Wed, 27 Mar 2013 09:00:00 EST

Every Thursday, WoW Insider brings you Scattered Shots for beast mastery, marksmanship and survival hunters. Frostheim of Warcraft Hunters Union and the hunter podcast uses logic and science (mixed with a few mugs of dwarven stout) to look deep into the hunter class. Mail your hunter questions to Frostheim or ask him on Google+.

In the very early incarnation of the patch 5.3 PTR, hunter stables have been expanded to accomodate up to 50 hunter pets. This awesome feature was discovered by a score of hunters almost as soon as the PTR was available, though I believe Kalliope reported on it first.

With this change hunters will now be able to collect up to 55 different pets, with 50 in the stable and 5 in the active pet slots.

In the comments to this news at the WHU, Arth made an apt observation:

Min. range is gone, our specs are fairly well-tuned and are all viable, we aren't terrible in PvP, and now this. What the hell are we supposed to complain about?

What indeed, hunters? Let's take a moment to look at why hunters need so ridiculously many stable slots, and why we got them.

Continue reading Hunters get more pet slots: running out of things to complain about

Hunters get more pet slots: running out of things to complain about originally appeared on WoW Insider on Wed, 27 Mar 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: What would it take for you to PvP? - Wed, 27 Mar 2013 08:00:00 EST

We've been surfing the wave of exciting PvP changes lately at WoW Insider, with Brian Holinka's bold changes to World of Warcraft PvP. Part of the motivation behind these changes is to get players into PvP, to encourage people to try, to make it easier to get started.

This has also been a recent theme in WoW Insider's PvP coverage, and we're looking to put out more of that sort of content. So, as part of that, we're interested: what would it take for you to PvP? Are you one of those people who will never PvP, come hell or high water, and there's nothing that will change your mind? Or is there something that could be done to bring you over to the dark side?

If you're more inclined to try, then perhaps you could fill us in on what might help you. What would push you further in the direction of PvP, what would help you to get started, what would take the fear out of PvP? Not just things WoW Insider could do, although ideas for that are welcome, but things that could change in the game, too. Let us know all your thoughts, your fears, your reasons why you don't PvP, and what it could take to change your mind!


Breakfast Topic: What would it take for you to PvP? originally appeared on WoW Insider on Wed, 27 Mar 2013 08:00:00 EST. Please see our terms for use of feeds.

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Roundup of Hearthstone blue posts from the last few days - Tue, 26 Mar 2013 20:00:00 EST

Last week at PAX East Blizzard announced a new game to be released sometime this year: Hearthstone! I'm sure many of you have read a great deal about Hearthstone already, and WoW Insider's own Dawn Moore did a wonderful write up of her first impressions as well as an interview with Hearthstone developers Eric Dodds and Jason Chayes. For those of you who might be a bit out of the loop, Hearthstone is a collectible, digital card game where players can build decks and pit them against one another. It's set in the Warcraft universe and features many memorable characters from WoW as well as voice acting, spell effects, and other such bells and whistles that give it a fun look and feel. While there isn't an enormous amount of information available yet, we do know a few things so far, such as:
  • Hearthstone will be free to play. You have the option of purchasing more cards if you like, but you can win those same cards via gameplay and don't have to spend a cent.
  • The beta will begin this summer, and you can sign up to be a part of it.
  • Hearthstone will be available for Windows, Mac, and iPad. Further platforms have yet to be announced.
If you've been wondering where to go to get more information about Hearthstone, there is a new official Blizzard Hearthstone forum, as well as the PlayHearthstone official twitter feed and Facebook page - all great resources for information. Below the cut I've also compiled a number of the latest and greatest blue posts about the game, for your reading convenience. Oh and don't forget to check out the official FAQ as well, it is large and comprehensive. I haven't quoted it because it's far too big to do so. Now, on to the blue posts!

Continue reading Roundup of Hearthstone blue posts from the last few days

Roundup of Hearthstone blue posts from the last few days originally appeared on WoW Insider on Tue, 26 Mar 2013 20:00:00 EST. Please see our terms for use of feeds.

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Lichborne: Stupid death knight tricks on the Isle of Thunder - Tue, 26 Mar 2013 19:00:00 EST

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With patch 5.2 well underway, by now you've probably spent a good amount of time on the Isle of Thunder. There's lots of fun stuff to dig into there. For the most part, non-raid content seems designed so that most classes can deal with it with a minimum of fuss. Still, some classes will have an advantage, and this time, death knights are among them. Today we'll look at a few ways in which you can use your death knight specific skills to make your time on the Isle of Thunder more profitable.

Continue reading Lichborne: Stupid death knight tricks on the Isle of Thunder

Lichborne: Stupid death knight tricks on the Isle of Thunder originally appeared on WoW Insider on Tue, 26 Mar 2013 19:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Stuff PvPers Say - Tue, 26 Mar 2013 18:00:00 EST

I was really hoping that there would be some phrase in Stuff PvPers Say that I wasn't familiar with. Or that, maybe, I hadn't myself said. But as it turns out... yeah. Slightly Impressive got it pretty right. That's the stuff I say, and I imagine you've all said it before, also.

The problem isn't that PvPers are so predictable (although we can be), it's that battleground experience is eventually fairly universal. We're all playing on the same maps, with the same rules, doing the same thing over and over until if you see that lone tank standing on the flag one more time... you'll lose your mind. Because the cat druid is always nearby.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

WoW Moviewatch: Stuff PvPers Say originally appeared on WoW Insider on Tue, 26 Mar 2013 18:00:00 EST. Please see our terms for use of feeds.

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The 15 nastiest trash clears of WoW - Tue, 26 Mar 2013 17:00:00 EST

I was reading through some links while writing a follow-up to Robert's Not-So-Original WoW Miscellany when I happened across some discussions concerning the game's most agonizing trash. This is a popular subject for players, not least because complaining is a lot of fun, but I don't think anyone's going to argue that there haven't been some legitimately unpleasant trash clears in WoW.

Fortunately, most of the really bad trash clears are a distant memory, but there was at least one recent one that almost everyone who raided Dragon Soul could agree on. I'm going to include both dungeons and raids here, mostly because Shattered Halls was among the first things to go on this list. After including that, I knew there were other, equally nightmarish 5-mans that had to be included in the interest of fairness.

Continue reading The 15 nastiest trash clears of WoW

The 15 nastiest trash clears of WoW originally appeared on WoW Insider on Tue, 26 Mar 2013 17:00:00 EST. Please see our terms for use of feeds.

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Drama Mamas: Time to stop tanking? - Tue, 26 Mar 2013 16:00:00 EST

Drama Mamas Lisa Poisso and Robin Torres are experienced gamers and real-life mamas -- and just as we don't want our precious babies to be the ones kicking and wailing on the floor of the checkout lane next to the candy, neither do we want you to become known as That Guy on your realm.

Our email address is having technical difficulties. If you would like to send us a letter to be answered in our column, please email to dramamamas@gmail.com for now. On to this week's letter.
Your recent article on Time Management has me considering if I need to change roles in the game.

I'm the main tank for my small 10 man guild. We raid two nights a week. We are currently working on Horridon one night, and going back to HoF/ToES the 2nd night to help some members get better gear. If I don't play, 9 other people don't get to have fun. I also feel a certain responsibility to my guild to have the best gear I can get which means putting in a ton of time into WoW on our non-Raid nights.

The thing is I love playing WoW. I love my guild. I love tanking. It's a blast and a great way to shake off the stresses of my day.

Continue reading Drama Mamas: Time to stop tanking?

Drama Mamas: Time to stop tanking? originally appeared on WoW Insider on Tue, 26 Mar 2013 16:00:00 EST. Please see our terms for use of feeds.

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It came from the Blog: Join us for a scavenger hunt - Tue, 26 Mar 2013 15:00:00 EST

I have quite a few battle pets burning a hole in my pocket, so it's time for another scavenger hunt.
  • When: Saturday, March 30 at noon EDT (9 a.m. PDT, 10 a.m. server time)
  • Where: Meet the fountain in the Court of the Sun in Silvermoon City on Zangarmarsh (US-PvE-H)
  • Who: Any horde player
  • How: Just ask Tizzi or any member of It came from the Blog for an invite
Some of the companions have been donated by guildies and others are extras I have from holidays. The great thing about battle pets is that everyone who joins us will still be able to use their prizes on their home servers.

The contest will be held in zones that don't allow flying, but you'll have a better chance of winning if you have a mount. That having been said, I have many pets to give away, so there will be many winners.

The hunt list will be provided in /say when the event begins, so that only those who are punctual will be able to see it. It will be given again 15 minutes later in event chat.

These hunts are always fun so please join us!

Please join us on Zangarmarsh (US-PvE-H) in It came from the Blog. All guild ranks can invite, so /whisper Tizzi or any online member. You are all welcome as long as you play by our simple rules -- basically, don't be a funsucker! Visit the guild FAQ for more details.

It came from the Blog: Join us for a scavenger hunt originally appeared on WoW Insider on Tue, 26 Mar 2013 15:00:00 EST. Please see our terms for use of feeds.

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Resto druids vs. the world 2: War harder - Tue, 26 Mar 2013 14:00:00 EST

Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we may hate numbers, but oh, they add so much to our lives.

Story time!

I first got a lesson on how to read healing meters while raiding Serpentshrine Cavern. One of our healers, an otherwise very competent holy priest, consistently ran OOM early on Morogrim Tidewalker and was next to useless during the final phase of the fight. The head of the heal team took an hour to look over the logs, and decided to give me a lesson on how to read them while doing so. It quickly became apparent that the priest was unwittingly covering for a resto shaman, who not only wasn't pulling his weight, but also seemed to take an unusual amount of damage.

"Why aren't you doing anything during the add phases?" asked the head, a paladin.

"Because our off-tank can't hold aggro for s$#t and I'm tired of dying to murlocs."

This was actually true. Our head healer pondered for a moment. "Can't you just Chain Heal after he's already gotten all the murlocs?"

"No, I die that way too. And we have to save BoP for the clothies who have to AOE the murlocs." Also true.

Continue reading Resto druids vs. the world 2: War harder

Resto druids vs. the world 2: War harder originally appeared on WoW Insider on Tue, 26 Mar 2013 14:00:00 EST. Please see our terms for use of feeds.

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Analysis of Blizzard's post on patch 5.3 PvP gear - Tue, 26 Mar 2013 13:00:00 EST

The patch 5.3 PTR notes brought some big, scary changes to PvP, which WoW Insider explained for its readership yesterday, and now Blizzard's official blog has, as promised, arrived. It deals with a lot of the same concerns as we addressed yesterday, but also adds in several pieces of new information for players to digest. Let's start with that. Here are the changes in full:

Daxxarri
  • Base Resilience will be set to 65% for all characters level 85 and higher
  • Resilience will be removed from nearly all PvP gear
  • Players will still be able to use Resilience gems and enchants
  • PvP power will remain exclusively on PvP gear
  • PvP set bonuses that currently provide Resilience will now provide PvP Power
  • Healers and hybrid-casters will benefit to a greater degree from PvP Power, and Battle Fatigue will increase to make PvP gear superior for healers.
  • The Big Change: We will be adding an item level ceiling to all gear in unrated Battlegrounds, Rated Battlegrounds and Arenas
  • All gear with item levels higher than 496 will be scaled down to 496 (Conquest gear item level). This includes even Conquest items that exceed the ilevel ceiling, such as weapons.
In addition, some of the changes that we've discussed previously will also be implemented:
  • In patches that don't include a new season (including patch 5.3), the seasonal currency requirement of 7,250 Conquest Points earned will be lifted from weapons. The seasonal currency requirement must always be met to purchase Elite items, though.
  • Once the 27,000 Conquest Point seasonal currency requirement is reached, players will be able to purchase Tyrannical Gladiator's gear with Honor Points.
  • The Conquest Point catch up cap will be introduced. You can read our PvP Gear in 5.2 and Beyond blog for more information on these changes.

Continue reading Analysis of Blizzard's post on patch 5.3 PvP gear

Analysis of Blizzard's post on patch 5.3 PvP gear originally appeared on WoW Insider on Tue, 26 Mar 2013 13:00:00 EST. Please see our terms for use of feeds.

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Last Week on Massively: PAX East, Elder Scrolls Online, and more - Tue, 26 Mar 2013 12:30:00 EST

Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Hands-on with Hearthstone: Heroes of Warcraft
You've read WoW Insider's first impressions of Hearthstone, now check out what Massively had to say! Accessibility seems to be the name of the game for Hearthstone as it is with all Blizzard titles.
Hands-on with The Elder Scrolls Online
Massively was recently given the opportunity to tackle the upcoming MMO The Elder Scrolls Online hands-on. Check out their first impressions of the classes, gameplay, and more!
New video explains exactly what WildStar is
WildStar is an upcoming MMO, we know that, but what is it all about? Check out this fun video from Carbine Studios that provides all you need to know.
Diablo III console video sizzles, Blizzard hints at other platforms
At PAX East, Blizzard Entertainment released a new trailer for the upcoming console release of Diablo III. They've also revealed the console release may not necessarily be a Sony exclusive.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Last Week on Massively: PAX East, Elder Scrolls Online, and more originally appeared on WoW Insider on Tue, 26 Mar 2013 12:30:00 EST. Please see our terms for use of feeds.

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The Queue: Season 1, Episode 14 - Tue, 26 Mar 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

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Matt asked:

are PvP pet battles restricted by continent? If I queue for a battle in outland, will I only get matched w/ others in outland?

Continue reading The Queue: Season 1, Episode 14

The Queue: Season 1, Episode 14 originally appeared on WoW Insider on Tue, 26 Mar 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Wile E. Coyote style - Tue, 26 Mar 2013 10:00:00 EST

"I was giving a guildie a ride to a Black Temple farm run when we flew over the chasm between Blade's Edge Mountains and Netherstorm," writes submitter Neffi of Reckoning on Wyrmrest Accord (US-H). "Apparently we cross-realm shifted in-between zones, and the game disconnected him, knocking him right off my saddle. While he was disconnecting, he stood there in mid-air à la Wile E. Coyote. When he managed to get logged back in a few seconds later, there was a pause -- and then he plummeted to his death, frantically bubbling the whole way down. What we took away from this is: Two person mounts + cross realm zone = bad."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.
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Around Azeroth: Wile E. Coyote style originally appeared on WoW Insider on Tue, 26 Mar 2013 10:00:00 EST. Please see our terms for use of feeds.

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Enter to win The Art of Blizzard Entertainment - Tue, 26 Mar 2013 09:00:00 EST

When we first heard about The Art of Blizzard Entertainment, a collection of artwork from Blizzard's artists over the course of their development history, we all seriously underestimated its size. While many expected something on the scale of the art books that come packaged with a World of Warcraft Collector's Edition, it turned out to be a 376 page behemoth that dwarfs nearly everything else on my office bookshelf. The book features everything from Chris Metzen's earliest Blizzard works to far more recent Mists of Pandaria and Diablo III artwork.

Thanks to Blizzard Entertainment themselves, we have a copy of the book to give to one of our lucky readers.

To enter for a chance to win, leave a comment on this post before 11:59 p.m. ET, Tuesday, April 9, 2013. You must be 18 years of age or older and a legal resident of the United States or Canada (excluding Quebec). You can only enter once. One winner will be chosen at random and we will contact you via whatever method you've used to comment. Official rules here.

Enter to win The Art of Blizzard Entertainment originally appeared on WoW Insider on Tue, 26 Mar 2013 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Which is the hardest class to play? - Tue, 26 Mar 2013 08:00:00 EST

I have been informed by The Management that the answer to this question is a rogue. This is probably objectively true. Rogues are a finicky class to play. Gearing can be an inordinate pain, with new pieces of gear often requiring complete regemming and reforging for optimal DPS output. Rotations, priorities, and situational attacks are also quite complex, and I have a lot of admiration for accomplished rogues. I have a rogue myself, and if I'm away from her for even a few days, it takes me a little while to get back into the rogue play style groove. However, I cannot truthfully say that a rogue is the most difficult class for me. My main is a druid, and I have played feral spec since I started WoW (though I raid and run dungeons mainly as Restoration - I prefer healer queue times, who doesn't?) so roguish game mechanics are pretty familiar to me. No, to me, the hardest class to play would be a death knight.

I have never been able to make sense of death knight mechanics. I can recite them: abilities consume runes, which produce runic power, which is necessary for other abilities. In practice, though, when I play a death knight it always eventually boils down to button mashing, which is not fun at all. So, despite having rolled a death knight at least three or four times, each in an attempt to finally stick with the class, I've given up. Death knights and me, we just weren't meant to be.

I still don't understand why, though, because honestly the concept behind both death knight and rogue mechanics is really similar! It doesn't make any sense that I'd be perfectly at home with one class but not the other. What gives, brain? I feed you and give you sleep when you need it, the least you could do is be more consistent in your virtual-world data processing, okay?! Alas, I cannot change the natural order of things, and death knight mastery will likely remain my World of Warcraft white whale. What about you, fair readers? What is the hardest class for you to play?

Breakfast Topic: Which is the hardest class to play? originally appeared on WoW Insider on Tue, 26 Mar 2013 08:00:00 EST. Please see our terms for use of feeds.

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Last Week in WoW: We fell for Blizzard's trap card edition - Tue, 26 Mar 2013 05:00:00 EST

Happy Tuesday morning, everyone. The past week or so has been one of unexpected announcements, to say the least. First, we heard about Hearthstone, the Warcraft-based online CCG, then we had the first patch notes and build for the patch 5.3 PTR, right before the first guild downed heroic Lei Shen. I am pretty sure Alex is clairvoyant now, because he picked the perfect week to go on vacation.

Downtime today is limited to rolling restarts at 7 a.m. PDT, but trust me, a lot of stuff went down this week and you'll want to read about it all. Our usual roundup awaits you below.

Hot news and features

Continue reading Last Week in WoW: We fell for Blizzard's trap card edition

Last Week in WoW: We fell for Blizzard's trap card edition originally appeared on WoW Insider on Tue, 26 Mar 2013 05:00:00 EST. Please see our terms for use of feeds.

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Blood Pact: To summon or not to summon, that's the question - Mon, 25 Mar 2013 20:00:00 EST

Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill scraps another attempt at Kanrethad to discuss being a pet class instead.

Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous pet bugs in encounter design like jumping down into Nefarian's pit in Blackwing Descent so your pet then did nothing but stand in the middle, or to take up Doomguards against a despawning abyssal phase 3 in Throne of the Four Winds -- and by opposing end them: to die, to sacrifice.

To sacrifice, perchance to DPS; Aye, there's the rub, for in that sleep of death, what meter-topping dreams of 5.0 may come, when we have shuffled off this mortal coil (no, not that one!), must give our developers pause.

My terrible warlock Shakespeare adaptation aside, we've had the ponderings about how tied to pets warlocks should or shouldn't be. As I continue to throw myself at Kanrethad's own demonic stampede, I've had some thoughts about the subject.

Continue reading Blood Pact: To summon or not to summon, that's the question

Blood Pact: To summon or not to summon, that's the question originally appeared on WoW Insider on Mon, 25 Mar 2013 20:00:00 EST. Please see our terms for use of feeds.

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Revolutionary new minigame datamined in patch 5.3 - Mon, 25 Mar 2013 19:00:00 EST

We've asked for other minigames in WoW, but so far there's been no official word of anything on the horizon. The Plants vs. Zombies minigame is loads of fun, and the battle pet system is by far the most expansive minigame that's ever come to the game. Not everyone has the interest or time to invest in pet battling, so it was very exciting to stumble across the newest WoW minigame, just datamined in patch 5.3.

It's a game any player can have fun with. A game many of us have enjoyed ...

Say hello to Rock, Paper, Scissors!

That's right! Forget about the Singing Sunflower. Whether you're bored or want a new and improved way to decide who get's that Thunderforged weapon, this is it. OK, so this may not really be a new minigame -- datamining is a fickle thing -- but the spells are there for one purpose or another. We can dream, right?

Revolutionary new minigame datamined in patch 5.3 originally appeared on WoW Insider on Mon, 25 Mar 2013 19:00:00 EST. Please see our terms for use of feeds.

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Officers' Quarters: 5 arguments for guild halls - Mon, 25 Mar 2013 18:00:00 EST

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook.

A few weeks ago, a Twitter user named Quentin Charton asked Ghostcrawler whether WoW could eventually have guild housing. Ghostcrawler's reply was "We worry that guild housing is only content for the guild leaders."

If implemented properly, I think guild halls could be a home run for WoW. Here are five reasons why.

1. Guild leaders and officers deserve in-game rewards.

Ghostcrawler doesn't want to create content just for guild leaders. My question is, why not? Leading a guild is not easy. It requires making sacrifices, both in-game and in the real world, since it takes time and energy. Don't guild leaders and their officers deserve a few small in-game perks?

I agree that the entire guild hall experience shouldn't be for officers only. However, a guild hall could have a special place in it for officers. You could call it something simple like, say, off the top of my head . . . the "Officers' Quarters." This location would have a few small bonuses for them, like a flask vending machine you can use once a day (like Blingtron). Such a perk would be a welcome thank you to the players who make all the best group content in WoW happen.

Continue reading Officers' Quarters: 5 arguments for guild halls

Officers' Quarters: 5 arguments for guild halls originally appeared on WoW Insider on Mon, 25 Mar 2013 18:00:00 EST. Please see our terms for use of feeds.

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Interview: Talking Hearthstone with the developers - Mon, 25 Mar 2013 17:00:00 EST

Want to know more about Blizzard's new digital card game, Hearthstone? During PAX East 2013, we spoke with Hearthstone Lead Designer Eric Dodds and Production Director Jason Chayes to learn some additional information about the game.

During the 20-minute interview, I asked the developers several questions, some on behalf of the lore nerds, others for the collectors among us. We discussed some of the game features planned for launch, as well as the possibility of implementing e-sports capabilities later. Also touched upon were the game's visual aspects, like the art work and animated game boards.

And for those of you with a history playing other strategy card games like Magic: The Gathering, I learned a bit more about Hearthstone gameplay and how the Forge works.

Continue reading Interview: Talking Hearthstone with the developers

Interview: Talking Hearthstone with the developers originally appeared on WoW Insider on Mon, 25 Mar 2013 17:00:00 EST. Please see our terms for use of feeds.

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Updated! Spoiler Alert: Patch 5.3 Datamined sound files - Mon, 25 Mar 2013 16:10:00 EST

Spoiler Alert! Beyond the break are several YouTube video embeds which contain considerable spoilers for the latter half of this expansion, as well as, potentially, for the next one.

Our friends over at Adriacraft have been at it again, digging around in the latest patch 5.3 PTR files. There's audio from several key characters in the game (including a great deal of Wrathion), revealing what could well be coming our way. Of course, take this with a hefty pinch of salt. This is datamined information and should be treated as such, so don't take it as confirmation of anything.

As ever, spoilers lurk after the break. Do not hit the break unless you are happy to hear spoilers for upcoming content. Do not read the comments unless you are happy to read people talking about spoilers. Fair warning.

Continue reading Updated! Spoiler Alert: Patch 5.3 Datamined sound files

Updated! Spoiler Alert: Patch 5.3 Datamined sound files originally appeared on WoW Insider on Mon, 25 Mar 2013 16:10:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PTR: Third Talent Specialization datamined - Mon, 25 Mar 2013 15:30:00 EST

If this little tidbit from the Wowhead database is to be believed, we may be receiving tri-spec in patch 5.3. Now, before you begin speaking in tongues or leaping out a window, some caveats:
  • This is the PTR, and stuff can be datamined that never actually makes it to live
  • Even if it does get tested on the PTR, it doesn't necessarily follow that it will be implemented
  • Sometimes stuff gets put in the files just to mess with us
So let us calmly and without panic contemplate what this could mean. How much could triple specialization change the game? Would you use it? Should it be as costly as dual specialization was when it debuted? Does it favor certain classes too greatly or does the hurdle of gear provide enough barrier to keep jack of all trades from dominating the game? What are your thoughts on this potential feature?

Update -- In reply to our request for comment/verification, Blizzard notes the following (best summed up by a tweet from Ghostcrawler on the matter):


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Patch 5.3 PTR: Third Talent Specialization datamined originally appeared on WoW Insider on Mon, 25 Mar 2013 15:30:00 EST. Please see our terms for use of feeds.

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New raid pets, wild pets, and hit chance system coming to pet battles in patch 5.3 - Mon, 25 Mar 2013 15:00:00 EST

Earlier this afternoon, Cory "Mumper" Stockton revealed a new wild battle pet coming in patch 5.3: the Unborn Val'kyr. If we can all ignore the creepy implications of its name, this will likely turn out to be an awesome addition to everyone's pet collections. Even if it turns out its battle abilities aren't very impressive (and we don't know yet either way), who doesn't want a tiny little val'kyr following them everywhere?

In addition to the Unborn Val'kyr, patch 5.3 datamining has revealed the achievement Raiding with Leashes II: Attunement Edition which will add pets to Burning Crusade-era raids, much like those added to classic WoW raids.

Continue reading New raid pets, wild pets, and hit chance system coming to pet battles in patch 5.3

New raid pets, wild pets, and hit chance system coming to pet battles in patch 5.3 originally appeared on WoW Insider on Mon, 25 Mar 2013 15:00:00 EST. Please see our terms for use of feeds.

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Weekly Podcast Roundup: Mar. 18-24, 2013 - Mon, 25 Mar 2013 14:00:00 EST

Every Monday evening, WoW Insider brings you a long list of WoW podcasts that were published the week and weekend before. If you don't see your favorite World of Warcraft podcast listed, just let us know in the comments. Be sure to leave a link to it, and we'll pick it up next week.

All podcasts and content belong to their owners. WoW Insider is not responsible for what you hear, and some of the content may not be safe for work.

Continue reading Weekly Podcast Roundup: Mar. 18-24, 2013

Weekly Podcast Roundup: Mar. 18-24, 2013 originally appeared on WoW Insider on Mon, 25 Mar 2013 14:00:00 EST. Please see our terms for use of feeds.

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Mumper clarifies seasonal battle pets - Mon, 25 Mar 2013 13:00:00 EST

There are a number of achievements available for pet battlers, but one in particular has eluded us all. Not because it's particularly tough to earn, but because we're all waiting for MoP's first Summertime in-game. The Qiraji Guardling is said to only spawn during Summer, but there's been a bit of confusion surrounding when WoW's Summer actually is. See, the Raw Summer Bass begins spawning on the first day of Spring here in the real world. With a name like Summer Bass, you'd think that'd make it Summer in-game, right? As it turns out, no.

The Summer Bass is a Spring/Summer fish, just like the Winter Squid is a Fall/Winter fish. Players sought clarification on fish versus pet spawning seasons from Lead Content Designer Cory "Mumper" Stockton, and received it:




So, the seasonal fish span multiple seasons, and the two seasonal pets span single seasons. Single seasons that loosely mirror our real-world seasons. Be on the lookout for the Guardling around the time Summer hits the Northern hemisphere -- in-game we're guessing it'll be May or June. Are you ready for your Zookeeper title?

Mumper clarifies seasonal battle pets originally appeared on WoW Insider on Mon, 25 Mar 2013 13:00:00 EST. Please see our terms for use of feeds.

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DREAM Paragon take world first Heroic Lei Shen - Mon, 25 Mar 2013 12:00:00 EST

All-Finnish guild DREAM Paragon have done it again, taking down Heroic Lei Shen late last night in EU time, before their 10- and 25-man rivals, to add yet another world first to their long list.

It's taken almost two weeks for Paragon to get this far, with Method and Blood Legion hot on their heels, along with Eksorsus and Moonz, the only other 10-man guild in the top ten, although they skipped Dark Animus the first time around.

Paragon have been leading the pack throughout the race, with the 25-man versions of both Dark Animus and Twin Consorts needing either "tuning" or flat out nerfs for the 25-man guilds to get past them. Paragon took down the Twin Consorts on March 17th, three days before either Method or Blood Legion, so it's taken Paragon a full week to get Lei Shen dispatched. Blizzard has said all along that Lei Shen was a very difficult fight, and we're just now seeing the extent of that. It'll be interesting to see if the 25m version of Lei Shen remains unchanged through the upcoming raid reset.

Paragon now move on to Ra-Den, they'll be the first players in the world to see this top-secret boss in action, but we wouldn't expect them to be free and easy with the details until he's down. They've only got 30 tries to get past him, but they're in a good position, given that they've taken out Lei Shen just before a reset. Unless the other guilds can catch up today/tomorrow (raids reset on a Tuesday night in the EU), they'll have a full week with only 30 attempts on Ra-Den to play with.

DREAM Paragon take world first Heroic Lei Shen originally appeared on WoW Insider on Mon, 25 Mar 2013 12:00:00 EST. Please see our terms for use of feeds.

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The Queue: I'm back - Mon, 25 Mar 2013 11:00:00 EST

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Phew, today's my first day back after my vacation last week. I didn't miss anything important, right?

... Right?

@crikit310 asked:

Any guesses on when we'll have a shot at buying BlizzCon tickets?

Continue reading The Queue: I'm back

The Queue: I'm back originally appeared on WoW Insider on Mon, 25 Mar 2013 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: She's only a bird in a gilded cage - Mon, 25 Mar 2013 10:00:00 EST

Sure, everyone thinks that the battle pets are the ones in cages. But maybe it's the hunters that are in cages, man! Society's cages of conformity! Wait ... on further inspection of this picture, I guess it's the battle pets in cages. Hmm. So we're making innocent animals fight each other, then removing them from the wild and putting them in cages with a hundred other animals? The battle pet system is a lot darker than I thought. (Thanks to Anton for the screenshot!)

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Around Azeroth: She's only a bird in a gilded cage originally appeared on WoW Insider on Mon, 25 Mar 2013 10:00:00 EST. Please see our terms for use of feeds.

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Patch 5.3 PvP Gear Changes: Don't Panic - Mon, 25 Mar 2013 09:00:00 EST

I can understand why you did panic. The patch 5.3 PTR notes had a little section of PvP gear notes -- five bullet points that pulled the rug out from under our feet. These changes are characteristic of the bold, sweeping alterations that Blizzard's new PvP Designer Brian Holinka has been spearheading since he joined the company in August of last year. And these are big changes. If you missed the notes, let me repeat them for you here.
  • All characters now have a base Resilience of 65%.
  • Resilience has been removed from most PvP gear.
  • Season 13 Tyrannical gear had their item levels increased to ilevel 496, up from ilevel 493.
  • Season 13 Tyrannical Elite gear had their item levels decreased to ilevel 496, down from ilevel 512.
  • Battlegrounds, Rated Battlegrounds, and Arenas now have an ilevel cap. All gear will be scaled down to ilevel 496.
What does this all mean? I've been relentlessly bothering Brian on Twitter for your benefit, so let's run down how he's addressing players' concerns. Do note that Blizzard will release an official blog on this some time next week.

Continue reading Patch 5.3 PvP Gear Changes: Don't Panic

Patch 5.3 PvP Gear Changes: Don't Panic originally appeared on WoW Insider on Mon, 25 Mar 2013 09:00:00 EST. Please see our terms for use of feeds.

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