The post about trash and trinkets earlier this week reminded me of this item that we've never covered on PLP before. It's very class specific (hence the "trash and trinkets" argument), but for the right situation, it's pretty useful.
Use: Reduces your threat to enemy targets within 30 yards, making them less likely to attack you.
Cooldown of five minutes, which means you're meant to use it a little less than every other fight -- usually only in situations where you need it. A two-minute trinket is meant to be used more often obviously (and you already know by now that you should be using trinkets as much as possible, right?), but this one is a little more special.
Most people say it reduces threat by about 720, which isn't much (and there are a few other trinkets floating around that will do more). But this one is super easy to get, and in a few situations, 720 threat is all you need.
Like which situations? Pets, mostly -- Warlocks or Hunters who accidentally pull aggro off their pets while leveling can pop this one and sent mobs back to their mini-tanks. DPS Warriors and Rogues can also use it as a preventative measure in instances, though in most cases there, you'll want to stick to DPS trinkets and rely on your usual threat management abilities to keep things controlled. This trinket is more for when you want to mess around solo, not when you're in a group and other people are depending on you.
And one more thing: this trinket drops threat, but doesn't erase it. It won't make you lose aggro completely, like Vanish or Feign Death -- all it does is drop the threat numbers, and someone else (or your pet) has to be there to pick the mob up.
How to Get It: This is husky loot today -- most of the items we've done the past few weeks are hardcore endgame raiding items, so here's one everyone can get. Everyone that can navigate Hellfire Peninsula, that is -- you'll want to talk to "Screaming" Screed Luckhead, who is one of the goblins near the wrecked Zepplin in the southwest part of the peninsula. He'll have you do a quest to pick up zepplin pieces, and then run you far south to the Warp Fields, where you'll have to kill Voidwalkers and steal their essence (of course, this is right near the Ravager nests down there, and near the Human ghosts area, so you'll probably want to chain quests by this point).
Do the Voidwalker thing (the quest is called "Voidwalkers Gone Wild" -- cute), and then bring the essences back to Luckhead to claim your trinket.
Getting Rid of It: By level 68, there are a few other threat trinkets which will serve you better, and by then hopefully you've learned how to control your threat anyway and have a much better DPS or utility trinket to use. This one will disenchant into an Arcane Dust, a Lesser Planar Essence, or a small chance of a Small Prismatic Shard, and will sell to vendors for 74s 64c. You are getting very sleepy...
Another two weeks, another two winners of our biweekly Caption This! contest. The victor, with 22.8% of the vote, was cchhiipp with "Put ... the ... egg .. back." Cchhiipp will receive a 60-day game card and a big hug. Yanel captured second place with "Soooo....I'm guessing it was YOUR alts we were ganking in STV all morning?" A Hordie for life, Yanel picked an I Survived Barrens Chat! t-shirt from J!NX.
Congratulations to our winners, and for all the runners-up, look out for an all-new contest on Tuesday (with some exciting new prizes!)
Tomorrow's podcast is going to be a big one -- not only am I back on the air after being away last week, but Matthew Rossi and John "BigBearButt" Patricelli are both going to join me, Duncor the Dependable will likely be on from WoW Radio, and oh yeah -- by the podcast tomorrow, we'll know what the hell Blizzard has been hinting at for the past week. And there's more: not only will we be talking at length both about what Blizzard announces tomorrow and also what they don't announce, but we've got an ace in the hole: Turpster is live in Paris at the Worldwide Invitational right now, and if we can get our telegraph machine working correctly, we'll have a live-on-the-spot report from the T himself. He'll probably be drunk on French wine, but still, he'll give us a Turps-eye-view of what's going down in the land of croissants.
We'll probably also chat a little bit about Arena Season 4, as well as what's going on with the Midsummer Fire Festival, but my guess is that whatever Blizzard announces tomorrow will pretty much dominate the conversation. Tune in over on WoW Radio at 3:30pm Eastern for the very first audio words in what's going on in Paris.
And as usually, we'll be answer your questions via email (email@example.com), and chatting live on IRC at irc.mmoirc.com in the #wowradio channel, so you can ask Turpster what France smells like (I'm guessing frog's legs and the burning fires of the revolution, but I've never been, so who knows). Tune in tomorrow to the WoW Insider Show for all the news that's fit to talk about on WWI '08!
Readers pulled together to offer up tips and encouragement for downing Midsummer boss Lord Ahune, before going at each other's throats over whether today's BGs are all about the zerg rush for honor -- or "real" PvP. And finally, one reader offered up his advice to another player's Arena newbie question about his prospects going up against seasoned Arena players in Season 4 - ouch.
Be sure to dive into the comments area of each thread (not this one!) and add your own thoughts - unlike your mama, we like us some hot, fresh backtalk.
Our coverage of the opening ceremony will begin tomorrow, Saturday morning, at 5:45am Eastern (that's when it starts in Paris at 11:45am CEST). We'll bring you liveblogs of as many presentations and developer panels as we can, and all weekend, we'll be posting video of the event. Our correspondents have their eyes peeled for all of the Blizzard luminaries (Chris Metzen, Samwise, and of course that Warlock guy -- he's always at these things), so you'll see what we see. And what would an event be without swag?! We'll have lots of it, so even if you are in Paris, keep an eye out for us, and if you're not there, stay tuned afterwards -- you never know when we'll turn some con swag into a contest.
It's going to be a terrific event. Look for some on-the-ground information later today, and be ready tomorrow morning to experience the WWI on WoW Insider, whether you're in Paris or anywhere else in the world. It's going to be a terrific event -- we can't wait!
Many thanks to my buddy Taeous for discovering a new link on the account management page yesterday evening. Currently there are two new small items that are going to be of interest to nearly every WoW player out there: "Blizzard Authenticator" and "Beta Opt-In".
We already know about the Blizzard Authenticator that'll be coming out soon enough. It is a little (optional) device that will act as a hardware based key which will be needed to log on to your account. This looks like the spot that you can associate one to your account with.
However the Beta Opt-In link is really interesting. This is just in time for all the activity at the World Wide Invitational 2008, and those of us at WoW Insider are speculating that all those beta keys people are getting at the WWI08 will be used there (there will be a goodie bag handed out to each attendee). However hopefully this will also let others get into the beta as well.
Right now the beta link points to the resurrect-a-friend program, and the authenticator link points to an un-published page - we'll let you know when they change over to a page with more useful information. Nonetheless, definitely something we all want to keep an eye on.
One interesting thing is that the Nihilum live raid is an officially sponsored event -- for some reason I thought that, like their other events, it was an unofficial look at the high-end content, but it's right there on Blizzard's official schedule, and will likely be on their stage as well. That's an interesting connection between some of the game's best players and the actual developer.
It's almost here! Stay tuned for Worldwide Invitational news right here on WoW Insider all weekend, of course -- we'll have people live on the scene, and anything we know all weekend long, you'll know too. More details on our coverage are coming up soon -- it looks to be a terrific event in Paris, and we can't wait to see what Blizzard's got planned for us this time.
The other day, by the time I even posted There Will Be Cannibalism, which was only about two days old itself, I discovered that Gnomechewer had already made another machinima. However, given the awesome queue of videos scheduled for this week, I forgot about it until I read a ghost story last night and slept with my lights on. The Interrogation isn't as scary as that, but it definitely has some freaky elements to it.
The machinima itself is about an undead scout that is captured by the Scarlet Crusade. He is tortured so heavily that he goes inside his mind for comfort. The visuals and music ensure that his mind won't be the only one played with ...
If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.
Today is the 50th post of Totem Talk on this site. I haven't written all of them... I started out as the warrior columnist for WoW Insider (by the way, if you're wondering, yes the warrior column will be tomorrow, sorry for juggling everything) and only took over the shaman column because Robin Torres, our predecessor and the first person to give you a shaman column here, was unable to continue writing it. I snapped up the chance to take over, because the shaman class was the one that effectively saved World of Warcraft for me. (I promise, next week we'll continue our gear guide series, but this week I'm inclined to wax philosophical about shamans.)
It's not a secret that I play a lot of warriors, and tank a lot. For the longest time, my pattern was fairly simple: start a warrior alt to play with friends on a new server, blaze to 60 ahead of them as I am an expert on leveling a warrior, start getting bored waiting for them to catch up and end up going back to my original warrior because I have a reputation as a tank and get recruited to do it. I would tank for a while (in one notorious case, 'a while' was 'from Molten Core to Naxxramas) while waiting for my RL friends to catch up to max level so we could start running instances.
It got old. I enjoyed the tanking, but I hated the waiting. I'm not terribly patient. In one notorious instance I actually rolled another warrior, caught him up to them as they leveled, then leveled him to 60, meaning that I had two max level warriors rotting on Kilrogg. It got ridiculous. During all this time, I finally met folks who were playing horde side, and started a new toon to hang out with them on Malfurion. Yes, it was a warrior.
But a funny thing happened on the way to 60 on him. On a whim, I started an orc shaman. And I hated it.
Silly blood elves. Even when they're dead, they can't help but admire their own beauty. Exziel of <Apathy> on Gurubashi passed on in a graveyard in ... looks like Dustwallow Marsh, actually, but we can't be sure. But before he rezzed, he kneeled down to take a gander at his own lifeless corpse. One could only imagine what the spirit healer in the background is thinking.
Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing firstname.lastname@example.org with a copy of your shot and a brief explanation of the scene. You could be featured here next!
Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing -- use alt-Z to remove it. And please, no sunsets or requests to crash on the couch for a night.
Live streams of the Worldwide Invitational available - Fri, 27 Jun 2008 09:00:00 EST If you're unable to attend the Worldwide Invitational in Paris, don't worry! In addition to WoW Insider's own coverage of the panels and various announcements, Blizzard has arranged a live feed for their opening ceremony, closing ceremony, and all of the tournaments and concerts in between. It looks like they'll be running two feeds at once, one at their Main Stage and one at their Tourney Stage, so there might be more going on than you can follow! In addition to having two feeds, each of them has a low quality and a high quality feed available. Have an awesome connection? Stream both stages at High! Personally, I'll have the Main Stage going at High Quality nonstop, but maybe not the Tournament Stage so much.
I (and Blizzard) recommend taking a look at the live feed page before the convention begins, so you can prepare any software or plugins you may not have yet. If you tuned in for the 3v3 tournament on GotFrag awhile ago, you should be all set already. If you haven't, you'll need to pick up Octoshape and install it. Instructions and requirements can be found on the Octoshape website.
Blizzard has told us that the Death Knight will be the first of the heroic classes, and probably the only one we can expect to see in the next expansion.I haven't heard a word about what other heroic classes might be in the future.Therefore I started thinking of my own.Sure, sure we'd love to see Bards and Battlemages, but how about something new. Here are some of my thoughts:
The Craftmaster- Any existing non-heroic class, but can have three or four trade skills.They'd have access to bind-on-pickup Craftmaster-only items. No hot-glue gun required!
The Supertwink- No, I don't mean another rogue, but a character that cannot level past 29.The Supertwink may be able to access some abilities and skills from higher levels.
The Gunslinger- Somewhere between a Rogue and a Hunter.Gunslingers do not use pets, and have a few up close trick shots. They can dual wield ranged weapons and stealth about.
The Wrath of the Lich King bestiary has been updated and it now introduces us to the Flesh Giants, "nightmarish creatures that make abominations look tame by comparison." I must say, I agree with that description! Abominations have the 'ew gross' factor, but these guys look downright intimidating. Even though they are basically the same as the regularNorthrend giants (their parts are harvested from those giants), the Scourge variation has a little something extra. I'm not sure what it is, but I like it!
Next up on the list seems to be the Darkfallen, so maybe we'll learn just what they are fairly soon. Of course, it is Blizzard's website and they don't need to reveal those next if they don't want to, but it's next on the list so I'll continue assuming it's coming like a good boy. From the name alone, my first thought is the Darkfallen will be ghosts or spectres of some sort, but we already have those. Maybe some sort of Priest or Acolyte of the Shadow? Perhaps the vampires we've been hearing rumors about?
The new graphic, named ice5.jpg, doesn't seem to have changed the cracking ice much, but what has changed is the "eyes." There's now very little doubt that they are glowing eyes instead of snow flecks, and to be frank, they do look remarkably like the eyes of Arthas the Lich King from underneath his helmet -- although the ethereal feel of them and the strange ridges being formed in the vapor are also very reminiscent of the Protoss. Whether these ridges indicate Arthas' helmet or the face ridges of a Protoss or a demon might still be up for debate, but this overlay of Arthas on today's splash screen by Zach is very convincing -- the eyes match up pretty much exactly. Hopefully, we'll know for sure who it is tomorrow.
In addition, the new rune, located just above the breaking ice, is that of a snowflake, which brings to mind the Frost tree of the Death Knights (even if the frost rune shown on the official Death Knight page doesn't quite match up). Tipster Allen notes that the new rune looks a lot like a Norse Bind-Rune, specifically one known as a compass or the "Helm of awe," which is often used for invulnverability -- perhaps a Lost Vikings reference, or a nod to the Viking-like architecture seen in many screenshots of Northrend?
All This new imagery would seem to be a killing blow of sorts for a Diablo 3 announcement, but it is also worth nothing that the new frost rune is in the correct area for the Pentagram theory to continue to apply. In addition, all 5 runes have lit up, so if you weren't able to get a good look at them before, you certainly can now.
Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm.
In the spirit of the Midsummer Fire Festival, We're going to take a look at the Elemental Lords, one of which was the inspiration for this holiday. The Elemental Lords were originally agents of the Old Gods, and some of their most powerful ones at that. They were used to do little more than sew chaos in Azeroth and keep it in a constant state of disorder.
As we know, the Old Gods didn't hold up very well against the Titans and their champion, Sargeras. When the Old Gods were beaten, bloodied, and chained far beneath the earth, their Elemental Lieutenants received similar treatment. All four of them were banished from the plane of mortals, trapped within an Elemenal Plane, where they could cause as much trouble amongst themselves as they wanted without bothering Azeroth.
Of course, long after the Pantheon no longer had an active hand on Azeroth, the mortal races did catastrophically dumb things as they usually do and ruined it for everybody.
It would assuage concerns of everybody and their dog rolling a DK on the day of the Wrath release, since if the class was released (say) next month, or even in a few months, many of us would have time to get a DK to 70 before Wrath's release, to see whether we liked the class and so forth.
It would give those of us who have exhausted the current content something to do for the next few months.
Allegedly, a post on this subject was nuked by the CMs in the official forums earlier today. However, even if this is what the post was about, speculating on unreleased content is explicitly forbidden by the forum terms of service, so the post would have been removed whether or not it was accurate. Thus this is still solidly speculative. But we can dream. Now I don't know which I'm hoping for: Diablo 3 or sooner Death Knights. Not that there's any reason they can't do both.
Each week or so, Robin Torres writes WoW, Casually for the player who has 2 hours or less to play at a time.
If you haven't bought into the whole Midsummer hype yet, allow me to try to convince you. This year's Midsummer Fire Festival is possibly the most casual-friendly WoW event. Still you may ask, to paraphrase a guildie, "What's so great except for a useless pet?"
Sure, I got myself a Brazier of Dancing Flames, but I had the blossoms burning a hole in my pocket anyway, so why not? Midsummer is really about every other reason we play the game: progressing our characters, seeing the world, supporting our faction and, most importantly, fun.
Hunt much? Got a pet? Scattered Shots is the feature you turn to when you've gotta have your weekly fix of hunter information, and you've just gotta have it every Thursday afternoon without fail.
Those who mine the very depths of the Wrath of the Lich King alpha client have discovered a possible new hunter ability called Camouflage, which, if it goes live, could add an entirely new dimension to the hunter class. Its current form is kind of like a combination Vanish and Cloak of Shadows, in that, once every 5 minutes, it saves you from all debuffs currently destroying you in one way or another, and it puts you in "improved invisibility" (not actual stealth like a rogue has). There's no mention of any time limit, except that it will break when you deal damage.
There are a number of implications this ability could have for hunters if it actually ends up on our action bars. For one, it would be quite different from a mage's Invisibility spell, which usually only allows them to see other invisible targets and only lasts for a short time. If Camouflage were to break upon dealing damage then we'd have to be able to see our targets, right? Likely we'd be able to move around and stalk them too. Also, it would not break when you start to cast a shot (such as Aimed Shot), or even if that shot were to miss -- only if it hits its mark. It could be the perfect companion to good damage openers on unsuspecting targets.
If this goes live, Hunters are going to become snipers on top of everything else we are, which is super cool.
Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and Allison Robert (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish.