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Below is a list of Article headlines from WOW Insider. This are used on our main page and updated daily. Each article contains links back to WOWinsider, which allow you to view the whole article

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Last week to join Mend Pet's SPCA charity drive - Mon, 27 Jul 2009 19:00:00 EST


The last time we posted about Brajana and her SPCA charity drive over on Mend Pet, she'd only just started it and was revving up to get a nice list of prizes going. Nowadays, she's got a great list of prizes (including a free FigurePets set, a few good loot cards, some custom-made character artwork, and even a custom-designed UI -- you can make yours look just like Turpster's if you want), and she's rolling into the last few days of the drive. It all ends on Friday, July 31st, so if you haven't gotten your donation in to the SPCA International yet (the money will go to volunteer programs, including animal shelters all of the world, and help out with food, shelter, and vaccination costs), do so right away. And make sure to follow the instructions on Brajana's site -- for every donation you make, no matter how big or small, you'll get two chances to pick up some of that great loot, and you'll be helping out real-life pets all over the world.

It's a great way to help out a worthy cause, give some back to the Warcraft community and the hard work that bloggers like Brajana do, and maybe even win some free stuff. Remember, she's asking for your donation before Friday, July 31st, so head over there and get it in as soon as possible.

Last week to join Mend Pet's SPCA charity drive originally appeared on WoW.com on Mon, 27 Jul 2009 19:00:00 EST. Please see our terms for use of feeds.

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Speculating on a new resource system for Hunters - Mon, 27 Jul 2009 18:00:00 EST
As we said on the podcast this weekend, one of the most interesting things to come out of the Hunter Q&A last week was that vague about "long-term plans" to "[remove] the need for hunters to rely on a different resource system then mana." That one kind of came out of nowhere, and the answer was even more vague: basically, they promised to talk about it at BlizzCon. Of course, that's what our attracted our attention: is Blizzard planning on getting Hunters off of their mana system completely?

That would be quite a change -- since the beginning of the game, Hunters have relied on mana as their "resource" -- Warriors have Rage and Rogues have Energy, but Hunters somehow got looped in with the other DPSers as mana users. That doesn't make much sense -- not only does it depend on Intelligence (a stat which Hunters don't really have a reason to go after anyway), but it's lead to the problem of keeping Hunters powered up. Hunters are almost continually out of mana, and Blizzard has made some wacky mechanic tweaks (with both AotV and Replenishment) to try and keep them up and running.

Continue reading Speculating on a new resource system for Hunters

Speculating on a new resource system for Hunters originally appeared on WoW.com on Mon, 27 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Addiction therapists trying to help addicted in the game - Mon, 27 Jul 2009 17:00:00 EST
Britain's Telegraph newspaper has news about addiction therapists joining the game themselves, specifically to find and seek out players who might meet the definition of addicted to World of Warcraft. They're actually looking for official Blizzard support, too. I'm not sure how much help you can actually provide by chatting with a player in the game ("Hello, it looks like you've been online for the last 16 hours, are you addicted?"), but they want to do it.

Dr. Richard Graham wants to launch a program by the end of the year that includes some in-game outreach, and even he agrees that it'll be tough sell. Then again, maybe the guy just wants to play some WoW for free:

"While a psychiatrist may excel in what they do in the real world, they're probably not going to be very good at playing
World of Warcraft. We may have to work at that if we are going to get through to those who play this game for hours at end."

Right. "Work.".

Continue reading Addiction therapists trying to help addicted in the game

Addiction therapists trying to help addicted in the game originally appeared on WoW.com on Mon, 27 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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The Queue: I am cow, hear me roar - Mon, 27 Jul 2009 16:00:00 EST


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Allison Robert is your host today, because Alex and Adam are off fighting Romulan time-travelers while she is on academic probation pending an investigation from Starfleet. It's a cruel world out there for creative problem-solvers.

Yes! I am going to break the cycle of YouTube videos with a silly picture. A few PvP-related questions today, which I believe is karmic payback for stealing the column, because I loathe PvP. Oy!

Elry asks...

Is there any hint that anytime in the future Blizzard will implement a harsher sentence than no honor points on high level players ganking much lower ones?

Something like this was actually part of the classic game in the form of the Dishonorable Kill, which went the way of the dinosaur in Patch 2.0.1. You can argue that the problems with Dishonorable Kills arose entirely from execution rather than concept, and the implementation of a Dishonorable-Killesque punishment on gankers is a pretty common request. Let's be frank -- nobody really defends ganking, Blizzard included. But, as any GM could tell you, as long as there's a "PvP solution" (read: getting your own faction's players to hunt down the jerk who's camping you) to your problems, there's not much they can or will do unless the player concerned is definitely griefing.

Continue reading The Queue: I am cow, hear me roar

The Queue: I am cow, hear me roar originally appeared on WoW.com on Mon, 27 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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Blizzard responds to extended maintenance and instance problems - Mon, 27 Jul 2009 15:33:00 EST


Blizzard EU has released a long and detailed statement concerning the recent waves of extended maintenance and how it's connected to the problems associated with launching instances. For several months players have been plagued with the message "Additional instances cannot be launched." The message was being caused by overloaded instance servers, and for a long time there was seemingly nothing Blizzard could do about it.

Blizzard's statement today clearly informs us that all the extended maintenance we've been seeing is directly due Blizzard implementing fixes for the problems server-side. While the statement comes from an EU source, once can assume rather easily that it applies to the US as well.

While no timeframe is given as to exactly when this will be done for all realms, it is very good to know that stuff is getting done behind the scenes. And this look at exactly what Blizzard is doing to their servers represents a rare glimpse into their inner workings. Usually Blizzard is pretty tight lipped about what exactly is happening with their hardware.

The full statement after the break.

Continue reading Blizzard responds to extended maintenance and instance problems

Blizzard responds to extended maintenance and instance problems originally appeared on WoW.com on Mon, 27 Jul 2009 15:33:00 EST. Please see our terms for use of feeds.

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Hard modes and raider morale - Mon, 27 Jul 2009 15:00:00 EST
Karl, writing over on the WoW Livejournal, has an interesting set of thoughts about hard modes and just how they work with raiders' morale. Hard modes are designed to give raiders something extra -- if you've conquered the normal modes of raids like Ulduar, hard modes are put in there by Blizzard to offer you some extra risk for a corresponding reward. But as they've become more and more routine, some raids are taking on the hard modes even before they've cleared the whole instance, leading up to a night of wiping on early hard modes, and then wiping on later progression. And wiping all night is never good for any raid's morale.

Of course, this is one of the causes for the way the Crusaders' Coliseum in patch 3.2 is designed: instead of having both hard and normal modes constrained to one instance, you can run a 10 or 25-man instance in normal mode all the way, leaving the Heroic mode open when you're ready to do some wiping.

But then again, think about what the mindset is here -- players are throwing themselves on early bosses' hard modes even when they haven't beaten the end bosses yet. It seems like most raids will take any opportunity they get for more loot, no matter how tough it is, and that's what's leading to all of this "glass chewing" Karl is talking about. Even if Blizzard gives players the option to run a normal instance without worrying about hard modes, won't players still just run Heroic anyway, for the better gear?

Continue reading Hard modes and raider morale

Hard modes and raider morale originally appeared on WoW.com on Mon, 27 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Show Episode 100: Trip down memory lane - Mon, 27 Jul 2009 14:00:00 EST
We recorded our 100th podcast last Saturday, and it was a doozy. There was so much awesomeness, in fact, that our recording equipment just couldn't handle all of it. But worry not -- below you'll find a kind of a clip show, including all of our looks at the history of the funniest moments in the show (including one moment that we've never before had on the recorded feed), as well as some discussion by our guests John "BigBearButt" Patricelli and Brigwyn (along with Turpster and I) about the Druid and Hunter Q&As last week. We don't have the video coming into iTunes, but just in case you want to see my ugly mug talking, you can watch the archived video over on the Ustream page. Turpster also had video running during the show, but that's what caused most of our lag, and Ustream doesn't record that anyway.

The show also includes not one but two different songs we've recorded over the past few years, as well as a short look at what things were like on our very first episode (the very first time Turpster and I were ever on the air together). It's been quite an amazing two years, and thanks again, our listeners, for all your support so far.

Enjoy the show -- we'll be back as usual next weekend, to kick off our next 100 shows (and of course BlizzCon is right around the corner: we'll be streaming live from the meetup, and we're planning on doing a special podcast with our staff there every single night after the show, too).

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:

WoW Insider Show Episode 100: Trip down memory lane originally appeared on WoW.com on Mon, 27 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Horde-centric comic launching in 2010 - Mon, 27 Jul 2009 13:00:00 EST


So much for fears of audiences not relating to "non-human" heroes. After a successful run featuring the travails of tailored-for-badassness Alliance leader Varian Wrynn, Wildstorm studios announced during the San Diego Comic Con 2009 that the World of Warcraft comic will be splitting into two titles after Issue #25. The issue will conclude the current story arc and will trigger events that will lead to the spinoff of a Horde-centric World of Warcraft comic slated to launch in January, 2010.

Although BlizzPlanet reports that there were little details beyond that - they point to an earlier interview they did with Walt Simonson who dodged the question about such a title - there'll likely be more information in the coming weeks. In particular, players and comic fans alike should prepare for significant announcements regarding this and other projects during BlizzCon. A title featuring the Horde should quell one of the biggest criticisms levied against the comic, and should be a refreshing change of pace.

Horde-centric comic launching in 2010 originally appeared on WoW.com on Mon, 27 Jul 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Eternity's End - Mon, 27 Jul 2009 12:00:00 EST



Eternity's End by Deathmatic is one of those World of Warcraft films that really tests my knowledge of lore. Deathmatic is creating this movie based on the Warcraft III campaign of the same name. This is the first three minutes or so of his movie, and he released it both as a preview and to try and get some feedback about what could be improved.

I was actually kind of surprised to hear Deathmatic describe himself as a newbie, because he's doing one hell of a job so far. The voice acting is great, and the scripting seems pretty strong. (And this is where my own inexperience may play a role, if this voice-acting is actually from the Warcraft III game.)

In terms of pure animation, I think Deathmatic's chosen some pretty good shots. The way he's pacing and framing each character keeps any scene from lingering too long, and he seems to be leaning towards an appropriate flair for the dramatic. Overall, I'd say he's doing good work, and he just needs to keep up the great job.

Click here to check it out yourself.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Eternity's End originally appeared on WoW.com on Mon, 27 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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Officers' Quarters: Critical mass - Mon, 27 Jul 2009 11:00:00 EST
Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.

How many members should your raiding guild have? It's a simple question with a complex answer. This week, one reader wonders whether his guild simply has too many people.

Hi, Scott.

I'd like to first mention that I'm a big fan of your column, Officers' Quarters. Rock on! And today, I'd like to ask you for advice on the problem that my guild is facing.

I'm a member of a raiding guild, one that hovers just below the best guilds of our realm. We have cleared 10man Ulduar, and I was lucky enough be there as I'm a member of our 10man progression team, which is now doing hard modes. Our 25man . . . well, thats where the problem comes in. Back in May, we didn't have enough strong players to really progress past antechamber. Then things started coming up for our raiders -- we couldn't do a 25man guild run for whole 3 weeks in May-June due to lack of people!

So our officers aggressively recruited people, some of them geared members of a reputable guild that recently went down and some of them friends transferred in from other servers, and our new recruits recommended us with their friends who were also exceptional players. After 3 weeks of no 25man progression, we found ourselves with just under 40 people online for our raid night.

Continue reading Officers' Quarters: Critical mass

Officers' Quarters: Critical mass originally appeared on WoW.com on Mon, 27 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Death march of the penguins - Mon, 27 Jul 2009 10:00:00 EST

Rhorle of <The Stonecutters> on Hydraxis decided to congratulate a Druid friend on his new child by snapping a series of bear parenting screenshots. In this shot, the big daddy polar bear is attempting to teach baby bear how to hunt, although the cub seems to lack a certain killer instinct, and the penguins don't seem particularly afraid of the ursine menace. Very nice present for your friend, Rhorle!

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads with dead gnomes, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Death march of the penguins originally appeared on WoW.com on Mon, 27 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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World of WarCrafts: My Lich King Pony - Mon, 27 Jul 2009 09:00:00 EST
World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself by contacting our tips line (attention: World of WarCrafts) -- not-for-profit work only, please.

Heat got you down? Summer raid attendance and progression wilting? Have a case of the midsummer doldrums? Sometimes, it's good to start out your week with something a little, err, different. Cue this week's World of WarCrafts project, combining the runes of Frostmourne and the power of the Lich King with ... My Little Pony.

If you're suddenly humming "one of these things is not like the other," we'd suspect you've perked up and are catching on fast. That's the reaction we suspect most people have when confronted by the frosty terror of My Lich King Pony from Rosenrot of Nazgrel-US. "I love crafting and WoW," Rosenrot writes, "and when I was a little girl, I loved My Little Pony. I wanted to combine my past and current loves into one really cool project!"

Continue reading World of WarCrafts: My Lich King Pony

World of WarCrafts: My Lich King Pony originally appeared on WoW.com on Mon, 27 Jul 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: The joy of phasing - Mon, 27 Jul 2009 08:00:00 EST


Rayless on the General Forums asks a question that I've always wondered about but never poked into; how exactly does phasing work? If you've leveled through the Death Knight starting area, done the Wrath Gate questline, or quested in Icecrown (and you should really do all three), you've had the opportunity to see Blizzard's most intricate phasing in action. However, Zarhym and Crygil are pretty cryptic on how it's done, and it's up to players to fill in the details.

In a nutshell, phasing is all about the information that's sent (or not sent) to your computer by the game server; Blizzard can toy with anything that's not client-side, affecting which buildings and NPCs you can "see" but not affecting the game's basic geography. I was surprised to discover that phasing has technically been in the game since launch -- ghosts and stealth are a form of phasing, as are (I would assume) the ghosts of Caer Darrow -- but the hugely elaborate set pieces of Wrath are simply a more complicated evolution of the same mechanic.

Given the success of phasing, players have been kicking around suggestions for instances or zones that could do with a touch of it, and Gnomeregan seems to be a pretty consistent pick. I'd have to agree, but I'd also add the Echo Isles (the Gnomes and Trolls have overcome their low-level foes by now, surely?) and perhaps Duskwood for starters. Is there any other zone or instance that you think would benefit from a little reality-bending?

Breakfast Topic: The joy of phasing originally appeared on WoW.com on Mon, 27 Jul 2009 08:00:00 EST. Please see our terms for use of feeds.

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Trading card mounts no longer BoP - Sun, 26 Jul 2009 22:00:00 EST


In what appears to be an attempt to put an end to scams capitalizing on the vanity mounts found in Upper Deck's popular World of Warcraft trading card game, the latest Patch 3.2 PTR build seems to have removed the Bind-on-Pickup restriction on the loot mounts. Originally unearthed by Boubouille on MMO Champion, the removal seems to be intended, and includes new methods for obtaining the loot items from Landro Longshot in Booty Bay (with the exception of the Riding Turtle, which reportedly remains BoP).

This means it should be easier to obtain these special mounts if players are indeed selling them for copious amounts of gold - conceivably setting record amounts at the auction house. This effectively kills the scamming method of supposedly selling desireable items like the Spectral Tiger mount. On the other hand, someone with real world cash who gets one of those mounts off eBay can theoretically trade it in game for some whopper gold. That's kind of like they're selling gold in some roundabout way. Either way, score one for Blizzard. It looks like it might be time to start earning a bit of money... think anyone will sell the tiger for 500 Gold? No? Drat.
Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Trading card mounts no longer BoP originally appeared on WoW.com on Sun, 26 Jul 2009 22:00:00 EST. Please see our terms for use of feeds.

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All the World's a Stage: Possibilities for worgen and goblins - Sun, 26 Jul 2009 20:00:00 EST


All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one man in his time plays many roles.

Ever since word broke about the possibility of playing either a worgen or a goblin, I've been thinking a lot about how it would be to roleplay them. In terms of lore, each one fits in very nicely -- the goblins have the neutral city of Undermine not far from the great Maelstrom at the center of the world, and the worgen have lots of connections to other dimensions, possibly the Emerald Dream. Assuming the expansion is in fact going to be a combination of the Maelstrom and the Emerald Dream, each race could have a lot to do with why the Horde and the Alliance are eager to go and continue the adventure after Northrend.

Some others are talking about how and why these races would join either faction. The goblins seem a shoo-in for the Horde, since they've already got so many connections with one another above and beyond the ostensible neutrality the goblins maintain between the Horde and the Alliance. The worgen connection to the Alliance is a bit tougher to figure out, but there are two apparent possibilities: either the humans of Gilneas have become worgen and wish to rejoin their former brethren, or the original worgen from their own dimension somehow join up with the Alliance in order to fight off a shared enemy such as the Burning Legion or the "Nightmare" of the Emerald Dream.

Today we'll discuss both of these possibilities and stake my claim on which I think is more likely, and look at a number of the story hooks that worgen and goblins could create for roleplayers if and when we get the chance to play them.

Continue reading All the World's a Stage: Possibilities for worgen and goblins

All the World's a Stage: Possibilities for worgen and goblins originally appeared on WoW.com on Sun, 26 Jul 2009 20:00:00 EST. Please see our terms for use of feeds.

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Last two chances to win BlizzCon tickets - Sun, 26 Jul 2009 18:00:00 EST


A pair of contests popped up on the World of Warcraft official site in the past few days, reminding everyone of a small and closing window to try and get to BlizzCon. One contest, sponsored by Alienware, requires absolutely nothing more than signing up for the DELL newsletter through their Back to School 2009 promo page. That's it. No, seriously, that's it. Of course, it comes with the usual caveat that only allows entries from the United States, but it's a shot at winning BlizzCon tickets without so much as getting up from your comfortable chair. Read the official rules carefully, though, because it doesn't seem like the tickets come with airfare or accommodations (go figure!).

The second contest is run by Nvidia, and it sounds like a sweeter deal because unlike most contests, this one is open to the residents of the United Kingdom, France, Germany, the Netherlands, Finland, Norway, and India (except those guys from Tamil Nadu). Sounds great, right? Well, you also need to purchase one of the following qualifying graphics cards to enter - an NVIDIA GeForce 9600 GT, NVIDIA GeForce 9800 GT, NVIDIA GeForce 9800 GTX+, or NVIDIA GeForce GTS 250. Considering this contest gives an all-expense paid trip to Anaheim and the fact that you need some mighty graphics to run WoW well anyway, it's not such a bad idea. Otherwise, you can go write that letter. Both contests end on July 31, so you've all got little time to spare. See you at BlizzCon!

Last two chances to win BlizzCon tickets originally appeared on WoW.com on Sun, 26 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Dwarf levels solely by exploring, gains World Explorer at level 17 - Sun, 26 Jul 2009 16:00:00 EST

Here's a cute story to brighten up your Sunday. Tenen, a Dwarf Warrior in Modan Co on Moon Guard, decided that he would start at level one and only explore. No quests, no killing mobs, no PvP. Just exploration.

Seventeen levels later, he's explored every single outdoor zone in the game, and completed the World Explorer achievement. So if you wanted to know how much XP you could get just from exploring, there's your answer. It took four days of playtime to accomplish.

Of course, he couldn't do it all on his own; aside from the ravenous mobs, some areas are simply inaccessible without a flying mount. He got some summoning help from a cooperative Warlock. The Charge skill was also apparently useful in getting to some hard-to-reach places.

Congrats to Tenen! It's always nice to see players do something a little different.

[Thanks, Frijona]

Dwarf levels solely by exploring, gains World Explorer at level 17 originally appeared on WoW.com on Sun, 26 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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Do tanks get the most out of PuGs? - Sun, 26 Jul 2009 14:00:00 EST


I've been leveling my Restoration Shaman through Northrend, and the closer he gets to the level cap, the more I find myself getting unnerved comparing his group experiences to those of my main, a Druid tank. This past week, for example, I've healed normal 5-mans on my Shaman, then relogged and tanked heroic 5-mans on my Druid (in some cases, the very same content my shammy just did on normal). With very few exceptions, my shammy's had a tough time of it, whereas my main has sailed through her pugs without a care in the world. Initially I chalked this up to having a lot less experience playing a Shaman, but I think it was around the time that my shammy's second Utgarde Keep PuG quit at Ingvar after wiping for 30 minutes* (no joke -- and yes, this was on normal) that I had a small epiphany; maybe the reason I've enjoyed pugs so much is that I've almost always played a character who's largely immune to their faults.

Continue reading Do tanks get the most out of PuGs?

Do tanks get the most out of PuGs? originally appeared on WoW.com on Sun, 26 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Sunday Morning Funnies: Facepalm - Sun, 26 Jul 2009 12:00:00 EST
It's a thrifty list this week, but with three from NPC and a newbie to the list, you should still have a fair amount to read. Disgraph is set to start updating again, Cru is on a break, and Kuo is being delayed due to studies. Flintlocke vs. the Horde has officially ended, Shakes and Fidget was shut down awhile ago, and I'm missing my Scout Report pretty hard. Just throwing that out there.

Now that that it's Sunday morning and you know where your comics are, carry on!

Sunday Morning Funnies: Facepalm originally appeared on WoW.com on Sun, 26 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: This must be the place - Sun, 26 Jul 2009 10:00:00 EST

A young night elf contemplates the difficult tasks that lie ahead in Westfall. Judging by the blurriness around the edges, she may have fortified her courage with a bit of moonshine. Isn't level 13 below the drinking age in Azeroth? At least she isn't using that crystal meth that the Saldean family's been cooking up in their barn.

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads with dead gnomes, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: This must be the place originally appeared on WoW.com on Sun, 26 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Who do you want to see in the Expansion? - Sun, 26 Jul 2009 08:00:00 EST
So a while back, I asked you what races and organizations you'd want to see show up in the next expansion. But while races and organizations bring a lot of flavor and purpose to an expansion, there's nothing like a good charismatic figure to really stir things up. Be it Garrosh or Varian, Bolvar or Brann Bronzebeard, the figures of the Wrath of the Lich King expansion have certainly done a lot to inform the story and drive discussion and debate in lore.

With that in mind, I've been thinking of who I'd like to see take a starring role in a future expansion. Turalyon and Alleria are definitely the biggest stars I can think of who have yet to make an appearance. I'd love to see them come back through a portal from whatever world they're on, with all the drama that would bring. Does Turalyon still hold a grudge against the orcs for the death of Lothar? What will Alleria think of the Blood Elves and of what her sisters have been up to?

Continue reading Breakfast Topic: Who do you want to see in the Expansion?

Breakfast Topic: Who do you want to see in the Expansion? originally appeared on WoW.com on Sun, 26 Jul 2009 08:00:00 EST. Please see our terms for use of feeds.

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Arcane Brilliance: Trial of the Champions loot preview for Mages - Sat, 25 Jul 2009 20:00:00 EST



Each week Arcane Brilliance conjures a portal into the darkest regions of your soul. You should tip Arcane Brilliance, though....those reagents cost money, guys. Also, your soul has a lot of dark regions, so finding the darkest ones is actually kind of a pain. Seriously, tip. Arcane Brilliance took time out of its day to come over and open that portal for you--time that could have been spent killing Warlocks. Compensate Arcane Brilliance. I don't think that's asking too much, really. A couple thousand gold will do. Arcane Brilliance isn't picky. Oh, and Arcane Brilliance also has a Spectral Tiger mount to sell you...


Gather round, I want to tell you all a story.

Once upon a time, we all hit the level cap (or maybe you haven't yet, but just go with it). We were stumbling around Blasted Lands, or Netherstorm, or more recently, Storm Peaks or something, setting things on fire like we tend to do, and suddenly we realized we weren't getting experience points anymore. What to do now? Our gear sucked; we were tromping around sporting some kind of purple turban, a hideous brown shirt with agility on it, and probably a pink skirt that showed way too much leg or something. We glanced around and probably saw some other Mage flying by on a giant golden dragon, wearing a slick getup that looked as if had come off the rack as a matching set at Archmages R Us, carrying a staff that was constructed out of a full demon skeleton and pulsed with the pallid red malice of a thousand hells. We looked down at the flimsy stick or crappiness we'd found on a kobold corpse about 6 levels back, and we wanted more.

Unfortunately, the gear that other Mage had could only be obtained through raiding, and you couldn't spell DPS if you had a dictionary and a last name with 72 consonants in it. To get good gear, you had to have good gear, and your flimsy stick of crappiness just wasn't going to cut it. So you put your nose to the grindstone. You got into max-level instances. You ground reputation with 17 different factions. You saved your pennies and bought things on the auction house. You applied yourself to a profession until you could craft yourself some kind of epic pants or something. Little by little, you pieced together the best of what the pre-raid end-game had to offer, until one day your guild finally let you come along to your first raid. Then the Warlock won the roll on that sweet wand from the fourth boss, and you checked to see if you could kill another person through your computer screen, just by hating them enough. Turns out you can't. Shame.

Continue reading Arcane Brilliance: Trial of the Champions loot preview for Mages

Arcane Brilliance: Trial of the Champions loot preview for Mages originally appeared on WoW.com on Sat, 25 Jul 2009 20:00:00 EST. Please see our terms for use of feeds.

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Insider Trader: Woodworking in the expansion? - Sat, 25 Jul 2009 18:00:00 EST

Insider Trader is your inside line on making, selling, buying and using player-made products.

Ideas for a woodworking profession have been bounced around for years, but have previously been dodged by Blizzard. Although they assured us that they have plenty of ideas, they've always been working on too many others.

Woodworking was not to be for Burning Crusade or Wrath of the Lich King, but what about the upcoming expansion? Considering that Goblins and Worgen could become playable, it might be a real possibility.

In late summer 2007, Nethaera posted a list of some of the things that need to be considered before they can even begin to implement a new profession. While it became clear that it wasn't going to work for Wrath, it seems a little more plausible now.

Today's column will be dedicated to presenting the crafting community's Woodworking ideas, discussing their implementation using the (incomplete) criteria set forth by Nethaera, and speculating about its possible presence in the next expansion.

Continue reading Insider Trader: Woodworking in the expansion?

Insider Trader: Woodworking in the expansion? originally appeared on WoW.com on Sat, 25 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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WRUP: Of alts and Death Knights - Sat, 25 Jul 2009 16:00:00 EST



As your intrepid WoW.com Action News Team was preparing for the weekend -- and this weekend's WRUP -- I was struck with an astounding thought. It seemed like just about everyone was rocking out an alt character . . . or a Death Knight. A couple were even going for the gold, and leveling an alt Death Knight. Of course, we have a couple odd folks who don't quite fit that bill. Still, keep an eye on the Lichborne hanging out in a Hellfire Peninsula near you. It might just be one of us.

Check out who's doing what behind the cut.

Continue reading WRUP: Of alts and Death Knights

WRUP: Of alts and Death Knights originally appeared on WoW.com on Sat, 25 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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The Care and Feeding of Warriors: Going Back To The Well - Sat, 25 Jul 2009 14:00:00 EST

The Care and Feeding of Warriors is WoW.com's weekly column about all things clanky and rage-related. Matthew Rossi felt like using that old, old, lookit me in my bug shoulders from AQ40 screenshot. Yes, those are the Might legs. We can all look back and laugh now, sure. Back then it wasn't funny.

Believe it or not, there is a method to this particular madness. Since Blizzard was so kind to go back and release more Q&A for warriors this week, I felt to some degree constrained to talk about the answers they gave (and the questions they answered, for that matter) and in going over the post, one particular passage brought me back to the beginning, so to speak. To the days of running MC, BWL and AQ, gearing up in anticipation of patch 1.11 and Naxxramas. Let's look at the particular exchange I'm referring to.
  • Community Team: It appears that many players who enjoy the Warrior class for its damage aspects continue to feel that, without best in-slot items, their class's performance is very truncated.
  • Q: Is this an issue that we have seen in the Warrior class? If so, do we have any plans to accommodate those players who do not have best in-slot items, while still keeping those with the very best equipment from being too powerful?
  • A:This really just gets back to the way rage works, which is that damage leads to rage so you have to pick a point at which you balance warriors. High damage and high rage? Low damage and low rage? The way to fix it is to normalize rage even more so that you always get X rage per second regardless of gear. But once you always get X rage per second you essentially just have rogue energy. So, as with the previous question, we don't like the way it is working and want to change it but we don't have a perfect substitute in the can just yet.
This has been an issue for the warrior class since Blackwing Lair. See? I told you there was a reason I dragged out the old picture.

Continue reading The Care and Feeding of Warriors: Going Back To The Well

The Care and Feeding of Warriors: Going Back To The Well originally appeared on WoW.com on Sat, 25 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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It takes two to duo content - Sat, 25 Jul 2009 12:00:00 EST
Spinksville has a great post up about the great benefits and joy of duoing in MMOs, or playing alongside one other person as you level your way up. I haven't been able to duo in a while, but I have done one character with a good friend -- he played a Priest and I tanked on my Warrior, and we shot up through to max level (even before the leveling changes) just because not only did our characters compliment each other, but we knew each others' play styles and were able to take on lots of big mobs and quests without a problem. I agree with Spinks: playing the game alongside someone you know well is the perfect mix of a singleplayer and MMO game.

There are certainly issues -- if one of you plays more than the other and pulls ahead or falls behind, it's not quite as fun for either of you. But especially if you're both playing alts and you've got good, regular amounts of time to play together, it can be really fun. In fact, it's kind of surprising that Blizzard and other MMO companies haven't gone in for more of the very-small group play -- singleplayer instances got a pass, but then again, phasing has changed things since then, and the LFG system has improved, so maybe it's time for Blizzard to put some two-player content in the mix.

It would definitely be great to see some official support for two-player content -- not everyone has a partner to play with all the time, but I think you'll find way more two-player groups in the game than you will find full raids of 25 people, and that group certainly gets their share of things to do. Spinks makes some great suggestions about duo content, and it's definitely a realm of gameplay that a lot of MMOs haven't yet officially explored.

It takes two to duo content originally appeared on WoW.com on Sat, 25 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: A farewell to the big red worgen - Sat, 25 Jul 2009 10:00:00 EST

Kassiopeia of <Saga> on Steamwheedle Cartel-EU not only stole my Fallout 3 character name, she also sent in this nice tribute to the gone-but-not-forgotten worgen pet. "Entitled Big Red Ki...Worgen, I'm sure Daniel would have quite the story to post about this," she wrote. "With all the worgens turned puppies again, we can still visit our humanoid companion in Utgarde Pinnacle. I enjoyed the taming, the worgen on my side, perfect fishing partner, but now that it's over, I'll happily look at the screenshots and look forward to an eventual playable worgen race. Thank you WoW.com, for broadcasting the worgen tame, and sending hunters like me on a great little expedition!"

Do you have any unusual, beautiful or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@gmail.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, gold seller ads with dead gnomes, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: A farewell to the big red worgen originally appeared on WoW.com on Sat, 25 Jul 2009 10:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Back from school - Sat, 25 Jul 2009 08:00:00 EST
We're in the dog days of summer at this point -- the sun is high and hot, the beaches and swimming pools are full, and if you're a kid, the days are long and lazy. Which is probably why we've got all the kids in game lately -- as donnyman notes, when school lets out and summer is underway, the population of Azeroth seems to get much bigger during the day. Some might say that's a good thing: more people playing means more PuGs and more AH buying and selling, while others might say they don't really want more of the younger audience in the game.

I haven't had too much experience with this lately, as most of my gametime is in the evenings and on weekends, so I already see most of the school folks as I play. But I do remember the yearly migration of kids to video games -- I worked at Gamestop for about a year and a half after college, and sure enough, whenever school let out, we had more kids in the store talking about how they'd spent all day yesterday playing online.

So is it a problem for you, or have you even noticed the influx of summer visitors at all? We have to be careful not to generalize here, as while some younger folks can cause issues (either by acting like kids, or just by filling up the instance queues), there are certainly others who act very mature for their age. Some of them, especially with parental supervision, can actually make model players. So the question here is: how have you experienced the sudden rash of schoolkids?

Breakfast Topic: Back from school originally appeared on WoW.com on Sat, 25 Jul 2009 08:00:00 EST. Please see our terms for use of feeds.

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Phat Loot Phriday: Petrified Ivy Sprig - Fri, 24 Jul 2009 21:00:00 EST


Let's do a wand! A really, really hot wand, too -- best in slot for most casters in the game right now.

Name: Petrified Ivy Sprig (Wowhead, Thottbot, WoWDB)
Type: Epic Wand
Damage/Speed: 414-719 Nature / 1.80 (328.6 DPS)
Attributes:

Continue reading Phat Loot Phriday: Petrified Ivy Sprig

Phat Loot Phriday: Petrified Ivy Sprig originally appeared on WoW.com on Fri, 24 Jul 2009 21:00:00 EST. Please see our terms for use of feeds.

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WoW Insider Show's 100th episode live tomorrow with BigBearButt - Fri, 24 Jul 2009 20:00:00 EST
Our podcast has hit a landmark -- can you believe we've been doing this thing for almost two years? Yes, it's been a full 99 times that we've sat down and recorded our thoughts on the latest and greatest news from the World of Warcraft community, and tomorrow's show will be number 100. It will be a lot of fun -- we'll welcome back our good friend John "BigBearButt" Patricelli, and he'll join Eddie "Brigwyn" Carrington, Turpster, and I to talk about all the most popular posts here on WoW.com, including Sam Raimi's upcoming movie and what we expect from it, Ghostcrawler's thoughts on class balance going into BlizzCon, and the Druid and Hunter Q&As that have appeared from Blizzard lately.

And I guess since it's the 100th show we should do something fun: Turpster and I will be on video during the show, so you'll get to see our faces as we chat, and we'll be doing a look back at our favorite moments from the podcast so far. In fact, we also want to hear your favorite moments from the first 100 episodes, and to give you a little incentive, we're giving away some more loot cards. Two random commenters on this post who tell us their favorite moments from the show's past will win a loot card code each, courtesy of our friends at WoWTCGLoot.com. You can only enter once, please use a valid email address when you enter (so we can contact you when you win), and you must enter before tomorrow night, Saturday the 25th of July, 2009, at midnight Eastern time. Good luck, and give us your memories!

Our show kicks off tomorrow at July 25, 2009 3:30 PM EDT) over on our Ustream page, or, as always, you can find the embedded stream below. We'll see you tomorrow afternoon for show number 100!

Continue reading WoW Insider Show's 100th episode live tomorrow with BigBearButt

WoW Insider Show's 100th episode live tomorrow with BigBearButt originally appeared on WoW.com on Fri, 24 Jul 2009 20:00:00 EST. Please see our terms for use of feeds.

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Bruce Campbell and Metzen on the movie at Comic-Con - Fri, 24 Jul 2009 19:00:00 EST
I have geeked out many times while writing for this site, but I think this is the geekiest geekout I've ever geeked out about: Bruce Campbell talking about World of Warcraft. He's hanging out at Comic-Con promoting Burn Notice (a series that I'm still watching, if only because of him), and IGN cornered him on the topic of his friend Sam Raimi's new movie, based on our very own Azeroth. Campbell says he has no idea what Raimi has in mind for the movie, and that he only just heard about the job when we did. But then he says something that will lift all of our geeky hearts: when it comes time for casting, Bruce says, "I'll get a call." And Raimi will say to him, "You play some schmuck. Some idiot guy. Some garbage man."

We can't think of too many garbagemen in Azeroth -- Topper Mcnabb, maybe? But the fact that Campbell knows about the movie and is ready to take a role is good enough for us. And he isn't the only person speculating on the part he might play: Chris Metzen brought up Campbell at Comic-Con and suggested he might play a CG-based character, like a goblin. That doesn't sound so awesome to us, though -- you've gotta let that world-famous mug shine through. It does seem a little unlikely that Campbell would play a really huge part, but a lot of people have brought up Varian Wrynn, and we can't really think of any part more fitting (plus, maybe that means the movie will focus on Horde instead of Alliance). Hail to the King, baby!

Keep an eye over on our sister site Massively for more Comic-Con coverage all this weekend, and if we hear any more about the movie, we'll be sure to let you know.

[via BlizzPlanet]

Bruce Campbell and Metzen on the movie at Comic-Con originally appeared on WoW.com on Fri, 24 Jul 2009 19:00:00 EST. Please see our terms for use of feeds.

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Mighty Battle: Warlock and Warrior Tier 9 sets - Fri, 24 Jul 2009 18:00:00 EST


It's the final day of Mighty Battle! The past four days has seen the Horde and Alliance battle it out in an epic brawl involving empty armor sets! After four days of battling, I've adjudged eight Tier 9 armor sets to have won roughly the same number of matches and drawn a few. In the polls, the Horde have been the overwhelming favorite, which either means Blizzard loves the Horde more or I called it wrong - although both are quite likely. What happens today?

Today is the last day we'll pit armor based on how well they represent their faction, their class, and how generally badass they look. Badass must be criteria why the Horde are edging out the Alliance armor sets, which look more goodass than badass. Anyway, hit the jump to see how each faction's Warlock and Warrior sets stack up against each other!

Continue reading Mighty Battle: Warlock and Warrior Tier 9 sets

Mighty Battle: Warlock and Warrior Tier 9 sets originally appeared on WoW.com on Fri, 24 Jul 2009 18:00:00 EST. Please see our terms for use of feeds.

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Blizzard starts selling gold (coins) - Fri, 24 Jul 2009 17:00:00 EST

I don't have a lot of detail on this, but the news from Comic-Con is that Blizzard is finally starting to sell gold! Collectible WoW-inspired gold, silver, and copper coins, that is. What did you think I was talking about?

They'll come in both Horde and Alliance versions, and are being made by DC Unlimited. DC also handles the WoW comic, so that's unsurprising. If we hear anything more on pricing and/or availability, we'll be sure to let you know.

Blizzard starts selling gold (coins) originally appeared on WoW.com on Fri, 24 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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The OverAchiever: The incredible Glory of the Hero - Fri, 24 Jul 2009 16:00:00 EST


VERONICA: So what made you decide to be a cop?
LEO: Uh, well, it's the same old tired story. I was sent here by the agency to do a strip-o-gram for Inga, an armed robbery call came in, I figured I was in uniform anyway, so what the hell.
-- Veronica Mars, "Silence of the Lamb"

Sooner or later I'm going to start running out of B-movie titles for this series, but that day is not today. We're all set with Halls of Lightning, so let's head to Halls of Stone to continue amassing achievements for Glory of the Hero. Again, if you've missed any of our previous installments, you can catch 'em here:
HALLS OF STONE

The achievements here are somewhat more difficult than their counterparts in Halls of Lightning, and demand significantly more effort from your tank and DPS in particular.

Continue reading The OverAchiever: The incredible Glory of the Hero

The OverAchiever: The incredible Glory of the Hero originally appeared on WoW.com on Fri, 24 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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The Guild comic book, and other news from the SDCC panel - Fri, 24 Jul 2009 15:30:00 EST
The Guild's Twitter account is tweeting up a storm from the panel about our favorite Internet series at Comic-Con, and there's a whole downpour of news already. Probably biggest is the news that Dark Horse Comics will be publishing a comic book featuring characters from Felicia Day's show, penned by none other than Ms. Day herself. Details are still hard to find (there's no mention of the book yet on DHC's site), but we presume it'll be about the real-life personas of The Guild folks, rather than a story about their characters. That'll be interesting to see.

Other news from the panel is that Season 3 is coming soon, and it'll feature a special guest: Mr. Wil Wheaton, former Star Trek annoyance (sorry, I didn't like him at all), and current geek icon. Apparently they showed a sneak peek at the panel and a Jed Whedon-directed music video (featuring Vork spanking Codex and Tink dancing?), so as soon as we see either of those, we'll be posting them here.

And finally, apparently Jeff Lewis (a.k.a. Vork) has announced that he'll be marrying his wife in the game, though we have no idea if that's a joke or not. With these Guild guys, you can never tell. Lots more news about season 3 to come, we're sure, and of course we'll see all of these folks at BlizzCon -- here's the interview we did with them last year. We've got at least one contact on the ground at Comic-Con this week, so stay tuned for more news from San Diego, too.


Like The Guild? We do, too! We've got all the episodes of the first season: 1, 2, 3, 4, 5, 6, 7, 8 and 9, as well as links to all of the season two shows, We recently talked with Michele Boyd at E3, and we'll definitely be seeing all of the cast and crew at BlizzCon again later this year.

The Guild comic book, and other news from the SDCC panel originally appeared on WoW.com on Fri, 24 Jul 2009 15:30:00 EST. Please see our terms for use of feeds.

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Gary Whitta worked on a Warcraft screenplay - Fri, 24 Jul 2009 15:00:00 EST
You'll notice that I surreptitiously left the question of "screenwriter" out of the other day's Breakfast Topic. That's because, quite frankly, I have no idea who I want writing the Warcraft movie. The folks I really like in Hollywood are probably too quirky to write an epic movie like this, and the folks who usually write these epic movies are too lame to handle a world like Warcraft. In my mind, only someone like Metzen should wield the pen for this one, and even then, his strengths lie in creating universes, not dialog. So I have no idea.

But apparently there's already a screenplay being worked on: with the news that Sam Raimi is taking the helm, screenwriter Gary Whitta (who's written both for games and movies) says he'd been working with both Legendary and Blizzard on crafting a screenplay that included both the sprawling world and a story that would resonate with non-players. But he says that since Raimi took over, it's likely the whole thing will go in another direction, as "his own pretty specific vision of what he wanted to do story-wise." Whitta does say, however, that, from what he's heard, "Raimi is the best possible director for this." Sounds good to us.

It'll be quite a tightrope to walk: depending on what Legendary actually wants out of the film, they've got to make the story interesting and pressing enough that even non-WoW players will get into it without ruining and/or ignoring the reason why there are so many players in the first place: the lush and intriguing universe we've all enjoyed playing in. Anyone tasked with putting together a script that uses all of those blocks to build something great will have quite a job ahead of them.

[via Blue's News]

Gary Whitta worked on a Warcraft screenplay originally appeared on WoW.com on Fri, 24 Jul 2009 15:00:00 EST. Please see our terms for use of feeds.

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More ideas for player housing - Fri, 24 Jul 2009 14:00:00 EST
Spicytuna has a nice little writeup about a much-discussed but never implemented feature in World of Warcraft: player housing. Blizzard has borrowed (and subsequently improved upon) many of the most common features in MMOs -- they revamped leveling with ideas like rested XP and recruit-a-friend, they changed the endgame with the ideas of Heroic instances and daily quests, and they've tweaked PvP with battlegrounds, Wintergrasp and Arenas.

But for some reason they've never taken on the idea of player housing: a place in the game for players to make their own. The reason we've always heard is that they never landed on a good implementation of it -- if they couldn't do it right, they wouldn't do it at all.

But Spicytuna proves there's no shortage of ideas. The main thought so far is that such an area would be instanced, as having actual buildings in the game as player houses just leads to emptied out ghettos of buildings left to rot.

Continue reading More ideas for player housing

More ideas for player housing originally appeared on WoW.com on Fri, 24 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Wowhead launches Premium service - Fri, 24 Jul 2009 13:00:00 EST

Surprise! Well, it was to me, anyway. Wowhead announced on Wednesday that they are launching a new Premium subscription service. Subscriptions cost from $2.50 to $3.33 a month, depending on how many months you subscribe for at a time, and confer the following benefits:

  • No ads.
  • No CAPTCHAs when you post comments/forum posts, and an increased character limit on those posts.
  • Custom avatars, with special badges and borders, for the forums and user pages.
  • Prioritized placement in the Armory queue for profiler resyncs.
  • A direct line to Wowhead's developers, in case you want to suggest new features or whatever.
  • Premium access to the other ZAM sites (ZAM.com, Allakhazam, and WoWInterface).

Malgayne stresses that unlike some sites, non-premium users on Wowhead are not penalized. The site will continue to work just as beautifully as it always has for users that don't pay a dime.

There is a slight exception to this in the profile resync queue feature, although at the moment it's not a practical issue - not enough requests are being sent for the queue to be a factor.

So what do you think? Are you going to fork over a few bucks to become one of the Wowhead elite, or maybe just to show your support for a fantastic site?

Wowhead launches Premium service originally appeared on WoW.com on Fri, 24 Jul 2009 13:00:00 EST. Please see our terms for use of feeds.

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WoW Moviewatch: Nobody Like You EP3 - Fri, 24 Jul 2009 12:00:00 EST


I don't know how I missed the new installment of Nobody Like You for so long. It was a super treat to realize NinthBatter has released Nobody Like You EP3. The series has become a favorite of mine because of its obvious joy for WoW, strong roots in the overall community, and the sheer fun Ninth seems to have while making these videos. He's also the guy who did the video for the WoW Insider Show Song, which again exemplifies how strongly Ninth is a part of the community.

Episode 3 features a new style of humor from its characters, as they suddenly find themselves breaking the fourth wall and dealing with a new producer. There's quite a few gags that make the most sense if you're familiar with machinima trends, but I still think the jokes are accessible to everyone. The bit with the shirtless Blood Elf singer and backup band unmistakably carries on the discussion about Belf Rap, as well as the criticism that genre receives from its community.

And the song from Arthas during closing credits? Pure comedy gold.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


WoW Moviewatch: Nobody Like You EP3 originally appeared on WoW.com on Fri, 24 Jul 2009 12:00:00 EST. Please see our terms for use of feeds.

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Drama Mamas: Of scrubs and terribads - Fri, 24 Jul 2009 11:00:00 EST


Let the Drama Mamas guide you through the sticky business of dodging drama, toward becoming that player everyone wants in their group. Drama Mamas Lisa Poisso and Robin Torres are real-life mamas and experienced WoW players. And just as we don't want our precious babies to be the ones kicking and wailing on the floor of checkout lane next to the candy, neither do we want you to become known as That Guy on your server. We're taking your questions at DramaMamas (at) WoW (dot) com.

Sometimes, there simply are no words that do justice to our friends' lack of play skills. You know the people I'm talking about. We say, "He's a good guy, but ..." or "She's a real sweetie, for someone who ..." Argh! It's the last halves of those sentences that wipe the raid group every time.

So what's a player to do when his friends turn out to be scrubs, terribads, n00bs or any other variety of out-of-tune toon? Sometimes there's hope - but we'll be honest, sometimes things are beyond repair. Either way, you're going to have to decide: can you fix it, or can you grin and bear it?

Continue reading Drama Mamas: Of scrubs and terribads

Drama Mamas: Of scrubs and terribads originally appeared on WoW.com on Fri, 24 Jul 2009 11:00:00 EST. Please see our terms for use of feeds.

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