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Blizzard Authenticator (temporarily) gone from Blizzard Store - Sun, 29 Mar 2009 19:00:00 EST


Update: And, of course, as this is posted, we are pointed in the direction of a thread on the Customer Service forums indicating that this is, indeed, an error. It's currently out of stock and should be displaying as such, but the item is simply not displaying at all instead. It will return when it's in stock. Thank you to those that pointed this out.
We held off on reporting this for a few days, just in case it were a glitch or accident on Blizzard's end (making a mountain out of a molehill makes us all look silly), but it's been this way for long enough that it's worth mentioning: The Authenticator is no longer in the Blizzard Store. Previous bookmarks and links to the item are broken, and searching for it yields nothing but broken dreams.

Oddly, this happened in lockstep with the news that the Mobile Authenticator was available. Whether it was coincidental or intentional, we don't really now, but I think it's a pretty odd choice! It seems like an indication that they don't intend to stock them again. That's disappointing, to say the least. Blizzard hasn't pulled profit on either the Mobile or Physical authenticators, so I can understand wanting to cut costs by stopping production and distribution of the physical authenticators, if that is what they're doing. It's still disappointing, because I have serious doubts that everyone who wants/needs an authenticator has an iPhone/iTouch for the mobile app.

No business, even one as successful as Blizzard, wants to sell something at a loss. Blizzard has made it clear that they don't want to charge for the opt-in authenticator service. From a purely financial view, I can see why they would pull it. As a player, I really wish they didn't.

Blizzard Authenticator (temporarily) gone from Blizzard Store originally appeared on WoW Insider on Sun, 29 Mar 2009 19:00:00 EST. Please see our terms for use of feeds.

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Ready Check: Ulduar and Burnout - Sun, 29 Mar 2009 18:00:00 EST



Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, Naxxramas-10 or Naxxramas-25, everyone can get in on the action and down some bosses. This week, we look at people who are leaving raiding despite Ulduar being imminent
.

It's that time of year again. We're hardly as jaded by farming tier 7 content as we were back in the days of Black Temple and Hyjal, but burnout has been rearing its ugly head lately, putting raiding guilds in a difficult position. Ulduar approaching will obviously put a stop to the problem - but for how long?

When all the 25-man content is cleared in a handful of hours, nobody has any reason to run 10-mans and the drop-of-a-hat PTR testing schedule means we're entirely at Blizzard's whim as to when we can poke new content, it's no wonder people are becoming bored. Arguably, it's better that we don't get more than a few limited hours a week on the PTR, in order that the content is fresh when it actually hits. However, the actual effect of this drip-feeding has seemed to dampen enthusiasm for Ulduar rather than heighten it, especially as one of the most available bosses is unfortunately Flame Leviathan.

Continue reading Ready Check: Ulduar and Burnout

Ready Check: Ulduar and Burnout originally appeared on WoW Insider on Sun, 29 Mar 2009 18:00:00 EST. Please see our terms for use of feeds.

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All The World's A Stage: Impromptu RP Raiding - Sun, 29 Mar 2009 16:00:00 EST


Hey everyone. I'm back. David is not tied up and gagged in his own shoe closet. And even if he were, there would be nothing you could do to prevent me from writing this column since, like Adrian Veidt, I'm doing it before I tell you about it. Fiendishly clever, I know.

So, it's generally known (by those that care to know) that I play both Alliance and Horde. My horde play nowadays consists of my orc shaman who I am slowly leveling resto because I am an insane masochist and my tauren warrior, who is a raiding arms warrior.... mostly... because again, I am an insane masochist. That, and the abiding love I have for both the warrior class and the tauren race. As I said in yesterday's Breakfast Topic, I love pretty much everything about tauren. (Oh, and Karilyn, I did go stand back to back with a female tauren yesterday, and you're wrong and right at the same time. I'm taller, but she holds her head higher and stands straighter. I'm talled because my massive shoulders are higher than her head. She does look pretty freaking regal, though.)

My love for my tauren is so oddly obsessive that I've taken a staff that was going to be sharded to wear around town (It's my walking stick) even though it cost me a shard to do it. It was that run, actually, that introduced me to a fun concept for the insomniacs among us. See, none of my characters are on RP servers, but if it's late enough and you're putting a PuG together of people's alts and unsaved characters (I miss half of the Naxx raids due to schedule conflicts) then it's possible to get 9 or 10 folks together who are willing to throw caution to the winds and actually raid in character.

Continue reading All The World's A Stage: Impromptu RP Raiding

All The World's A Stage: Impromptu RP Raiding originally appeared on WoW Insider on Sun, 29 Mar 2009 16:00:00 EST. Please see our terms for use of feeds.

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Pet Bombling and Lil' Smoky available to all Engineers in patch 3.1 - Sun, 29 Mar 2009 14:00:00 EST

With the Patch 3.1 patch notes as long as they are, even we miss a lot of the little things that crop up in them. Luckily, I was reading Kaliope's WoW Crafting Blog (which is fantastic) and happened to spot this little tidbit: All Engineers, regardless of specialization, will be able to get their hands on both Lil' Smoky and the Pet Bombling. You don't need to do the repeatable quest(s) for them and pray to the RNG gods anymore, either.

The schemata for Lil' Smoky and the Pet Bombling are now Bind on Pickup drops from Gnomeregan. I know, I know, Gnomeregan is terrible, but most pet collectors are so overleveled for that place that this new method of getting the recipes should be dramatically easier. The Pet Bombling appears to be a 100% drop off of Thermaplugg, the final boss of the dungeon. Lil' Smoky is slightly less reliable, but not by much. He drops off of the Arcane Nullifiers and only the Arcane Nullifiers, as far as testers have found. That makes sense, considering Lil' Smoky shares their model.

If you're going to be hunting down these bad (and smelly) boys come patch 3.1, Gnomeregan is the place to be. Kaliope even has some further advice on tracking down Lil' Smoky, should you need it. Good luck on your hunt!

Pet Bombling and Lil' Smoky available to all Engineers in patch 3.1 originally appeared on WoW Insider on Sun, 29 Mar 2009 14:00:00 EST. Please see our terms for use of feeds.

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Death Knight Manga to be released December 2009 - Sun, 29 Mar 2009 12:00:00 EST

Via Blizzplanet, we have news of yet another Warcraft graphic novel coming to us from Tokyopop in December 2009. This time, the story will focus on Thassarian, a Human Death Knight NPC in World of Warcraft.

If you've played a Death Knight or an Alliance character in Northrend, chances are you know of Thassarian. He first shows up in game as a thrall of the Lich King, but even as he assists in the slaughter of the Scarlet Crusade, he shows a noble spirit that even the Lich King's control can't completely suppress.

Continue reading Death Knight Manga to be released December 2009

Death Knight Manga to be released December 2009 originally appeared on WoW Insider on Sun, 29 Mar 2009 12:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: Little house on the prairie - Sun, 29 Mar 2009 10:00:00 EST


After being caught out in the rain one too many times, pink-haired gnome couple Skittlz and Buzza of Shadow Council have decided to create their own player housing. They cleared out a nest of kobolds in the human starting area and settled themselves in their rocky dwelling. It's unknown if they have a plan for when the previous landlords respawn; however, I suggest they invest in some really good arson insurance. Those kobolds seem to have a thing for candles.

Do you have any unusual, clever, or interesting World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see them on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wowinsider.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, double-mounts, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: Little house on the prairie originally appeared on WoW Insider on Sun, 29 Mar 2009 10:00:00 EST. Please see our terms for use of feeds.

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Sunday Morning Funnies: Failed analogies - Sun, 29 Mar 2009 09:00:00 EST
Can you believe it's almost April? I'm afraid of the impending warm weather.

This week, we have two absentee comic authors, not counting those that do not update regularly. Fortunately, both left us filler content, so it's almost as if we're not missing anything. We also have a new, one-time comic this week.

  1. Awkward Zombie: Bully Mammoth.
  2. Check out the latest from Cru the Dwarf. I like this one, or "heart" it as it were.
  3. Dark Legacy Comics points to Death Knights as our latest common enemy, but did anyone pause for the butterfly?
  4. Blizzard has a fifth game in development, you know. Experience Points.
  5. Flintlocke vs. the Horde shows that while Trolls might be questionably gruesome, they're also pretty forgiving.
  6. Giant Sewer Rat. GU Comics.
  7. Check out the latest from LFG. Man, I love that bunny.
  8. New Venture, from Monkey Punchers.
  9. NoObz filler.
  10. NPC: Toxic Guilt.
  11. Teh Gladiators: All he wanted was to play.
  12. More filler! Due to the flu, Disgraph is filler this week. I wouldn't recommend reading it though if you're eating or have sympathetic reflexes.
  13. World of Warcraft, eh?: The Horse Men Cometh.
  14. SMBC has posted a WoW-relevant comic. Thanks to everyone who sent this in!

Sunday Morning Funnies: Failed analogies originally appeared on WoW Insider on Sun, 29 Mar 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Vanity Items - Sun, 29 Mar 2009 08:00:00 EST

I know it's a silly RPer thing, but I try to pay some attention to how my characters look in game. For example, I still haven't gotten the Shave and a Haircut achievement on my Death Knight because I think he looks pretty cool and very much like he should as a character and I'm having a hard time changing it, even for an achievement.

Another thing I do as a result of this is do varied and esoteric quests to get gear that MIGHT look good on me conceivably. Some day. Possibly. My Hunter has a full set of black leather armor in case she ever has to, I don't know, join an RP night stealth strike force, I suppose, and a torch in case she needs to lead an angry mob or something. It's a little obsession.

Continue reading Breakfast Topic: Vanity Items

Breakfast Topic: Vanity Items originally appeared on WoW Insider on Sun, 29 Mar 2009 08:00:00 EST. Please see our terms for use of feeds.

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The Colosseum: Helpless in the Twisting Nether - Sat, 28 Mar 2009 21:00:00 EST
The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes.

Season 5 is winding down to a close, even if we don't know the official start date for Season 6. Patch 3.1 is somewhere around the corner, with Ulduar and class changes both lurking in the shadows like devilish rogues. If there's one thing we can expect to be different between seasons, however, it's that Holy Paladins are going to perform radically different from how they do now.

In recognition of the Season of the Holy Pally (for better or for worse), we have one last interview with a wielder of light, a barista of bubble, a Shonuff of Shock! Helpless, from Twisting Nether, is rated highly in all three team formats. Check out what Helpless had to say about her tactics behind the cut.

Continue reading The Colosseum: Helpless in the Twisting Nether

The Colosseum: Helpless in the Twisting Nether originally appeared on WoW Insider on Sat, 28 Mar 2009 21:00:00 EST. Please see our terms for use of feeds.

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Official World of Warcraft websites feature Spring Festival gallery - Sat, 28 Mar 2009 20:00:00 EST

Earlier this week, the World of Warcraft community sites (multi-regional) updated with a gallery from WoW China. Chinese WoW players participated in an event called, "I Love World of Warcraft, I Love Spring Festival" that combined a passion for WoW with the Lunar New Year celebrations. Chinese players submitted pictures of themselves that incorporated both of these things and the community picked their favorites.

This is, by far, one of my favorite galleries that any of the official community teams has ever done. As a blogger here on WoW Insider, I see every day just how much community has been built up around this game, and I know very well that there are faces behind the characters. I've met many of my guildmates in person, and I hear similar stories every single day through WoW Insider's tipline. I love seeing the faces behind the characters, and that is exactly what this gallery does. Sure, they posed for these things and they're not exactly candid, but it still shows that the game is very personal.

We're all players, but we're also people. I much prefer galleries that display that, rather than yet another mount gallery. Mount galleries are cool and all, I just like this better. Go on, check it out!

Official World of Warcraft websites feature Spring Festival gallery originally appeared on WoW Insider on Sat, 28 Mar 2009 20:00:00 EST. Please see our terms for use of feeds.

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Ghostcrawler speaks on Arenas and Battlegrounds - Sat, 28 Mar 2009 19:00:00 EST


Ghostcrawler posted numerous responses in a long thread that referenced the findings that far fewer players were participating in Arenas in Season 5. It's an extremely good thread where he addresses numerous posts, defending Blizzard's treatment of Arenas, attempting to explain the drop in participation, and conceding various points to players sharing their thoughts. Here are a few things that Ghostcrawler mentions that stood out for me:

On Arenas
  • "Players go where the loot is." - on why he thinks Season 5 has less participation, pointing to the fact that it's easier to gear up through PvE
  • "Getting 100% of WoW players into Arenas is not our goal. Getting 100% of players who like to do Arenas into Arenas is a goal."
  • "I hope it's obvious we would not have gone for that new system if we did not think it would offer an enormous improvement over the old one." - on Blizzard's planned move to a new rating system (again) in Season 6, where teams start from 0
On Battlegrounds
  • "It actually takes a great deal of time to make a BG. It isn't the map creation; it is making all of the rules work. We are working on building better tools though to streamline that process." - responding to a post saying that Blizzard can crank out a Battleground every 8 weeks
  • "If we offered epics through BGs, it would basically be (right now at least) some kind of grind fest."
  • "We would LOVE to offer good gear through BGs, don't get me wrong. We just haven't figured out a great way to do it yet."
  • "I think this is fair. We have some BG plans up our sleeve." - on the accusation that Blizzard has focused on Arenas and largely ignored Battlegrounds
He also digresses a little into discussions about raid difficulty, challenging players to get to Algalon. Overall, it's a rather engaging thread where Ghostcrawler explains (as he usually does) Blizzard's philosophy on building things. He also clarifies that "bring the player not the class" is a PvE goal and doesn't necessarily apply to Arenas. Although he continues to defend Arenas by noting that many factors contribute to its lowered popularity in Season 5, it's a good sign that they are starting to give more focus to Battlegrounds. As excited as I am for Season 6, I think the new Battleground has whet my appetite even more.

Ghostcrawler speaks on Arenas and Battlegrounds originally appeared on WoW Insider on Sat, 28 Mar 2009 19:00:00 EST. Please see our terms for use of feeds.

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Arcane Brilliance: Okay, now I like spirit - Sat, 28 Mar 2009 17:00:00 EST



Each week Arcane Brilliance glances around to make sure there are no Death Knights in the area, then daintily tiptoes out from cover long enough to throw together a column about Mages. Usually, this ends badly for Arcane Brilliance. Out of nowhere, a big purple rope-looking thingy wraps itself around Arcane Brilliance's neck and drags it backward into a big stabby implement of some type. Arcane Brilliance tries to fight back, but finds it has been silenced three different ways and the Death Knight that just jumped it has enclosed them both beneath some kind of ugly anti-magic igloo. So, Arcane Brilliance no longer want to hear any complaints about misspelled words or grammatical errors. Arcane Brilliance is simply too busy getting ganked by Death Knights to proofread. I swear.

When I posted on Wednesday about the giant Mage Q&A session hosted by the developers, I was cautiously optimistic. The developers repeatedly assured Mages in that Q&A thread that they were keeping a close eye on our performance on the PTR, that a lot of our concerns would shake themselves out as we continued along through the testing process. Chief among these concerns of late has been the nerf to Molten Armor and its glyph, a change that tied the formerly static 5% crit buff those offered to spirit and turned out to be a nerf to the large majority of Mages and a slight buff to only the most well-geared among us. As nerfs went, it wasn't the most devastating one in recent memory, but was disproportionately reviled by Mages because it forced us to pay attention to a stat that was otherwise of little value to us. In the Q&A thread, we were told that the developers were aware of our concerns and would consider upping the spirit-to-crit conversion rate if they felt it necessary. I remained positive, but wasn't exactly holding my breath.

It appears I needn't have been skeptical. The latest PTR build already reflects a few very nice changes for those of us who like to wear robes, waggle sticks in the air, and hurl large flaming orbs of magical death at Warlocks. That's right, my fellow Mages: It appears the nerf-train has at least temporarily run itself off the rails. Follow me after the break, and we'll go over the specific changes.

Continue reading Arcane Brilliance: Okay, now I like spirit

Arcane Brilliance: Okay, now I like spirit originally appeared on WoW Insider on Sat, 28 Mar 2009 17:00:00 EST. Please see our terms for use of feeds.

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Orangemarmalade's 1 vs. 2 comeback explained - Sat, 28 Mar 2009 16:00:00 EST


Orange is my master now.

It's fairly common to see professional Arena teams to concede defeat after losing a member in tournaments. It happens all the time. You wouldn't fault them for it, either, considering that if you do the math, 3 will always be more than 2, and 2 will always be more than 1. So it was no surprise that when SK-Gaming Asia went up two players to one in the fourth match of their best of five series against H O N, even the commentator was congratulating them and writing H O N off. Most players would've left the match.

Orangemarmalade, H O N's Mage who was left in a lopsided situation against SK-Gaming's Priest and Mage, showed us all why he's one of the greatest Mages to ever PvP. Korean team H O N won the ESL Global Finals in a most dramatic fashion and will always be remembered as one of the best moments in professional Arena competition. This video from th Electronic Sports League gives us the play-by-play on how Orange pulled off such an improbable win.

Continue reading Orangemarmalade's 1 vs. 2 comeback explained

Orangemarmalade's 1 vs. 2 comeback explained originally appeared on WoW Insider on Sat, 28 Mar 2009 16:00:00 EST. Please see our terms for use of feeds.

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WoW, Casually: Finding the right casual guild (Reader Mail) - Sat, 28 Mar 2009 14:00:00 EST

Robin Torres writes WoW, Casually for the player with limited playtime. Of course, you people with lots of playtime can read this too, but you may get annoyed by the fact that we are unashamed, even proud, of the fact that beating WoW isn't our highest priority. Take solace in the fact that your gear is better than ours, but if that doesn't work, remember that we outnumber you. Not that that's a threat, after all, we don't have time to do anything about it. But if WoW were a democracy, we'd win.

Marty wrote in earlier this month about a common occurrence among casual players: finding yourself guildless.

This morning I woke up and jumped on WoW to work the Auction house and found a letter from my Guild Master saying he has closed the Guild and moved on because the guild wasn't progressing the way he wanted. This was very surprising for me for many reasons. Primarily because I was a "Co-Leader" of the guild and had no idea this was coming, but also because for the 1.5 years the guild had been around we were really just Casual.... no expectations just basically a "Helping/Social" guild members out doing various activities and running instances together if we had enough people on... or if we didn't have enough we simply filled the holes with LFM on the channels. We never really ran any Sunwell Content in the BC days, and just recently started giving the WoTLK instances a shot on Heroic and I think we were doing alright with them! We wiped from time to time but tackled pretty much all of them..

Continue reading WoW, Casually: Finding the right casual guild (Reader Mail)

WoW, Casually: Finding the right casual guild (Reader Mail) originally appeared on WoW Insider on Sat, 28 Mar 2009 14:00:00 EST. Please see our terms for use of feeds.

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Progressive drop rates - Sat, 28 Mar 2009 12:00:00 EST

Jeff Kaplan has said some interesting things at this year's GDC (expect a full account from us soon). One of them concerned a new technology that debuted in Wrath of the Lich King which I, for one, had not heard of before: progressive drop rates for quest items.

Pre-Wrath, if you're on a collection quest, whatever you're trying to collect will drop at a constant rate (35% was apparently the standard). Overall, this averages to a predictable amount of kills per quest. But probability being the way it is, it was altogether possible to have terrible luck and have to kill 100 foozles to get your four gizmos, or to have great luck and get your gizmos in only four kills. It was the bad streaks that the devs were particularly concerned about, as those are very memorable and never fun.

In Wrath, according to Kaplan, drop rates for quest items are progressive - the more foozles you kill, the higher chance each one has to drop a gizmo. The standard quest item drop rate has been raised to 45%, and each kill you make raises that drop rate by some amount. Kaplan said that it can eventually reach 100%, at which point every kill would drop your item. This puts a hard cap on just how frustrating a collection quest can be. Seems like a smart idea to me. I hadn't really noticed Wrath collection quests being easier, but then, I wouldn't - I simply wouldn't have bad-luck streaks, the absence of which might not be easy to notice.

[via Shacknews]

Progressive drop rates originally appeared on WoW Insider on Sat, 28 Mar 2009 12:00:00 EST. Please see our terms for use of feeds.

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Around Azeroth: The eyes have it - Sat, 28 Mar 2009 10:00:00 EST


After four years of WoW, it's rare that someone discovers a hidden secret in Azeroth. But Adda of Tarren Mill-EU seems to have done just that. While traveling through Duskwood, Adda spied a pair of blinking, glowing eyes in the bushes. On further examination, Adda discovered that the eyes didn't belong to any of the local fauna, as she previously thought. They were just ... disembodied eyes. I checked this out on my troll shammy, and sure enough, there are eyes in the bushes. It seems that a couple of other people have spotted them, as evidenced in this entertaining video. The exact spot is (26.93, 38.60), just northeast of the Raven Hill Cemetery. Go check them out!

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wowinsider.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. Please include the word "Azeroth" in your post so it does not get swept into the spam bin. We strongly prefer full screen shots without the UI showing -- use alt-Z to remove it. Please, no more battleground scoreboards, double-mounts, or pictures of the Ninja Turtles in Dalaran.

Around Azeroth: The eyes have it originally appeared on WoW Insider on Sat, 28 Mar 2009 10:00:00 EST. Please see our terms for use of feeds.

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The Southern Graveyard is a trap - Sat, 28 Mar 2009 09:00:00 EST


As if the Southern Graveyard wasn't enticing enough for all the scrubs out there who have no clue how to play Strand of the Ancients, Blizzard has made a tiny change in Patch 3.1 that will make the Battleground hell for players who actually know what they're doing. According to the patch notes:

"Capturing the Southern Graveyard will now automatically capture both the East and West Graveyards."

Great. Give all those scrubs an excuse to capture it while on offense. Thanks, Blizzard.

Let me explain why capturing Southern Graveyard is one of the worst things you can do for your team while on offense. You see, when you capture Southern Graveyard and your team is progressing Southwards through the Gate of the Yellow Moon and the Keep, members of your team who die during the effort will rezz near the yellow gate. Where are the tanks and charges that you need? That's right. They're downhill to the Northeast and Northwest. This means that your team will need to run down just to get a tank. In a timed Battleground, time spent running down just to get a tank is time wasted.

Continue reading The Southern Graveyard is a trap

The Southern Graveyard is a trap originally appeared on WoW Insider on Sat, 28 Mar 2009 09:00:00 EST. Please see our terms for use of feeds.

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Breakfast Topic: Awesome Animations - Sat, 28 Mar 2009 08:00:00 EST
So hot on the heels of the best mob noise in game discussion, I thought I'd ask another question: What about the animations? We probably don't think about it too much, but the sounds and animations of PCs and NPCs alike probably end up making a lot of atmosphere we take for granted. It fills out the world and makes it feel more immersive, more real.

With that in mind, the noise topic got me thinking of what animations I really like. There's a lot of them that at least deserve a mention, from the howling of Coyotes to the nervous skittering of the Silithid. In the new animations, we get stuff like Stinker's escapades and the wildlife of Grizzly Hills going on with their every day activities.

Beyond that, even PC animations can have their awesome looks, such as a Draenei twirling a Polearm to attack or a male Blood Elf dying with Shakespearean dramatics. Ethereals also have some pretty graceful moves overall, even in the way their bandages move and their energy pulses.

What animations and graphics have you encountered in WoW that have made you stop and say, "Hey, that's pretty neat?"

Breakfast Topic: Awesome Animations originally appeared on WoW Insider on Sat, 28 Mar 2009 08:00:00 EST. Please see our terms for use of feeds.

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Connection problems strike WoW - Fri, 27 Mar 2009 22:27:00 EST


There appears to be connection problems going around as multiple people are unable to log in tonight, including multiple tipsters and yours truly. It's definitely a widespread problem, as the Blizzard Tech Support team is currently asking for ISP and tracert information over on the official forums while they try to track it down.

While some people are positing that this is a merged battle.net account problem, it's worth noting that we also know of many people, including a couple of our bloggers, are still able to log in fine with a battle.net account. At the same time, some posters in the aforementioned thread are saying that they can log on fine when they use an unmerged pre-battle.net account from a family member or roommate.

Once we get a clearer idea of what the problem is or when it's been fixed, we'll let you know.

UPDATE, 10:30 PM EST: Okay, This is Daniel again, and I can log on with a battle.net account. This is the same one that wasn't working not 10 minutes ago, for the record.

UPDATE, 11 PM EST:
It looks everything is working fine again. Play on!

Connection problems strike WoW originally appeared on WoW Insider on Fri, 27 Mar 2009 22:27:00 EST. Please see our terms for use of feeds.

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Phat Loot Phriday: Demise - Fri, 27 Mar 2009 21:00:00 EST


Name: Demise (Wowhead, Thottbot, WoWDigger)
Type: Epic Two-hand Mace
Damage/Speed: 522 - 784 / 3.50 (186.6 DPS)
Attributes:

  • +90 Strength, +103 Stamina
  • Improves hit rating by 49, which is excellent -- melee can almost always benefit from more hit
  • And improves haste rating by 89

Continue reading Phat Loot Phriday: Demise

Phat Loot Phriday: Demise originally appeared on WoW Insider on Fri, 27 Mar 2009 21:00:00 EST. Please see our terms for use of feeds.

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